1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "ui/views/win/hwnd_message_handler.h"
6
7#include <dwmapi.h>
8#include <oleacc.h>
9#include <shellapi.h>
10#include <wtsapi32.h>
11#pragma comment(lib, "wtsapi32.lib")
12
13#include "base/bind.h"
14#include "base/debug/trace_event.h"
15#include "base/win/win_util.h"
16#include "base/win/windows_version.h"
17#include "ui/base/touch/touch_enabled.h"
18#include "ui/base/view_prop.h"
19#include "ui/base/win/internal_constants.h"
20#include "ui/base/win/lock_state.h"
21#include "ui/base/win/mouse_wheel_util.h"
22#include "ui/base/win/shell.h"
23#include "ui/base/win/touch_input.h"
24#include "ui/events/event.h"
25#include "ui/events/event_utils.h"
26#include "ui/events/keycodes/keyboard_code_conversion_win.h"
27#include "ui/gfx/canvas.h"
28#include "ui/gfx/canvas_skia_paint.h"
29#include "ui/gfx/icon_util.h"
30#include "ui/gfx/insets.h"
31#include "ui/gfx/path.h"
32#include "ui/gfx/path_win.h"
33#include "ui/gfx/screen.h"
34#include "ui/gfx/win/dpi.h"
35#include "ui/gfx/win/hwnd_util.h"
36#include "ui/native_theme/native_theme_win.h"
37#include "ui/views/views_delegate.h"
38#include "ui/views/widget/monitor_win.h"
39#include "ui/views/widget/widget_hwnd_utils.h"
40#include "ui/views/win/fullscreen_handler.h"
41#include "ui/views/win/hwnd_message_handler_delegate.h"
42#include "ui/views/win/scoped_fullscreen_visibility.h"
43
44namespace views {
45namespace {
46
47// MoveLoopMouseWatcher is used to determine if the user canceled or completed a
48// move. win32 doesn't appear to offer a way to determine the result of a move,
49// so we install hooks to determine if we got a mouse up and assume the move
50// completed.
51class MoveLoopMouseWatcher {
52 public:
53  MoveLoopMouseWatcher(HWNDMessageHandler* host, bool hide_on_escape);
54  ~MoveLoopMouseWatcher();
55
56  // Returns true if the mouse is up, or if we couldn't install the hook.
57  bool got_mouse_up() const { return got_mouse_up_; }
58
59 private:
60  // Instance that owns the hook. We only allow one instance to hook the mouse
61  // at a time.
62  static MoveLoopMouseWatcher* instance_;
63
64  // Key and mouse callbacks from the hook.
65  static LRESULT CALLBACK MouseHook(int n_code, WPARAM w_param, LPARAM l_param);
66  static LRESULT CALLBACK KeyHook(int n_code, WPARAM w_param, LPARAM l_param);
67
68  void Unhook();
69
70  // HWNDMessageHandler that created us.
71  HWNDMessageHandler* host_;
72
73  // Should the window be hidden when escape is pressed?
74  const bool hide_on_escape_;
75
76  // Did we get a mouse up?
77  bool got_mouse_up_;
78
79  // Hook identifiers.
80  HHOOK mouse_hook_;
81  HHOOK key_hook_;
82
83  DISALLOW_COPY_AND_ASSIGN(MoveLoopMouseWatcher);
84};
85
86// static
87MoveLoopMouseWatcher* MoveLoopMouseWatcher::instance_ = NULL;
88
89MoveLoopMouseWatcher::MoveLoopMouseWatcher(HWNDMessageHandler* host,
90                                           bool hide_on_escape)
91    : host_(host),
92      hide_on_escape_(hide_on_escape),
93      got_mouse_up_(false),
94      mouse_hook_(NULL),
95      key_hook_(NULL) {
96  // Only one instance can be active at a time.
97  if (instance_)
98    instance_->Unhook();
99
100  mouse_hook_ = SetWindowsHookEx(
101      WH_MOUSE, &MouseHook, NULL, GetCurrentThreadId());
102  if (mouse_hook_) {
103    instance_ = this;
104    // We don't care if setting the key hook succeeded.
105    key_hook_ = SetWindowsHookEx(
106        WH_KEYBOARD, &KeyHook, NULL, GetCurrentThreadId());
107  }
108  if (instance_ != this) {
109    // Failed installation. Assume we got a mouse up in this case, otherwise
110    // we'll think all drags were canceled.
111    got_mouse_up_ = true;
112  }
113}
114
115MoveLoopMouseWatcher::~MoveLoopMouseWatcher() {
116  Unhook();
117}
118
119void MoveLoopMouseWatcher::Unhook() {
120  if (instance_ != this)
121    return;
122
123  DCHECK(mouse_hook_);
124  UnhookWindowsHookEx(mouse_hook_);
125  if (key_hook_)
126    UnhookWindowsHookEx(key_hook_);
127  key_hook_ = NULL;
128  mouse_hook_ = NULL;
129  instance_ = NULL;
130}
131
132// static
133LRESULT CALLBACK MoveLoopMouseWatcher::MouseHook(int n_code,
134                                                 WPARAM w_param,
135                                                 LPARAM l_param) {
136  DCHECK(instance_);
137  if (n_code == HC_ACTION && w_param == WM_LBUTTONUP)
138    instance_->got_mouse_up_ = true;
139  return CallNextHookEx(instance_->mouse_hook_, n_code, w_param, l_param);
140}
141
142// static
143LRESULT CALLBACK MoveLoopMouseWatcher::KeyHook(int n_code,
144                                               WPARAM w_param,
145                                               LPARAM l_param) {
146  if (n_code == HC_ACTION && w_param == VK_ESCAPE) {
147    if (base::win::GetVersion() >= base::win::VERSION_VISTA) {
148      int value = TRUE;
149      HRESULT result = DwmSetWindowAttribute(
150          instance_->host_->hwnd(),
151          DWMWA_TRANSITIONS_FORCEDISABLED,
152          &value,
153          sizeof(value));
154    }
155    if (instance_->hide_on_escape_)
156      instance_->host_->Hide();
157  }
158  return CallNextHookEx(instance_->key_hook_, n_code, w_param, l_param);
159}
160
161// Called from OnNCActivate.
162BOOL CALLBACK EnumChildWindowsForRedraw(HWND hwnd, LPARAM lparam) {
163  DWORD process_id;
164  GetWindowThreadProcessId(hwnd, &process_id);
165  int flags = RDW_INVALIDATE | RDW_NOCHILDREN | RDW_FRAME;
166  if (process_id == GetCurrentProcessId())
167    flags |= RDW_UPDATENOW;
168  RedrawWindow(hwnd, NULL, NULL, flags);
169  return TRUE;
170}
171
172bool GetMonitorAndRects(const RECT& rect,
173                        HMONITOR* monitor,
174                        gfx::Rect* monitor_rect,
175                        gfx::Rect* work_area) {
176  DCHECK(monitor);
177  DCHECK(monitor_rect);
178  DCHECK(work_area);
179  *monitor = MonitorFromRect(&rect, MONITOR_DEFAULTTONULL);
180  if (!*monitor)
181    return false;
182  MONITORINFO monitor_info = { 0 };
183  monitor_info.cbSize = sizeof(monitor_info);
184  GetMonitorInfo(*monitor, &monitor_info);
185  *monitor_rect = gfx::Rect(monitor_info.rcMonitor);
186  *work_area = gfx::Rect(monitor_info.rcWork);
187  return true;
188}
189
190struct FindOwnedWindowsData {
191  HWND window;
192  std::vector<Widget*> owned_widgets;
193};
194
195// Enables or disables the menu item for the specified command and menu.
196void EnableMenuItemByCommand(HMENU menu, UINT command, bool enabled) {
197  UINT flags = MF_BYCOMMAND | (enabled ? MF_ENABLED : MF_DISABLED | MF_GRAYED);
198  EnableMenuItem(menu, command, flags);
199}
200
201// Callback used to notify child windows that the top level window received a
202// DWMCompositionChanged message.
203BOOL CALLBACK SendDwmCompositionChanged(HWND window, LPARAM param) {
204  SendMessage(window, WM_DWMCOMPOSITIONCHANGED, 0, 0);
205  return TRUE;
206}
207
208// See comments in OnNCPaint() for details of this struct.
209struct ClipState {
210  // The window being painted.
211  HWND parent;
212
213  // DC painting to.
214  HDC dc;
215
216  // Origin of the window in terms of the screen.
217  int x;
218  int y;
219};
220
221// See comments in OnNCPaint() for details of this function.
222static BOOL CALLBACK ClipDCToChild(HWND window, LPARAM param) {
223  ClipState* clip_state = reinterpret_cast<ClipState*>(param);
224  if (GetParent(window) == clip_state->parent && IsWindowVisible(window)) {
225    RECT bounds;
226    GetWindowRect(window, &bounds);
227    ExcludeClipRect(clip_state->dc,
228      bounds.left - clip_state->x,
229      bounds.top - clip_state->y,
230      bounds.right - clip_state->x,
231      bounds.bottom - clip_state->y);
232  }
233  return TRUE;
234}
235
236// The thickness of an auto-hide taskbar in pixels.
237const int kAutoHideTaskbarThicknessPx = 2;
238
239bool IsTopLevelWindow(HWND window) {
240  long style = ::GetWindowLong(window, GWL_STYLE);
241  if (!(style & WS_CHILD))
242    return true;
243  HWND parent = ::GetParent(window);
244  return !parent || (parent == ::GetDesktopWindow());
245}
246
247void AddScrollStylesToWindow(HWND window) {
248  if (::IsWindow(window)) {
249    long current_style = ::GetWindowLong(window, GWL_STYLE);
250    ::SetWindowLong(window, GWL_STYLE,
251                    current_style | WS_VSCROLL | WS_HSCROLL);
252  }
253}
254
255const int kTouchDownContextResetTimeout = 500;
256
257// Windows does not flag synthesized mouse messages from touch in all cases.
258// This causes us grief as we don't want to process touch and mouse messages
259// concurrently. Hack as per msdn is to check if the time difference between
260// the touch message and the mouse move is within 500 ms and at the same
261// location as the cursor.
262const int kSynthesizedMouseTouchMessagesTimeDifference = 500;
263
264}  // namespace
265
266// A scoping class that prevents a window from being able to redraw in response
267// to invalidations that may occur within it for the lifetime of the object.
268//
269// Why would we want such a thing? Well, it turns out Windows has some
270// "unorthodox" behavior when it comes to painting its non-client areas.
271// Occasionally, Windows will paint portions of the default non-client area
272// right over the top of the custom frame. This is not simply fixed by handling
273// WM_NCPAINT/WM_PAINT, with some investigation it turns out that this
274// rendering is being done *inside* the default implementation of some message
275// handlers and functions:
276//  . WM_SETTEXT
277//  . WM_SETICON
278//  . WM_NCLBUTTONDOWN
279//  . EnableMenuItem, called from our WM_INITMENU handler
280// The solution is to handle these messages and call DefWindowProc ourselves,
281// but prevent the window from being able to update itself for the duration of
282// the call. We do this with this class, which automatically calls its
283// associated Window's lock and unlock functions as it is created and destroyed.
284// See documentation in those methods for the technique used.
285//
286// The lock only has an effect if the window was visible upon lock creation, as
287// it doesn't guard against direct visiblility changes, and multiple locks may
288// exist simultaneously to handle certain nested Windows messages.
289//
290// IMPORTANT: Do not use this scoping object for large scopes or periods of
291//            time! IT WILL PREVENT THE WINDOW FROM BEING REDRAWN! (duh).
292//
293// I would love to hear Raymond Chen's explanation for all this. And maybe a
294// list of other messages that this applies to ;-)
295class HWNDMessageHandler::ScopedRedrawLock {
296 public:
297  explicit ScopedRedrawLock(HWNDMessageHandler* owner)
298    : owner_(owner),
299      hwnd_(owner_->hwnd()),
300      was_visible_(owner_->IsVisible()),
301      cancel_unlock_(false),
302      force_(!(GetWindowLong(hwnd_, GWL_STYLE) & WS_CAPTION)) {
303    if (was_visible_ && ::IsWindow(hwnd_))
304      owner_->LockUpdates(force_);
305  }
306
307  ~ScopedRedrawLock() {
308    if (!cancel_unlock_ && was_visible_ && ::IsWindow(hwnd_))
309      owner_->UnlockUpdates(force_);
310  }
311
312  // Cancel the unlock operation, call this if the Widget is being destroyed.
313  void CancelUnlockOperation() { cancel_unlock_ = true; }
314
315 private:
316  // The owner having its style changed.
317  HWNDMessageHandler* owner_;
318  // The owner's HWND, cached to avoid action after window destruction.
319  HWND hwnd_;
320  // Records the HWND visibility at the time of creation.
321  bool was_visible_;
322  // A flag indicating that the unlock operation was canceled.
323  bool cancel_unlock_;
324  // If true, perform the redraw lock regardless of Aero state.
325  bool force_;
326
327  DISALLOW_COPY_AND_ASSIGN(ScopedRedrawLock);
328};
329
330////////////////////////////////////////////////////////////////////////////////
331// HWNDMessageHandler, public:
332
333long HWNDMessageHandler::last_touch_message_time_ = 0;
334
335HWNDMessageHandler::HWNDMessageHandler(HWNDMessageHandlerDelegate* delegate)
336    : delegate_(delegate),
337      fullscreen_handler_(new FullscreenHandler),
338      weak_factory_(this),
339      waiting_for_close_now_(false),
340      remove_standard_frame_(false),
341      use_system_default_icon_(false),
342      restored_enabled_(false),
343      current_cursor_(NULL),
344      previous_cursor_(NULL),
345      active_mouse_tracking_flags_(0),
346      is_right_mouse_pressed_on_caption_(false),
347      lock_updates_count_(0),
348      ignore_window_pos_changes_(false),
349      last_monitor_(NULL),
350      use_layered_buffer_(false),
351      layered_alpha_(255),
352      waiting_for_redraw_layered_window_contents_(false),
353      is_first_nccalc_(true),
354      menu_depth_(0),
355      autohide_factory_(this),
356      id_generator_(0),
357      needs_scroll_styles_(false),
358      in_size_loop_(false),
359      touch_down_contexts_(0),
360      last_mouse_hwheel_time_(0),
361      msg_handled_(FALSE),
362      dwm_transition_desired_(false) {
363}
364
365HWNDMessageHandler::~HWNDMessageHandler() {
366  delegate_ = NULL;
367  // Prevent calls back into this class via WNDPROC now that we've been
368  // destroyed.
