menu_model_adapter.h revision 2a99a7e74a7f215066514fe81d2bfa6639d9eddd
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef UI_VIEWS_CONTROLS_MENU_MENU_MODEL_ADAPTER_H_
6#define UI_VIEWS_CONTROLS_MENU_MENU_MODEL_ADAPTER_H_
7
8#include <map>
9
10#include "ui/views/controls/menu/menu_delegate.h"
11
12namespace ui {
13class MenuModel;
14}
15
16namespace views {
17class MenuItemView;
18
19// This class wraps an instance of ui::MenuModel with the
20// views::MenuDelegate interface required by views::MenuItemView.
21class VIEWS_EXPORT MenuModelAdapter : public MenuDelegate {
22 public:
23  // The caller retains ownership of the ui::MenuModel instance and
24  // must ensure it exists for the lifetime of the adapter.
25  explicit MenuModelAdapter(ui::MenuModel* menu_model);
26  virtual ~MenuModelAdapter();
27
28  // Populate a MenuItemView menu with the ui::MenuModel items
29  // (including submenus).
30  virtual void BuildMenu(MenuItemView* menu);
31
32  // Convenience for creating and populating a menu. The caller owns the
33  // returned MenuItemView.
34  MenuItemView* CreateMenu();
35
36  void set_triggerable_event_flags(int triggerable_event_flags) {
37    triggerable_event_flags_ = triggerable_event_flags;
38  }
39  int triggerable_event_flags() const { return triggerable_event_flags_; }
40
41 protected:
42  // Create and add a menu item to |menu| for the item at index |index| in
43  // |model|. Subclasses override this to allow custom items to be added to the
44  // menu.
45  virtual MenuItemView* AppendMenuItem(MenuItemView* menu,
46                                       ui::MenuModel* model,
47                                       int index);
48
49  // views::MenuDelegate implementation.
50  virtual void ExecuteCommand(int id) OVERRIDE;
51  virtual void ExecuteCommand(int id, int mouse_event_flags) OVERRIDE;
52  virtual bool IsTriggerableEvent(MenuItemView* source,
53                                  const ui::Event& e) OVERRIDE;
54  virtual bool GetAccelerator(int id,
55                              ui::Accelerator* accelerator) OVERRIDE;
56  virtual string16 GetLabel(int id) const OVERRIDE;
57  virtual const gfx::Font* GetLabelFont(int id) const OVERRIDE;
58  virtual bool IsCommandEnabled(int id) const OVERRIDE;
59  virtual bool IsItemChecked(int id) const OVERRIDE;
60  virtual void SelectionChanged(MenuItemView* menu) OVERRIDE;
61  virtual void WillShowMenu(MenuItemView* menu) OVERRIDE;
62  virtual void WillHideMenu(MenuItemView* menu) OVERRIDE;
63
64 private:
65  // Implementation of BuildMenu().
66  void BuildMenuImpl(MenuItemView* menu, ui::MenuModel* model);
67
68  // Container of ui::MenuModel pointers as encountered by preorder
69  // traversal.  The first element is always the top-level model
70  // passed to the constructor.
71  ui::MenuModel* menu_model_;
72
73  // Mouse event flags which can trigger menu actions.
74  int triggerable_event_flags_;
75
76  // Map MenuItems to MenuModels.  Used to implement WillShowMenu().
77  std::map<MenuItemView*, ui::MenuModel*> menu_map_;
78
79  DISALLOW_COPY_AND_ASSIGN(MenuModelAdapter);
80};
81
82}  // namespace views
83
84#endif  // UI_VIEWS_CONTROLS_MENU_MENU_MODEL_ADAPTER_H_
85