1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef UI_VIEWS_VIEW_H_
6#define UI_VIEWS_VIEW_H_
7
8#include <algorithm>
9#include <map>
10#include <set>
11#include <string>
12#include <vector>
13
14#include "base/compiler_specific.h"
15#include "base/i18n/rtl.h"
16#include "base/logging.h"
17#include "base/memory/scoped_ptr.h"
18#include "build/build_config.h"
19#include "ui/accessibility/ax_enums.h"
20#include "ui/base/accelerators/accelerator.h"
21#include "ui/base/dragdrop/drag_drop_types.h"
22#include "ui/base/dragdrop/drop_target_event.h"
23#include "ui/base/dragdrop/os_exchange_data.h"
24#include "ui/base/ui_base_types.h"
25#include "ui/compositor/layer_delegate.h"
26#include "ui/compositor/layer_owner.h"
27#include "ui/events/event.h"
28#include "ui/events/event_target.h"
29#include "ui/gfx/geometry/r_tree.h"
30#include "ui/gfx/insets.h"
31#include "ui/gfx/native_widget_types.h"
32#include "ui/gfx/rect.h"
33#include "ui/gfx/vector2d.h"
34#include "ui/views/cull_set.h"
35#include "ui/views/view_targeter.h"
36#include "ui/views/views_export.h"
37
38#if defined(OS_WIN)
39#include "base/win/scoped_comptr.h"
40#endif
41
42using ui::OSExchangeData;
43
44namespace gfx {
45class Canvas;
46class Insets;
47class Path;
48class Transform;
49}
50
51namespace ui {
52struct AXViewState;
53class Compositor;
54class Layer;
55class NativeTheme;
56class TextInputClient;
57class Texture;
58class ThemeProvider;
59}
60
61namespace views {
62
63class Background;
64class Border;
65class ContextMenuController;
66class DragController;
67class FocusManager;
68class FocusTraversable;
69class InputMethod;
70class LayoutManager;
71class NativeViewAccessibility;
72class ScrollView;
73class Widget;
74
75namespace internal {
76class PreEventDispatchHandler;
77class PostEventDispatchHandler;
78class RootView;
79}
80
81/////////////////////////////////////////////////////////////////////////////
82//
83// View class
84//
85//   A View is a rectangle within the views View hierarchy. It is the base
86//   class for all Views.
87//
88//   A View is a container of other Views (there is no such thing as a Leaf
89//   View - makes code simpler, reduces type conversion headaches, design
90//   mistakes etc)
91//
92//   The View contains basic properties for sizing (bounds), layout (flex,
93//   orientation, etc), painting of children and event dispatch.
94//
95//   The View also uses a simple Box Layout Manager similar to XUL's
96//   SprocketLayout system. Alternative Layout Managers implementing the
97//   LayoutManager interface can be used to lay out children if required.
98//
99//   It is up to the subclass to implement Painting and storage of subclass -
100//   specific properties and functionality.
101//
102//   Unless otherwise documented, views is not thread safe and should only be
103//   accessed from the main thread.
104//
105/////////////////////////////////////////////////////////////////////////////
106class VIEWS_EXPORT View : public ui::LayerDelegate,
107                          public ui::LayerOwner,
108                          public ui::AcceleratorTarget,
109                          public ui::EventTarget {
110 public:
111  typedef std::vector<View*> Views;
112
113  struct ViewHierarchyChangedDetails {
114    ViewHierarchyChangedDetails()
115        : is_add(false),
116          parent(NULL),
117          child(NULL),
118          move_view(NULL) {}
119
120    ViewHierarchyChangedDetails(bool is_add,
121                                View* parent,
122                                View* child,
123                                View* move_view)
124        : is_add(is_add),
125          parent(parent),
126          child(child),
127          move_view(move_view) {}
128
129    bool is_add;
130    // New parent if |is_add| is true, old parent if |is_add| is false.
131    View* parent;
132    // The view being added or removed.
133    View* child;
134    // If this is a move (reparent), meaning AddChildViewAt() is invoked with an
135    // existing parent, then a notification for the remove is sent first,
136    // followed by one for the add.  This case can be distinguished by a
137    // non-NULL |move_view|.
138    // For the remove part of move, |move_view| is the new parent of the View
139    // being removed.
140    // For the add part of move, |move_view| is the old parent of the View being
141    // added.
142    View* move_view;
143  };
144
145  // Creation and lifetime -----------------------------------------------------
146
147  View();
148  virtual ~View();
149
150  // By default a View is owned by its parent unless specified otherwise here.
151  void set_owned_by_client() { owned_by_client_ = true; }
152
153  // Tree operations -----------------------------------------------------------
154
155  // Get the Widget that hosts this View, if any.
156  virtual const Widget* GetWidget() const;
157  virtual Widget* GetWidget();
158
159  // Adds |view| as a child of this view, optionally at |index|.
160  void AddChildView(View* view);
161  void AddChildViewAt(View* view, int index);
162
163  // Moves |view| to the specified |index|. A negative value for |index| moves
164  // the view at the end.
165  void ReorderChildView(View* view, int index);
166
167  // Removes |view| from this view. The view's parent will change to NULL.
168  void RemoveChildView(View* view);
169
170  // Removes all the children from this view. If |delete_children| is true,
171  // the views are deleted, unless marked as not parent owned.
172  void RemoveAllChildViews(bool delete_children);
173
174  int child_count() const { return static_cast<int>(children_.size()); }
175  bool has_children() const { return !children_.empty(); }
176
177  // Returns the child view at |index|.
178  const View* child_at(int index) const {
179    DCHECK_GE(index, 0);
180    DCHECK_LT(index, child_count());
181    return children_[index];
182  }
183  View* child_at(int index) {
184    return const_cast<View*>(const_cast<const View*>(this)->child_at(index));
185  }
186
187  // Returns the parent view.
188  const View* parent() const { return parent_; }
189  View* parent() { return parent_; }
190
191  // Returns true if |view| is contained within this View's hierarchy, even as
192  // an indirect descendant. Will return true if child is also this view.
193  bool Contains(const View* view) const;
194
195  // Returns the index of |view|, or -1 if |view| is not a child of this view.
196  int GetIndexOf(const View* view) const;
197
198  // Size and disposition ------------------------------------------------------
199  // Methods for obtaining and modifying the position and size of the view.
200  // Position is in the coordinate system of the view's parent.
201  // Position is NOT flipped for RTL. See "RTL positioning" for RTL-sensitive
202  // position accessors.
203  // Transformations are not applied on the size/position. For example, if
204  // bounds is (0, 0, 100, 100) and it is scaled by 0.5 along the X axis, the
205  // width will still be 100 (although when painted, it will be 50x50, painted
206  // at location (0, 0)).
207
208  void SetBounds(int x, int y, int width, int height);
209  void SetBoundsRect(const gfx::Rect& bounds);
210  void SetSize(const gfx::Size& size);
211  void SetPosition(const gfx::Point& position);
212  void SetX(int x);
213  void SetY(int y);
214
215  // No transformation is applied on the size or the locations.
216  const gfx::Rect& bounds() const { return bounds_; }
217  int x() const { return bounds_.x(); }
218  int y() const { return bounds_.y(); }
219  int width() const { return bounds_.width(); }
220  int height() const { return bounds_.height(); }
221  const gfx::Size& size() const { return bounds_.size(); }
222
223  // Returns the bounds of the content area of the view, i.e. the rectangle
224  // enclosed by the view's border.
225  gfx::Rect GetContentsBounds() const;
226
227  // Returns the bounds of the view in its own coordinates (i.e. position is
228  // 0, 0).
229  gfx::Rect GetLocalBounds() const;
230
231  // Returns the bounds of the layer in its own pixel coordinates.
232  gfx::Rect GetLayerBoundsInPixel() const;
233
234  // Returns the insets of the current border. If there is no border an empty
235  // insets is returned.
236  virtual gfx::Insets GetInsets() const;
237
238  // Returns the visible bounds of the receiver in the receivers coordinate
239  // system.
240  //
241  // When traversing the View hierarchy in order to compute the bounds, the
242  // function takes into account the mirroring setting and transformation for
243  // each View and therefore it will return the mirrored and transformed version
244  // of the visible bounds if need be.
245  gfx::Rect GetVisibleBounds() const;
246
247  // Return the bounds of the View in screen coordinate system.
