CoreEngine.h revision 71fdf469a3b6d7d557b0bfba36e8659f4966c565
1//==- CoreEngine.h - Path-Sensitive Dataflow Engine ----------------*- C++ -*-//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10//  This file defines a generic engine for intraprocedural, path-sensitive,
11//  dataflow analysis via graph reachability.
12//
13//===----------------------------------------------------------------------===//
14
15#ifndef LLVM_CLANG_GR_COREENGINE
16#define LLVM_CLANG_GR_COREENGINE
17
18#include "clang/AST/Expr.h"
19#include "clang/StaticAnalyzer/Core/PathSensitive/ExplodedGraph.h"
20#include "clang/StaticAnalyzer/Core/PathSensitive/WorkList.h"
21#include "clang/StaticAnalyzer/Core/PathSensitive/BlockCounter.h"
22#include "llvm/ADT/OwningPtr.h"
23
24namespace clang {
25
26class ProgramPointTag;
27
28namespace ento {
29
30//===----------------------------------------------------------------------===//
31/// CoreEngine - Implements the core logic of the graph-reachability
32///   analysis. It traverses the CFG and generates the ExplodedGraph.
33///   Program "states" are treated as opaque void pointers.
34///   The template class CoreEngine (which subclasses CoreEngine)
35///   provides the matching component to the engine that knows the actual types
36///   for states.  Note that this engine only dispatches to transfer functions
37///   at the statement and block-level.  The analyses themselves must implement
38///   any transfer function logic and the sub-expression level (if any).
39class CoreEngine {
40  friend class StmtNodeBuilder;
41  friend class GenericNodeBuilderImpl;
42  friend class BranchNodeBuilder;
43  friend class IndirectGotoNodeBuilder;
44  friend class SwitchNodeBuilder;
45  friend class EndOfFunctionNodeBuilder;
46  friend class CallEnterNodeBuilder;
47  friend class CallExitNodeBuilder;
48
49public:
50  typedef std::vector<std::pair<BlockEdge, const ExplodedNode*> >
51            BlocksExhausted;
52
53  typedef std::vector<std::pair<const CFGBlock*, const ExplodedNode*> >
54            BlocksAborted;
55
56private:
57
58  SubEngine& SubEng;
59
60  /// G - The simulation graph.  Each node is a (location,state) pair.
61  llvm::OwningPtr<ExplodedGraph> G;
62
63  /// WList - A set of queued nodes that need to be processed by the
64  ///  worklist algorithm.  It is up to the implementation of WList to decide
65  ///  the order that nodes are processed.
66  WorkList* WList;
67
68  /// BCounterFactory - A factory object for created BlockCounter objects.
69  ///   These are used to record for key nodes in the ExplodedGraph the
70  ///   number of times different CFGBlocks have been visited along a path.
71  BlockCounter::Factory BCounterFactory;
72
73  /// The locations where we stopped doing work because we visited a location
74  ///  too many times.
75  BlocksExhausted blocksExhausted;
76
77  /// The locations where we stopped because the engine aborted analysis,
78  /// usually because it could not reason about something.
79  BlocksAborted blocksAborted;
80
81  void generateNode(const ProgramPoint &Loc,
82                    const ProgramState *State,
83                    ExplodedNode *Pred);
84
85  void HandleBlockEdge(const BlockEdge &E, ExplodedNode *Pred);
86  void HandleBlockEntrance(const BlockEntrance &E, ExplodedNode *Pred);
87  void HandleBlockExit(const CFGBlock *B, ExplodedNode *Pred);
88  void HandlePostStmt(const CFGBlock *B, unsigned StmtIdx, ExplodedNode *Pred);
89
90  void HandleBranch(const Stmt *Cond, const Stmt *Term, const CFGBlock *B,
91                    ExplodedNode *Pred);
92  void HandleCallEnter(const CallEnter &L, const CFGBlock *Block,
93                       unsigned Index, ExplodedNode *Pred);
94  void HandleCallExit(const CallExit &L, ExplodedNode *Pred);
95
96private:
97  CoreEngine(const CoreEngine&); // Do not implement.
98  CoreEngine& operator=(const CoreEngine&);
99
100public:
101  /// Construct a CoreEngine object to analyze the provided CFG using
102  ///  a DFS exploration of the exploded graph.
