ExprEngine.h revision 0f5c5c60e9806d13f0907cd99d7204ffab0e08f7
1//===-- ExprEngine.h - Path-Sensitive Expression-Level Dataflow ---*- C++ -*-=//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10//  This file defines a meta-engine for path-sensitive dataflow analysis that
11//  is built on CoreEngine, but provides the boilerplate to execute transfer
12//  functions and build the ExplodedGraph at the expression level.
13//
14//===----------------------------------------------------------------------===//
15
16#ifndef LLVM_CLANG_GR_EXPRENGINE
17#define LLVM_CLANG_GR_EXPRENGINE
18
19#include "clang/AST/Expr.h"
20#include "clang/AST/Type.h"
21#include "clang/Analysis/DomainSpecific/ObjCNoReturn.h"
22#include "clang/StaticAnalyzer/Core/BugReporter/BugReporter.h"
23#include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h"
24#include "clang/StaticAnalyzer/Core/PathSensitive/CoreEngine.h"
25#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h"
26#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h"
27#include "clang/StaticAnalyzer/Core/PathSensitive/SubEngine.h"
28
29namespace clang {
30
31class AnalysisDeclContextManager;
32class CXXCatchStmt;
33class CXXConstructExpr;
34class CXXDeleteExpr;
35class CXXNewExpr;
36class CXXTemporaryObjectExpr;
37class CXXThisExpr;
38class MaterializeTemporaryExpr;
39class ObjCAtSynchronizedStmt;
40class ObjCForCollectionStmt;
41
42namespace ento {
43
44class AnalysisManager;
45class CallEvent;
46class SimpleCall;
47class CXXConstructorCall;
48
49class ExprEngine : public SubEngine {
50public:
51  /// The modes of inlining, which override the default analysis-wide settings.
52  enum InliningModes {
53    /// Follow the default settings for inlining callees.
54    Inline_Regular = 0,
55    /// Do minimal inlining of callees.
56    Inline_Minimal = 0x1
57  };
58
59private:
60  AnalysisManager &AMgr;
61
62  AnalysisDeclContextManager &AnalysisDeclContexts;
63
64  CoreEngine Engine;
65
66  /// G - the simulation graph.
67  ExplodedGraph& G;
68
69  /// StateMgr - Object that manages the data for all created states.
70  ProgramStateManager StateMgr;
71
72  /// SymMgr - Object that manages the symbol information.
73  SymbolManager& SymMgr;
74
75  /// svalBuilder - SValBuilder object that creates SVals from expressions.
76  SValBuilder &svalBuilder;
77
78  unsigned int currStmtIdx;
79  const NodeBuilderContext *currBldrCtx;
80
81  /// Helper object to determine if an Objective-C message expression
82  /// implicitly never returns.
83  ObjCNoReturn ObjCNoRet;
84
85  /// Whether or not GC is enabled in this analysis.
86  bool ObjCGCEnabled;
87
88  /// The BugReporter associated with this engine.  It is important that
89  ///  this object be placed at the very end of member variables so that its
90  ///  destructor is called before the rest of the ExprEngine is destroyed.
91  GRBugReporter BR;
92
93  /// The functions which have been analyzed through inlining. This is owned by
94  /// AnalysisConsumer. It can be null.
95  SetOfConstDecls *VisitedCallees;
96
97  /// The flag, which specifies the mode of inlining for the engine.
98  InliningModes HowToInline;
99
100public:
101  ExprEngine(AnalysisManager &mgr, bool gcEnabled,
102             SetOfConstDecls *VisitedCalleesIn,
103             FunctionSummariesTy *FS,
104             InliningModes HowToInlineIn);
105
106  ~ExprEngine();
107
108  /// Returns true if there is still simulation state on the worklist.
109  bool ExecuteWorkList(const LocationContext *L, unsigned Steps = 150000) {
110    return Engine.ExecuteWorkList(L, Steps, 0);
111  }
112
113  /// Execute the work list with an initial state. Nodes that reaches the exit
114  /// of the function are added into the Dst set, which represent the exit
115  /// state of the function call. Returns true if there is still simulation
116  /// state on the worklist.
117  bool ExecuteWorkListWithInitialState(const LocationContext *L, unsigned Steps,
118                                       ProgramStateRef InitState,
119                                       ExplodedNodeSet &Dst) {
120    return Engine.ExecuteWorkListWithInitialState(L, Steps, InitState, Dst);
121  }
122
123  /// getContext - Return the ASTContext associated with this analysis.