248  gfx::Rect GetBoundsInScreen() const;
249
250  // Returns the baseline of this view, or -1 if this view has no baseline. The
251  // return value is relative to the preferred height.
252  virtual int GetBaseline() const;
253
254  // Get the size the View would like to be, if enough space were available.
255  virtual gfx::Size GetPreferredSize() const;
256
257  // Convenience method that sizes this view to its preferred size.
258  void SizeToPreferredSize();
259
260  // Gets the minimum size of the view. View's implementation invokes
261  // GetPreferredSize.
262  virtual gfx::Size GetMinimumSize() const;
263
264  // Gets the maximum size of the view. Currently only used for sizing shell
265  // windows.
266  virtual gfx::Size GetMaximumSize() const;
267
268  // Return the height necessary to display this view with the provided width.
269  // View's implementation returns the value from getPreferredSize.cy.
270  // Override if your View's preferred height depends upon the width (such
271  // as with Labels).
272  virtual int GetHeightForWidth(int w) const;
273
274  // Sets whether this view is visible. Painting is scheduled as needed. Also,
275  // clears focus if the focused view or one of its ancestors is set to be
276  // hidden.
277  virtual void SetVisible(bool visible);
278
279  // Return whether a view is visible
280  bool visible() const { return visible_; }
281
282  // Returns true if this view is drawn on screen.
283  virtual bool IsDrawn() const;
284
285  // Set whether this view is enabled. A disabled view does not receive keyboard
286  // or mouse inputs. If |enabled| differs from the current value, SchedulePaint
287  // is invoked. Also, clears focus if the focused view is disabled.
288  void SetEnabled(bool enabled);
289
290  // Returns whether the view is enabled.
291  bool enabled() const { return enabled_; }
292
293  // This indicates that the view completely fills its bounds in an opaque
294  // color. This doesn't affect compositing but is a hint to the compositor to
295  // optimize painting.
296  // Note that this method does not implicitly create a layer if one does not
297  // already exist for the View, but is a no-op in that case.
298  void SetFillsBoundsOpaquely(bool fills_bounds_opaquely);
299
300  // Transformations -----------------------------------------------------------
301
302  // Methods for setting transformations for a view (e.g. rotation, scaling).
303
304  gfx::Transform GetTransform() const;
305
306  // Clipping parameters. Clipping is done relative to the view bounds.
307  void set_clip_insets(gfx::Insets clip_insets) { clip_insets_ = clip_insets; }
308
309  // Sets the transform to the supplied transform.
310  void SetTransform(const gfx::Transform& transform);
311
312  // Sets whether this view paints to a layer. A view paints to a layer if
313  // either of the following are true:
314  // . the view has a non-identity transform.
315  // . SetPaintToLayer(true) has been invoked.
316  // View creates the Layer only when it exists in a Widget with a non-NULL
317  // Compositor.
318  void SetPaintToLayer(bool paint_to_layer);
319
320  // RTL positioning -----------------------------------------------------------
321
322  // Methods for accessing the bounds and position of the view, relative to its
323  // parent. The position returned is mirrored if the parent view is using a RTL
324  // layout.
325  //
326  // NOTE: in the vast majority of the cases, the mirroring implementation is
327  //       transparent to the View subclasses and therefore you should use the
328  //       bounds() accessor instead.
329  gfx::Rect GetMirroredBounds() const;
330  gfx::Point GetMirroredPosition() const;
331  int GetMirroredX() const;
332
333  // Given a rectangle specified in this View's coordinate system, the function
334  // computes the 'left' value for the mirrored rectangle within this View. If
335  // the View's UI layout is not right-to-left, then bounds.x() is returned.
336  //
337  // UI mirroring is transparent to most View subclasses and therefore there is
338  // no need to call this routine from anywhere within your subclass
339  // implementation.
340  int GetMirroredXForRect(const gfx::Rect& rect) const;
341
342  // Given the X coordinate of a point inside the View, this function returns
343  // the mirrored X coordinate of the point if the View's UI layout is
344  // right-to-left. If the layout is left-to-right, the same X coordinate is
345  // returned.
346  //
347  // Following are a few examples of the values returned by this function for
348  // a View with the bounds {0, 0, 100, 100} and a right-to-left layout:
349  //
350  // GetMirroredXCoordinateInView(0) -> 100
351  // GetMirroredXCoordinateInView(20) -> 80
352  // GetMirroredXCoordinateInView(99) -> 1
353  int GetMirroredXInView(int x) const;
354
355  // Given a X coordinate and a width inside the View, this function returns
356  // the mirrored X coordinate if the View's UI layout is right-to-left. If the
357  // layout is left-to-right, the same X coordinate is returned.
358  //
359  // Following are a few examples of the values returned by this function for
360  // a View with the bounds {0, 0, 100, 100} and a right-to-left layout:
361  //
362  // GetMirroredXCoordinateInView(0, 10) -> 90
363  // GetMirroredXCoordinateInView(20, 20) -> 60
364  int GetMirroredXWithWidthInView(int x, int w) const;
365
366  // Layout --------------------------------------------------------------------
367
368  // Lay out the child Views (set their bounds based on sizing heuristics
369  // specific to the current Layout Manager)
370  virtual void Layout();
371
372  // TODO(beng): I think we should remove this.
373  // Mark this view and all parents to require a relayout. This ensures the
374  // next call to Layout() will propagate to this view, even if the bounds of
375  // parent views do not change.
376  void InvalidateLayout();
377
378  // Gets/Sets the Layout Manager used by this view to size and place its
379  // children.
380  // The LayoutManager is owned by the View and is deleted when the view is
381  // deleted, or when a new LayoutManager is installed.
382  LayoutManager* GetLayoutManager() const;
383  void SetLayoutManager(LayoutManager* layout);
384
385  // Adjust the layer's offset so that it snaps to the physical pixel boundary.
386  // This has no effect if the view does not have an associated layer.
387  void SnapLayerToPixelBoundary();
388
389  // Attributes ----------------------------------------------------------------
390
391  // The view class name.
392  static const char kViewClassName[];
393
394  // Return the receiving view's class name. A view class is a string which
395  // uniquely identifies the view class. It is intended to be used as a way to
396  // find out during run time if a view can be safely casted to a specific view
397  // subclass. The default implementation returns kViewClassName.
398  virtual const char* GetClassName() const;
399
400  // Returns the first ancestor, starting at this, whose class name is |name|.
401  // Returns null if no ancestor has the class name |name|.
402  const View* GetAncestorWithClassName(const std::string& name) const;
403  View* GetAncestorWithClassName(const std::string& name);
404
405  // Recursively descends the view tree starting at this view, and returns
406  // the first child that it encounters that has the given ID.
407  // Returns NULL if no matching child view is found.
408  virtual const View* GetViewByID(int id) const;
409  virtual View* GetViewByID(int id);
410
411  // Gets and sets the ID for this view. ID should be unique within the subtree
412  // that you intend to search for it. 0 is the default ID for views.
413  int id() const { return id_; }
414  void set_id(int id) { id_ = id; }
415
416  // A group id is used to tag views which are part of the same logical group.
417  // Focus can be moved between views with the same group using the arrow keys.
418  // Groups are currently used to implement radio button mutual exclusion.
419  // The group id is immutable once it's set.
420  void SetGroup(int gid);
421  // Returns the group id of the view, or -1 if the id is not set yet.
422  int GetGroup() const;
423
424  // If this returns true, the views from the same group can each be focused
425  // when moving focus with the Tab/Shift-Tab key.  If this returns false,
426  // only the selected view from the group (obtained with
427  // GetSelectedViewForGroup()) is focused.
428  virtual bool IsGroupFocusTraversable() const;
429
430  // Fills |views| with all the available views which belong to the provided
431  // |group|.
432  void GetViewsInGroup(int group, Views* views);
433
434  // Returns the View that is currently selected in |group|.
435  // The default implementation simply returns the first View found for that
436  // group.
437  virtual View* GetSelectedViewForGroup(int group);
438
439  // Coordinate conversion -----------------------------------------------------
440
441  // Note that the utility coordinate conversions functions always operate on
442  // the mirrored position of the child Views if the parent View uses a
443  // right-to-left UI layout.
444
445  // Convert a point from the coordinate system of one View to another.
446  //
447  // |source| and |target| must be in the same widget, but doesn't need to be in
448  // the same view hierarchy.
449  // Neither |source| nor |target| can be NULL.
