1// Copyright 2010 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6//     * Redistributions of source code must retain the above copyright
7//       notice, this list of conditions and the following disclaimer.
8//     * Redistributions in binary form must reproduce the above
9//       copyright notice, this list of conditions and the following
10//       disclaimer in the documentation and/or other materials provided
11//       with the distribution.
12//     * Neither the name of Google Inc. nor the names of its
13//       contributors may be used to endorse or promote products derived
14//       from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28// Simple class using inline constructor.
29function C1() {
30  this.x = 23;
31};
32var c1 = new C1();
33assertEquals(23, c1.x);
34assertEquals("undefined", typeof c1.y);
35
36// Add setter somewhere on the prototype chain after having constructed the
37// first instance.
38C1.prototype = { set x(value) { this.y = 23; } };
39var c1 = new C1();
40assertEquals("undefined", typeof c1.x);
41assertEquals(23, c1.y);
42
43// Simple class using inline constructor.
44function C2() {
45  this.x = 23;
46};
47var c2 = new C2();
48assertEquals(23, c2.x);
49assertEquals("undefined", typeof c2.y);
50
51// Add setter somewhere on the prototype chain after having constructed the
52// first instance.
53C2.prototype.__proto__ = { set x(value) { this.y = 23; } };
54var c2 = new C2();
55assertEquals("undefined", typeof c2.x);
56assertEquals(23, c2.y);
57
58// Simple class using inline constructor.
59function C3() {
60  this.x = 23;
61};
62var c3 = new C3();
63assertEquals(23, c3.x);
64assertEquals("undefined", typeof c3.y);
65
66// Add setter somewhere on the prototype chain after having constructed the
67// first instance.
68C3.prototype.__defineSetter__('x', function(value) { this.y = 23; });
69var c3 = new C3();
70assertEquals("undefined", typeof c3.x);
71assertEquals(23, c3.y);
72
73// Simple class using inline constructor.
74function C4() {
75  this.x = 23;
76};
77var c4 = new C4();
78assertEquals(23, c4.x);
79assertEquals("undefined", typeof c4.y);
80
81// Add setter somewhere on the prototype chain after having constructed the
82// first instance.
83C4.prototype.__proto__.__defineSetter__('x', function(value) { this.y = 23; });
84var c4 = new C4();
85assertEquals("undefined", typeof c4.x);
86assertEquals(23, c4.y);
87