1// Copyright 2014 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "ui/wm/core/coordinate_conversion.h" 6 7#include "ui/aura/client/screen_position_client.h" 8#include "ui/gfx/point.h" 9 10namespace wm { 11 12void ConvertPointToScreen(const aura::Window* window, gfx::Point* point) { 13 DCHECK(window); 14 DCHECK(window->GetRootWindow()); 15 DCHECK(aura::client::GetScreenPositionClient(window->GetRootWindow())); 16 aura::client::GetScreenPositionClient(window->GetRootWindow())-> 17 ConvertPointToScreen(window, point); 18} 19 20void ConvertPointFromScreen(const aura::Window* window, 21 gfx::Point* point_in_screen) { 22 DCHECK(window); 23 DCHECK(window->GetRootWindow()); 24 DCHECK(aura::client::GetScreenPositionClient(window->GetRootWindow())); 25 aura::client::GetScreenPositionClient(window->GetRootWindow())-> 26 ConvertPointFromScreen(window, point_in_screen); 27} 28 29} // namespace wm 30