450  static void ConvertPointToTarget(const View* source,
451                                   const View* target,
452                                   gfx::Point* point);
453
454  // Convert |rect| from the coordinate system of |source| to the coordinate
455  // system of |target|.
456  //
457  // |source| and |target| must be in the same widget, but doesn't need to be in
458  // the same view hierarchy.
459  // Neither |source| nor |target| can be NULL.
460  static void ConvertRectToTarget(const View* source,
461                                  const View* target,
462                                  gfx::RectF* rect);
463
464  // Convert a point from a View's coordinate system to that of its Widget.
465  static void ConvertPointToWidget(const View* src, gfx::Point* point);
466
467  // Convert a point from the coordinate system of a View's Widget to that
468  // View's coordinate system.
469  static void ConvertPointFromWidget(const View* dest, gfx::Point* p);
470
471  // Convert a point from a View's coordinate system to that of the screen.
472  static void ConvertPointToScreen(const View* src, gfx::Point* point);
473
474  // Convert a point from a View's coordinate system to that of the screen.
475  static void ConvertPointFromScreen(const View* dst, gfx::Point* point);
476
477  // Applies transformation on the rectangle, which is in the view's coordinate
478  // system, to convert it into the parent's coordinate system.
479  gfx::Rect ConvertRectToParent(const gfx::Rect& rect) const;
480
481  // Converts a rectangle from this views coordinate system to its widget
482  // coordinate system.
483  gfx::Rect ConvertRectToWidget(const gfx::Rect& rect) const;
484
485  // Painting ------------------------------------------------------------------
486
487  // Mark all or part of the View's bounds as dirty (needing repaint).
488  // |r| is in the View's coordinates.
489  // Rectangle |r| should be in the view's coordinate system. The
490  // transformations are applied to it to convert it into the parent coordinate
491  // system before propagating SchedulePaint up the view hierarchy.
492  // TODO(beng): Make protected.
493  virtual void SchedulePaint();
494  virtual void SchedulePaintInRect(const gfx::Rect& r);
495
496  // Called by the framework to paint a View. Performs translation and clipping
497  // for View coordinates and language direction as required, allows the View
498  // to paint itself via the various OnPaint*() event handlers and then paints
499  // the hierarchy beneath it.
500  virtual void Paint(gfx::Canvas* canvas, const CullSet& cull_set);
501
502  // The background object is owned by this object and may be NULL.
503  void set_background(Background* b);
504  const Background* background() const { return background_.get(); }
505  Background* background() { return background_.get(); }
506
507  // The border object is owned by this object and may be NULL.
508  virtual void SetBorder(scoped_ptr<Border> b);
509  const Border* border() const { return border_.get(); }
510  Border* border() { return border_.get(); }
511
512  // Get the theme provider from the parent widget.
513  ui::ThemeProvider* GetThemeProvider() const;
514
515  // Returns the NativeTheme to use for this View. This calls through to
516  // GetNativeTheme() on the Widget this View is in. If this View is not in a
517  // Widget this returns ui::NativeTheme::instance().
518  ui::NativeTheme* GetNativeTheme() {
519    return const_cast<ui::NativeTheme*>(
520        const_cast<const View*>(this)->GetNativeTheme());
521  }
522  const ui::NativeTheme* GetNativeTheme() const;
523
524  // RTL painting --------------------------------------------------------------
525
526  // This method determines whether the gfx::Canvas object passed to
527  // View::Paint() needs to be transformed such that anything drawn on the
528  // canvas object during View::Paint() is flipped horizontally.
529  //
530  // By default, this function returns false (which is the initial value of
531  // |flip_canvas_on_paint_for_rtl_ui_|). View subclasses that need to paint on
532  // a flipped gfx::Canvas when the UI layout is right-to-left need to call
533  // EnableCanvasFlippingForRTLUI().
534  bool FlipCanvasOnPaintForRTLUI() const {
535    return flip_canvas_on_paint_for_rtl_ui_ ? base::i18n::IsRTL() : false;
536  }
537
538  // Enables or disables flipping of the gfx::Canvas during View::Paint().
539  // Note that if canvas flipping is enabled, the canvas will be flipped only
540  // if the UI layout is right-to-left; that is, the canvas will be flipped
541  // only if base::i18n::IsRTL() returns true.
542  //
543  // Enabling canvas flipping is useful for leaf views that draw an image that
544  // needs to be flipped horizontally when the UI layout is right-to-left
545  // (views::Button, for example). This method is helpful for such classes
546  // because their drawing logic stays the same and they can become agnostic to
547  // the UI directionality.
548  void EnableCanvasFlippingForRTLUI(bool enable) {
549    flip_canvas_on_paint_for_rtl_ui_ = enable;
550  }
551
552  // Input ---------------------------------------------------------------------
553  // The points, rects, mouse locations, and touch locations in the following
554  // functions are in the view's coordinates, except for a RootView.
555
556  // A convenience function which calls into GetEventHandlerForRect() with
557  // a 1x1 rect centered at |point|. |point| is in the local coordinate
558  // space of |this|.
559  View* GetEventHandlerForPoint(const gfx::Point& point);
560
561  // Returns the View that should be the target of an event having |rect| as
562  // its location, or NULL if no such target exists. |rect| is in the local
563  // coordinate space of |this|.
564  View* GetEventHandlerForRect(const gfx::Rect& rect);
565
566  // Returns the deepest visible descendant that contains the specified point
567  // and supports tooltips. If the view does not contain the point, returns
568  // NULL.
569  virtual View* GetTooltipHandlerForPoint(const gfx::Point& point);
570
571  // Return the cursor that should be used for this view or the default cursor.
572  // The event location is in the receiver's coordinate system. The caller is
573  // responsible for managing the lifetime of the returned object, though that
574  // lifetime may vary from platform to platform. On Windows and Aura,
575  // the cursor is a shared resource.
576  virtual gfx::NativeCursor GetCursor(const ui::MouseEvent& event);
577
578  // A convenience function which calls HitTestRect() with a rect of size
579  // 1x1 and an origin of |point|. |point| is in the local coordinate space
580  // of |this|.
581  bool HitTestPoint(const gfx::Point& point) const;
582
583  // Returns true if |rect| intersects this view's bounds. |rect| is in the
584  // local coordinate space of |this|.
585  bool HitTestRect(const gfx::Rect& rect) const;
586
587  // Returns true if this view or any of its descendants are permitted to
588  // be the target of an event.
589  virtual bool CanProcessEventsWithinSubtree() const;
590
591  // Returns true if the mouse cursor is over |view| and mouse events are
592  // enabled.
593  bool IsMouseHovered();
594
595  // This method is invoked when the user clicks on this view.
596  // The provided event is in the receiver's coordinate system.
597  //
598  // Return true if you processed the event and want to receive subsequent
599  // MouseDraggged and MouseReleased events.  This also stops the event from
600  // bubbling.  If you return false, the event will bubble through parent
601  // views.
602  //
603  // If you remove yourself from the tree while processing this, event bubbling
604  // stops as if you returned true, but you will not receive future events.
605  // The return value is ignored in this case.
606  //
607  // Default implementation returns true if a ContextMenuController has been
608  // set, false otherwise. Override as needed.
609  //
610  virtual bool OnMousePressed(const ui::MouseEvent& event);
611
612  // This method is invoked when the user clicked on this control.
613  // and is still moving the mouse with a button pressed.
614  // The provided event is in the receiver's coordinate system.
615  //
616  // Return true if you processed the event and want to receive
617  // subsequent MouseDragged and MouseReleased events.
618  //
619  // Default implementation returns true if a ContextMenuController has been
620  // set, false otherwise. Override as needed.
621  //
622  virtual bool OnMouseDragged(const ui::MouseEvent& event);
623
624  // This method is invoked when the user releases the mouse
625  // button. The event is in the receiver's coordinate system.
626  //
627  // Default implementation notifies the ContextMenuController is appropriate.
628  // Subclasses that wish to honor the ContextMenuController should invoke
629  // super.
630  virtual void OnMouseReleased(const ui::MouseEvent& event);
631
632  // This method is invoked when the mouse press/drag was canceled by a
633  // system/user gesture.
634  virtual void OnMouseCaptureLost();
635
636  // This method is invoked when the mouse is above this control
637  // The event is in the receiver's coordinate system.
638  //
639  // Default implementation does nothing. Override as needed.
640  virtual void OnMouseMoved(const ui::MouseEvent& event);
641
642  // This method is invoked when the mouse enters this control.