369  ClearUserData();
370}
371
372void HWNDMessageHandler::Init(HWND parent, const gfx::Rect& bounds) {
373  TRACE_EVENT0("views", "HWNDMessageHandler::Init");
374  GetMonitorAndRects(bounds.ToRECT(), &last_monitor_, &last_monitor_rect_,
375                     &last_work_area_);
376
377  // Create the window.
378  WindowImpl::Init(parent, bounds);
379  // TODO(ananta)
380  // Remove the scrolling hack code once we have scrolling working well.
381#if defined(ENABLE_SCROLL_HACK)
382  // Certain trackpad drivers on Windows have bugs where in they don't generate
383  // WM_MOUSEWHEEL messages for the trackpoint and trackpad scrolling gestures
384  // unless there is an entry for Chrome with the class name of the Window.
385  // These drivers check if the window under the trackpoint has the WS_VSCROLL/
386  // WS_HSCROLL style and if yes they generate the legacy WM_VSCROLL/WM_HSCROLL
387  // messages. We add these styles to ensure that trackpad/trackpoint scrolling
388  // work.
389  // TODO(ananta)
390  // Look into moving the WS_VSCROLL and WS_HSCROLL style setting logic to the
391  // CalculateWindowStylesFromInitParams function. Doing it there seems to
392  // cause some interactive tests to fail. Investigation needed.
393  if (IsTopLevelWindow(hwnd())) {
394    long current_style = ::GetWindowLong(hwnd(), GWL_STYLE);
395    if (!(current_style & WS_POPUP)) {
396      AddScrollStylesToWindow(hwnd());
397      needs_scroll_styles_ = true;
398    }
399  }
400#endif
401
402  prop_window_target_.reset(new ui::ViewProp(hwnd(),
403                            ui::WindowEventTarget::kWin32InputEventTarget,
404                            static_cast<ui::WindowEventTarget*>(this)));
405}
406
407void HWNDMessageHandler::InitModalType(ui::ModalType modal_type) {
408  if (modal_type == ui::MODAL_TYPE_NONE)
409    return;
410  // We implement modality by crawling up the hierarchy of windows starting
411  // at the owner, disabling all of them so that they don't receive input
412  // messages.
413  HWND start = ::GetWindow(hwnd(), GW_OWNER);
414  while (start) {
415    ::EnableWindow(start, FALSE);
416    start = ::GetParent(start);
417  }
418}
419
420void HWNDMessageHandler::Close() {
421  if (!IsWindow(hwnd()))
422    return;  // No need to do anything.
423
424  // Let's hide ourselves right away.
425  Hide();
426
427  // Modal dialog windows disable their owner windows; re-enable them now so
428  // they can activate as foreground windows upon this window's destruction.
429  RestoreEnabledIfNecessary();
430
431  if (!waiting_for_close_now_) {
432    // And we delay the close so that if we are called from an ATL callback,
433    // we don't destroy the window before the callback returned (as the caller
434    // may delete ourselves on destroy and the ATL callback would still
435    // dereference us when the callback returns).
436    waiting_for_close_now_ = true;
437    base::MessageLoop::current()->PostTask(
438        FROM_HERE,
439        base::Bind(&HWNDMessageHandler::CloseNow, weak_factory_.GetWeakPtr()));
440  }
441}
442
443void HWNDMessageHandler::CloseNow() {
444  // We may already have been destroyed if the selection resulted in a tab
445  // switch which will have reactivated the browser window and closed us, so
446  // we need to check to see if we're still a window before trying to destroy
447  // ourself.
448  waiting_for_close_now_ = false;
449  if (IsWindow(hwnd()))
450    DestroyWindow(hwnd());
451}
452
453gfx::Rect HWNDMessageHandler::GetWindowBoundsInScreen() const {
454  RECT r;
455  GetWindowRect(hwnd(), &r);
456  return gfx::Rect(r);
457}
458
459gfx::Rect HWNDMessageHandler::GetClientAreaBoundsInScreen() const {
460  RECT r;
461  GetClientRect(hwnd(), &r);
462  POINT point = { r.left, r.top };
463  ClientToScreen(hwnd(), &point);
464  return gfx::Rect(point.x, point.y, r.right - r.left, r.bottom - r.top);
465}
466
467gfx::Rect HWNDMessageHandler::GetRestoredBounds() const {
468  // If we're in fullscreen mode, we've changed the normal bounds to the monitor
469  // rect, so return the saved bounds instead.
470  if (fullscreen_handler_->fullscreen())
471    return fullscreen_handler_->GetRestoreBounds();
472
473  gfx::Rect bounds;
474  GetWindowPlacement(&bounds, NULL);
475  return bounds;
476}
477
478gfx::Rect HWNDMessageHandler::GetClientAreaBounds() const {
479  if (IsMinimized())
480    return gfx::Rect();
481  if (delegate_->WidgetSizeIsClientSize())
482    return GetClientAreaBoundsInScreen();
483  return GetWindowBoundsInScreen();
484}
485
486void HWNDMessageHandler::GetWindowPlacement(
487    gfx::Rect* bounds,
488    ui::WindowShowState* show_state) const {
489  WINDOWPLACEMENT wp;
490  wp.length = sizeof(wp);
491  const bool succeeded = !!::GetWindowPlacement(hwnd(), &wp);
492  DCHECK(succeeded);
493
494  if (bounds != NULL) {
495    if (wp.showCmd == SW_SHOWNORMAL) {
496      // GetWindowPlacement can return misleading position if a normalized
497      // window was resized using Aero Snap feature (see comment 9 in bug
498      // 36421). As a workaround, using GetWindowRect for normalized windows.
499      const bool succeeded = GetWindowRect(hwnd(), &wp.rcNormalPosition) != 0;
500      DCHECK(succeeded);
501
502      *bounds = gfx::Rect(wp.rcNormalPosition);
503    } else {
504      MONITORINFO mi;
505      mi.cbSize = sizeof(mi);
506      const bool succeeded = GetMonitorInfo(
507          MonitorFromWindow(hwnd(), MONITOR_DEFAULTTONEAREST), &mi) != 0;
508      DCHECK(succeeded);
509
510      *bounds = gfx::Rect(wp.rcNormalPosition);
511      // Convert normal position from workarea coordinates to screen
512      // coordinates.
513      bounds->Offset(mi.rcWork.left - mi.rcMonitor.left,
514                     mi.rcWork.top - mi.rcMonitor.top);
515    }
516  }
517
518  if (show_state) {
519    if (wp.showCmd == SW_SHOWMAXIMIZED)
520      *show_state = ui::SHOW_STATE_MAXIMIZED;
521    else if (wp.showCmd == SW_SHOWMINIMIZED)
522      *show_state = ui::SHOW_STATE_MINIMIZED;
523    else
524      *show_state = ui::SHOW_STATE_NORMAL;
525  }
526}
527
528void HWNDMessageHandler::SetBounds(const gfx::Rect& bounds_in_pixels,
529                                   bool force_size_changed) {
530  LONG style = GetWindowLong(hwnd(), GWL_STYLE);
531  if (style & WS_MAXIMIZE)
532    SetWindowLong(hwnd(), GWL_STYLE, style & ~WS_MAXIMIZE);
533
534  gfx::Size old_size = GetClientAreaBounds().size();
535  SetWindowPos(hwnd(), NULL, bounds_in_pixels.x(), bounds_in_pixels.y(),
536               bounds_in_pixels.width(), bounds_in_pixels.height(),
537               SWP_NOACTIVATE | SWP_NOZORDER);
538
539  // If HWND size is not changed, we will not receive standard size change
540  // notifications. If |force_size_changed| is |true|, we should pretend size is
541  // changed.
542  if (old_size == bounds_in_pixels.size() && force_size_changed) {
543    delegate_->HandleClientSizeChanged(GetClientAreaBounds().size());
544    ResetWindowRegion(false, true);
545  }
546}
547
548void HWNDMessageHandler::SetSize(const gfx::Size& size) {
549  SetWindowPos(hwnd(), NULL, 0, 0, size.width(), size.height(),
550               SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOMOVE);
551}
552
553void HWNDMessageHandler::CenterWindow(const gfx::Size& size) {
554  HWND parent = GetParent(hwnd());
555  if (!IsWindow(hwnd()))
556    parent = ::GetWindow(hwnd(), GW_OWNER);
557  gfx::CenterAndSizeWindow(parent, hwnd(), size);
558}
559
560void HWNDMessageHandler::SetRegion(HRGN region) {
561  custom_window_region_.Set(region);
562  ResetWindowRegion(false, true);
563  UpdateDwmNcRenderingPolicy();
564}
565
566void HWNDMessageHandler::StackAbove(HWND other_hwnd) {
567  SetWindowPos(hwnd(), other_hwnd, 0, 0, 0, 0,
568               SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE);
569}
570
571void HWNDMessageHandler::StackAtTop() {
572  SetWindowPos(hwnd(), HWND_TOP, 0, 0, 0, 0,
573               SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE);
574}
575
576void HWNDMessageHandler::Show() {
577  if (IsWindow(hwnd())) {
578    if (!(GetWindowLong(hwnd(), GWL_EXSTYLE) & WS_EX_TRANSPARENT) &&
579        !(GetWindowLong(hwnd(), GWL_EXSTYLE) & WS_EX_NOACTIVATE)) {
580      ShowWindowWithState(ui::SHOW_STATE_NORMAL);
581    } else {
582      ShowWindowWithState(ui::SHOW_STATE_INACTIVE);
583    }
584  }
585}
586
587void HWNDMessageHandler::ShowWindowWithState(ui::WindowShowState show_state) {
588  TRACE_EVENT0("views", "HWNDMessageHandler::ShowWindowWithState");
589  DWORD native_show_state;
590  switch (show_state) {
591    case ui::SHOW_STATE_INACTIVE:
592      native_show_state = SW_SHOWNOACTIVATE;
593      break;
594    case ui::SHOW_STATE_MAXIMIZED:
595      native_show_state = SW_SHOWMAXIMIZED;
596      break;
597    case ui::SHOW_STATE_MINIMIZED:
598      native_show_state = SW_SHOWMINIMIZED;
599      break;
600    default:
601      native_show_state = delegate_->GetInitialShowState();
602      break;
603  }
604
605  ShowWindow(hwnd(), native_show_state);
606  // When launched from certain programs like bash and Windows Live Messenger,
607  // show_state is set to SW_HIDE, so we need to correct that condition. We
608  // don't just change show_state to SW_SHOWNORMAL because MSDN says we must
609  // always first call ShowWindow with the specified value from STARTUPINFO,
610  // otherwise all future ShowWindow calls will be ignored (!!#@@#!). Instead,
611  // we call ShowWindow again in this case.
612  if (native_show_state == SW_HIDE) {
613    native_show_state = SW_SHOWNORMAL;
614    ShowWindow(hwnd(), native_show_state);
615  }
616
617  // We need to explicitly activate the window if we've been shown with a state
618  // that should activate, because if we're opened from a desktop shortcut while
619  // an existing window is already running it doesn't seem to be enough to use
620  // one of these flags to activate the window.
621  if (native_show_state == SW_SHOWNORMAL ||
622      native_show_state == SW_SHOWMAXIMIZED)
623    Activate();
624
625  if (!delegate_->HandleInitialFocus(show_state))
626    SetInitialFocus();
627}
628
629void HWNDMessageHandler::ShowMaximizedWithBounds(const gfx::Rect& bounds) {
630  WINDOWPLACEMENT placement = { 0 };
631  placement.length = sizeof(WINDOWPLACEMENT);
632  placement.showCmd = SW_SHOWMAXIMIZED;
633  placement.rcNormalPosition = bounds.ToRECT();
634  SetWindowPlacement(hwnd(), &placement);
635}
636
637void HWNDMessageHandler::Hide() {
638  if (IsWindow(hwnd())) {
639    // NOTE: Be careful not to activate any windows here (for example, calling
640    // ShowWindow(SW_HIDE) will automatically activate another window).  This
641    // code can be called while a window is being deactivated, and activating
642    // another window will screw up the activation that is already in progress.
643    SetWindowPos(hwnd(), NULL, 0, 0, 0, 0,
644                 SWP_HIDEWINDOW | SWP_NOACTIVATE | SWP_NOMOVE |
645                 SWP_NOREPOSITION | SWP_NOSIZE | SWP_NOZORDER);
646  }
647}
648
649void HWNDMessageHandler::Maximize() {
650  ExecuteSystemMenuCommand(SC_MAXIMIZE);
651}
652
653void HWNDMessageHandler::Minimize() {
654  ExecuteSystemMenuCommand(SC_MINIMIZE);
655  delegate_->HandleNativeBlur(NULL);
656}
657
658void HWNDMessageHandler::Restore() {
659  ExecuteSystemMenuCommand(SC_RESTORE);
660}
661
662void HWNDMessageHandler::Activate() {
663  if (IsMinimized())
664    ::ShowWindow(hwnd(), SW_RESTORE);
665  ::SetWindowPos(hwnd(), HWND_TOP, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE);
666  SetForegroundWindow(hwnd());
667}
668
669void HWNDMessageHandler::Deactivate() {
670  HWND next_hwnd = ::GetNextWindow(hwnd(), GW_HWNDNEXT);
671  while (next_hwnd) {
672    if (::IsWindowVisible(next_hwnd)) {
673      ::SetForegroundWindow(next_hwnd);
674      return;
675    }
676    next_hwnd = ::GetNextWindow(next_hwnd, GW_HWNDNEXT);
677  }
678}
679
680void HWNDMessageHandler::SetAlwaysOnTop(bool on_top) {
681  ::SetWindowPos(hwnd(), on_top ? HWND_TOPMOST : HWND_NOTOPMOST,
682                 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
683}
684
685bool HWNDMessageHandler::IsVisible() const {
686  return !!::IsWindowVisible(hwnd());
687}
688
689bool HWNDMessageHandler::IsActive() const {
690  return GetActiveWindow() == hwnd();
691}
692
693bool HWNDMessageHandler::IsMinimized() const {
694  return !!::IsIconic(hwnd());
695}
696
697bool HWNDMessageHandler::IsMaximized() const {
698  return !!::IsZoomed(hwnd());
699}
700
701bool HWNDMessageHandler::IsAlwaysOnTop() const {
702  return (GetWindowLong(hwnd(), GWL_EXSTYLE) & WS_EX_TOPMOST) != 0;
703}
704
705bool HWNDMessageHandler::RunMoveLoop(const gfx::Vector2d& drag_offset,
706                                     bool hide_on_escape) {
707  ReleaseCapture();
708  MoveLoopMouseWatcher watcher(this, hide_on_escape);
709  // In Aura, we handle touch events asynchronously. So we need to allow nested
710  // tasks while in windows move loop.
