1// Copyright (c) 2013 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "ui/keyboard/keyboard.h" 6 7#include "base/files/file_path.h" 8#include "base/path_service.h" 9#include "ui/base/resource/resource_bundle.h" 10#include "ui/keyboard/webui/vk_webui_controller.h" 11 12namespace keyboard { 13 14static bool initialized = false; 15 16void ResetKeyboardForTesting() { 17 initialized = false; 18} 19 20void InitializeKeyboard() { 21 if (initialized) 22 return; 23 initialized = true; 24 25 base::FilePath pak_dir; 26 PathService::Get(base::DIR_MODULE, &pak_dir); 27 base::FilePath pak_file = pak_dir.Append( 28 FILE_PATH_LITERAL("keyboard_resources.pak")); 29 ui::ResourceBundle::GetSharedInstance().AddDataPackFromPath( 30 pak_file, ui::SCALE_FACTOR_100P); 31} 32 33void InitializeWebUIBindings() { 34 CHECK(initialized); 35 base::FilePath content_resources; 36 DCHECK(PathService::Get(base::DIR_MODULE, &content_resources)); 37 content_resources = 38 content_resources.Append(FILE_PATH_LITERAL("content_resources.pak")); 39 ui::ResourceBundle::GetSharedInstance().AddDataPackFromPath( 40 content_resources, ui::SCALE_FACTOR_100P); 41 42 content::WebUIControllerFactory::RegisterFactory( 43 VKWebUIControllerFactory::GetInstance()); 44} 45 46} // namespace keyboard 47