view_model_utils_unittest.cc revision 5821806d5e7f356e8fa4b058a389a808ea183019
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "ui/views/view_model_utils.h"
6
7#include "testing/gtest/include/gtest/gtest.h"
8#include "ui/views/view.h"
9#include "ui/views/view_model.h"
10
11namespace views {
12
13// Makes sure SetViewBoundsToIdealBounds updates the view appropriately.
14TEST(ViewModelUtils, SetViewBoundsToIdealBounds) {
15  View v1;
16  ViewModel model;
17  model.Add(&v1, 0);
18  gfx::Rect v1_bounds(1, 2, 3, 4);
19  model.set_ideal_bounds(0, v1_bounds);
20  ViewModelUtils::SetViewBoundsToIdealBounds(model);
21  EXPECT_EQ(v1_bounds, v1.bounds());
22}
23
24// Assertions for DetermineMoveIndex.
25TEST(ViewModelUtils, DetermineMoveIndex) {
26  View v1, v2, v3;
27  ViewModel model;
28  model.Add(&v1, 0);
29  model.Add(&v2, 1);
30  model.Add(&v3, 2);
31  model.set_ideal_bounds(0, gfx::Rect(0, 0, 10, 10));
32  model.set_ideal_bounds(1, gfx::Rect(10, 0, 1000, 10));
33  model.set_ideal_bounds(2, gfx::Rect(1010, 0, 2, 10));
34
35  EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex(
36                model, &v1, ViewModelUtils::HORIZONTAL, -10, 0));
37  EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex(
38                model, &v1, ViewModelUtils::HORIZONTAL, 4, 0));
39  EXPECT_EQ(1, ViewModelUtils::DetermineMoveIndex(
40                model, &v1, ViewModelUtils::HORIZONTAL, 506, 0));
41  EXPECT_EQ(2, ViewModelUtils::DetermineMoveIndex(
42                model, &v1, ViewModelUtils::HORIZONTAL, 1010, 0));
43  EXPECT_EQ(2, ViewModelUtils::DetermineMoveIndex(
44                model, &v1, ViewModelUtils::HORIZONTAL, 2000, 0));
45
46  EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex(
47                model, &v2, ViewModelUtils::HORIZONTAL, -10, 0));
48  EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex(
49                model, &v2, ViewModelUtils::HORIZONTAL, 4, 0));
50  EXPECT_EQ(2, ViewModelUtils::DetermineMoveIndex(
51                model, &v2, ViewModelUtils::HORIZONTAL, 12, 0));
52
53  // Try the same when vertical.
54  model.set_ideal_bounds(0, gfx::Rect(0, 0, 10, 10));
55  model.set_ideal_bounds(1, gfx::Rect(0, 10, 10, 1000));
56  model.set_ideal_bounds(2, gfx::Rect(0, 1010, 10, 2));
57
58  EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex(
59                model, &v1, ViewModelUtils::VERTICAL, 0, -10));
60  EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex(
61                model, &v1, ViewModelUtils::VERTICAL, 0, 4));
62  EXPECT_EQ(1, ViewModelUtils::DetermineMoveIndex(
63                model, &v1, ViewModelUtils::VERTICAL, 0, 506));
64  EXPECT_EQ(2, ViewModelUtils::DetermineMoveIndex(
65                model, &v1, ViewModelUtils::VERTICAL, 0, 1010));
66  EXPECT_EQ(2, ViewModelUtils::DetermineMoveIndex(
67                model, &v1, ViewModelUtils::VERTICAL, 0, 2000));
68
69  EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex(
70                model, &v2, ViewModelUtils::VERTICAL, 0, -10));
71  EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex(
72                model, &v2, ViewModelUtils::VERTICAL, 0, 4));
73  EXPECT_EQ(2, ViewModelUtils::DetermineMoveIndex(
74                model, &v2, ViewModelUtils::VERTICAL, 0, 12));
75}
76
77}  // namespace views
78