643  //
644  // Default implementation does nothing. Override as needed.
645  virtual void OnMouseEntered(const ui::MouseEvent& event);
646
647  // This method is invoked when the mouse exits this control
648  // The provided event location is always (0, 0)
649  // Default implementation does nothing. Override as needed.
650  virtual void OnMouseExited(const ui::MouseEvent& event);
651
652  // Set the MouseHandler for a drag session.
653  //
654  // A drag session is a stream of mouse events starting
655  // with a MousePressed event, followed by several MouseDragged
656  // events and finishing with a MouseReleased event.
657  //
658  // This method should be only invoked while processing a
659  // MouseDragged or MousePressed event.
660  //
661  // All further mouse dragged and mouse up events will be sent
662  // the MouseHandler, even if it is reparented to another window.
663  //
664  // The MouseHandler is automatically cleared when the control
665  // comes back from processing the MouseReleased event.
666  //
667  // Note: if the mouse handler is no longer connected to a
668  // view hierarchy, events won't be sent.
669  //
670  // TODO(sky): rename this.
671  virtual void SetMouseHandler(View* new_mouse_handler);
672
673  // Invoked when a key is pressed or released.
674  // Subclasser should return true if the event has been processed and false
675  // otherwise. If the event has not been processed, the parent will be given a
676  // chance.
677  virtual bool OnKeyPressed(const ui::KeyEvent& event);
678  virtual bool OnKeyReleased(const ui::KeyEvent& event);
679
680  // Invoked when the user uses the mousewheel. Implementors should return true
681  // if the event has been processed and false otherwise. This message is sent
682  // if the view is focused. If the event has not been processed, the parent
683  // will be given a chance.
684  virtual bool OnMouseWheel(const ui::MouseWheelEvent& event);
685
686
687  // See field for description.
688  void set_notify_enter_exit_on_child(bool notify) {
689    notify_enter_exit_on_child_ = notify;
690  }
691  bool notify_enter_exit_on_child() const {
692    return notify_enter_exit_on_child_;
693  }
694
695  // Returns the View's TextInputClient instance or NULL if the View doesn't
696  // support text input.
697  virtual ui::TextInputClient* GetTextInputClient();
698
699  // Convenience method to retrieve the InputMethod associated with the
700  // Widget that contains this view. Returns NULL if this view is not part of a
701  // view hierarchy with a Widget.
702  virtual InputMethod* GetInputMethod();
703  virtual const InputMethod* GetInputMethod() const;
704
705  // Sets a new ViewTargeter for the view, and returns the previous
706  // ViewTargeter.
707  scoped_ptr<ViewTargeter> SetEventTargeter(scoped_ptr<ViewTargeter> targeter);
708
709  // Returns the ViewTargeter installed on |this| if one exists,
710  // otherwise returns the ViewTargeter installed on our root view.
711  // The return value is guaranteed to be non-null.
712  ViewTargeter* GetEffectiveViewTargeter() const;
713
714  ViewTargeter* targeter() const { return targeter_.get(); }
715
716  // Overridden from ui::EventTarget:
717  virtual bool CanAcceptEvent(const ui::Event& event) OVERRIDE;
718  virtual ui::EventTarget* GetParentTarget() OVERRIDE;
719  virtual scoped_ptr<ui::EventTargetIterator> GetChildIterator() const OVERRIDE;
720  virtual ui::EventTargeter* GetEventTargeter() OVERRIDE;
721  virtual void ConvertEventToTarget(ui::EventTarget* target,
722                                    ui::LocatedEvent* event) OVERRIDE;
723
724  // Overridden from ui::EventHandler:
725  virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE;
726  virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE;
727  virtual void OnScrollEvent(ui::ScrollEvent* event) OVERRIDE;
728  virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE FINAL;
729  virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
730
731  // Accelerators --------------------------------------------------------------
732
733  // Sets a keyboard accelerator for that view. When the user presses the
734  // accelerator key combination, the AcceleratorPressed method is invoked.
735  // Note that you can set multiple accelerators for a view by invoking this
736  // method several times. Note also that AcceleratorPressed is invoked only
737  // when CanHandleAccelerators() is true.
738  virtual void AddAccelerator(const ui::Accelerator& accelerator);
739
740  // Removes the specified accelerator for this view.
741  virtual void RemoveAccelerator(const ui::Accelerator& accelerator);
742
743  // Removes all the keyboard accelerators for this view.
744  virtual void ResetAccelerators();
745
746  // Overridden from AcceleratorTarget:
747  virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE;
748
749  // Returns whether accelerators are enabled for this view. Accelerators are
750  // enabled if the containing widget is visible and the view is enabled() and
751  // IsDrawn()
752  virtual bool CanHandleAccelerators() const OVERRIDE;
753
754  // Focus ---------------------------------------------------------------------
755
756  // Returns whether this view currently has the focus.
757  virtual bool HasFocus() const;
758
759  // Returns the view that should be selected next when pressing Tab.
760  View* GetNextFocusableView();
761  const View* GetNextFocusableView() const;
762
763  // Returns the view that should be selected next when pressing Shift-Tab.
764  View* GetPreviousFocusableView();
765
766  // Sets the component that should be selected next when pressing Tab, and
767  // makes the current view the precedent view of the specified one.
768  // Note that by default views are linked in the order they have been added to
769  // their container. Use this method if you want to modify the order.
770  // IMPORTANT NOTE: loops in the focus hierarchy are not supported.
771  void SetNextFocusableView(View* view);
772
773  // Sets whether this view is capable of taking focus. It will clear focus if
774  // the focused view is set to be non-focusable.
775  // Note that this is false by default so that a view used as a container does
776  // not get the focus.
777  void SetFocusable(bool focusable);
778
779  // Returns true if this view is |focusable_|, |enabled_| and drawn.
780  bool IsFocusable() const;
781
782  // Return whether this view is focusable when the user requires full keyboard
783  // access, even though it may not be normally focusable.
784  bool IsAccessibilityFocusable() const;
785
786  // Set whether this view can be made focusable if the user requires
787  // full keyboard access, even though it's not normally focusable. It will
788  // clear focus if the focused view is set to be non-focusable.
789  // Note that this is false by default.
790  void SetAccessibilityFocusable(bool accessibility_focusable);
791
792  // Convenience method to retrieve the FocusManager associated with the
793  // Widget that contains this view.  This can return NULL if this view is not
794  // part of a view hierarchy with a Widget.
795  virtual FocusManager* GetFocusManager();
796  virtual const FocusManager* GetFocusManager() const;
797
798  // Request keyboard focus. The receiving view will become the focused view.
799  virtual void RequestFocus();
800
801  // Invoked when a view is about to be requested for focus due to the focus
802  // traversal. Reverse is this request was generated going backward
803  // (Shift-Tab).
804  virtual void AboutToRequestFocusFromTabTraversal(bool reverse) {}
805
806  // Invoked when a key is pressed before the key event is processed (and
807  // potentially eaten) by the focus manager for tab traversal, accelerators and
808  // other focus related actions.
809  // The default implementation returns false, ensuring that tab traversal and
810  // accelerators processing is performed.
811  // Subclasses should return true if they want to process the key event and not
812  // have it processed as an accelerator (if any) or as a tab traversal (if the
813  // key event is for the TAB key).  In that case, OnKeyPressed will
814  // subsequently be invoked for that event.
815  virtual bool SkipDefaultKeyEventProcessing(const ui::KeyEvent& event);
816
817  // Subclasses that contain traversable children that are not directly
818  // accessible through the children hierarchy should return the associated
819  // FocusTraversable for the focus traversal to work properly.
820  virtual FocusTraversable* GetFocusTraversable();
821
822  // Subclasses that can act as a "pane" must implement their own
823  // FocusTraversable to keep the focus trapped within the pane.
824  // If this method returns an object, any view that's a direct or
825  // indirect child of this view will always use this FocusTraversable
826  // rather than the one from the widget.
827  virtual FocusTraversable* GetPaneFocusTraversable();
828
829  // Tooltips ------------------------------------------------------------------
830
831  // Gets the tooltip for this View. If the View does not have a tooltip,
832  // return false. If the View does have a tooltip, copy the tooltip into
833  // the supplied string and return true.
834  // Any time the tooltip text that a View is displaying changes, it must
835  // invoke TooltipTextChanged.
836  // |p| provides the coordinates of the mouse (relative to this view).