711  base::MessageLoop::ScopedNestableTaskAllower allow_nested(
712      base::MessageLoop::current());
713
714  SendMessage(hwnd(), WM_SYSCOMMAND, SC_MOVE | 0x0002, GetMessagePos());
715  // Windows doesn't appear to offer a way to determine whether the user
716  // canceled the move or not. We assume if the user released the mouse it was
717  // successful.
718  return watcher.got_mouse_up();
719}
720
721void HWNDMessageHandler::EndMoveLoop() {
722  SendMessage(hwnd(), WM_CANCELMODE, 0, 0);
723}
724
725void HWNDMessageHandler::SendFrameChanged() {
726  SetWindowPos(hwnd(), NULL, 0, 0, 0, 0,
727      SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOCOPYBITS |
728      SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOREPOSITION |
729      SWP_NOSENDCHANGING | SWP_NOSIZE | SWP_NOZORDER);
730}
731
732void HWNDMessageHandler::FlashFrame(bool flash) {
733  FLASHWINFO fwi;
734  fwi.cbSize = sizeof(fwi);
735  fwi.hwnd = hwnd();
736  if (flash) {
737    fwi.dwFlags = FLASHW_ALL;
738    fwi.uCount = 4;
739    fwi.dwTimeout = 0;
740  } else {
741    fwi.dwFlags = FLASHW_STOP;
742  }
743  FlashWindowEx(&fwi);
744}
745
746void HWNDMessageHandler::ClearNativeFocus() {
747  ::SetFocus(hwnd());
748}
749
750void HWNDMessageHandler::SetCapture() {
751  DCHECK(!HasCapture());
752  ::SetCapture(hwnd());
753}
754
755void HWNDMessageHandler::ReleaseCapture() {
756  if (HasCapture())
757    ::ReleaseCapture();
758}
759
760bool HWNDMessageHandler::HasCapture() const {
761  return ::GetCapture() == hwnd();
762}
763
764void HWNDMessageHandler::SetVisibilityChangedAnimationsEnabled(bool enabled) {
765  if (base::win::GetVersion() >= base::win::VERSION_VISTA) {
766    int dwm_value = enabled ? FALSE : TRUE;
767    DwmSetWindowAttribute(
768        hwnd(), DWMWA_TRANSITIONS_FORCEDISABLED, &dwm_value, sizeof(dwm_value));
769  }
770}
771
772bool HWNDMessageHandler::SetTitle(const base::string16& title) {
773  base::string16 current_title;
774  size_t len_with_null = GetWindowTextLength(hwnd()) + 1;
775  if (len_with_null == 1 && title.length() == 0)
776    return false;
777  if (len_with_null - 1 == title.length() &&
778      GetWindowText(
779          hwnd(), WriteInto(&current_title, len_with_null), len_with_null) &&
780      current_title == title)
781    return false;
782  SetWindowText(hwnd(), title.c_str());
783  return true;
784}
785
786void HWNDMessageHandler::SetCursor(HCURSOR cursor) {
787  if (cursor) {
788    previous_cursor_ = ::SetCursor(cursor);
789    current_cursor_ = cursor;
790  } else if (previous_cursor_) {
791    ::SetCursor(previous_cursor_);
792    previous_cursor_ = NULL;
793  }
794}
795
796void HWNDMessageHandler::FrameTypeChanged() {
797  if (base::win::GetVersion() < base::win::VERSION_VISTA) {
798    // Don't redraw the window here, because we invalidate the window later.
799    ResetWindowRegion(true, false);
800    // The non-client view needs to update too.
801    delegate_->HandleFrameChanged();
802    InvalidateRect(hwnd(), NULL, FALSE);
803  } else {
804    if (!custom_window_region_ && !delegate_->IsUsingCustomFrame())
805      dwm_transition_desired_ = true;
806    if (!dwm_transition_desired_ || !fullscreen_handler_->fullscreen())
807      PerformDwmTransition();
808  }
809}
810
811void HWNDMessageHandler::SchedulePaintInRect(const gfx::Rect& rect) {
812  if (use_layered_buffer_) {
813    // We must update the back-buffer immediately, since Windows' handling of
814    // invalid rects is somewhat mysterious.
815    invalid_rect_.Union(rect);
816
817    // In some situations, such as drag and drop, when Windows itself runs a
818    // nested message loop our message loop appears to be starved and we don't
819    // receive calls to DidProcessMessage(). This only seems to affect layered
820    // windows, so we schedule a redraw manually using a task, since those never
821    // seem to be starved. Also, wtf.
822    if (!waiting_for_redraw_layered_window_contents_) {
823      waiting_for_redraw_layered_window_contents_ = true;
824      base::MessageLoop::current()->PostTask(
825          FROM_HERE,
826          base::Bind(&HWNDMessageHandler::RedrawLayeredWindowContents,
827                     weak_factory_.GetWeakPtr()));
828    }
829  } else {
830    // InvalidateRect() expects client coordinates.
831    RECT r = rect.ToRECT();
832    InvalidateRect(hwnd(), &r, FALSE);
833  }
834}
835
836void HWNDMessageHandler::SetOpacity(BYTE opacity) {
837  layered_alpha_ = opacity;
838}
839
840void HWNDMessageHandler::SetWindowIcons(const gfx::ImageSkia& window_icon,
841                                        const gfx::ImageSkia& app_icon) {
842  if (!window_icon.isNull()) {
843    HICON windows_icon = IconUtil::CreateHICONFromSkBitmap(
844        *window_icon.bitmap());
845    // We need to make sure to destroy the previous icon, otherwise we'll leak
846    // these GDI objects until we crash!
847    HICON old_icon = reinterpret_cast<HICON>(
848        SendMessage(hwnd(), WM_SETICON, ICON_SMALL,
849                    reinterpret_cast<LPARAM>(windows_icon)));
850    if (old_icon)
851      DestroyIcon(old_icon);
852  }
853  if (!app_icon.isNull()) {
854    HICON windows_icon = IconUtil::CreateHICONFromSkBitmap(*app_icon.bitmap());
855    HICON old_icon = reinterpret_cast<HICON>(
856        SendMessage(hwnd(), WM_SETICON, ICON_BIG,
857                    reinterpret_cast<LPARAM>(windows_icon)));
858    if (old_icon)
859      DestroyIcon(old_icon);
860  }
861}
862
863void HWNDMessageHandler::SetFullscreen(bool fullscreen) {
864  fullscreen_handler()->SetFullscreen(fullscreen);
865  // If we are out of fullscreen and there was a pending DWM transition for the
866  // window, then go ahead and do it now.
867  if (!fullscreen && dwm_transition_desired_)
868    PerformDwmTransition();
869}
870
871void HWNDMessageHandler::SizeConstraintsChanged() {
872  LONG style = GetWindowLong(hwnd(), GWL_STYLE);
873  // Ignore if this is not a standard window.
874  if (!(style & WS_OVERLAPPED))
875    return;
876
877  if (delegate_->CanResize()) {
878    style |= WS_THICKFRAME | WS_MAXIMIZEBOX;
879    if (!delegate_->CanMaximize())
880      style &= ~WS_MAXIMIZEBOX;
881  } else {
882    style &= ~(WS_THICKFRAME | WS_MAXIMIZEBOX);
883  }
884  if (delegate_->CanMinimize()) {
885    style |= WS_MINIMIZEBOX;
886  } else {
887    style &= ~WS_MINIMIZEBOX;
888  }
889  SetWindowLong(hwnd(), GWL_STYLE, style);
890}
891
892////////////////////////////////////////////////////////////////////////////////
893// HWNDMessageHandler, InputMethodDelegate implementation:
894
895void HWNDMessageHandler::DispatchKeyEventPostIME(const ui::KeyEvent& key) {
896  SetMsgHandled(delegate_->HandleKeyEvent(key));
897}
898
899////////////////////////////////////////////////////////////////////////////////
900// HWNDMessageHandler, gfx::WindowImpl overrides:
901
902HICON HWNDMessageHandler::GetDefaultWindowIcon() const {
903  if (use_system_default_icon_)
904    return NULL;
905  return ViewsDelegate::views_delegate ?
906      ViewsDelegate::views_delegate->GetDefaultWindowIcon() : NULL;
907}
908
909LRESULT HWNDMessageHandler::OnWndProc(UINT message,
910                                      WPARAM w_param,
911                                      LPARAM l_param) {
912  HWND window = hwnd();
913  LRESULT result = 0;
914
915  if (delegate_ && delegate_->PreHandleMSG(message, w_param, l_param, &result))
916    return result;
917
918  // Otherwise we handle everything else.
919  // NOTE: We inline ProcessWindowMessage() as 'this' may be destroyed during
920  // dispatch and ProcessWindowMessage() doesn't deal with that well.
921  const BOOL old_msg_handled = msg_handled_;
922  base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
923  const BOOL processed =
924      _ProcessWindowMessage(window, message, w_param, l_param, result, 0);
925  if (!ref)
926    return 0;
927  msg_handled_ = old_msg_handled;
928
929  if (!processed) {
930    result = DefWindowProc(window, message, w_param, l_param);
931    // DefWindowProc() may have destroyed the window and/or us in a nested
932    // message loop.
933    if (!ref || !::IsWindow(window))
934      return result;
935  }
936
937  if (delegate_) {
938    delegate_->PostHandleMSG(message, w_param, l_param);
939    if (message == WM_NCDESTROY)
940      delegate_->HandleDestroyed();
941  }
942
943  if (message == WM_ACTIVATE && IsTopLevelWindow(window))
944    PostProcessActivateMessage(LOWORD(w_param), !!HIWORD(w_param));
945  return result;
946}
947
948LRESULT HWNDMessageHandler::HandleMouseMessage(unsigned int message,
949                                               WPARAM w_param,
950                                               LPARAM l_param,
951                                               bool* handled) {
952  // Don't track forwarded mouse messages. We expect the caller to track the
953  // mouse.
954  base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
955  LRESULT ret = HandleMouseEventInternal(message, w_param, l_param, false);
956  *handled = IsMsgHandled();
957  return ret;
958}
959
960LRESULT HWNDMessageHandler::HandleKeyboardMessage(unsigned int message,
961                                                  WPARAM w_param,
962                                                  LPARAM l_param,
963                                                  bool* handled) {
964  base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
965  LRESULT ret = OnKeyEvent(message, w_param, l_param);
966  *handled = IsMsgHandled();
967  return ret;
968}
969
970LRESULT HWNDMessageHandler::HandleTouchMessage(unsigned int message,
971                                               WPARAM w_param,
972                                               LPARAM l_param,
973                                               bool* handled) {
974  base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
975  LRESULT ret = OnTouchEvent(message, w_param, l_param);
976  *handled = IsMsgHandled();
977  return ret;
978}
979
980LRESULT HWNDMessageHandler::HandleScrollMessage(unsigned int message,
981                                                WPARAM w_param,
982                                                LPARAM l_param,
983                                                bool* handled) {
984  base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
985  LRESULT ret = OnScrollMessage(message, w_param, l_param);
986  *handled = IsMsgHandled();
987  return ret;
988}
989
990LRESULT HWNDMessageHandler::HandleNcHitTestMessage(unsigned int message,
991                                                   WPARAM w_param,
992                                                   LPARAM l_param,
993                                                   bool* handled) {
994  base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
995  LRESULT ret = OnNCHitTest(
996      gfx::Point(CR_GET_X_LPARAM(l_param), CR_GET_Y_LPARAM(l_param)));
997  *handled = IsMsgHandled();
998  return ret;
999}
1000
1001////////////////////////////////////////////////////////////////////////////////
1002// HWNDMessageHandler, private:
1003
1004int HWNDMessageHandler::GetAppbarAutohideEdges(HMONITOR monitor) {
1005  autohide_factory_.InvalidateWeakPtrs();
1006  return ViewsDelegate::views_delegate ?
1007      ViewsDelegate::views_delegate->GetAppbarAutohideEdges(
1008          monitor,
1009          base::Bind(&HWNDMessageHandler::OnAppbarAutohideEdgesChanged,
1010                     autohide_factory_.GetWeakPtr())) :
1011      ViewsDelegate::EDGE_BOTTOM;
1012}
1013
1014void HWNDMessageHandler::OnAppbarAutohideEdgesChanged() {
1015  // This triggers querying WM_NCCALCSIZE again.
1016  RECT client;
1017  GetWindowRect(hwnd(), &client);
1018  SetWindowPos(hwnd(), NULL, client.left, client.top,
1019               client.right - client.left, client.bottom - client.top,
1020               SWP_FRAMECHANGED);
1021}
1022
1023void HWNDMessageHandler::SetInitialFocus() {
1024  if (!(GetWindowLong(hwnd(), GWL_EXSTYLE) & WS_EX_TRANSPARENT) &&
1025      !(GetWindowLong(hwnd(), GWL_EXSTYLE) & WS_EX_NOACTIVATE)) {
1026    // The window does not get keyboard messages unless we focus it.
1027    SetFocus(hwnd());
1028  }
1029}
1030
1031void HWNDMessageHandler::PostProcessActivateMessage(int activation_state,
1032                                                    bool minimized) {
1033  DCHECK(IsTopLevelWindow(hwnd()));
1034  const bool active = activation_state != WA_INACTIVE && !minimized;
1035  if (delegate_->CanActivate())
1036    delegate_->HandleActivationChanged(active);
1037}
1038
1039void HWNDMessageHandler::RestoreEnabledIfNecessary() {
1040  if (delegate_->IsModal() && !restored_enabled_) {
1041    restored_enabled_ = true;
1042    // If we were run modally, we need to undo the disabled-ness we inflicted on
1043    // the owner's parent hierarchy.