103  CoreEngine(SubEngine& subengine)
104    : SubEng(subengine), G(new ExplodedGraph()),
105      WList(WorkList::makeBFS()),
106      BCounterFactory(G->getAllocator()) {}
107
108  /// Construct a CoreEngine object to analyze the provided CFG and to
109  ///  use the provided worklist object to execute the worklist algorithm.
110  ///  The CoreEngine object assumes ownership of 'wlist'.
111  CoreEngine(WorkList* wlist, SubEngine& subengine)
112    : SubEng(subengine), G(new ExplodedGraph()), WList(wlist),
113      BCounterFactory(G->getAllocator()) {}
114
115  ~CoreEngine() {
116    delete WList;
117  }
118
119  /// getGraph - Returns the exploded graph.
120  ExplodedGraph& getGraph() { return *G.get(); }
121
122  /// takeGraph - Returns the exploded graph.  Ownership of the graph is
123  ///  transferred to the caller.
124  ExplodedGraph* takeGraph() { return G.take(); }
125
126  /// ExecuteWorkList - Run the worklist algorithm for a maximum number of
127  ///  steps.  Returns true if there is still simulation state on the worklist.
128  bool ExecuteWorkList(const LocationContext *L, unsigned Steps,
129                       const ProgramState *InitState);
130  void ExecuteWorkListWithInitialState(const LocationContext *L,
131                                       unsigned Steps,
132                                       const ProgramState *InitState,
133                                       ExplodedNodeSet &Dst);
134
135  // Functions for external checking of whether we have unfinished work
136  bool wasBlockAborted() const { return !blocksAborted.empty(); }
137  bool wasBlocksExhausted() const { return !blocksExhausted.empty(); }
138  bool hasWorkRemaining() const { return wasBlocksExhausted() ||
139                                         WList->hasWork() ||
140                                         wasBlockAborted(); }
141
142  /// Inform the CoreEngine that a basic block was aborted because
143  /// it could not be completely analyzed.
144  void addAbortedBlock(const ExplodedNode *node, const CFGBlock *block) {
145    blocksAborted.push_back(std::make_pair(block, node));
146  }
147
148  WorkList *getWorkList() const { return WList; }
149
150  BlocksExhausted::const_iterator blocks_exhausted_begin() const {
151    return blocksExhausted.begin();
152  }
153  BlocksExhausted::const_iterator blocks_exhausted_end() const {
154    return blocksExhausted.end();
155  }
156  BlocksAborted::const_iterator blocks_aborted_begin() const {
157    return blocksAborted.begin();
158  }
159  BlocksAborted::const_iterator blocks_aborted_end() const {
160    return blocksAborted.end();
161  }
162};
163
164class StmtNodeBuilder {
165  CoreEngine& Eng;
166  const CFGBlock &B;
167  const unsigned Idx;
168  ExplodedNode *Pred;
169
170
171public:
172  bool PurgingDeadSymbols;
173  bool BuildSinks;
174  bool hasGeneratedNode;
175  ProgramPoint::Kind PointKind;
176  const ProgramPointTag *Tag;
177
178  typedef llvm::SmallPtrSet<ExplodedNode*,5> DeferredTy;
179  DeferredTy Deferred;
180
181  void GenerateAutoTransition(ExplodedNode *N);
182
183public:
184  StmtNodeBuilder(const CFGBlock *b,
185                  unsigned idx,
186                  ExplodedNode *N,
187                  CoreEngine* e);
188
189  ~StmtNodeBuilder();
190
191  ExplodedNode *getPredecessor() const { return Pred; }
192
193  // FIXME: This should not be exposed.