837  virtual bool GetTooltipText(const gfx::Point& p,
838                              base::string16* tooltip) const;
839
840  // Returns the location (relative to this View) for the text on the tooltip
841  // to display. If false is returned (the default), the tooltip is placed at
842  // a default position.
843  virtual bool GetTooltipTextOrigin(const gfx::Point& p, gfx::Point* loc) const;
844
845  // Context menus -------------------------------------------------------------
846
847  // Sets the ContextMenuController. Setting this to non-null makes the View
848  // process mouse events.
849  ContextMenuController* context_menu_controller() {
850    return context_menu_controller_;
851  }
852  void set_context_menu_controller(ContextMenuController* menu_controller) {
853    context_menu_controller_ = menu_controller;
854  }
855
856  // Provides default implementation for context menu handling. The default
857  // implementation calls the ShowContextMenu of the current
858  // ContextMenuController (if it is not NULL). Overridden in subclassed views
859  // to provide right-click menu display triggerd by the keyboard (i.e. for the
860  // Chrome toolbar Back and Forward buttons). No source needs to be specified,
861  // as it is always equal to the current View.
862  virtual void ShowContextMenu(const gfx::Point& p,
863                               ui::MenuSourceType source_type);
864
865  // On some platforms, we show context menu on mouse press instead of release.
866  // This method returns true for those platforms.
867  static bool ShouldShowContextMenuOnMousePress();
868
869  // Drag and drop -------------------------------------------------------------
870
871  DragController* drag_controller() { return drag_controller_; }
872  void set_drag_controller(DragController* drag_controller) {
873    drag_controller_ = drag_controller;
874  }
875
876  // During a drag and drop session when the mouse moves the view under the
877  // mouse is queried for the drop types it supports by way of the
878  // GetDropFormats methods. If the view returns true and the drag site can
879  // provide data in one of the formats, the view is asked if the drop data
880  // is required before any other drop events are sent. Once the
881  // data is available the view is asked if it supports the drop (by way of
882  // the CanDrop method). If a view returns true from CanDrop,
883  // OnDragEntered is sent to the view when the mouse first enters the view,
884  // as the mouse moves around within the view OnDragUpdated is invoked.
885  // If the user releases the mouse over the view and OnDragUpdated returns a
886  // valid drop, then OnPerformDrop is invoked. If the mouse moves outside the
887  // view or over another view that wants the drag, OnDragExited is invoked.
888  //
889  // Similar to mouse events, the deepest view under the mouse is first checked
890  // if it supports the drop (Drop). If the deepest view under
891  // the mouse does not support the drop, the ancestors are walked until one
892  // is found that supports the drop.
893
894  // Override and return the set of formats that can be dropped on this view.
895  // |formats| is a bitmask of the formats defined bye OSExchangeData::Format.
896  // The default implementation returns false, which means the view doesn't
897  // support dropping.
898  virtual bool GetDropFormats(
899      int* formats,
900      std::set<OSExchangeData::CustomFormat>* custom_formats);
901
902  // Override and return true if the data must be available before any drop
903  // methods should be invoked. The default is false.
904  virtual bool AreDropTypesRequired();
905
906  // A view that supports drag and drop must override this and return true if
907  // data contains a type that may be dropped on this view.
908  virtual bool CanDrop(const OSExchangeData& data);
909
910  // OnDragEntered is invoked when the mouse enters this view during a drag and
911  // drop session and CanDrop returns true. This is immediately
912  // followed by an invocation of OnDragUpdated, and eventually one of
913  // OnDragExited or OnPerformDrop.
914  virtual void OnDragEntered(const ui::DropTargetEvent& event);
915
916  // Invoked during a drag and drop session while the mouse is over the view.
917  // This should return a bitmask of the DragDropTypes::DragOperation supported
918  // based on the location of the event. Return 0 to indicate the drop should
919  // not be accepted.
920  virtual int OnDragUpdated(const ui::DropTargetEvent& event);
921
922  // Invoked during a drag and drop session when the mouse exits the views, or
923  // when the drag session was canceled and the mouse was over the view.
924  virtual void OnDragExited();
925
926  // Invoked during a drag and drop session when OnDragUpdated returns a valid
927  // operation and the user release the mouse.
928  virtual int OnPerformDrop(const ui::DropTargetEvent& event);
929
930  // Invoked from DoDrag after the drag completes. This implementation does
931  // nothing, and is intended for subclasses to do cleanup.
932  virtual void OnDragDone();
933
934  // Returns true if the mouse was dragged enough to start a drag operation.
935  // delta_x and y are the distance the mouse was dragged.
936  static bool ExceededDragThreshold(const gfx::Vector2d& delta);
937
938  // Accessibility -------------------------------------------------------------
939
940  // Modifies |state| to reflect the current accessible state of this view.
941  virtual void GetAccessibleState(ui::AXViewState* state) { }
942
943  // Returns an instance of the native accessibility interface for this view.
944  virtual gfx::NativeViewAccessible GetNativeViewAccessible();
945
946  // Notifies assistive technology that an accessibility event has
947  // occurred on this view, such as when the view is focused or when its
948  // value changes. Pass true for |send_native_event| except for rare
949  // cases where the view is a native control that's already sending a
950  // native accessibility event and the duplicate event would cause
951  // problems.
952  void NotifyAccessibilityEvent(ui::AXEvent event_type,
953                                bool send_native_event);
954
955  // Scrolling -----------------------------------------------------------------
956  // TODO(beng): Figure out if this can live somewhere other than View, i.e.
957  //             closer to ScrollView.
958
959  // Scrolls the specified region, in this View's coordinate system, to be
960  // visible. View's implementation passes the call onto the parent View (after
961  // adjusting the coordinates). It is up to views that only show a portion of
962  // the child view, such as Viewport, to override appropriately.
963  virtual void ScrollRectToVisible(const gfx::Rect& rect);
964
965  // The following methods are used by ScrollView to determine the amount
966  // to scroll relative to the visible bounds of the view. For example, a
967  // return value of 10 indicates the scrollview should scroll 10 pixels in
968  // the appropriate direction.
969  //
970  // Each method takes the following parameters:
971  //
972  // is_horizontal: if true, scrolling is along the horizontal axis, otherwise
973  //                the vertical axis.
974  // is_positive: if true, scrolling is by a positive amount. Along the
975  //              vertical axis scrolling by a positive amount equates to
976  //              scrolling down.
977  //
978  // The return value should always be positive and gives the number of pixels
979  // to scroll. ScrollView interprets a return value of 0 (or negative)
980  // to scroll by a default amount.
981  //
982  // See VariableRowHeightScrollHelper and FixedRowHeightScrollHelper for
983  // implementations of common cases.
984  virtual int GetPageScrollIncrement(ScrollView* scroll_view,
985                                     bool is_horizontal, bool is_positive);
986  virtual int GetLineScrollIncrement(ScrollView* scroll_view,
987                                     bool is_horizontal, bool is_positive);
988
989 protected:
990  // Used to track a drag. RootView passes this into
991  // ProcessMousePressed/Dragged.
992  struct DragInfo {
993    // Sets possible_drag to false and start_x/y to 0. This is invoked by
994    // RootView prior to invoke ProcessMousePressed.
995    void Reset();
996
997    // Sets possible_drag to true and start_pt to the specified point.
998    // This is invoked by the target view if it detects the press may generate
999    // a drag.
1000    void PossibleDrag(const gfx::Point& p);
1001
1002    // Whether the press may generate a drag.
1003    bool possible_drag;
1004
1005    // Coordinates of the mouse press.
1006    gfx::Point start_pt;
1007  };
1008
1009  // Size and disposition ------------------------------------------------------
1010
1011  // Override to be notified when the bounds of the view have changed.
1012  virtual void OnBoundsChanged(const gfx::Rect& previous_bounds);
1013
1014  // Called when the preferred size of a child view changed.  This gives the
1015  // parent an opportunity to do a fresh layout if that makes sense.
1016  virtual void ChildPreferredSizeChanged(View* child) {}
1017
1018  // Called when the visibility of a child view changed.  This gives the parent
1019  // an opportunity to do a fresh layout if that makes sense.
1020  virtual void ChildVisibilityChanged(View* child) {}
1021
1022  // Invalidates the layout and calls ChildPreferredSizeChanged on the parent
1023  // if there is one. Be sure to call View::PreferredSizeChanged when
1024  // overriding such that the layout is properly invalidated.