1044    HWND start = ::GetWindow(hwnd(), GW_OWNER);
1045    while (start) {
1046      ::EnableWindow(start, TRUE);
1047      start = ::GetParent(start);
1048    }
1049  }
1050}
1051
1052void HWNDMessageHandler::ExecuteSystemMenuCommand(int command) {
1053  if (command)
1054    SendMessage(hwnd(), WM_SYSCOMMAND, command, 0);
1055}
1056
1057void HWNDMessageHandler::TrackMouseEvents(DWORD mouse_tracking_flags) {
1058  // Begin tracking mouse events for this HWND so that we get WM_MOUSELEAVE
1059  // when the user moves the mouse outside this HWND's bounds.
1060  if (active_mouse_tracking_flags_ == 0 || mouse_tracking_flags & TME_CANCEL) {
1061    if (mouse_tracking_flags & TME_CANCEL) {
1062      // We're about to cancel active mouse tracking, so empty out the stored
1063      // state.
1064      active_mouse_tracking_flags_ = 0;
1065    } else {
1066      active_mouse_tracking_flags_ = mouse_tracking_flags;
1067    }
1068
1069    TRACKMOUSEEVENT tme;
1070    tme.cbSize = sizeof(tme);
1071    tme.dwFlags = mouse_tracking_flags;
1072    tme.hwndTrack = hwnd();
1073    tme.dwHoverTime = 0;
1074    TrackMouseEvent(&tme);
1075  } else if (mouse_tracking_flags != active_mouse_tracking_flags_) {
1076    TrackMouseEvents(active_mouse_tracking_flags_ | TME_CANCEL);
1077    TrackMouseEvents(mouse_tracking_flags);
1078  }
1079}
1080
1081void HWNDMessageHandler::ClientAreaSizeChanged() {
1082  gfx::Size s = GetClientAreaBounds().size();
1083  delegate_->HandleClientSizeChanged(s);
1084  if (use_layered_buffer_)
1085    layered_window_contents_.reset(new gfx::Canvas(s, 1.0f, false));
1086}
1087
1088bool HWNDMessageHandler::GetClientAreaInsets(gfx::Insets* insets) const {
1089  if (delegate_->GetClientAreaInsets(insets))
1090    return true;
1091  DCHECK(insets->empty());
1092
1093  // Returning false causes the default handling in OnNCCalcSize() to
1094  // be invoked.
1095  if (!delegate_->IsWidgetWindow() ||
1096      (!delegate_->IsUsingCustomFrame() && !remove_standard_frame_)) {
1097    return false;
1098  }
1099
1100  if (IsMaximized()) {
1101    // Windows automatically adds a standard width border to all sides when a
1102    // window is maximized.
1103    int border_thickness = GetSystemMetrics(SM_CXSIZEFRAME);
1104    if (remove_standard_frame_)
1105      border_thickness -= 1;
1106    *insets = gfx::Insets(
1107        border_thickness, border_thickness, border_thickness, border_thickness);
1108    return true;
1109  }
1110
1111  *insets = gfx::Insets();
1112  return true;
1113}
1114
1115void HWNDMessageHandler::ResetWindowRegion(bool force, bool redraw) {
1116  // A native frame uses the native window region, and we don't want to mess
1117  // with it.
1118  // WS_EX_COMPOSITED is used instead of WS_EX_LAYERED under aura. WS_EX_LAYERED
1119  // automatically makes clicks on transparent pixels fall through, that isn't
1120  // the case with WS_EX_COMPOSITED. So, we route WS_EX_COMPOSITED through to
1121  // the delegate to allow for a custom hit mask.
1122  if ((window_ex_style() & WS_EX_COMPOSITED) == 0 && !custom_window_region_ &&
1123      (!delegate_->IsUsingCustomFrame() || !delegate_->IsWidgetWindow())) {
1124    if (force)
1125      SetWindowRgn(hwnd(), NULL, redraw);
1126    return;
1127  }
1128
1129  // Changing the window region is going to force a paint. Only change the
1130  // window region if the region really differs.
1131  HRGN current_rgn = CreateRectRgn(0, 0, 0, 0);
1132  int current_rgn_result = GetWindowRgn(hwnd(), current_rgn);
1133
1134  RECT window_rect;
1135  GetWindowRect(hwnd(), &window_rect);
1136  HRGN new_region;
1137  if (custom_window_region_) {
1138    new_region = ::CreateRectRgn(0, 0, 0, 0);
1139    ::CombineRgn(new_region, custom_window_region_.Get(), NULL, RGN_COPY);
1140  } else if (IsMaximized()) {
1141    HMONITOR monitor = MonitorFromWindow(hwnd(), MONITOR_DEFAULTTONEAREST);
1142    MONITORINFO mi;
1143    mi.cbSize = sizeof mi;
1144    GetMonitorInfo(monitor, &mi);
1145    RECT work_rect = mi.rcWork;
1146    OffsetRect(&work_rect, -window_rect.left, -window_rect.top);
1147    new_region = CreateRectRgnIndirect(&work_rect);
1148  } else {
1149    gfx::Path window_mask;
1150    delegate_->GetWindowMask(gfx::Size(window_rect.right - window_rect.left,
1151                                       window_rect.bottom - window_rect.top),
1152                             &window_mask);
1153    new_region = gfx::CreateHRGNFromSkPath(window_mask);
1154  }
1155
1156  if (current_rgn_result == ERROR || !EqualRgn(current_rgn, new_region)) {
1157    // SetWindowRgn takes ownership of the HRGN created by CreateNativeRegion.
1158    SetWindowRgn(hwnd(), new_region, redraw);
1159  } else {
1160    DeleteObject(new_region);
1161  }
1162
1163  DeleteObject(current_rgn);
1164}
1165
1166void HWNDMessageHandler::UpdateDwmNcRenderingPolicy() {
1167  if (base::win::GetVersion() < base::win::VERSION_VISTA)
1168    return;
1169
1170  if (fullscreen_handler_->fullscreen())
1171    return;
1172
1173  DWMNCRENDERINGPOLICY policy =
1174      custom_window_region_ || delegate_->IsUsingCustomFrame() ?
1175          DWMNCRP_DISABLED : DWMNCRP_ENABLED;
1176
1177  DwmSetWindowAttribute(hwnd(), DWMWA_NCRENDERING_POLICY,
1178                        &policy, sizeof(DWMNCRENDERINGPOLICY));
1179}
1180
1181LRESULT HWNDMessageHandler::DefWindowProcWithRedrawLock(UINT message,
1182                                                        WPARAM w_param,
1183                                                        LPARAM l_param) {
1184  ScopedRedrawLock lock(this);
1185  // The Widget and HWND can be destroyed in the call to DefWindowProc, so use
1186  // the WeakPtrFactory to avoid unlocking (and crashing) after destruction.
1187  base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
1188  LRESULT result = DefWindowProc(hwnd(), message, w_param, l_param);
1189  if (!ref)
1190    lock.CancelUnlockOperation();
1191  return result;
1192}
1193
1194void HWNDMessageHandler::LockUpdates(bool force) {
1195  // We skip locked updates when Aero is on for two reasons:
1196  // 1. Because it isn't necessary
1197  // 2. Because toggling the WS_VISIBLE flag may occur while the GPU process is
1198  //    attempting to present a child window's backbuffer onscreen. When these
1199  //    two actions race with one another, the child window will either flicker
1200  //    or will simply stop updating entirely.
1201  if ((force || !ui::win::IsAeroGlassEnabled()) && ++lock_updates_count_ == 1) {
1202    SetWindowLong(hwnd(), GWL_STYLE,
1203                  GetWindowLong(hwnd(), GWL_STYLE) & ~WS_VISIBLE);
1204  }
1205}
1206
1207void HWNDMessageHandler::UnlockUpdates(bool force) {
1208  if ((force || !ui::win::IsAeroGlassEnabled()) && --lock_updates_count_ <= 0) {
1209    SetWindowLong(hwnd(), GWL_STYLE,
1210                  GetWindowLong(hwnd(), GWL_STYLE) | WS_VISIBLE);
1211    lock_updates_count_ = 0;
1212  }
1213}
1214
1215void HWNDMessageHandler::RedrawLayeredWindowContents() {
1216  waiting_for_redraw_layered_window_contents_ = false;
1217  if (invalid_rect_.IsEmpty())
1218    return;
1219
1220  // We need to clip to the dirty rect ourselves.
1221  layered_window_contents_->sk_canvas()->save();
1222  double scale = gfx::win::GetDeviceScaleFactor();
1223  layered_window_contents_->sk_canvas()->scale(
1224      SkScalar(scale),SkScalar(scale));
1225  layered_window_contents_->ClipRect(invalid_rect_);
1226  delegate_->PaintLayeredWindow(layered_window_contents_.get());
1227  layered_window_contents_->sk_canvas()->scale(
1228      SkScalar(1.0/scale),SkScalar(1.0/scale));
1229  layered_window_contents_->sk_canvas()->restore();
1230
1231  RECT wr;
1232  GetWindowRect(hwnd(), &wr);
1233  SIZE size = {wr.right - wr.left, wr.bottom - wr.top};
1234  POINT position = {wr.left, wr.top};
1235  HDC dib_dc = skia::BeginPlatformPaint(layered_window_contents_->sk_canvas());
1236  POINT zero = {0, 0};
1237  BLENDFUNCTION blend = {AC_SRC_OVER, 0, layered_alpha_, AC_SRC_ALPHA};
1238  UpdateLayeredWindow(hwnd(), NULL, &position, &size, dib_dc, &zero,
1239                      RGB(0xFF, 0xFF, 0xFF), &blend, ULW_ALPHA);
1240  invalid_rect_.SetRect(0, 0, 0, 0);
1241  skia::EndPlatformPaint(layered_window_contents_->sk_canvas());
1242}
1243
1244void HWNDMessageHandler::ForceRedrawWindow(int attempts) {
1245  if (ui::IsWorkstationLocked()) {
1246    // Presents will continue to fail as long as the input desktop is
1247    // unavailable.
1248    if (--attempts <= 0)
1249      return;
1250    base::MessageLoop::current()->PostDelayedTask(
1251        FROM_HERE,
1252        base::Bind(&HWNDMessageHandler::ForceRedrawWindow,
1253                   weak_factory_.GetWeakPtr(),
1254                   attempts),
1255        base::TimeDelta::FromMilliseconds(500));
1256    return;
1257  }
1258  InvalidateRect(hwnd(), NULL, FALSE);
1259}
1260
1261// Message handlers ------------------------------------------------------------
1262
1263void HWNDMessageHandler::OnActivateApp(BOOL active, DWORD thread_id) {
1264  if (delegate_->IsWidgetWindow() && !active &&
1265      thread_id != GetCurrentThreadId()) {
1266    delegate_->HandleAppDeactivated();
1267    // Also update the native frame if it is rendering the non-client area.
1268    if (!remove_standard_frame_ && !delegate_->IsUsingCustomFrame())
1269      DefWindowProcWithRedrawLock(WM_NCACTIVATE, FALSE, 0);
1270  }
1271}
1272
1273BOOL HWNDMessageHandler::OnAppCommand(HWND window,
1274                                      short command,
1275                                      WORD device,
1276                                      int keystate) {
1277  BOOL handled = !!delegate_->HandleAppCommand(command);
1278  SetMsgHandled(handled);
1279  // Make sure to return TRUE if the event was handled or in some cases the
1280  // system will execute the default handler which can cause bugs like going
1281  // forward or back two pages instead of one.
1282  return handled;
1283}
1284
1285void HWNDMessageHandler::OnCancelMode() {
1286  delegate_->HandleCancelMode();
1287  // Need default handling, otherwise capture and other things aren't canceled.
1288  SetMsgHandled(FALSE);
1289}
1290
1291void HWNDMessageHandler::OnCaptureChanged(HWND window) {
1292  delegate_->HandleCaptureLost();
1293}
1294
1295void HWNDMessageHandler::OnClose() {
1296  delegate_->HandleClose();
1297}
1298
1299void HWNDMessageHandler::OnCommand(UINT notification_code,
1300                                   int command,
1301                                   HWND window) {
1302  // If the notification code is > 1 it means it is control specific and we
1303  // should ignore it.
1304  if (notification_code > 1 || delegate_->HandleAppCommand(command))
1305    SetMsgHandled(FALSE);
1306}
1307
1308LRESULT HWNDMessageHandler::OnCreate(CREATESTRUCT* create_struct) {
1309  use_layered_buffer_ = !!(window_ex_style() & WS_EX_LAYERED);
1310
1311  if (window_ex_style() &  WS_EX_COMPOSITED) {
1312    if (base::win::GetVersion() >= base::win::VERSION_VISTA) {
1313      // This is part of the magic to emulate layered windows with Aura
1314      // see the explanation elsewere when we set WS_EX_COMPOSITED style.
1315      MARGINS margins = {-1,-1,-1,-1};
1316      DwmExtendFrameIntoClientArea(hwnd(), &margins);
1317    }
1318  }
1319
1320  fullscreen_handler_->set_hwnd(hwnd());
1321
1322  // This message initializes the window so that focus border are shown for
1323  // windows.
1324  SendMessage(hwnd(),
1325              WM_CHANGEUISTATE,
1326              MAKELPARAM(UIS_CLEAR, UISF_HIDEFOCUS),
1327              0);
1328
1329  if (remove_standard_frame_) {
1330    SetWindowLong(hwnd(), GWL_STYLE,
1331                  GetWindowLong(hwnd(), GWL_STYLE) & ~WS_CAPTION);
1332    SendFrameChanged();
1333  }
1334
1335  // Get access to a modifiable copy of the system menu.
1336  GetSystemMenu(hwnd(), false);
1337
1338  if (base::win::GetVersion() >= base::win::VERSION_WIN7 &&
1339      ui::AreTouchEventsEnabled())
1340    RegisterTouchWindow(hwnd(), TWF_WANTPALM);
1341
1342  // We need to allow the delegate to size its contents since the window may not
1343  // receive a size notification when its initial bounds are specified at window
1344  // creation time.