194  WorkList *getWorkList() { return Eng.WList; }
195
196  BlockCounter getBlockCounter() const { return Eng.WList->getBlockCounter();}
197
198  unsigned getCurrentBlockCount() const {
199    return getBlockCounter().getNumVisited(
200                            Pred->getLocationContext()->getCurrentStackFrame(),
201                                           B.getBlockID());
202  }
203
204  ExplodedNode *generateNode(const Stmt *S,
205                             const ProgramState *St,
206                             ExplodedNode *Pred,
207                             ProgramPoint::Kind K,
208                             const ProgramPointTag *tag = 0) {
209    hasGeneratedNode = true;
210
211    if (PurgingDeadSymbols)
212      K = ProgramPoint::PostPurgeDeadSymbolsKind;
213
214    return generateNodeInternal(S, St, Pred, K, tag ? tag : Tag);
215  }
216
217  ExplodedNode *generateNode(const Stmt *S,
218                             const ProgramState *St,
219                             ExplodedNode *Pred,
220                             const ProgramPointTag *tag = 0) {
221    return generateNode(S, St, Pred, PointKind, tag);
222  }
223
224  ExplodedNode *generateNode(const ProgramPoint &PP,
225                             const ProgramState *State,
226                             ExplodedNode *Pred) {
227    hasGeneratedNode = true;
228    return generateNodeInternal(PP, State, Pred);
229  }
230
231  ExplodedNode*
232  generateNodeInternal(const ProgramPoint &PP,
233                       const ProgramState *State,
234                       ExplodedNode *Pred);
235
236  ExplodedNode*
237  generateNodeInternal(const Stmt *S,
238                       const ProgramState *State,
239                       ExplodedNode *Pred,
240                       ProgramPoint::Kind K,
241                       const ProgramPointTag *tag = 0);
242
243  /// getStmt - Return the current block-level expression associated with
244  ///  this builder.
245  const Stmt *getStmt() const {
246    const CFGStmt *CS = B[Idx].getAs<CFGStmt>();
247    return CS ? CS->getStmt() : 0;
248  }
249
250  /// getBlock - Return the CFGBlock associated with the block-level expression
251  ///  of this builder.
252  const CFGBlock *getBlock() const { return &B; }
253
254  unsigned getIndex() const { return Idx; }
255
256  ExplodedNode *MakeNode(ExplodedNodeSet &Dst,
257                         const Stmt *S,
258                         ExplodedNode *Pred,
259                         const ProgramState *St) {
260    return MakeNode(Dst, S, Pred, St, PointKind);
261  }
262
263  ExplodedNode *MakeNode(ExplodedNodeSet &Dst,
264                         const Stmt *S,
265                         ExplodedNode *Pred,
266                         const ProgramState *St,
267                         ProgramPoint::Kind K);
268
269  ExplodedNode *MakeSinkNode(ExplodedNodeSet &Dst,
270                             const Stmt *S,
271                             ExplodedNode *Pred,
272                             const ProgramState *St) {
273    bool Tmp = BuildSinks;
274    BuildSinks = true;
275    ExplodedNode *N = MakeNode(Dst, S, Pred, St);
276    BuildSinks = Tmp;
277    return N;
278  }
279};
280
281class BranchNodeBuilder {
282  CoreEngine& Eng;
283  const CFGBlock *Src;
284  const CFGBlock *DstT;
285  const CFGBlock *DstF;
286  ExplodedNode *Pred;
287
288  typedef SmallVector<ExplodedNode*,3> DeferredTy;
289  DeferredTy Deferred;
290
291  bool GeneratedTrue;
292  bool GeneratedFalse;
293  bool InFeasibleTrue;
294  bool InFeasibleFalse;
295
296public:
297  BranchNodeBuilder(const CFGBlock *src, const CFGBlock *dstT,
298                      const CFGBlock *dstF, ExplodedNode *pred, CoreEngine* e)
299  : Eng(*e), Src(src), DstT(dstT), DstF(dstF), Pred(pred),
300    GeneratedTrue(false), GeneratedFalse(false),
301    InFeasibleTrue(!DstT), InFeasibleFalse(!DstF) {}
302
303  ~BranchNodeBuilder();
304
305  ExplodedNode *getPredecessor() const { return Pred; }
306
307  const ExplodedGraph& getGraph() const { return *Eng.G; }
308
309  BlockCounter getBlockCounter() const { return Eng.WList->getBlockCounter();}
310
311  /// This function generates a new ExplodedNode but not a new
312  /// branch(block edge).
