1// Copyright 2012 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5// The LazyInstance<Type, Traits> class manages a single instance of Type,
6// which will be lazily created on the first time it's accessed.  This class is
7// useful for places you would normally use a function-level static, but you
8// need to have guaranteed thread-safety.  The Type constructor will only ever
9// be called once, even if two threads are racing to create the object.  Get()
10// and Pointer() will always return the same, completely initialized instance.
11//
12// LazyInstance is completely thread safe, assuming that you create it safely.
13// The class was designed to be POD initialized, so it shouldn't require a
14// static constructor.  It really only makes sense to declare a LazyInstance as
15// a global variable using the LAZY_INSTANCE_INITIALIZER initializer.
16//
17// LazyInstance is similar to Singleton, except it does not have the singleton
18// property.  You can have multiple LazyInstance's of the same type, and each
19// will manage a unique instance.  It also preallocates the space for Type, as
20// to avoid allocating the Type instance on the heap.  This may help with the
21// performance of creating the instance, and reducing heap fragmentation.  This
22// requires that Type be a complete type so we can determine the size. See
23// notes for advanced users below for more explanations.
24//
25// Example usage:
26//   static LazyInstance<MyClass>::type my_instance = LAZY_INSTANCE_INITIALIZER;
27//   void SomeMethod() {
28//     my_instance.Get().SomeMethod();  // MyClass::SomeMethod()
29//
30//     MyClass* ptr = my_instance.Pointer();
31//     ptr->DoDoDo();  // MyClass::DoDoDo
32//   }
33//
34// Additionally you can override the way your instance is constructed by
35// providing your own trait:
36// Example usage:
37//   struct MyCreateTrait {
38//     static void Construct(MyClass* allocated_ptr) {
39//       new (allocated_ptr) MyClass(/* extra parameters... */);
40//     }
41//   };
42//   static LazyInstance<MyClass, MyCreateTrait>::type my_instance =
43//      LAZY_INSTANCE_INITIALIZER;
44//
45// WARNINGS:
46// - This implementation of LazyInstance IS THREAD-SAFE by default. See
47//   SingleThreadInitOnceTrait if you don't care about thread safety.
48// - Lazy initialization comes with a cost. Make sure that you don't use it on
49//   critical path. Consider adding your initialization code to a function
50//   which is explicitly called once.
51//
52// Notes for advanced users:
53// LazyInstance can actually be used in two different ways:
54//
55// - "Static mode" which is the default mode since it is the most efficient
56//   (no extra heap allocation). In this mode, the instance is statically
57//   allocated (stored in the global data section at compile time).
58//   The macro LAZY_STATIC_INSTANCE_INITIALIZER (= LAZY_INSTANCE_INITIALIZER)
59//   must be used to initialize static lazy instances.
60//
61// - "Dynamic mode". In this mode, the instance is dynamically allocated and
62//   constructed (using new) by default. This mode is useful if you have to
63//   deal with some code already allocating the instance for you (e.g.
64//   OS::Mutex() which returns a new private OS-dependent subclass of Mutex).
65//   The macro LAZY_DYNAMIC_INSTANCE_INITIALIZER must be used to initialize
66//   dynamic lazy instances.
67
68#ifndef V8_BASE_LAZY_INSTANCE_H_
69#define V8_BASE_LAZY_INSTANCE_H_
70
71#include "src/base/macros.h"
72#include "src/base/once.h"
73
74namespace v8 {
75namespace base {
76
77#define LAZY_STATIC_INSTANCE_INITIALIZER { V8_ONCE_INIT, { {} } }
78#define LAZY_DYNAMIC_INSTANCE_INITIALIZER { V8_ONCE_INIT, 0 }
79
80// Default to static mode.
81#define LAZY_INSTANCE_INITIALIZER LAZY_STATIC_INSTANCE_INITIALIZER
82
83
84template <typename T>
85struct LeakyInstanceTrait {
86  static void Destroy(T* /* instance */) {}
87};
88
89
90// Traits that define how an instance is allocated and accessed.
91
92
93template <typename T>
94struct StaticallyAllocatedInstanceTrait {
95  // 16-byte alignment fallback to be on the safe side here.