1345  ClientAreaSizeChanged();
1346
1347  delegate_->HandleCreate();
1348
1349  WTSRegisterSessionNotification(hwnd(), NOTIFY_FOR_THIS_SESSION);
1350
1351  // TODO(beng): move more of NWW::OnCreate here.
1352  return 0;
1353}
1354
1355void HWNDMessageHandler::OnDestroy() {
1356  WTSUnRegisterSessionNotification(hwnd());
1357  delegate_->HandleDestroying();
1358}
1359
1360void HWNDMessageHandler::OnDisplayChange(UINT bits_per_pixel,
1361                                         const gfx::Size& screen_size) {
1362  delegate_->HandleDisplayChange();
1363}
1364
1365LRESULT HWNDMessageHandler::OnDwmCompositionChanged(UINT msg,
1366                                                    WPARAM w_param,
1367                                                    LPARAM l_param) {
1368  if (!delegate_->IsWidgetWindow()) {
1369    SetMsgHandled(FALSE);
1370    return 0;
1371  }
1372
1373  FrameTypeChanged();
1374  return 0;
1375}
1376
1377void HWNDMessageHandler::OnEnterMenuLoop(BOOL from_track_popup_menu) {
1378  if (menu_depth_++ == 0)
1379    delegate_->HandleMenuLoop(true);
1380}
1381
1382void HWNDMessageHandler::OnEnterSizeMove() {
1383  // Please refer to the comments in the OnSize function about the scrollbar
1384  // hack.
1385  // Hide the Windows scrollbar if the scroll styles are present to ensure
1386  // that a paint flicker does not occur while sizing.
1387  if (in_size_loop_ && needs_scroll_styles_)
1388    ShowScrollBar(hwnd(), SB_BOTH, FALSE);
1389
1390  delegate_->HandleBeginWMSizeMove();
1391  SetMsgHandled(FALSE);
1392}
1393
1394LRESULT HWNDMessageHandler::OnEraseBkgnd(HDC dc) {
1395  // Needed to prevent resize flicker.
1396  return 1;
1397}
1398
1399void HWNDMessageHandler::OnExitMenuLoop(BOOL is_shortcut_menu) {
1400  if (--menu_depth_ == 0)
1401    delegate_->HandleMenuLoop(false);
1402  DCHECK_GE(0, menu_depth_);
1403}
1404
1405void HWNDMessageHandler::OnExitSizeMove() {
1406  delegate_->HandleEndWMSizeMove();
1407  SetMsgHandled(FALSE);
1408  // Please refer to the notes in the OnSize function for information about
1409  // the scrolling hack.
1410  // We hide the Windows scrollbar in the OnEnterSizeMove function. We need
1411  // to add the scroll styles back to ensure that scrolling works in legacy
1412  // trackpoint drivers.
1413  if (in_size_loop_ && needs_scroll_styles_)
1414    AddScrollStylesToWindow(hwnd());
1415}
1416
1417void HWNDMessageHandler::OnGetMinMaxInfo(MINMAXINFO* minmax_info) {
1418  gfx::Size min_window_size;
1419  gfx::Size max_window_size;
1420  delegate_->GetMinMaxSize(&min_window_size, &max_window_size);
1421  min_window_size = gfx::win::DIPToScreenSize(min_window_size);
1422  max_window_size = gfx::win::DIPToScreenSize(max_window_size);
1423
1424
1425  // Add the native frame border size to the minimum and maximum size if the
1426  // view reports its size as the client size.
1427  if (delegate_->WidgetSizeIsClientSize()) {
1428    RECT client_rect, window_rect;
1429    GetClientRect(hwnd(), &client_rect);
1430    GetWindowRect(hwnd(), &window_rect);
1431    CR_DEFLATE_RECT(&window_rect, &client_rect);
1432    min_window_size.Enlarge(window_rect.right - window_rect.left,
1433                            window_rect.bottom - window_rect.top);
1434    if (!max_window_size.IsEmpty()) {
1435      max_window_size.Enlarge(window_rect.right - window_rect.left,
1436                              window_rect.bottom - window_rect.top);
1437    }
1438  }
1439  minmax_info->ptMinTrackSize.x = min_window_size.width();
1440  minmax_info->ptMinTrackSize.y = min_window_size.height();
1441  if (max_window_size.width() || max_window_size.height()) {
1442    if (!max_window_size.width())
1443      max_window_size.set_width(GetSystemMetrics(SM_CXMAXTRACK));
1444    if (!max_window_size.height())
1445      max_window_size.set_height(GetSystemMetrics(SM_CYMAXTRACK));
1446    minmax_info->ptMaxTrackSize.x = max_window_size.width();
1447    minmax_info->ptMaxTrackSize.y = max_window_size.height();
1448  }
1449  SetMsgHandled(FALSE);
1450}
1451
1452LRESULT HWNDMessageHandler::OnGetObject(UINT message,
1453                                        WPARAM w_param,
1454                                        LPARAM l_param) {
1455  LRESULT reference_result = static_cast<LRESULT>(0L);
1456
1457  // Only the lower 32 bits of l_param are valid when checking the object id
1458  // because it sometimes gets sign-extended incorrectly (but not always).
1459  DWORD obj_id = static_cast<DWORD>(static_cast<DWORD_PTR>(l_param));
1460
1461  // Accessibility readers will send an OBJID_CLIENT message
1462  if (OBJID_CLIENT == obj_id) {
1463    // Retrieve MSAA dispatch object for the root view.
1464    base::win::ScopedComPtr<IAccessible> root(
1465        delegate_->GetNativeViewAccessible());
1466
1467    // Create a reference that MSAA will marshall to the client.
1468    reference_result = LresultFromObject(IID_IAccessible, w_param,
1469        static_cast<IAccessible*>(root.Detach()));
1470  }
1471
1472  return reference_result;
1473}
1474
1475LRESULT HWNDMessageHandler::OnImeMessages(UINT message,
1476                                          WPARAM w_param,
1477                                          LPARAM l_param) {
1478  LRESULT result = 0;
1479  base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
1480  const bool msg_handled =
1481      delegate_->HandleIMEMessage(message, w_param, l_param, &result);
1482  if (ref.get())
1483    SetMsgHandled(msg_handled);
1484  return result;
1485}
1486
1487void HWNDMessageHandler::OnInitMenu(HMENU menu) {
1488  bool is_fullscreen = fullscreen_handler_->fullscreen();
1489  bool is_minimized = IsMinimized();
1490  bool is_maximized = IsMaximized();
1491  bool is_restored = !is_fullscreen && !is_minimized && !is_maximized;
1492
1493  ScopedRedrawLock lock(this);
1494  EnableMenuItemByCommand(menu, SC_RESTORE, delegate_->CanResize() &&
1495                          (is_minimized || is_maximized));
1496  EnableMenuItemByCommand(menu, SC_MOVE, is_restored);
1497  EnableMenuItemByCommand(menu, SC_SIZE, delegate_->CanResize() && is_restored);
1498  EnableMenuItemByCommand(menu, SC_MAXIMIZE, delegate_->CanMaximize() &&
1499                          !is_fullscreen && !is_maximized);
1500  EnableMenuItemByCommand(menu, SC_MINIMIZE, delegate_->CanMinimize() &&
1501                          !is_minimized);
1502
1503  if (is_maximized && delegate_->CanResize())
1504    ::SetMenuDefaultItem(menu, SC_RESTORE, FALSE);
1505  else if (!is_maximized && delegate_->CanMaximize())
1506    ::SetMenuDefaultItem(menu, SC_MAXIMIZE, FALSE);
1507}
1508
1509void HWNDMessageHandler::OnInputLangChange(DWORD character_set,
1510                                           HKL input_language_id) {
1511  delegate_->HandleInputLanguageChange(character_set, input_language_id);
1512}
1513
1514LRESULT HWNDMessageHandler::OnKeyEvent(UINT message,
1515                                       WPARAM w_param,
1516                                       LPARAM l_param) {
1517  MSG msg = { hwnd(), message, w_param, l_param, GetMessageTime() };
1518  ui::KeyEvent key(msg);
1519  if (!delegate_->HandleUntranslatedKeyEvent(key))
1520    DispatchKeyEventPostIME(key);
1521  return 0;
1522}
1523
1524void HWNDMessageHandler::OnKillFocus(HWND focused_window) {
1525  delegate_->HandleNativeBlur(focused_window);
1526  SetMsgHandled(FALSE);
1527}
1528
1529LRESULT HWNDMessageHandler::OnMouseActivate(UINT message,
1530                                            WPARAM w_param,
1531                                            LPARAM l_param) {
1532  // Please refer to the comments in the header for the touch_down_contexts_
1533  // member for the if statement below.
1534  if (touch_down_contexts_)
1535    return MA_NOACTIVATE;
1536
1537  // On Windows, if we select the menu item by touch and if the window at the
1538  // location is another window on the same thread, that window gets a
1539  // WM_MOUSEACTIVATE message and ends up activating itself, which is not
1540  // correct. We workaround this by setting a property on the window at the
1541  // current cursor location. We check for this property in our
1542  // WM_MOUSEACTIVATE handler and don't activate the window if the property is
1543  // set.
1544  if (::GetProp(hwnd(), ui::kIgnoreTouchMouseActivateForWindow)) {
1545    ::RemoveProp(hwnd(), ui::kIgnoreTouchMouseActivateForWindow);
1546    return MA_NOACTIVATE;
1547  }
1548  // A child window activation should be treated as if we lost activation.
1549  POINT cursor_pos = {0};
1550  ::GetCursorPos(&cursor_pos);
1551  ::ScreenToClient(hwnd(), &cursor_pos);
1552  HWND child = ::RealChildWindowFromPoint(hwnd(), cursor_pos);
1553  if (::IsWindow(child) && child != hwnd() && ::IsWindowVisible(child))
1554    PostProcessActivateMessage(WA_INACTIVE, false);
1555
1556  // TODO(beng): resolve this with the GetWindowLong() check on the subsequent
1557  //             line.
1558  if (delegate_->IsWidgetWindow())
1559    return delegate_->CanActivate() ? MA_ACTIVATE : MA_NOACTIVATEANDEAT;
1560  if (GetWindowLong(hwnd(), GWL_EXSTYLE) & WS_EX_NOACTIVATE)
1561    return MA_NOACTIVATE;
1562  SetMsgHandled(FALSE);
1563  return MA_ACTIVATE;
1564}
1565
1566LRESULT HWNDMessageHandler::OnMouseRange(UINT message,
1567                                         WPARAM w_param,
1568                                         LPARAM l_param) {
1569  return HandleMouseEventInternal(message, w_param, l_param, true);
1570}
1571
1572void HWNDMessageHandler::OnMove(const gfx::Point& point) {
1573  delegate_->HandleMove();
1574  SetMsgHandled(FALSE);
1575}
1576
1577void HWNDMessageHandler::OnMoving(UINT param, const RECT* new_bounds) {
1578  delegate_->HandleMove();
1579}
1580
1581LRESULT HWNDMessageHandler::OnNCActivate(UINT message,
1582                                         WPARAM w_param,
1583                                         LPARAM l_param) {
1584  // Per MSDN, w_param is either TRUE or FALSE. However, MSDN also hints that:
1585  // "If the window is minimized when this message is received, the application
1586  // should pass the message to the DefWindowProc function."
1587  // It is found out that the high word of w_param might be set when the window
1588  // is minimized or restored. To handle this, w_param's high word should be
1589  // cleared before it is converted to BOOL.
1590  BOOL active = static_cast<BOOL>(LOWORD(w_param));
1591
1592  bool inactive_rendering_disabled = delegate_->IsInactiveRenderingDisabled();
1593
1594  if (!delegate_->IsWidgetWindow()) {
1595    SetMsgHandled(FALSE);
1596    return 0;
1597  }
1598
1599  if (!delegate_->CanActivate())
1600    return TRUE;
1601
1602  // On activation, lift any prior restriction against rendering as inactive.
1603  if (active && inactive_rendering_disabled)
1604    delegate_->EnableInactiveRendering();
1605
1606  if (delegate_->IsUsingCustomFrame()) {
1607    // TODO(beng, et al): Hack to redraw this window and child windows
1608    //     synchronously upon activation. Not all child windows are redrawing
1609    //     themselves leading to issues like http://crbug.com/74604
1610    //     We redraw out-of-process HWNDs asynchronously to avoid hanging the
1611    //     whole app if a child HWND belonging to a hung plugin is encountered.
1612    RedrawWindow(hwnd(), NULL, NULL,
1613                 RDW_NOCHILDREN | RDW_INVALIDATE | RDW_UPDATENOW);
1614    EnumChildWindows(hwnd(), EnumChildWindowsForRedraw, NULL);
1615  }
1616
1617  // The frame may need to redraw as a result of the activation change.
1618  // We can get WM_NCACTIVATE before we're actually visible. If we're not
1619  // visible, no need to paint.
1620  if (IsVisible())
1621    delegate_->SchedulePaint();
1622
1623  // Avoid DefWindowProc non-client rendering over our custom frame on newer
1624  // Windows versions only (breaks taskbar activation indication on XP/Vista).
1625  if (delegate_->IsUsingCustomFrame() &&
1626      base::win::GetVersion() > base::win::VERSION_VISTA) {
1627    SetMsgHandled(TRUE);
1628    return TRUE;
1629  }
1630
1631  return DefWindowProcWithRedrawLock(
1632      WM_NCACTIVATE, inactive_rendering_disabled || active, 0);
1633}
1634
1635LRESULT HWNDMessageHandler::OnNCCalcSize(BOOL mode, LPARAM l_param) {
1636  // We only override the default handling if we need to specify a custom
1637  // non-client edge width. Note that in most cases "no insets" means no
1638  // custom width, but in fullscreen mode or when the NonClientFrameView
1639  // requests it, we want a custom width of 0.
1640
1641  // Let User32 handle the first nccalcsize for captioned windows
1642  // so it updates its internal structures (specifically caption-present)
1643  // Without this Tile & Cascade windows won't work.
