1// Copyright 2014 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "src/v8.h"
6
7#if V8_TARGET_ARCH_IA32
8
9#include "src/ic/access-compiler.h"
10
11namespace v8 {
12namespace internal {
13
14#define __ ACCESS_MASM(masm)
15
16void PropertyAccessCompiler::GenerateTailCall(MacroAssembler* masm,
17                                              Handle<Code> code) {
18  __ jmp(code, RelocInfo::CODE_TARGET);
19}
20
21
22Register* PropertyAccessCompiler::load_calling_convention() {
23  // receiver, name, scratch1, scratch2, scratch3, scratch4.
24  Register receiver = LoadDescriptor::ReceiverRegister();
25  Register name = LoadDescriptor::NameRegister();
26  static Register registers[] = {receiver, name, ebx, eax, edi, no_reg};
27  return registers;
28}
29
30
31Register* PropertyAccessCompiler::store_calling_convention() {
32  // receiver, name, scratch1, scratch2, scratch3.
33  Register receiver = StoreDescriptor::ReceiverRegister();
34  Register name = StoreDescriptor::NameRegister();
35  DCHECK(ebx.is(ElementTransitionAndStoreDescriptor::MapRegister()));
36  static Register registers[] = {receiver, name, ebx, edi, no_reg};
37  return registers;
38}
39
40#undef __
41}
42}  // namespace v8::internal
43
44#endif  // V8_TARGET_ARCH_IA32
45