1// Copyright 2014 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "ui/wm/core/coordinate_conversion.h"
6
7#include "ui/aura/client/screen_position_client.h"
8#include "ui/gfx/point.h"
9
10namespace wm {
11
12void ConvertPointToScreen(const aura::Window* window, gfx::Point* point) {
13  DCHECK(window);
14  DCHECK(window->GetRootWindow());
15  DCHECK(aura::client::GetScreenPositionClient(window->GetRootWindow()));
16  aura::client::GetScreenPositionClient(window->GetRootWindow())->
17      ConvertPointToScreen(window, point);
18}
19
20void ConvertPointFromScreen(const aura::Window* window,
21                            gfx::Point* point_in_screen) {
22  DCHECK(window);
23  DCHECK(window->GetRootWindow());
24  DCHECK(aura::client::GetScreenPositionClient(window->GetRootWindow()));
25  aura::client::GetScreenPositionClient(window->GetRootWindow())->
26      ConvertPointFromScreen(window, point_in_screen);
27}
28
29}  // namespace wm
30