1644  // See http://code.google.com/p/chromium/issues/detail?id=900
1645  if (is_first_nccalc_) {
1646    is_first_nccalc_ = false;
1647    if (GetWindowLong(hwnd(), GWL_STYLE) & WS_CAPTION) {
1648      SetMsgHandled(FALSE);
1649      return 0;
1650    }
1651  }
1652
1653  gfx::Insets insets;
1654  bool got_insets = GetClientAreaInsets(&insets);
1655  if (!got_insets && !fullscreen_handler_->fullscreen() &&
1656      !(mode && remove_standard_frame_)) {
1657    SetMsgHandled(FALSE);
1658    return 0;
1659  }
1660
1661  RECT* client_rect = mode ?
1662      &(reinterpret_cast<NCCALCSIZE_PARAMS*>(l_param)->rgrc[0]) :
1663      reinterpret_cast<RECT*>(l_param);
1664  client_rect->left += insets.left();
1665  client_rect->top += insets.top();
1666  client_rect->bottom -= insets.bottom();
1667  client_rect->right -= insets.right();
1668  if (IsMaximized()) {
1669    // Find all auto-hide taskbars along the screen edges and adjust in by the
1670    // thickness of the auto-hide taskbar on each such edge, so the window isn't
1671    // treated as a "fullscreen app", which would cause the taskbars to
1672    // disappear.
1673    HMONITOR monitor = MonitorFromWindow(hwnd(), MONITOR_DEFAULTTONULL);
1674    if (!monitor) {
1675      // We might end up here if the window was previously minimized and the
1676      // user clicks on the taskbar button to restore it in the previously
1677      // maximized position. In that case WM_NCCALCSIZE is sent before the
1678      // window coordinates are restored to their previous values, so our
1679      // (left,top) would probably be (-32000,-32000) like all minimized
1680      // windows. So the above MonitorFromWindow call fails, but if we check
1681      // the window rect given with WM_NCCALCSIZE (which is our previous
1682      // restored window position) we will get the correct monitor handle.
1683      monitor = MonitorFromRect(client_rect, MONITOR_DEFAULTTONULL);
1684      if (!monitor) {
1685        // This is probably an extreme case that we won't hit, but if we don't
1686        // intersect any monitor, let us not adjust the client rect since our
1687        // window will not be visible anyway.
1688        return 0;
1689      }
1690    }
1691    const int autohide_edges = GetAppbarAutohideEdges(monitor);
1692    if (autohide_edges & ViewsDelegate::EDGE_LEFT)
1693      client_rect->left += kAutoHideTaskbarThicknessPx;
1694    if (autohide_edges & ViewsDelegate::EDGE_TOP) {
1695      if (!delegate_->IsUsingCustomFrame()) {
1696        // Tricky bit.  Due to a bug in DwmDefWindowProc()'s handling of
1697        // WM_NCHITTEST, having any nonclient area atop the window causes the
1698        // caption buttons to draw onscreen but not respond to mouse
1699        // hover/clicks.
1700        // So for a taskbar at the screen top, we can't push the
1701        // client_rect->top down; instead, we move the bottom up by one pixel,
1702        // which is the smallest change we can make and still get a client area
1703        // less than the screen size. This is visibly ugly, but there seems to
1704        // be no better solution.
1705        --client_rect->bottom;
1706      } else {
1707        client_rect->top += kAutoHideTaskbarThicknessPx;
1708      }
1709    }
1710    if (autohide_edges & ViewsDelegate::EDGE_RIGHT)
1711      client_rect->right -= kAutoHideTaskbarThicknessPx;
1712    if (autohide_edges & ViewsDelegate::EDGE_BOTTOM)
1713      client_rect->bottom -= kAutoHideTaskbarThicknessPx;
1714
1715    // We cannot return WVR_REDRAW when there is nonclient area, or Windows
1716    // exhibits bugs where client pixels and child HWNDs are mispositioned by
1717    // the width/height of the upper-left nonclient area.
1718    return 0;
1719  }
1720
1721  // If the window bounds change, we're going to relayout and repaint anyway.
1722  // Returning WVR_REDRAW avoids an extra paint before that of the old client
1723  // pixels in the (now wrong) location, and thus makes actions like resizing a
1724  // window from the left edge look slightly less broken.
1725  // We special case when left or top insets are 0, since these conditions
1726  // actually require another repaint to correct the layout after glass gets
1727  // turned on and off.
1728  if (insets.left() == 0 || insets.top() == 0)
1729    return 0;
1730  return mode ? WVR_REDRAW : 0;
1731}
1732
1733LRESULT HWNDMessageHandler::OnNCHitTest(const gfx::Point& point) {
1734  if (!delegate_->IsWidgetWindow()) {
1735    SetMsgHandled(FALSE);
1736    return 0;
1737  }
1738
1739  // If the DWM is rendering the window controls, we need to give the DWM's
1740  // default window procedure first chance to handle hit testing.
1741  if (!remove_standard_frame_ && !delegate_->IsUsingCustomFrame()) {
1742    LRESULT result;
1743    if (DwmDefWindowProc(hwnd(), WM_NCHITTEST, 0,
1744                         MAKELPARAM(point.x(), point.y()), &result)) {
1745      return result;
1746    }
1747  }
1748
1749  // First, give the NonClientView a chance to test the point to see if it
1750  // provides any of the non-client area.
1751  POINT temp = { point.x(), point.y() };
1752  MapWindowPoints(HWND_DESKTOP, hwnd(), &temp, 1);
1753  int component = delegate_->GetNonClientComponent(gfx::Point(temp));
1754  if (component != HTNOWHERE)
1755    return component;
1756
1757  // Otherwise, we let Windows do all the native frame non-client handling for
1758  // us.
1759  LRESULT hit_test_code = DefWindowProc(hwnd(), WM_NCHITTEST, 0,
1760                                        MAKELPARAM(point.x(), point.y()));
1761  if (needs_scroll_styles_) {
1762    switch (hit_test_code) {
1763      // If we faked the WS_VSCROLL and WS_HSCROLL styles for this window, then
1764      // Windows returns the HTVSCROLL or HTHSCROLL hit test codes if we hover
1765      // or click on the non client portions of the window where the OS
1766      // scrollbars would be drawn. These hittest codes are returned even when
1767      // the scrollbars are hidden, which is the case in Aura. We fake the
1768      // hittest code as HTCLIENT in this case to ensure that we receive client
1769      // mouse messages as opposed to non client mouse messages.
1770      case HTVSCROLL:
1771      case HTHSCROLL:
1772        hit_test_code = HTCLIENT;
1773        break;
1774
1775      case HTBOTTOMRIGHT: {
1776        // Normally the HTBOTTOMRIGHT hittest code is received when we hover
1777        // near the bottom right of the window. However due to our fake scroll
1778        // styles, we get this code even when we hover around the area where
1779        // the vertical scrollar down arrow would be drawn.
1780        // We check if the hittest coordinates lie in this region and if yes
1781        // we return HTCLIENT.
1782        int border_width = ::GetSystemMetrics(SM_CXSIZEFRAME);
1783        int border_height = ::GetSystemMetrics(SM_CYSIZEFRAME);
1784        int scroll_width = ::GetSystemMetrics(SM_CXVSCROLL);
1785        int scroll_height = ::GetSystemMetrics(SM_CYVSCROLL);
1786        RECT window_rect;
1787        ::GetWindowRect(hwnd(), &window_rect);
1788        window_rect.bottom -= border_height;
1789        window_rect.right -= border_width;
1790        window_rect.left = window_rect.right - scroll_width;
1791        window_rect.top = window_rect.bottom - scroll_height;
1792        POINT pt;
1793        pt.x = point.x();
1794        pt.y = point.y();
1795        if (::PtInRect(&window_rect, pt))
1796          hit_test_code = HTCLIENT;
1797        break;
1798      }
1799
1800      default:
1801        break;
1802    }
1803  }
1804  return hit_test_code;
1805}
1806
1807void HWNDMessageHandler::OnNCPaint(HRGN rgn) {
1808  // We only do non-client painting if we're not using the native frame.
1809  // It's required to avoid some native painting artifacts from appearing when
1810  // the window is resized.
1811  if (!delegate_->IsWidgetWindow() || !delegate_->IsUsingCustomFrame()) {
1812    SetMsgHandled(FALSE);
1813    return;
1814  }
1815
1816  // We have an NC region and need to paint it. We expand the NC region to
1817  // include the dirty region of the root view. This is done to minimize
1818  // paints.
1819  RECT window_rect;
1820  GetWindowRect(hwnd(), &window_rect);
1821
1822  gfx::Size root_view_size = delegate_->GetRootViewSize();
1823  if (gfx::Size(window_rect.right - window_rect.left,
1824                window_rect.bottom - window_rect.top) != root_view_size) {
1825    // If the size of the window differs from the size of the root view it
1826    // means we're being asked to paint before we've gotten a WM_SIZE. This can
1827    // happen when the user is interactively resizing the window. To avoid
1828    // mass flickering we don't do anything here. Once we get the WM_SIZE we'll
1829    // reset the region of the window which triggers another WM_NCPAINT and
1830    // all is well.
1831    return;
1832  }
1833
1834  RECT dirty_region;
1835  // A value of 1 indicates paint all.
1836  if (!rgn || rgn == reinterpret_cast<HRGN>(1)) {
1837    dirty_region.left = 0;
1838    dirty_region.top = 0;
1839    dirty_region.right = window_rect.right - window_rect.left;
1840    dirty_region.bottom = window_rect.bottom - window_rect.top;
1841  } else {
1842    RECT rgn_bounding_box;
1843    GetRgnBox(rgn, &rgn_bounding_box);
1844    if (!IntersectRect(&dirty_region, &rgn_bounding_box, &window_rect))
1845      return;  // Dirty region doesn't intersect window bounds, bale.
1846
1847    // rgn_bounding_box is in screen coordinates. Map it to window coordinates.
1848    OffsetRect(&dirty_region, -window_rect.left, -window_rect.top);
1849  }
1850
1851  // In theory GetDCEx should do what we want, but I couldn't get it to work.
1852  // In particular the docs mentiond DCX_CLIPCHILDREN, but as far as I can tell
1853  // it doesn't work at all. So, instead we get the DC for the window then
1854  // manually clip out the children.
1855  HDC dc = GetWindowDC(hwnd());
1856  ClipState clip_state;
1857  clip_state.x = window_rect.left;
1858  clip_state.y = window_rect.top;
1859  clip_state.parent = hwnd();
1860  clip_state.dc = dc;
1861  EnumChildWindows(hwnd(), &ClipDCToChild,
1862                   reinterpret_cast<LPARAM>(&clip_state));
1863
1864  gfx::Rect old_paint_region = invalid_rect_;
1865  if (!old_paint_region.IsEmpty()) {
1866    // The root view has a region that needs to be painted. Include it in the
1867    // region we're going to paint.
1868
1869    RECT old_paint_region_crect = old_paint_region.ToRECT();
1870    RECT tmp = dirty_region;
1871    UnionRect(&dirty_region, &tmp, &old_paint_region_crect);
1872  }
1873
1874  SchedulePaintInRect(gfx::Rect(dirty_region));
1875
1876  // gfx::CanvasSkiaPaint's destructor does the actual painting. As such, wrap
1877  // the following in a block to force paint to occur so that we can release
1878  // the dc.
1879  if (!delegate_->HandlePaintAccelerated(gfx::Rect(dirty_region))) {
1880    gfx::CanvasSkiaPaint canvas(dc,
1881                                true,
1882                                dirty_region.left,
1883                                dirty_region.top,
1884                                dirty_region.right - dirty_region.left,
1885                                dirty_region.bottom - dirty_region.top);
1886    delegate_->HandlePaint(&canvas);
1887  }
1888
1889  ReleaseDC(hwnd(), dc);
1890  // When using a custom frame, we want to avoid calling DefWindowProc() since
1891  // that may render artifacts.
1892  SetMsgHandled(delegate_->IsUsingCustomFrame());
1893}
1894
1895LRESULT HWNDMessageHandler::OnNCUAHDrawCaption(UINT message,
1896                                               WPARAM w_param,
1897                                               LPARAM l_param) {
1898  // See comment in widget_win.h at the definition of WM_NCUAHDRAWCAPTION for
1899  // an explanation about why we need to handle this message.
1900  SetMsgHandled(delegate_->IsUsingCustomFrame());
1901  return 0;
1902}
1903
1904LRESULT HWNDMessageHandler::OnNCUAHDrawFrame(UINT message,
1905                                             WPARAM w_param,
1906                                             LPARAM l_param) {
1907  // See comment in widget_win.h at the definition of WM_NCUAHDRAWCAPTION for
1908  // an explanation about why we need to handle this message.
1909  SetMsgHandled(delegate_->IsUsingCustomFrame());
1910  return 0;
1911}
1912
1913LRESULT HWNDMessageHandler::OnNotify(int w_param, NMHDR* l_param) {
1914  LRESULT l_result = 0;
1915  SetMsgHandled(delegate_->HandleTooltipNotify(w_param, l_param, &l_result));
1916  return l_result;
1917}
1918
1919void HWNDMessageHandler::OnPaint(HDC dc) {
1920  // Call BeginPaint()/EndPaint() around the paint handling, as that seems
1921  // to do more to actually validate the window's drawing region. This only
1922  // appears to matter for Windows that have the WS_EX_COMPOSITED style set
1923  // but will be valid in general too.
1924  PAINTSTRUCT ps;
1925  HDC display_dc = BeginPaint(hwnd(), &ps);
1926  CHECK(display_dc);
1927
1928  // Try to paint accelerated first.
1929  if (!IsRectEmpty(&ps.rcPaint) &&
1930      !delegate_->HandlePaintAccelerated(gfx::Rect(ps.rcPaint))) {
1931    delegate_->HandlePaint(NULL);
1932  }
1933
1934  EndPaint(hwnd(), &ps);
1935}
1936
1937LRESULT HWNDMessageHandler::OnReflectedMessage(UINT message,
1938                                               WPARAM w_param,
1939                                               LPARAM l_param) {
1940  SetMsgHandled(FALSE);
1941  return 0;
1942}
1943
1944LRESULT HWNDMessageHandler::OnScrollMessage(UINT message,
1945                                            WPARAM w_param,
1946                                            LPARAM l_param) {
1947  MSG msg = { hwnd(), message, w_param, l_param, GetMessageTime() };
1948  ui::ScrollEvent event(msg);
1949  delegate_->HandleScrollEvent(event);
1950  return 0;
1951}
1952
1953void HWNDMessageHandler::OnSessionChange(WPARAM status_code,
1954                                         PWTSSESSION_NOTIFICATION session_id) {
1955  // Direct3D presents are ignored while the screen is locked, so force the
1956  // window to be redrawn on unlock.