1025  virtual void PreferredSizeChanged();
1026
1027  // Override returning true when the view needs to be notified when its visible
1028  // bounds relative to the root view may have changed. Only used by
1029  // NativeViewHost.
1030  virtual bool GetNeedsNotificationWhenVisibleBoundsChange() const;
1031
1032  // Notification that this View's visible bounds relative to the root view may
1033  // have changed. The visible bounds are the region of the View not clipped by
1034  // its ancestors. This is used for clipping NativeViewHost.
1035  virtual void OnVisibleBoundsChanged();
1036
1037  // Override to be notified when the enabled state of this View has
1038  // changed. The default implementation calls SchedulePaint() on this View.
1039  virtual void OnEnabledChanged();
1040
1041  bool needs_layout() const { return needs_layout_; }
1042
1043  // Tree operations -----------------------------------------------------------
1044
1045  // This method is invoked when the tree changes.
1046  //
1047  // When a view is removed, it is invoked for all children and grand
1048  // children. For each of these views, a notification is sent to the
1049  // view and all parents.
1050  //
1051  // When a view is added, a notification is sent to the view, all its
1052  // parents, and all its children (and grand children)
1053  //
1054  // Default implementation does nothing. Override to perform operations
1055  // required when a view is added or removed from a view hierarchy
1056  //
1057  // Refer to comments in struct |ViewHierarchyChangedDetails| for |details|.
1058  virtual void ViewHierarchyChanged(const ViewHierarchyChangedDetails& details);
1059
1060  // When SetVisible() changes the visibility of a view, this method is
1061  // invoked for that view as well as all the children recursively.
1062  virtual void VisibilityChanged(View* starting_from, bool is_visible);
1063
1064  // This method is invoked when the parent NativeView of the widget that the
1065  // view is attached to has changed and the view hierarchy has not changed.
1066  // ViewHierarchyChanged() is called when the parent NativeView of the widget
1067  // that the view is attached to is changed as a result of changing the view
1068  // hierarchy. Overriding this method is useful for tracking which
1069  // FocusManager manages this view.
1070  virtual void NativeViewHierarchyChanged();
1071
1072  // Painting ------------------------------------------------------------------
1073
1074  // Responsible for calling Paint() on child Views. Override to control the
1075  // order child Views are painted.
1076  virtual void PaintChildren(gfx::Canvas* canvas, const CullSet& cull_set);
1077
1078  // Override to provide rendering in any part of the View's bounds. Typically
1079  // this is the "contents" of the view. If you override this method you will
1080  // have to call the subsequent OnPaint*() methods manually.
1081  virtual void OnPaint(gfx::Canvas* canvas);
1082
1083  // Override to paint a background before any content is drawn. Typically this
1084  // is done if you are satisfied with a default OnPaint handler but wish to
1085  // supply a different background.
1086  virtual void OnPaintBackground(gfx::Canvas* canvas);
1087
1088  // Override to paint a border not specified by SetBorder().
1089  virtual void OnPaintBorder(gfx::Canvas* canvas);
1090
1091  // Returns true if this View is the root for paint events, and should
1092  // therefore maintain a |bounds_tree_| member and use it for paint damage rect
1093  // calculations.
1094  virtual bool IsPaintRoot();
1095
1096  // Accelerated painting ------------------------------------------------------
1097
1098  // Returns the offset from this view to the nearest ancestor with a layer. If
1099  // |layer_parent| is non-NULL it is set to the nearest ancestor with a layer.
1100  virtual gfx::Vector2d CalculateOffsetToAncestorWithLayer(
1101      ui::Layer** layer_parent);
1102
1103  // Updates the view's layer's parent. Called when a view is added to a view
1104  // hierarchy, responsible for parenting the view's layer to the enclosing
1105  // layer in the hierarchy.
1106  virtual void UpdateParentLayer();
1107
1108  // If this view has a layer, the layer is reparented to |parent_layer| and its
1109  // bounds is set based on |point|. If this view does not have a layer, then
1110  // recurses through all children. This is used when adding a layer to an
1111  // existing view to make sure all descendants that have layers are parented to
1112  // the right layer.
1113  void MoveLayerToParent(ui::Layer* parent_layer, const gfx::Point& point);
1114
1115  // Called to update the bounds of any child layers within this View's
1116  // hierarchy when something happens to the hierarchy.
1117  void UpdateChildLayerBounds(const gfx::Vector2d& offset);
1118
1119  // Overridden from ui::LayerDelegate:
1120  virtual void OnPaintLayer(gfx::Canvas* canvas) OVERRIDE;
1121  virtual void OnDelegatedFrameDamage(
1122      const gfx::Rect& damage_rect_in_dip) OVERRIDE;
1123  virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE;
1124  virtual base::Closure PrepareForLayerBoundsChange() OVERRIDE;
1125
1126  // Finds the layer that this view paints to (it may belong to an ancestor
1127  // view), then reorders the immediate children of that layer to match the
1128  // order of the view tree.
1129  virtual void ReorderLayers();
1130
1131  // This reorders the immediate children of |*parent_layer| to match the
1132  // order of the view tree. Child layers which are owned by a view are
1133  // reordered so that they are below any child layers not owned by a view.
1134  // Widget::ReorderNativeViews() should be called to reorder any child layers
1135  // with an associated view. Widget::ReorderNativeViews() may reorder layers
1136  // below layers owned by a view.
1137  virtual void ReorderChildLayers(ui::Layer* parent_layer);
1138
1139  // Input ---------------------------------------------------------------------
1140
1141  virtual DragInfo* GetDragInfo();
1142
1143  // Focus ---------------------------------------------------------------------
1144
1145  // Returns last value passed to SetFocusable(). Use IsFocusable() to determine
1146  // if a view can take focus right now.
1147  bool focusable() const { return focusable_; }
1148
1149  // Override to be notified when focus has changed either to or from this View.
1150  virtual void OnFocus();
1151  virtual void OnBlur();
1152
1153  // Handle view focus/blur events for this view.
1154  void Focus();
1155  void Blur();
1156
1157  // System events -------------------------------------------------------------
1158
1159  // Called when the UI theme (not the NativeTheme) has changed, overriding
1160  // allows individual Views to do special cleanup and processing (such as
1161  // dropping resource caches).  To dispatch a theme changed notification, call
1162  // Widget::ThemeChanged().
1163  virtual void OnThemeChanged() {}
1164
1165  // Called when the locale has changed, overriding allows individual Views to
1166  // update locale-dependent strings.
1167  // To dispatch a locale changed notification, call Widget::LocaleChanged().
1168  virtual void OnLocaleChanged() {}
1169
1170  // Tooltips ------------------------------------------------------------------
1171
1172  // Views must invoke this when the tooltip text they are to display changes.
1173  void TooltipTextChanged();
1174
1175  // Context menus -------------------------------------------------------------
1176
1177  // Returns the location, in screen coordinates, to show the context menu at
1178  // when the context menu is shown from the keyboard. This implementation
1179  // returns the middle of the visible region of this view.
1180  //
1181  // This method is invoked when the context menu is shown by way of the
1182  // keyboard.
1183  virtual gfx::Point GetKeyboardContextMenuLocation();
1184
1185  // Drag and drop -------------------------------------------------------------
1186
1187  // These are cover methods that invoke the method of the same name on
1188  // the DragController. Subclasses may wish to override rather than install
1189  // a DragController.
1190  // See DragController for a description of these methods.
1191  virtual int GetDragOperations(const gfx::Point& press_pt);
1192  virtual void WriteDragData(const gfx::Point& press_pt, OSExchangeData* data);
1193
1194  // Returns whether we're in the middle of a drag session that was initiated
1195  // by us.
1196  bool InDrag();
1197
1198  // Returns how much the mouse needs to move in one direction to start a
1199  // drag. These methods cache in a platform-appropriate way. These values are
1200  // used by the public static method ExceededDragThreshold().
1201  static int GetHorizontalDragThreshold();
1202  static int GetVerticalDragThreshold();
1203
1204  // NativeTheme ---------------------------------------------------------------
1205
1206  // Invoked when the NativeTheme associated with this View changes.
1207  virtual void OnNativeThemeChanged(const ui::NativeTheme* theme) {}
1208
1209  // Debugging -----------------------------------------------------------------
1210
1211#if !defined(NDEBUG)
1212  // Returns string containing a graph of the views hierarchy in graphViz DOT
1213  // language (http://graphviz.org/). Can be called within debugger and save
1214  // to a file to compile/view.
