1// Copyright (c) 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "base/logging.h" 6#include "third_party/mesa/src/include/GL/osmesa.h" 7#include "ui/gl/gl_bindings.h" 8#include "ui/gl/gl_context.h" 9#include "ui/gl/gl_surface_osmesa.h" 10#include "ui/gl/scoped_make_current.h" 11 12namespace gfx { 13 14GLSurfaceOSMesa::GLSurfaceOSMesa(OSMesaSurfaceFormat format, 15 const gfx::Size& size) 16 : size_(size) { 17 switch (format) { 18 case OSMesaSurfaceFormatBGRA: 19 format_ = OSMESA_BGRA; 20 break; 21 case OSMesaSurfaceFormatRGBA: 22 format_ = OSMESA_RGBA; 23 break; 24 } 25 // Implementations of OSMesa surface do not support having a 0 size. In such 26 // cases use a (1, 1) surface. 27 if (size_.GetArea() == 0) 28 size_.SetSize(1, 1); 29} 30 31bool GLSurfaceOSMesa::Initialize() { 32 return Resize(size_); 33} 34 35void GLSurfaceOSMesa::Destroy() { 36 buffer_.reset(); 37} 38 39bool GLSurfaceOSMesa::Resize(const gfx::Size& new_size) { 40 scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current; 41 GLContext* current_context = GLContext::GetCurrent(); 42 bool was_current = 43 current_context && current_context->IsCurrent(this); 44 if (was_current) { 45 scoped_make_current.reset( 46 new ui::ScopedMakeCurrent(current_context, this)); 47 current_context->ReleaseCurrent(this); 48 } 49 50 // Preserve the old buffer. 51 scoped_ptr<int32[]> old_buffer(buffer_.release()); 52 53 // Allocate a new one. 54 buffer_.reset(new int32[new_size.GetArea()]); 55 memset(buffer_.get(), 0, new_size.GetArea() * sizeof(buffer_[0])); 56 57 // Copy the old back buffer into the new buffer. 58 if (old_buffer.get()) { 59 int copy_width = std::min(size_.width(), new_size.width()); 60 int copy_height = std::min(size_.height(), new_size.height()); 61 for (int y = 0; y < copy_height; ++y) { 62 for (int x = 0; x < copy_width; ++x) { 63 buffer_[y * new_size.width() + x] = old_buffer[y * size_.width() + x]; 64 } 65 } 66 } 67 68 size_ = new_size; 69 70 return true; 71} 72 73bool GLSurfaceOSMesa::IsOffscreen() { 74 return true; 75} 76 77bool GLSurfaceOSMesa::SwapBuffers() { 78 NOTREACHED() << "Should not call SwapBuffers on an GLSurfaceOSMesa."; 79 return false; 80} 81 82gfx::Size GLSurfaceOSMesa::GetSize() { 83 return size_; 84} 85 86void* GLSurfaceOSMesa::GetHandle() { 87 return buffer_.get(); 88} 89 90unsigned GLSurfaceOSMesa::GetFormat() { 91 return format_; 92} 93 94GLSurfaceOSMesa::~GLSurfaceOSMesa() { 95 Destroy(); 96} 97 98bool GLSurfaceOSMesaHeadless::IsOffscreen() { return false; } 99 100bool GLSurfaceOSMesaHeadless::SwapBuffers() { return true; } 101 102GLSurfaceOSMesaHeadless::GLSurfaceOSMesaHeadless() 103 : GLSurfaceOSMesa(OSMesaSurfaceFormatBGRA, gfx::Size(1, 1)) { 104} 105 106GLSurfaceOSMesaHeadless::~GLSurfaceOSMesaHeadless() { Destroy(); } 107 108} // namespace gfx 109