CheckerContext.h revision 8ba721428af297e540fb40b176eeeea0ee010c1f
1//== CheckerContext.h - Context info for path-sensitive checkers--*- C++ -*--=//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10//  This file defines CheckerContext that provides contextual info for
11// path-sensitive checkers.
12//
13//===----------------------------------------------------------------------===//
14
15#ifndef LLVM_CLANG_SA_CORE_PATHSENSITIVE_CHECKERCONTEXT
16#define LLVM_CLANG_SA_CORE_PATHSENSITIVE_CHECKERCONTEXT
17
18#include "clang/Analysis/Support/SaveAndRestore.h"
19#include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
20
21namespace clang {
22
23namespace ento {
24
25class CheckerContext {
26  ExplodedNodeSet &Dst;
27  StmtNodeBuilder &B;
28  ExprEngine &Eng;
29  ExplodedNode *Pred;
30  SaveAndRestore<bool> OldSink;
31  const ProgramPointTag *checkerTag;
32  SaveAndRestore<ProgramPoint::Kind> OldPointKind;
33  SaveOr OldHasGen;
34  const ProgramState *ST;
35  const Stmt *statement;
36  const unsigned size;
37public:
38  bool *respondsToCallback;
39public:
40  CheckerContext(ExplodedNodeSet &dst,
41                 StmtNodeBuilder &builder,
42                 ExprEngine &eng,
43                 ExplodedNode *pred,
44                 const ProgramPointTag *tag,
45                 ProgramPoint::Kind K,
46                 bool *respondsToCB = 0,
47                 const Stmt *stmt = 0,
48                 const ProgramState *st = 0)
49    : Dst(dst),
50      B(builder),
51      Eng(eng),
52      Pred(pred),
53      OldSink(B.BuildSinks),
54      checkerTag(tag),
55      OldPointKind(B.PointKind, K),
56      OldHasGen(B.hasGeneratedNode),
57      ST(st),
58      statement(stmt),
59      size(Dst.size()),
60      respondsToCallback(respondsToCB) {}
61
62  ~CheckerContext();
63
64  ExprEngine &getEngine() {
65    return Eng;
66  }
67
68  AnalysisManager &getAnalysisManager() {
69    return Eng.getAnalysisManager();
70  }
71
72  ConstraintManager &getConstraintManager() {
73    return Eng.getConstraintManager();
74  }
75
76  StoreManager &getStoreManager() {
77    return Eng.getStoreManager();
78  }
79
80  ExplodedNodeSet &getNodeSet() { return Dst; }
81  StmtNodeBuilder &getNodeBuilder() { return B; }
82  ExplodedNode *&getPredecessor() { return Pred; }
83  const ProgramState *getState() { return ST ? ST : Pred->getState(); }
84  const Stmt *getStmt() const { return statement; }
85
86  ASTContext &getASTContext() {
87    return Eng.getContext();
88  }
89
90  BugReporter &getBugReporter() {
91    return Eng.getBugReporter();
92  }
93
94  SourceManager &getSourceManager() {
95    return getBugReporter().getSourceManager();
96  }
97
98  SValBuilder &getSValBuilder() {
99    return Eng.getSValBuilder();
100  }
101
102  SymbolManager &getSymbolManager() {
103    return getSValBuilder().getSymbolManager();
104  }
105
106  bool isObjCGCEnabled() {
107    return Eng.isObjCGCEnabled();
108  }
109
110  /// \brief Generate a default checker node (containing checker tag but no
111  /// checker state changes).
112  ExplodedNode *generateNode(bool autoTransition = true) {
113    assert(statement && "Only transitions with statements currently supported");
114    ExplodedNode *N = generateNodeImpl(statement, getState(), false,
115                                       checkerTag);
116    if (N && autoTransition)
117      Dst.Add(N);
118    return N;
119  }
120
121  /// \brief Generate a new checker node with the given predecessor.
122  /// Allows checkers to generate a chain of nodes.
123  ExplodedNode *generateNode(const ProgramState *state,
124                             ExplodedNode *pred,
125                             bool autoTransition = true) {
126   assert(statement && "Only transitions with statements currently supported");
127    ExplodedNode *N = generateNodeImpl(statement, state, pred, false);
128    if (N && autoTransition)
129      addTransition(N);
130    return N;
131  }
132
133  /// \brief Generate a new checker node.
134  ExplodedNode *generateNode(const ProgramState *state,
135                             bool autoTransition = true,
136                             const ProgramPointTag *tag = 0) {
137    assert(statement && "Only transitions with statements currently supported");
138    ExplodedNode *N = generateNodeImpl(statement, state, false,
139                                       tag ? tag : checkerTag);
140    if (N && autoTransition)
141      addTransition(N);
142    return N;
143  }
144
145  /// \brief Generate a sink node. Generating sink stops exploration of the
146  /// given path.
147  ExplodedNode *generateSink(const ProgramState *state = 0) {
148    assert(statement && "Only transitions with statements currently supported");
149    return generateNodeImpl(statement, state ? state : getState(), true,
150                            checkerTag);
151  }
152
153  void addTransition(ExplodedNode *node) {
154    Dst.Add(node);
155  }
156
157  void addTransition(const ProgramState *state,
158                     const ProgramPointTag *tag = 0) {
159    assert(state);
160    // If the 'state' is not new, we need to check if the cached state 'ST'
161    // is new.
162    if (state != getState() || (ST && ST != Pred->getState()))
163      // state is new or equals to ST.
164      generateNode(state, true, tag);
165    else
166      Dst.Add(Pred);
167  }
168
169  void EmitReport(BugReport *R) {
170    Eng.getBugReporter().EmitReport(R);
171  }
172
173  AnalysisContext *getCurrentAnalysisContext() const {
174    return Pred->getLocationContext()->getAnalysisContext();
175  }
176
177private:
178  ExplodedNode *generateNodeImpl(const Stmt *stmt,
179                                 const ProgramState *state,
180                                 bool markAsSink,
181                                 const ProgramPointTag *tag) {
182    ExplodedNode *node = B.generateNode(stmt, state, Pred, tag);
183    if (markAsSink && node)
184      node->markAsSink();
185    return node;
186  }
187
188  ExplodedNode *generateNodeImpl(const Stmt *stmt,
189                                 const ProgramState *state,
190                                 ExplodedNode *pred,
191                                 bool markAsSink) {
192   ExplodedNode *node = B.generateNode(stmt, state, pred, checkerTag);
193    if (markAsSink && node)
194      node->markAsSink();
195    return node;
196  }
197};
198
199} // end GR namespace
200
201} // end clang namespace
202
203#endif
204