1215  // Note: Assumes initial call made with first = true.
1216  virtual std::string PrintViewGraph(bool first);
1217
1218  // Some classes may own an object which contains the children to displayed in
1219  // the views hierarchy. The above function gives the class the flexibility to
1220  // decide which object should be used to obtain the children, but this
1221  // function makes the decision explicit.
1222  std::string DoPrintViewGraph(bool first, View* view_with_children);
1223#endif
1224
1225 private:
1226  friend class internal::PreEventDispatchHandler;
1227  friend class internal::PostEventDispatchHandler;
1228  friend class internal::RootView;
1229  friend class FocusManager;
1230  friend class Widget;
1231
1232  typedef gfx::RTree<intptr_t> BoundsTree;
1233
1234  // Painting  -----------------------------------------------------------------
1235
1236  enum SchedulePaintType {
1237    // Indicates the size is the same (only the origin changed).
1238    SCHEDULE_PAINT_SIZE_SAME,
1239
1240    // Indicates the size changed (and possibly the origin).
1241    SCHEDULE_PAINT_SIZE_CHANGED
1242  };
1243
1244  // Invoked before and after the bounds change to schedule painting the old and
1245  // new bounds.
1246  void SchedulePaintBoundsChanged(SchedulePaintType type);
1247
1248  // Common Paint() code shared by accelerated and non-accelerated code paths to
1249  // invoke OnPaint() on the View.
1250  void PaintCommon(gfx::Canvas* canvas, const CullSet& cull_set);
1251
1252  // Tree operations -----------------------------------------------------------
1253
1254  // Removes |view| from the hierarchy tree.  If |update_focus_cycle| is true,
1255  // the next and previous focusable views of views pointing to this view are
1256  // updated.  If |update_tool_tip| is true, the tooltip is updated.  If
1257  // |delete_removed_view| is true, the view is also deleted (if it is parent
1258  // owned).  If |new_parent| is not NULL, the remove is the result of
1259  // AddChildView() to a new parent.  For this case, |new_parent| is the View
1260  // that |view| is going to be added to after the remove completes.
1261  void DoRemoveChildView(View* view,
1262                         bool update_focus_cycle,
1263                         bool update_tool_tip,
1264                         bool delete_removed_view,
1265                         View* new_parent);
1266
1267  // Call ViewHierarchyChanged() for all child views and all parents.
1268  // |old_parent| is the original parent of the View that was removed.
1269  // If |new_parent| is not NULL, the View that was removed will be reparented
1270  // to |new_parent| after the remove operation.
1271  void PropagateRemoveNotifications(View* old_parent, View* new_parent);
1272
1273  // Call ViewHierarchyChanged() for all children.
1274  void PropagateAddNotifications(const ViewHierarchyChangedDetails& details);
1275
1276  // Propagates NativeViewHierarchyChanged() notification through all the
1277  // children.
1278  void PropagateNativeViewHierarchyChanged();
1279
1280  // Takes care of registering/unregistering accelerators if
1281  // |register_accelerators| true and calls ViewHierarchyChanged().
1282  void ViewHierarchyChangedImpl(bool register_accelerators,
1283                                const ViewHierarchyChangedDetails& details);
1284
1285  // Invokes OnNativeThemeChanged() on this and all descendants.
1286  void PropagateNativeThemeChanged(const ui::NativeTheme* theme);
1287
1288  // Size and disposition ------------------------------------------------------
1289
1290  // Call VisibilityChanged() recursively for all children.
1291  void PropagateVisibilityNotifications(View* from, bool is_visible);
1292
1293  // Registers/unregisters accelerators as necessary and calls
1294  // VisibilityChanged().
1295  void VisibilityChangedImpl(View* starting_from, bool is_visible);
1296
1297  // Responsible for propagating bounds change notifications to relevant
1298  // views.
1299  void BoundsChanged(const gfx::Rect& previous_bounds);
1300
1301  // Visible bounds notification registration.
1302  // When a view is added to a hierarchy, it and all its children are asked if
1303  // they need to be registered for "visible bounds within root" notifications
1304  // (see comment on OnVisibleBoundsChanged()). If they do, they are registered
1305  // with every ancestor between them and the root of the hierarchy.
1306  static void RegisterChildrenForVisibleBoundsNotification(View* view);
1307  static void UnregisterChildrenForVisibleBoundsNotification(View* view);
1308  void RegisterForVisibleBoundsNotification();
1309  void UnregisterForVisibleBoundsNotification();
1310
1311  // Adds/removes view to the list of descendants that are notified any time
1312  // this views location and possibly size are changed.
1313  void AddDescendantToNotify(View* view);
1314  void RemoveDescendantToNotify(View* view);
1315
1316  // Sets the layer's bounds given in DIP coordinates.
1317  void SetLayerBounds(const gfx::Rect& bounds_in_dip);
1318
1319  // Sets the bit indicating that the cached bounds for this object within the
1320  // root view bounds tree are no longer valid. If |origin_changed| is true sets
1321  // the same bit for all of our children as well.
1322  void SetRootBoundsDirty(bool origin_changed);
1323
1324  // If needed, updates the bounds rectangle in paint root coordinate space
1325  // in the supplied RTree. Recurses to children for recomputation as well.
1326  void UpdateRootBounds(BoundsTree* bounds_tree, const gfx::Vector2d& offset);
1327
1328  // Remove self and all children from the supplied bounds tree. This is used,
1329  // for example, when a view gets a layer and therefore becomes paint root. It
1330  // needs to remove all references to itself and its children from any previous
1331  // paint root that may have been tracking it.
1332  void RemoveRootBounds(BoundsTree* bounds_tree);
1333
1334  // Traverse up the View hierarchy to the first ancestor that is a paint root
1335  // and return a pointer to its |bounds_tree_| or NULL if no tree is found.
1336  BoundsTree* GetBoundsTreeFromPaintRoot();
1337
1338  // Transformations -----------------------------------------------------------
1339
1340  // Returns in |transform| the transform to get from coordinates of |ancestor|
1341  // to this. Returns true if |ancestor| is found. If |ancestor| is not found,
1342  // or NULL, |transform| is set to convert from root view coordinates to this.
1343  bool GetTransformRelativeTo(const View* ancestor,
1344                              gfx::Transform* transform) const;
1345
1346  // Coordinate conversion -----------------------------------------------------
1347
1348  // Convert a point in the view's coordinate to an ancestor view's coordinate
1349  // system using necessary transformations. Returns whether the point was
1350  // successfully converted to the ancestor's coordinate system.
1351  bool ConvertPointForAncestor(const View* ancestor, gfx::Point* point) const;
1352
1353  // Convert a point in the ancestor's coordinate system to the view's
1354  // coordinate system using necessary transformations. Returns whether the
1355  // point was successfully converted from the ancestor's coordinate system
1356  // to the view's coordinate system.
1357  bool ConvertPointFromAncestor(const View* ancestor, gfx::Point* point) const;
1358
1359  // Convert a rect in the view's coordinate to an ancestor view's coordinate
1360  // system using necessary transformations. Returns whether the rect was
1361  // successfully converted to the ancestor's coordinate system.
1362  bool ConvertRectForAncestor(const View* ancestor, gfx::RectF* rect) const;
1363
1364  // Convert a rect in the ancestor's coordinate system to the view's
1365  // coordinate system using necessary transformations. Returns whether the
1366  // rect was successfully converted from the ancestor's coordinate system
1367  // to the view's coordinate system.
1368  bool ConvertRectFromAncestor(const View* ancestor, gfx::RectF* rect) const;
1369
1370  // Accelerated painting ------------------------------------------------------
1371
1372  // Creates the layer and related fields for this view.
1373  void CreateLayer();
1374
1375  // Parents all un-parented layers within this view's hierarchy to this view's
1376  // layer.
1377  void UpdateParentLayers();
1378
1379  // Parents this view's layer to |parent_layer|, and sets its bounds and other
1380  // properties in accordance to |offset|, the view's offset from the
1381  // |parent_layer|.
1382  void ReparentLayer(const gfx::Vector2d& offset, ui::Layer* parent_layer);
1383
1384  // Called to update the layer visibility. The layer will be visible if the
1385  // View itself, and all its parent Views are visible. This also updates
1386  // visibility of the child layers.
1387  void UpdateLayerVisibility();
1388  void UpdateChildLayerVisibility(bool visible);
1389
1390  // Orphans the layers in this subtree that are parented to layers outside of
1391  // this subtree.