1957  if (status_code == WTS_SESSION_UNLOCK)
1958    ForceRedrawWindow(10);
1959
1960  SetMsgHandled(FALSE);
1961}
1962
1963LRESULT HWNDMessageHandler::OnSetCursor(UINT message,
1964                                        WPARAM w_param,
1965                                        LPARAM l_param) {
1966  // Reimplement the necessary default behavior here. Calling DefWindowProc can
1967  // trigger weird non-client painting for non-glass windows with custom frames.
1968  // Using a ScopedRedrawLock to prevent caption rendering artifacts may allow
1969  // content behind this window to incorrectly paint in front of this window.
1970  // Invalidating the window to paint over either set of artifacts is not ideal.
1971  wchar_t* cursor = IDC_ARROW;
1972  switch (LOWORD(l_param)) {
1973    case HTSIZE:
1974      cursor = IDC_SIZENWSE;
1975      break;
1976    case HTLEFT:
1977    case HTRIGHT:
1978      cursor = IDC_SIZEWE;
1979      break;
1980    case HTTOP:
1981    case HTBOTTOM:
1982      cursor = IDC_SIZENS;
1983      break;
1984    case HTTOPLEFT:
1985    case HTBOTTOMRIGHT:
1986      cursor = IDC_SIZENWSE;
1987      break;
1988    case HTTOPRIGHT:
1989    case HTBOTTOMLEFT:
1990      cursor = IDC_SIZENESW;
1991      break;
1992    case HTCLIENT:
1993      SetCursor(current_cursor_);
1994      return 1;
1995    case LOWORD(HTERROR):  // Use HTERROR's LOWORD value for valid comparison.
1996      SetMsgHandled(FALSE);
1997      break;
1998    default:
1999      // Use the default value, IDC_ARROW.
2000      break;
2001  }
2002  ::SetCursor(LoadCursor(NULL, cursor));
2003  return 1;
2004}
2005
2006void HWNDMessageHandler::OnSetFocus(HWND last_focused_window) {
2007  delegate_->HandleNativeFocus(last_focused_window);
2008  SetMsgHandled(FALSE);
2009}
2010
2011LRESULT HWNDMessageHandler::OnSetIcon(UINT size_type, HICON new_icon) {
2012  // Use a ScopedRedrawLock to avoid weird non-client painting.
2013  return DefWindowProcWithRedrawLock(WM_SETICON, size_type,
2014                                     reinterpret_cast<LPARAM>(new_icon));
2015}
2016
2017LRESULT HWNDMessageHandler::OnSetText(const wchar_t* text) {
2018  // Use a ScopedRedrawLock to avoid weird non-client painting.
2019  return DefWindowProcWithRedrawLock(WM_SETTEXT, NULL,
2020                                     reinterpret_cast<LPARAM>(text));
2021}
2022
2023void HWNDMessageHandler::OnSettingChange(UINT flags, const wchar_t* section) {
2024  if (!GetParent(hwnd()) && (flags == SPI_SETWORKAREA) &&
2025      !delegate_->WillProcessWorkAreaChange()) {
2026    // Fire a dummy SetWindowPos() call, so we'll trip the code in
2027    // OnWindowPosChanging() below that notices work area changes.
2028    ::SetWindowPos(hwnd(), 0, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE |
2029        SWP_NOZORDER | SWP_NOREDRAW | SWP_NOACTIVATE | SWP_NOOWNERZORDER);
2030    SetMsgHandled(TRUE);
2031  } else {
2032    if (flags == SPI_SETWORKAREA)
2033      delegate_->HandleWorkAreaChanged();
2034    SetMsgHandled(FALSE);
2035  }
2036}
2037
2038void HWNDMessageHandler::OnSize(UINT param, const gfx::Size& size) {
2039  RedrawWindow(hwnd(), NULL, NULL, RDW_INVALIDATE | RDW_ALLCHILDREN);
2040  // ResetWindowRegion is going to trigger WM_NCPAINT. By doing it after we've
2041  // invoked OnSize we ensure the RootView has been laid out.
2042  ResetWindowRegion(false, true);
2043
2044  // We add the WS_VSCROLL and WS_HSCROLL styles to top level windows to ensure
2045  // that legacy trackpad/trackpoint drivers generate the WM_VSCROLL and
2046  // WM_HSCROLL messages and scrolling works.
2047  // We want the scroll styles to be present on the window. However we don't
2048  // want Windows to draw the scrollbars. To achieve this we hide the scroll
2049  // bars and readd them to the window style in a posted task to ensure that we
2050  // don't get nested WM_SIZE messages.
2051  if (needs_scroll_styles_ && !in_size_loop_) {
2052    ShowScrollBar(hwnd(), SB_BOTH, FALSE);
2053    base::MessageLoop::current()->PostTask(
2054        FROM_HERE, base::Bind(&AddScrollStylesToWindow, hwnd()));
2055  }
2056}
2057
2058void HWNDMessageHandler::OnSysCommand(UINT notification_code,
2059                                      const gfx::Point& point) {
2060  if (!delegate_->ShouldHandleSystemCommands())
2061    return;
2062
2063  // Windows uses the 4 lower order bits of |notification_code| for type-
2064  // specific information so we must exclude this when comparing.
2065  static const int sc_mask = 0xFFF0;
2066  // Ignore size/move/maximize in fullscreen mode.
2067  if (fullscreen_handler_->fullscreen() &&
2068      (((notification_code & sc_mask) == SC_SIZE) ||
2069       ((notification_code & sc_mask) == SC_MOVE) ||
2070       ((notification_code & sc_mask) == SC_MAXIMIZE)))
2071    return;
2072  if (delegate_->IsUsingCustomFrame()) {
2073    if ((notification_code & sc_mask) == SC_MINIMIZE ||
2074        (notification_code & sc_mask) == SC_MAXIMIZE ||
2075        (notification_code & sc_mask) == SC_RESTORE) {
2076      delegate_->ResetWindowControls();
2077    } else if ((notification_code & sc_mask) == SC_MOVE ||
2078               (notification_code & sc_mask) == SC_SIZE) {
2079      if (!IsVisible()) {
2080        // Circumvent ScopedRedrawLocks and force visibility before entering a
2081        // resize or move modal loop to get continuous sizing/moving feedback.
2082        SetWindowLong(hwnd(), GWL_STYLE,
2083                      GetWindowLong(hwnd(), GWL_STYLE) | WS_VISIBLE);
2084      }
2085    }
2086  }
2087
2088  // Handle SC_KEYMENU, which means that the user has pressed the ALT
2089  // key and released it, so we should focus the menu bar.
2090  if ((notification_code & sc_mask) == SC_KEYMENU && point.x() == 0) {
2091    int modifiers = ui::EF_NONE;
2092    if (base::win::IsShiftPressed())
2093      modifiers |= ui::EF_SHIFT_DOWN;
2094    if (base::win::IsCtrlPressed())
2095      modifiers |= ui::EF_CONTROL_DOWN;
2096    // Retrieve the status of shift and control keys to prevent consuming
2097    // shift+alt keys, which are used by Windows to change input languages.
2098    ui::Accelerator accelerator(ui::KeyboardCodeForWindowsKeyCode(VK_MENU),
2099                                modifiers);
2100    delegate_->HandleAccelerator(accelerator);
2101    return;
2102  }
2103
2104  // If the delegate can't handle it, the system implementation will be called.
2105  if (!delegate_->HandleCommand(notification_code)) {
2106    // If the window is being resized by dragging the borders of the window
2107    // with the mouse/touch/keyboard, we flag as being in a size loop.
2108    if ((notification_code & sc_mask) == SC_SIZE)
2109      in_size_loop_ = true;
2110    base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
2111    DefWindowProc(hwnd(), WM_SYSCOMMAND, notification_code,
2112                  MAKELPARAM(point.x(), point.y()));
2113    if (!ref.get())
2114      return;
2115    in_size_loop_ = false;
2116  }
2117}
2118
2119void HWNDMessageHandler::OnThemeChanged() {
2120  ui::NativeThemeWin::instance()->CloseHandles();
2121}
2122
2123LRESULT HWNDMessageHandler::OnTouchEvent(UINT message,
2124                                         WPARAM w_param,
2125                                         LPARAM l_param) {
2126  // Handle touch events only on Aura for now.
2127  int num_points = LOWORD(w_param);
2128  scoped_ptr<TOUCHINPUT[]> input(new TOUCHINPUT[num_points]);
2129  if (ui::GetTouchInputInfoWrapper(reinterpret_cast<HTOUCHINPUT>(l_param),
2130                                   num_points, input.get(),
2131                                   sizeof(TOUCHINPUT))) {
2132    int flags = ui::GetModifiersFromKeyState();
2133    TouchEvents touch_events;
2134    for (int i = 0; i < num_points; ++i) {
2135      POINT point;
2136      point.x = TOUCH_COORD_TO_PIXEL(input[i].x);
2137      point.y = TOUCH_COORD_TO_PIXEL(input[i].y);
2138
2139      if (base::win::GetVersion() == base::win::VERSION_WIN7) {
2140        // Windows 7 sends touch events for touches in the non-client area,
2141        // whereas Windows 8 does not. In order to unify the behaviour, always
2142        // ignore touch events in the non-client area.
2143        LPARAM l_param_ht = MAKELPARAM(point.x, point.y);
2144        LRESULT hittest = SendMessage(hwnd(), WM_NCHITTEST, 0, l_param_ht);
2145
2146        if (hittest != HTCLIENT)
2147          return 0;
2148      }
2149
2150      ScreenToClient(hwnd(), &point);
2151
2152      last_touch_message_time_ = ::GetMessageTime();
2153
2154      ui::EventType touch_event_type = ui::ET_UNKNOWN;
2155
2156      if (input[i].dwFlags & TOUCHEVENTF_DOWN) {
2157        touch_ids_.insert(input[i].dwID);
2158        touch_event_type = ui::ET_TOUCH_PRESSED;
2159        touch_down_contexts_++;
2160        base::MessageLoop::current()->PostDelayedTask(
2161            FROM_HERE,
2162            base::Bind(&HWNDMessageHandler::ResetTouchDownContext,
2163                       weak_factory_.GetWeakPtr()),
2164            base::TimeDelta::FromMilliseconds(kTouchDownContextResetTimeout));
2165      } else if (input[i].dwFlags & TOUCHEVENTF_UP) {
2166        touch_ids_.erase(input[i].dwID);
2167        touch_event_type = ui::ET_TOUCH_RELEASED;
2168      } else if (input[i].dwFlags & TOUCHEVENTF_MOVE) {
2169        touch_event_type = ui::ET_TOUCH_MOVED;
2170      }
2171      if (touch_event_type != ui::ET_UNKNOWN) {
2172        base::TimeTicks now;
2173        // input[i].dwTime doesn't necessarily relate to the system time at all,
2174        // so use base::TimeTicks::HighResNow() if possible, or
2175        // base::TimeTicks::Now() otherwise.
2176        if (base::TimeTicks::IsHighResNowFastAndReliable())
2177          now = base::TimeTicks::HighResNow();
2178        else
2179          now = base::TimeTicks::Now();
2180        ui::TouchEvent event(touch_event_type,
2181                             gfx::Point(point.x, point.y),
2182                             id_generator_.GetGeneratedID(input[i].dwID),
2183                             now - base::TimeTicks());
2184        event.set_flags(flags);
2185        event.latency()->AddLatencyNumberWithTimestamp(
2186            ui::INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT,
2187            0,
2188            0,
2189            base::TimeTicks::FromInternalValue(
2190                event.time_stamp().ToInternalValue()),
2191            1);
2192
2193        touch_events.push_back(event);
2194        if (touch_event_type == ui::ET_TOUCH_RELEASED)
2195          id_generator_.ReleaseNumber(input[i].dwID);
2196      }
2197    }
2198    // Handle the touch events asynchronously. We need this because touch
2199    // events on windows don't fire if we enter a modal loop in the context of
2200    // a touch event.
2201    base::MessageLoop::current()->PostTask(
2202        FROM_HERE,
2203        base::Bind(&HWNDMessageHandler::HandleTouchEvents,
2204                   weak_factory_.GetWeakPtr(), touch_events));
2205  }
2206  CloseTouchInputHandle(reinterpret_cast<HTOUCHINPUT>(l_param));
2207  SetMsgHandled(FALSE);
2208  return 0;
2209}
2210
2211void HWNDMessageHandler::OnWindowPosChanging(WINDOWPOS* window_pos) {
2212  if (ignore_window_pos_changes_) {
2213    // If somebody's trying to toggle our visibility, change the nonclient area,
2214    // change our Z-order, or activate us, we should probably let it go through.
2215    if (!(window_pos->flags & ((IsVisible() ? SWP_HIDEWINDOW : SWP_SHOWWINDOW) |
2216        SWP_FRAMECHANGED)) &&
2217        (window_pos->flags & (SWP_NOZORDER | SWP_NOACTIVATE))) {
2218      // Just sizing/moving the window; ignore.
2219      window_pos->flags |= SWP_NOSIZE | SWP_NOMOVE | SWP_NOREDRAW;
2220      window_pos->flags &= ~(SWP_SHOWWINDOW | SWP_HIDEWINDOW);
2221    }
2222  } else if (!GetParent(hwnd())) {
2223    RECT window_rect;
2224    HMONITOR monitor;
2225    gfx::Rect monitor_rect, work_area;
2226    if (GetWindowRect(hwnd(), &window_rect) &&
2227        GetMonitorAndRects(window_rect, &monitor, &monitor_rect, &work_area)) {
2228      bool work_area_changed = (monitor_rect == last_monitor_rect_) &&
2229                               (work_area != last_work_area_);
2230      if (monitor && (monitor == last_monitor_) &&
2231          ((fullscreen_handler_->fullscreen() &&
2232            !fullscreen_handler_->metro_snap()) ||
2233            work_area_changed)) {
2234        // A rect for the monitor we're on changed.  Normally Windows notifies
2235        // us about this (and thus we're reaching here due to the SetWindowPos()
2236        // call in OnSettingChange() above), but with some software (e.g.