313  ExplodedNode *generateNode(const Stmt *Condition, const ProgramState *State);
314
315  ExplodedNode *generateNode(const ProgramState *State, bool branch);
316
317  const CFGBlock *getTargetBlock(bool branch) const {
318    return branch ? DstT : DstF;
319  }
320
321  void markInfeasible(bool branch) {
322    if (branch)
323      InFeasibleTrue = GeneratedTrue = true;
324    else
325      InFeasibleFalse = GeneratedFalse = true;
326  }
327
328  bool isFeasible(bool branch) {
329    return branch ? !InFeasibleTrue : !InFeasibleFalse;
330  }
331
332  const ProgramState *getState() const {
333    return getPredecessor()->getState();
334  }
335};
336
337class IndirectGotoNodeBuilder {
338  CoreEngine& Eng;
339  const CFGBlock *Src;
340  const CFGBlock &DispatchBlock;
341  const Expr *E;
342  ExplodedNode *Pred;
343
344public:
345  IndirectGotoNodeBuilder(ExplodedNode *pred, const CFGBlock *src,
346                    const Expr *e, const CFGBlock *dispatch, CoreEngine* eng)
347    : Eng(*eng), Src(src), DispatchBlock(*dispatch), E(e), Pred(pred) {}
348
349  class iterator {
350    CFGBlock::const_succ_iterator I;
351
352    friend class IndirectGotoNodeBuilder;
353    iterator(CFGBlock::const_succ_iterator i) : I(i) {}
354  public:
355
356    iterator &operator++() { ++I; return *this; }
357    bool operator!=(const iterator &X) const { return I != X.I; }
358
359    const LabelDecl *getLabel() const {
360      return llvm::cast<LabelStmt>((*I)->getLabel())->getDecl();
361    }
362
363    const CFGBlock *getBlock() const {
364      return *I;
365    }
366  };
367
368  iterator begin() { return iterator(DispatchBlock.succ_begin()); }
369  iterator end() { return iterator(DispatchBlock.succ_end()); }
370
371  ExplodedNode *generateNode(const iterator &I,
372                             const ProgramState *State,
373                             bool isSink = false);
374
375  const Expr *getTarget() const { return E; }
376
377  const ProgramState *getState() const { return Pred->State; }
378};
379
380class SwitchNodeBuilder {
381  CoreEngine& Eng;
382  const CFGBlock *Src;
383  const Expr *Condition;
384  ExplodedNode *Pred;
385
386public:
387  SwitchNodeBuilder(ExplodedNode *pred, const CFGBlock *src,
388                    const Expr *condition, CoreEngine* eng)
389  : Eng(*eng), Src(src), Condition(condition), Pred(pred) {}
390
391  class iterator {
392    CFGBlock::const_succ_reverse_iterator I;
393
394    friend class SwitchNodeBuilder;
395    iterator(CFGBlock::const_succ_reverse_iterator i) : I(i) {}
396
397  public:
398    iterator &operator++() { ++I; return *this; }
399    bool operator!=(const iterator &X) const { return I != X.I; }
400    bool operator==(const iterator &X) const { return I == X.I; }
401
402    const CaseStmt *getCase() const {
403      return llvm::cast<CaseStmt>((*I)->getLabel());
404    }
405
406    const CFGBlock *getBlock() const {
407      return *I;
408    }
409  };
410
411  iterator begin() { return iterator(Src->succ_rbegin()+1); }
412  iterator end() { return iterator(Src->succ_rend()); }
413
414  const SwitchStmt *getSwitch() const {
415    return llvm::cast<SwitchStmt>(Src->getTerminator());
416  }
417
418  ExplodedNode *generateCaseStmtNode(const iterator &I,
419                                     const ProgramState *State);
420
421  ExplodedNode *generateDefaultCaseNode(const ProgramState *State,
422                                        bool isSink = false);
423
424  const Expr *getCondition() const { return Condition; }
425
426  const ProgramState *getState() const { return Pred->State; }
427};
428
429class GenericNodeBuilderImpl {
430protected:
431  CoreEngine &engine;
432  ExplodedNode *pred;
433  ProgramPoint pp;
434  SmallVector<ExplodedNode*, 2> sinksGenerated;
435
436  ExplodedNode *generateNodeImpl(const ProgramState *state,
437                                 ExplodedNode *pred,
438                                 ProgramPoint programPoint,
439                                 bool asSink);
440
441  GenericNodeBuilderImpl(CoreEngine &eng, ExplodedNode *pr, ProgramPoint p)
442    : engine(eng), pred(pr), pp(p), hasGeneratedNode(false) {}