1392  void OrphanLayers();
1393
1394  // Destroys the layer associated with this view, and reparents any descendants
1395  // to the destroyed layer's parent.
1396  void DestroyLayer();
1397
1398  // Input ---------------------------------------------------------------------
1399
1400  bool ProcessMousePressed(const ui::MouseEvent& event);
1401  bool ProcessMouseDragged(const ui::MouseEvent& event);
1402  void ProcessMouseReleased(const ui::MouseEvent& event);
1403
1404  // Accelerators --------------------------------------------------------------
1405
1406  // Registers this view's keyboard accelerators that are not registered to
1407  // FocusManager yet, if possible.
1408  void RegisterPendingAccelerators();
1409
1410  // Unregisters all the keyboard accelerators associated with this view.
1411  // |leave_data_intact| if true does not remove data from accelerators_ array,
1412  // so it could be re-registered with other focus manager
1413  void UnregisterAccelerators(bool leave_data_intact);
1414
1415  // Focus ---------------------------------------------------------------------
1416
1417  // Initialize the previous/next focusable views of the specified view relative
1418  // to the view at the specified index.
1419  void InitFocusSiblings(View* view, int index);
1420
1421  // Helper function to advance focus, in case the currently focused view has
1422  // become unfocusable.
1423  void AdvanceFocusIfNecessary();
1424
1425  // System events -------------------------------------------------------------
1426
1427  // Used to propagate theme changed notifications from the root view to all
1428  // views in the hierarchy.
1429  virtual void PropagateThemeChanged();
1430
1431  // Used to propagate locale changed notifications from the root view to all
1432  // views in the hierarchy.
1433  virtual void PropagateLocaleChanged();
1434
1435  // Tooltips ------------------------------------------------------------------
1436
1437  // Propagates UpdateTooltip() to the TooltipManager for the Widget.
1438  // This must be invoked any time the View hierarchy changes in such a way
1439  // the view under the mouse differs. For example, if the bounds of a View is
1440  // changed, this is invoked. Similarly, as Views are added/removed, this
1441  // is invoked.
1442  void UpdateTooltip();
1443
1444  // Drag and drop -------------------------------------------------------------
1445
1446  // Starts a drag and drop operation originating from this view. This invokes
1447  // WriteDragData to write the data and GetDragOperations to determine the
1448  // supported drag operations. When done, OnDragDone is invoked. |press_pt| is
1449  // in the view's coordinate system.
1450  // Returns true if a drag was started.
1451  bool DoDrag(const ui::LocatedEvent& event,
1452              const gfx::Point& press_pt,
1453              ui::DragDropTypes::DragEventSource source);
1454
1455  //////////////////////////////////////////////////////////////////////////////
1456
1457  // Creation and lifetime -----------------------------------------------------
1458
1459  // False if this View is owned by its parent - i.e. it will be deleted by its
1460  // parent during its parents destruction. False is the default.
1461  bool owned_by_client_;
1462
1463  // Attributes ----------------------------------------------------------------
1464
1465  // The id of this View. Used to find this View.
1466  int id_;
1467
1468  // The group of this view. Some view subclasses use this id to find other
1469  // views of the same group. For example radio button uses this information
1470  // to find other radio buttons.
1471  int group_;
1472
1473  // Tree operations -----------------------------------------------------------
1474
1475  // This view's parent.
1476  View* parent_;
1477
1478  // This view's children.
1479  Views children_;
1480
1481  // Size and disposition ------------------------------------------------------
1482
1483  // This View's bounds in the parent coordinate system.
1484  gfx::Rect bounds_;
1485
1486  // Whether this view is visible.
1487  bool visible_;
1488
1489  // Whether this view is enabled.
1490  bool enabled_;
1491
1492  // When this flag is on, a View receives a mouse-enter and mouse-leave event
1493  // even if a descendant View is the event-recipient for the real mouse
1494  // events. When this flag is turned on, and mouse moves from outside of the
1495  // view into a child view, both the child view and this view receives
1496  // mouse-enter event. Similarly, if the mouse moves from inside a child view
1497  // and out of this view, then both views receive a mouse-leave event.
1498  // When this flag is turned off, if the mouse moves from inside this view into
1499  // a child view, then this view receives a mouse-leave event. When this flag
1500  // is turned on, it does not receive the mouse-leave event in this case.
1501  // When the mouse moves from inside the child view out of the child view but
1502  // still into this view, this view receives a mouse-enter event if this flag
1503  // is turned off, but doesn't if this flag is turned on.
1504  // This flag is initialized to false.
1505  bool notify_enter_exit_on_child_;
1506
1507  // Whether or not RegisterViewForVisibleBoundsNotification on the RootView
1508  // has been invoked.
1509  bool registered_for_visible_bounds_notification_;
1510
1511  // List of descendants wanting notification when their visible bounds change.
1512  scoped_ptr<Views> descendants_to_notify_;
1513
1514  // True if the bounds on this object have changed since the last time the
1515  // paint root view constructed the spatial database.
1516  bool root_bounds_dirty_;
1517
1518  // If this View IsPaintRoot() then this will be a pointer to a spatial data
1519  // structure where we will keep the bounding boxes of all our children, for
1520  // efficient paint damage rectangle intersection.
1521  scoped_ptr<BoundsTree> bounds_tree_;
1522
1523  // Transformations -----------------------------------------------------------
1524
1525  // Clipping parameters. skia transformation matrix does not give us clipping.
1526  // So we do it ourselves.
1527  gfx::Insets clip_insets_;
1528
1529  // Layout --------------------------------------------------------------------
1530
1531  // Whether the view needs to be laid out.
1532  bool needs_layout_;
1533
1534  // The View's LayoutManager defines the sizing heuristics applied to child
1535  // Views. The default is absolute positioning according to bounds_.
1536  scoped_ptr<LayoutManager> layout_manager_;
1537
1538  // Whether this View's layer should be snapped to the pixel boundary.
1539  bool snap_layer_to_pixel_boundary_;
1540
1541  // Painting ------------------------------------------------------------------
1542
1543  // Background
1544  scoped_ptr<Background> background_;
1545
1546  // Border.
1547  scoped_ptr<Border> border_;
1548
1549  // RTL painting --------------------------------------------------------------
1550
1551  // Indicates whether or not the gfx::Canvas object passed to View::Paint()
1552  // is going to be flipped horizontally (using the appropriate transform) on
1553  // right-to-left locales for this View.
1554  bool flip_canvas_on_paint_for_rtl_ui_;
1555
1556  // Accelerated painting ------------------------------------------------------
1557
1558  bool paint_to_layer_;
1559
1560  // Accelerators --------------------------------------------------------------
1561
1562  // Focus manager accelerators registered on.
1563  FocusManager* accelerator_focus_manager_;
1564
1565  // The list of accelerators. List elements in the range
1566  // [0, registered_accelerator_count_) are already registered to FocusManager,
1567  // and the rest are not yet.
1568  scoped_ptr<std::vector<ui::Accelerator> > accelerators_;
1569  size_t registered_accelerator_count_;
1570
1571  // Focus ---------------------------------------------------------------------
1572
1573  // Next view to be focused when the Tab key is pressed.
1574  View* next_focusable_view_;
1575
1576  // Next view to be focused when the Shift-Tab key combination is pressed.
1577  View* previous_focusable_view_;
1578
1579  // Whether this view can be focused.
1580  bool focusable_;
1581
1582  // Whether this view is focusable if the user requires full keyboard access,
1583  // even though it may not be normally focusable.
1584  bool accessibility_focusable_;
1585
1586  // Context menus -------------------------------------------------------------
1587
1588  // The menu controller.
1589  ContextMenuController* context_menu_controller_;
1590
1591  // Drag and drop -------------------------------------------------------------
1592
1593  DragController* drag_controller_;
1594
1595  // Input  --------------------------------------------------------------------
1596
1597  scoped_ptr<ViewTargeter> targeter_;
1598
1599  // Accessibility -------------------------------------------------------------
1600
1601  // Belongs to this view, but it's reference-counted on some platforms
1602  // so we can't use a scoped_ptr. It's dereferenced in the destructor.
1603  NativeViewAccessibility* native_view_accessibility_;
1604
1605  DISALLOW_COPY_AND_ASSIGN(View);
1606};
1607
1608}  // namespace views
1609
1610#endif  // UI_VIEWS_VIEW_H_
1611