2237        // nVidia's nView desktop manager) the work area can change asynchronous
2238        // to any notification, and we're just sent a SetWindowPos() call with a
2239        // new (frequently incorrect) position/size.  In either case, the best
2240        // response is to throw away the existing position/size information in
2241        // |window_pos| and recalculate it based on the new work rect.
2242        gfx::Rect new_window_rect;
2243        if (fullscreen_handler_->fullscreen()) {
2244          new_window_rect = monitor_rect;
2245        } else if (IsMaximized()) {
2246          new_window_rect = work_area;
2247          int border_thickness = GetSystemMetrics(SM_CXSIZEFRAME);
2248          new_window_rect.Inset(-border_thickness, -border_thickness);
2249        } else {
2250          new_window_rect = gfx::Rect(window_rect);
2251          new_window_rect.AdjustToFit(work_area);
2252        }
2253        window_pos->x = new_window_rect.x();
2254        window_pos->y = new_window_rect.y();
2255        window_pos->cx = new_window_rect.width();
2256        window_pos->cy = new_window_rect.height();
2257        // WARNING!  Don't set SWP_FRAMECHANGED here, it breaks moving the child
2258        // HWNDs for some reason.
2259        window_pos->flags &= ~(SWP_NOSIZE | SWP_NOMOVE | SWP_NOREDRAW);
2260        window_pos->flags |= SWP_NOCOPYBITS;
2261
2262        // Now ignore all immediately-following SetWindowPos() changes.  Windows
2263        // likes to (incorrectly) recalculate what our position/size should be
2264        // and send us further updates.
2265        ignore_window_pos_changes_ = true;
2266        base::MessageLoop::current()->PostTask(
2267            FROM_HERE,
2268            base::Bind(&HWNDMessageHandler::StopIgnoringPosChanges,
2269                       weak_factory_.GetWeakPtr()));
2270      }
2271      last_monitor_ = monitor;
2272      last_monitor_rect_ = monitor_rect;
2273      last_work_area_ = work_area;
2274    }
2275  }
2276
2277  if (DidClientAreaSizeChange(window_pos))
2278    delegate_->HandleWindowSizeChanging();
2279
2280  if (ScopedFullscreenVisibility::IsHiddenForFullscreen(hwnd())) {
2281    // Prevent the window from being made visible if we've been asked to do so.
2282    // See comment in header as to why we might want this.
2283    window_pos->flags &= ~SWP_SHOWWINDOW;
2284  }
2285
2286  if (window_pos->flags & SWP_SHOWWINDOW)
2287    delegate_->HandleVisibilityChanging(true);
2288  else if (window_pos->flags & SWP_HIDEWINDOW)
2289    delegate_->HandleVisibilityChanging(false);
2290
2291  SetMsgHandled(FALSE);
2292}
2293
2294void HWNDMessageHandler::OnWindowPosChanged(WINDOWPOS* window_pos) {
2295  if (DidClientAreaSizeChange(window_pos))
2296    ClientAreaSizeChanged();
2297  if (remove_standard_frame_ && window_pos->flags & SWP_FRAMECHANGED &&
2298      ui::win::IsAeroGlassEnabled() &&
2299      (window_ex_style() & WS_EX_COMPOSITED) == 0) {
2300    MARGINS m = {10, 10, 10, 10};
2301    DwmExtendFrameIntoClientArea(hwnd(), &m);
2302  }
2303  if (window_pos->flags & SWP_SHOWWINDOW)
2304    delegate_->HandleVisibilityChanged(true);
2305  else if (window_pos->flags & SWP_HIDEWINDOW)
2306    delegate_->HandleVisibilityChanged(false);
2307  SetMsgHandled(FALSE);
2308}
2309
2310void HWNDMessageHandler::HandleTouchEvents(const TouchEvents& touch_events) {
2311  base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
2312  for (size_t i = 0; i < touch_events.size() && ref; ++i)
2313    delegate_->HandleTouchEvent(touch_events[i]);
2314}
2315
2316void HWNDMessageHandler::ResetTouchDownContext() {
2317  touch_down_contexts_--;
2318}
2319
2320LRESULT HWNDMessageHandler::HandleMouseEventInternal(UINT message,
2321                                                     WPARAM w_param,
2322                                                     LPARAM l_param,
2323                                                     bool track_mouse) {
2324  if (!touch_ids_.empty())
2325    return 0;
2326  // We handle touch events on Windows Aura. Windows generates synthesized
2327  // mouse messages in response to touch which we should ignore. However touch
2328  // messages are only received for the client area. We need to ignore the
2329  // synthesized mouse messages for all points in the client area and places
2330  // which return HTNOWHERE.
2331  if (ui::IsMouseEventFromTouch(message)) {
2332    LPARAM l_param_ht = l_param;
2333    // For mouse events (except wheel events), location is in window coordinates
2334    // and should be converted to screen coordinates for WM_NCHITTEST.
2335    if (message != WM_MOUSEWHEEL && message != WM_MOUSEHWHEEL) {
2336      POINT screen_point = CR_POINT_INITIALIZER_FROM_LPARAM(l_param_ht);
2337      MapWindowPoints(hwnd(), HWND_DESKTOP, &screen_point, 1);
2338      l_param_ht = MAKELPARAM(screen_point.x, screen_point.y);
2339    }
2340    LRESULT hittest = SendMessage(hwnd(), WM_NCHITTEST, 0, l_param_ht);
2341    if (hittest == HTCLIENT || hittest == HTNOWHERE)
2342      return 0;
2343  }
2344
2345  // Certain logitech drivers send the WM_MOUSEHWHEEL message to the parent
2346  // followed by WM_MOUSEWHEEL messages to the child window causing a vertical
2347  // scroll. We treat these WM_MOUSEWHEEL messages as WM_MOUSEHWHEEL
2348  // messages.
2349  if (message == WM_MOUSEHWHEEL)
2350    last_mouse_hwheel_time_ = ::GetMessageTime();
2351
2352  if (message == WM_MOUSEWHEEL &&
2353      ::GetMessageTime() == last_mouse_hwheel_time_) {
2354    message = WM_MOUSEHWHEEL;
2355  }
2356
2357  if (message == WM_RBUTTONUP && is_right_mouse_pressed_on_caption_) {
2358    is_right_mouse_pressed_on_caption_ = false;
2359    ReleaseCapture();
2360    // |point| is in window coordinates, but WM_NCHITTEST and TrackPopupMenu()
2361    // expect screen coordinates.
2362    POINT screen_point = CR_POINT_INITIALIZER_FROM_LPARAM(l_param);
2363    MapWindowPoints(hwnd(), HWND_DESKTOP, &screen_point, 1);
2364    w_param = SendMessage(hwnd(), WM_NCHITTEST, 0,
2365                          MAKELPARAM(screen_point.x, screen_point.y));
2366    if (w_param == HTCAPTION || w_param == HTSYSMENU) {
2367      gfx::ShowSystemMenuAtPoint(hwnd(), gfx::Point(screen_point));
2368      return 0;
2369    }
2370  } else if (message == WM_NCLBUTTONDOWN && delegate_->IsUsingCustomFrame()) {
2371    switch (w_param) {
2372      case HTCLOSE:
2373      case HTMINBUTTON:
2374      case HTMAXBUTTON: {
2375        // When the mouse is pressed down in these specific non-client areas,
2376        // we need to tell the RootView to send the mouse pressed event (which
2377        // sets capture, allowing subsequent WM_LBUTTONUP (note, _not_
2378        // WM_NCLBUTTONUP) to fire so that the appropriate WM_SYSCOMMAND can be
2379        // sent by the applicable button's ButtonListener. We _have_ to do this
2380        // way rather than letting Windows just send the syscommand itself (as
2381        // would happen if we never did this dance) because for some insane
2382        // reason DefWindowProc for WM_NCLBUTTONDOWN also renders the pressed
2383        // window control button appearance, in the Windows classic style, over
2384        // our view! Ick! By handling this message we prevent Windows from
2385        // doing this undesirable thing, but that means we need to roll the
2386        // sys-command handling ourselves.
2387        // Combine |w_param| with common key state message flags.
2388        w_param |= base::win::IsCtrlPressed() ? MK_CONTROL : 0;
2389        w_param |= base::win::IsShiftPressed() ? MK_SHIFT : 0;
2390      }
2391    }
2392  } else if (message == WM_NCRBUTTONDOWN &&
2393      (w_param == HTCAPTION || w_param == HTSYSMENU)) {
2394    is_right_mouse_pressed_on_caption_ = true;
2395    // We SetCapture() to ensure we only show the menu when the button
2396    // down and up are both on the caption. Note: this causes the button up to
2397    // be WM_RBUTTONUP instead of WM_NCRBUTTONUP.
2398    SetCapture();
2399  }
2400  long message_time = GetMessageTime();
2401  MSG msg = { hwnd(), message, w_param, l_param, message_time,
2402              { CR_GET_X_LPARAM(l_param), CR_GET_Y_LPARAM(l_param) } };
2403  ui::MouseEvent event(msg);
2404  if (IsSynthesizedMouseMessage(message, message_time, l_param))
2405    event.set_flags(event.flags() | ui::EF_FROM_TOUCH);
2406
2407  if (event.type() == ui::ET_MOUSE_MOVED && !HasCapture() && track_mouse) {
2408    // Windows only fires WM_MOUSELEAVE events if the application begins
2409    // "tracking" mouse events for a given HWND during WM_MOUSEMOVE events.
2410    // We need to call |TrackMouseEvents| to listen for WM_MOUSELEAVE.
2411    TrackMouseEvents((message == WM_NCMOUSEMOVE) ?
2412        TME_NONCLIENT | TME_LEAVE : TME_LEAVE);
2413  } else if (event.type() == ui::ET_MOUSE_EXITED) {
2414    // Reset our tracking flags so future mouse movement over this
2415    // NativeWidget results in a new tracking session. Fall through for
2416    // OnMouseEvent.
2417    active_mouse_tracking_flags_ = 0;
2418  } else if (event.type() == ui::ET_MOUSEWHEEL) {
2419    // Reroute the mouse wheel to the window under the pointer if applicable.
2420    return (ui::RerouteMouseWheel(hwnd(), w_param, l_param) ||
2421            delegate_->HandleMouseEvent(ui::MouseWheelEvent(msg))) ? 0 : 1;
2422  }
2423
2424  // There are cases where the code handling the message destroys the window,
2425  // so use the weak ptr to check if destruction occured or not.
2426  base::WeakPtr<HWNDMessageHandler> ref(weak_factory_.GetWeakPtr());
2427  bool handled = delegate_->HandleMouseEvent(event);
2428  if (!ref.get())
2429    return 0;
2430  if (!handled && message == WM_NCLBUTTONDOWN && w_param != HTSYSMENU &&
2431      delegate_->IsUsingCustomFrame()) {
2432    // TODO(msw): Eliminate undesired painting, or re-evaluate this workaround.
2433    // DefWindowProc for WM_NCLBUTTONDOWN does weird non-client painting, so we
2434    // need to call it inside a ScopedRedrawLock. This may cause other negative
2435    // side-effects (ex/ stifling non-client mouse releases).
2436    DefWindowProcWithRedrawLock(message, w_param, l_param);
2437    handled = true;
2438  }
2439
2440  if (ref.get())
2441    SetMsgHandled(handled);
2442  return 0;
2443}
2444
2445bool HWNDMessageHandler::IsSynthesizedMouseMessage(unsigned int message,
2446                                                   int message_time,
2447                                                   LPARAM l_param) {
2448  if (ui::IsMouseEventFromTouch(message))
2449    return true;
2450  // Ignore mouse messages which occur at the same location as the current
2451  // cursor position and within a time difference of 500 ms from the last
2452  // touch message.
2453  if (last_touch_message_time_ && message_time >= last_touch_message_time_ &&
2454      ((message_time - last_touch_message_time_) <=
2455          kSynthesizedMouseTouchMessagesTimeDifference)) {
2456    POINT mouse_location = CR_POINT_INITIALIZER_FROM_LPARAM(l_param);
2457    ::ClientToScreen(hwnd(), &mouse_location);
2458    POINT cursor_pos = {0};
2459    ::GetCursorPos(&cursor_pos);
2460    if (memcmp(&cursor_pos, &mouse_location, sizeof(POINT)))
2461      return false;
2462    return true;
2463  }
2464  return false;
2465}
2466
2467void HWNDMessageHandler::PerformDwmTransition() {
2468  dwm_transition_desired_ = false;
2469
2470  UpdateDwmNcRenderingPolicy();
2471  // Don't redraw the window here, because we need to hide and show the window
2472  // which will also trigger a redraw.
2473  ResetWindowRegion(true, false);
2474  // The non-client view needs to update too.
2475  delegate_->HandleFrameChanged();
2476
2477  if (IsVisible() && !delegate_->IsUsingCustomFrame()) {
2478    // For some reason, we need to hide the window after we change from a custom
2479    // frame to a native frame.  If we don't, the client area will be filled
2480    // with black.  This seems to be related to an interaction between DWM and
2481    // SetWindowRgn, but the details aren't clear. Additionally, we need to
2482    // specify SWP_NOZORDER here, otherwise if you have multiple chrome windows
2483    // open they will re-appear with a non-deterministic Z-order.
2484    UINT flags = SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER;
2485    SetWindowPos(hwnd(), NULL, 0, 0, 0, 0, flags | SWP_HIDEWINDOW);
2486    SetWindowPos(hwnd(), NULL, 0, 0, 0, 0, flags | SWP_SHOWWINDOW);
2487  }
2488  // WM_DWMCOMPOSITIONCHANGED is only sent to top level windows, however we want
2489  // to notify our children too, since we can have MDI child windows who need to
2490  // update their appearance.
2491  EnumChildWindows(hwnd(), &SendDwmCompositionChanged, NULL);
2492}
2493
2494}  // namespace views
2495