443
444public:
445  bool hasGeneratedNode;
446
447  WorkList &getWorkList() { return *engine.WList; }
448
449  ExplodedNode *getPredecessor() const { return pred; }
450
451  BlockCounter getBlockCounter() const {
452    return engine.WList->getBlockCounter();
453  }
454
455  const SmallVectorImpl<ExplodedNode*> &sinks() const {
456    return sinksGenerated;
457  }
458};
459
460template <typename PP_T>
461class GenericNodeBuilder : public GenericNodeBuilderImpl {
462public:
463  GenericNodeBuilder(CoreEngine &eng, ExplodedNode *pr, const PP_T &p)
464    : GenericNodeBuilderImpl(eng, pr, p) {}
465
466  ExplodedNode *generateNode(const ProgramState *state, ExplodedNode *pred,
467                             const ProgramPointTag *tag, bool asSink) {
468    return generateNodeImpl(state, pred, cast<PP_T>(pp).withTag(tag),
469                            asSink);
470  }
471
472  const PP_T &getProgramPoint() const { return cast<PP_T>(pp); }
473};
474
475class EndOfFunctionNodeBuilder {
476  CoreEngine &Eng;
477  const CFGBlock &B;
478  ExplodedNode *Pred;
479  const ProgramPointTag *Tag;
480
481public:
482  bool hasGeneratedNode;
483
484public:
485  EndOfFunctionNodeBuilder(const CFGBlock *b, ExplodedNode *N, CoreEngine* e,
486                           const ProgramPointTag *tag = 0)
487    : Eng(*e), B(*b), Pred(N), Tag(tag), hasGeneratedNode(false) {}
488
489  ~EndOfFunctionNodeBuilder();
490
491  EndOfFunctionNodeBuilder withCheckerTag(const ProgramPointTag *tag) {
492    return EndOfFunctionNodeBuilder(&B, Pred, &Eng, tag);
493  }
494
495  WorkList &getWorkList() { return *Eng.WList; }
496
497  ExplodedNode *getPredecessor() const { return Pred; }
498
499  BlockCounter getBlockCounter() const {
500    return Eng.WList->getBlockCounter();
501  }
502
503  unsigned getCurrentBlockCount() const {
504    return getBlockCounter().getNumVisited(
505                            Pred->getLocationContext()->getCurrentStackFrame(),
506                                           B.getBlockID());
507  }
508
509  ExplodedNode *generateNode(const ProgramState *State,
510                             ExplodedNode *P = 0,
511                             const ProgramPointTag *tag = 0);
512
513  void GenerateCallExitNode(const ProgramState *state);
514
515  const CFGBlock *getBlock() const { return &B; }
516
517  const ProgramState *getState() const {
518    return getPredecessor()->getState();
519  }
520};
521
522class CallEnterNodeBuilder {
523  CoreEngine &Eng;
524
525  const ExplodedNode *Pred;
526
527  // The call site. For implicit automatic object dtor, this is the trigger
528  // statement.
529  const Stmt *CE;
530
531  // The context of the callee.
532  const StackFrameContext *CalleeCtx;
533
534  // The parent block of the CallExpr.
535  const CFGBlock *Block;
536
537  // The CFGBlock index of the CallExpr.
538  unsigned Index;
539
540public:
541  CallEnterNodeBuilder(CoreEngine &eng, const ExplodedNode *pred,
542                         const Stmt *s, const StackFrameContext *callee,
543                         const CFGBlock *blk, unsigned idx)
544    : Eng(eng), Pred(pred), CE(s), CalleeCtx(callee), Block(blk), Index(idx) {}
545
546  const ProgramState *getState() const { return Pred->getState(); }
547
548  const LocationContext *getLocationContext() const {
549    return Pred->getLocationContext();
550  }
551
552  const Stmt *getCallExpr() const { return CE; }
553
554  const StackFrameContext *getCalleeContext() const { return CalleeCtx; }
555
556  const CFGBlock *getBlock() const { return Block; }
557
558  unsigned getIndex() const { return Index; }
559
560  void generateNode(const ProgramState *state);
561};
562
563class CallExitNodeBuilder {
564  CoreEngine &Eng;
565  const ExplodedNode *Pred;
566
567public:
568  CallExitNodeBuilder(CoreEngine &eng, const ExplodedNode *pred)
569    : Eng(eng), Pred(pred) {}
570
571  const ExplodedNode *getPredecessor() const { return Pred; }
572
573  const ProgramState *getState() const { return Pred->getState(); }
574
575  void generateNode(const ProgramState *state);
576};
577
578} // end GR namespace
579
580} // end clang namespace
581
582#endif
583