Action.h revision 9594675cc1eb52a054de13c4a21e466643847480
1//===--- Action.h - Abstract compilation steps ------------------*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9 10#ifndef CLANG_DRIVER_ACTION_H_ 11#define CLANG_DRIVER_ACTION_H_ 12 13#include "llvm/ADT/SmallVector.h" 14 15#include "clang/Driver/Types.h" 16#include "clang/Driver/Util.h" 17#include "clang/Basic/LLVM.h" 18 19namespace clang { 20namespace driver { 21 class Arg; 22 23/// Action - Represent an abstract compilation step to perform. 24/// 25/// An action represents an edge in the compilation graph; typically 26/// it is a job to transform an input using some tool. 27/// 28/// The current driver is hard wired to expect actions which produce a 29/// single primary output, at least in terms of controlling the 30/// compilation. Actions can produce auxiliary files, but can only 31/// produce a single output to feed into subsequent actions. 32class Action { 33public: 34 typedef ActionList::size_type size_type; 35 typedef ActionList::iterator iterator; 36 typedef ActionList::const_iterator const_iterator; 37 38 enum ActionClass { 39 InputClass = 0, 40 BindArchClass, 41 PreprocessJobClass, 42 PrecompileJobClass, 43 AnalyzeJobClass, 44 CompileJobClass, 45 AssembleJobClass, 46 LinkJobClass, 47 LipoJobClass, 48 DsymutilJobClass, 49 50 JobClassFirst=PreprocessJobClass, 51 JobClassLast=DsymutilJobClass 52 }; 53 54 static const char *getClassName(ActionClass AC); 55 56private: 57 ActionClass Kind; 58 59 /// The output type of this action. 60 types::ID Type; 61 62 ActionList Inputs; 63 64 unsigned OwnsInputs : 1; 65 66protected: 67 Action(ActionClass _Kind, types::ID _Type) 68 : Kind(_Kind), Type(_Type), OwnsInputs(true) {} 69 Action(ActionClass _Kind, Action *Input, types::ID _Type) 70 : Kind(_Kind), Type(_Type), Inputs(&Input, &Input + 1), OwnsInputs(true) {} 71 Action(ActionClass _Kind, const ActionList &_Inputs, types::ID _Type) 72 : Kind(_Kind), Type(_Type), Inputs(_Inputs), OwnsInputs(true) {} 73public: 74 virtual ~Action(); 75 76 const char *getClassName() const { return Action::getClassName(getKind()); } 77 78 bool getOwnsInputs() { return OwnsInputs; } 79 void setOwnsInputs(bool Value) { OwnsInputs = Value; } 80 81 ActionClass getKind() const { return Kind; } 82 types::ID getType() const { return Type; } 83 84 ActionList &getInputs() { return Inputs; } 85 const ActionList &getInputs() const { return Inputs; } 86 87 size_type size() const { return Inputs.size(); } 88 89 iterator begin() { return Inputs.begin(); } 90 iterator end() { return Inputs.end(); } 91 const_iterator begin() const { return Inputs.begin(); } 92 const_iterator end() const { return Inputs.end(); } 93 94 static bool classof(const Action *) { return true; } 95}; 96 97class InputAction : public Action { 98 const Arg &Input; 99public: 100 InputAction(const Arg &_Input, types::ID _Type); 101 102 const Arg &getInputArg() const { return Input; } 103 104 static bool classof(const Action *A) { 105 return A->getKind() == InputClass; 106 } 107 static bool classof(const InputAction *) { return true; } 108}; 109 110class BindArchAction : public Action { 111 /// The architecture to bind, or 0 if the default architecture 112 /// should be bound. 113 const char *ArchName; 114 115public: 116 BindArchAction(Action *Input, const char *_ArchName); 117 118 const char *getArchName() const { return ArchName; } 119 120 static bool classof(const Action *A) { 121 return A->getKind() == BindArchClass; 122 } 123 static bool classof(const BindArchAction *) { return true; } 124}; 125 126class JobAction : public Action { 127protected: 128 JobAction(ActionClass Kind, Action *Input, types::ID Type); 129 JobAction(ActionClass Kind, const ActionList &Inputs, types::ID Type); 130 131public: 132 static bool classof(const Action *A) { 133 return (A->getKind() >= JobClassFirst && 134 A->getKind() <= JobClassLast); 135 } 136 static bool classof(const JobAction *) { return true; } 137}; 138 139class PreprocessJobAction : public JobAction { 140public: 141 PreprocessJobAction(Action *Input, types::ID OutputType); 142 143 static bool classof(const Action *A) { 144 return A->getKind() == PreprocessJobClass; 145 } 146 static bool classof(const PreprocessJobAction *) { return true; } 147}; 148 149class PrecompileJobAction : public JobAction { 150public: 151 PrecompileJobAction(Action *Input, types::ID OutputType); 152 153 static bool classof(const Action *A) { 154 return A->getKind() == PrecompileJobClass; 155 } 156 static bool classof(const PrecompileJobAction *) { return true; } 157}; 158 159class AnalyzeJobAction : public JobAction { 160public: 161 AnalyzeJobAction(Action *Input, types::ID OutputType); 162 163 static bool classof(const Action *A) { 164 return A->getKind() == AnalyzeJobClass; 165 } 166 static bool classof(const AnalyzeJobAction *) { return true; } 167}; 168 169class CompileJobAction : public JobAction { 170public: 171 CompileJobAction(Action *Input, types::ID OutputType); 172 173 static bool classof(const Action *A) { 174 return A->getKind() == CompileJobClass; 175 } 176 static bool classof(const CompileJobAction *) { return true; } 177}; 178 179class AssembleJobAction : public JobAction { 180public: 181 AssembleJobAction(Action *Input, types::ID OutputType); 182 183 static bool classof(const Action *A) { 184 return A->getKind() == AssembleJobClass; 185 } 186 static bool classof(const AssembleJobAction *) { return true; } 187}; 188 189class LinkJobAction : public JobAction { 190public: 191 LinkJobAction(ActionList &Inputs, types::ID Type); 192 193 static bool classof(const Action *A) { 194 return A->getKind() == LinkJobClass; 195 } 196 static bool classof(const LinkJobAction *) { return true; } 197}; 198 199class LipoJobAction : public JobAction { 200public: 201 LipoJobAction(ActionList &Inputs, types::ID Type); 202 203 static bool classof(const Action *A) { 204 return A->getKind() == LipoJobClass; 205 } 206 static bool classof(const LipoJobAction *) { return true; } 207}; 208 209class DsymutilJobAction : public JobAction { 210public: 211 DsymutilJobAction(ActionList &Inputs, types::ID Type); 212 213 static bool classof(const Action *A) { 214 return A->getKind() == DsymutilJobClass; 215 } 216 static bool classof(const DsymutilJobAction *) { return true; } 217}; 218 219} // end namespace driver 220} // end namespace clang 221 222#endif 223