96  struct V8_ALIGNAS(T, 16) StorageType {
97    char x[sizeof(T)];
98  };
99
100  STATIC_ASSERT(V8_ALIGNOF(StorageType) >= V8_ALIGNOF(T));
101
102  static T* MutableInstance(StorageType* storage) {
103    return reinterpret_cast<T*>(storage);
104  }
105
106  template <typename ConstructTrait>
107  static void InitStorageUsingTrait(StorageType* storage) {
108    ConstructTrait::Construct(MutableInstance(storage));
109  }
110};
111
112
113template <typename T>
114struct DynamicallyAllocatedInstanceTrait {
115  typedef T* StorageType;
116
117  static T* MutableInstance(StorageType* storage) {
118    return *storage;
119  }
120
121  template <typename CreateTrait>
122  static void InitStorageUsingTrait(StorageType* storage) {
123    *storage = CreateTrait::Create();
124  }
125};
126
127
128template <typename T>
129struct DefaultConstructTrait {
130  // Constructs the provided object which was already allocated.
131  static void Construct(T* allocated_ptr) {
132    new(allocated_ptr) T();
133  }
134};
135
136
137template <typename T>
138struct DefaultCreateTrait {
139  static T* Create() {
140    return new T();
141  }
142};
143
144
145struct ThreadSafeInitOnceTrait {
146  template <typename Function, typename Storage>
147  static void Init(OnceType* once, Function function, Storage storage) {
148    CallOnce(once, function, storage);
149  }
150};
151
152
153// Initialization trait for users who don't care about thread-safety.
154struct SingleThreadInitOnceTrait {
155  template <typename Function, typename Storage>
156  static void Init(OnceType* once, Function function, Storage storage) {
157    if (*once == ONCE_STATE_UNINITIALIZED) {
158      function(storage);
159      *once = ONCE_STATE_DONE;
160    }
161  }
162};
163
164
165// TODO(pliard): Handle instances destruction (using global destructors).
166template <typename T, typename AllocationTrait, typename CreateTrait,
167          typename InitOnceTrait, typename DestroyTrait  /* not used yet. */>
168struct LazyInstanceImpl {
169 public:
170  typedef typename AllocationTrait::StorageType StorageType;
171
172 private:
173  static void InitInstance(StorageType* storage) {
174    AllocationTrait::template InitStorageUsingTrait<CreateTrait>(storage);
175  }
176
177  void Init() const {
178    InitOnceTrait::Init(
179        &once_,
180        // Casts to void* are needed here to avoid breaking strict aliasing
181        // rules.
182        reinterpret_cast<void(*)(void*)>(&InitInstance),  // NOLINT
183        reinterpret_cast<void*>(&storage_));
184  }
185
186 public:
187  T* Pointer() {
188    Init();
189    return AllocationTrait::MutableInstance(&storage_);
190  }
191
192  const T& Get() const {
193    Init();
194    return *AllocationTrait::MutableInstance(&storage_);
195  }
196
197  mutable OnceType once_;
198  // Note that the previous field, OnceType, is an AtomicWord which guarantees
199  // 4-byte alignment of the storage field below. If compiling with GCC (>4.2),
200  // the LAZY_ALIGN macro above will guarantee correctness for any alignment.
201  mutable StorageType storage_;
202};
203
204
205template <typename T,
206          typename CreateTrait = DefaultConstructTrait<T>,
207          typename InitOnceTrait = ThreadSafeInitOnceTrait,
208          typename DestroyTrait = LeakyInstanceTrait<T> >
209struct LazyStaticInstance {
210  typedef LazyInstanceImpl<T, StaticallyAllocatedInstanceTrait<T>,
211      CreateTrait, InitOnceTrait, DestroyTrait> type;
212};
213
214
215template <typename T,
216          typename CreateTrait = DefaultConstructTrait<T>,
217          typename InitOnceTrait = ThreadSafeInitOnceTrait,
218          typename DestroyTrait = LeakyInstanceTrait<T> >
219struct LazyInstance {
220  // A LazyInstance is a LazyStaticInstance.
221  typedef typename LazyStaticInstance<T, CreateTrait, InitOnceTrait,
222      DestroyTrait>::type type;
223};
224
225
226template <typename T,
227          typename CreateTrait = DefaultCreateTrait<T>,
228          typename InitOnceTrait = ThreadSafeInitOnceTrait,
229          typename DestroyTrait = LeakyInstanceTrait<T> >
230struct LazyDynamicInstance {
231  typedef LazyInstanceImpl<T, DynamicallyAllocatedInstanceTrait<T>,
232      CreateTrait, InitOnceTrait, DestroyTrait> type;
233};
234
235} }  // namespace v8::base
236
237#endif  // V8_BASE_LAZY_INSTANCE_H_
238