124  ASTContext &getContext() const { return AMgr.getASTContext(); }
125
126  virtual AnalysisManager &getAnalysisManager() { return AMgr; }
127
128  CheckerManager &getCheckerManager() const {
129    return *AMgr.getCheckerManager();
130  }
131
132  SValBuilder &getSValBuilder() { return svalBuilder; }
133
134  BugReporter& getBugReporter() { return BR; }
135
136  const NodeBuilderContext &getBuilderContext() {
137    assert(currBldrCtx);
138    return *currBldrCtx;
139  }
140
141  bool isObjCGCEnabled() { return ObjCGCEnabled; }
142
143  const Stmt *getStmt() const;
144
145  void GenerateAutoTransition(ExplodedNode *N);
146  void enqueueEndOfPath(ExplodedNodeSet &S);
147  void GenerateCallExitNode(ExplodedNode *N);
148
149  /// Visualize the ExplodedGraph created by executing the simulation.
150  void ViewGraph(bool trim = false);
151
152  /// Visualize a trimmed ExplodedGraph that only contains paths to the given
153  /// nodes.
154  void ViewGraph(ArrayRef<const ExplodedNode*> Nodes);
155
156  /// getInitialState - Return the initial state used for the root vertex
157  ///  in the ExplodedGraph.
158  ProgramStateRef getInitialState(const LocationContext *InitLoc);
159
160  ExplodedGraph& getGraph() { return G; }
161  const ExplodedGraph& getGraph() const { return G; }
162
163  /// \brief Run the analyzer's garbage collection - remove dead symbols and
164  /// bindings from the state.
165  ///
166  /// Checkers can participate in this process with two callbacks:
167  /// \c checkLiveSymbols and \c checkDeadSymbols. See the CheckerDocumentation
168  /// class for more information.
169  ///
170  /// \param Node The predecessor node, from which the processing should start.
171  /// \param Out The returned set of output nodes.
172  /// \param ReferenceStmt The statement which is about to be processed.
173  ///        Everything needed for this statement should be considered live.
174  ///        A null statement means that everything in child LocationContexts
175  ///        is dead.
176  /// \param LC The location context of the \p ReferenceStmt. A null location
177  ///        context means that we have reached the end of analysis and that
178  ///        all statements and local variables should be considered dead.
179  /// \param DiagnosticStmt Used as a location for any warnings that should
180  ///        occur while removing the dead (e.g. leaks). By default, the
181  ///        \p ReferenceStmt is used.
182  /// \param K Denotes whether this is a pre- or post-statement purge. This
183  ///        must only be ProgramPoint::PostStmtPurgeDeadSymbolsKind if an
184  ///        entire location context is being cleared, in which case the
185  ///        \p ReferenceStmt must either be a ReturnStmt or \c NULL. Otherwise,
186  ///        it must be ProgramPoint::PreStmtPurgeDeadSymbolsKind (the default)
187  ///        and \p ReferenceStmt must be valid (non-null).
188  void removeDead(ExplodedNode *Node, ExplodedNodeSet &Out,
189            const Stmt *ReferenceStmt, const LocationContext *LC,
190            const Stmt *DiagnosticStmt = 0,
191            ProgramPoint::Kind K = ProgramPoint::PreStmtPurgeDeadSymbolsKind);
192
193  /// processCFGElement - Called by CoreEngine. Used to generate new successor
194  ///  nodes by processing the 'effects' of a CFG element.
195  void processCFGElement(const CFGElement E, ExplodedNode *Pred,
196                         unsigned StmtIdx, NodeBuilderContext *Ctx);
197
198  void ProcessStmt(const CFGStmt S, ExplodedNode *Pred);
199
200  void ProcessInitializer(const CFGInitializer I, ExplodedNode *Pred);
201
202  void ProcessImplicitDtor(const CFGImplicitDtor D, ExplodedNode *Pred);
203
204  void ProcessAutomaticObjDtor(const CFGAutomaticObjDtor D,
205                               ExplodedNode *Pred, ExplodedNodeSet &Dst);
206  void ProcessBaseDtor(const CFGBaseDtor D,
207                       ExplodedNode *Pred, ExplodedNodeSet &Dst);
208  void ProcessMemberDtor(const CFGMemberDtor D,
209                         ExplodedNode *Pred, ExplodedNodeSet &Dst);
210  void ProcessTemporaryDtor(const CFGTemporaryDtor D,
211                            ExplodedNode *Pred, ExplodedNodeSet &Dst);
212
213  /// Called by CoreEngine when processing the entrance of a CFGBlock.
214  virtual void processCFGBlockEntrance(const BlockEdge &L,
215                                       NodeBuilderWithSinks &nodeBuilder,
216                                       ExplodedNode *Pred);
217
218  /// ProcessBranch - Called by CoreEngine.  Used to generate successor
219  ///  nodes by processing the 'effects' of a branch condition.
220  void processBranch(const Stmt *Condition, const Stmt *Term,
221                     NodeBuilderContext& BuilderCtx,
222                     ExplodedNode *Pred,
223                     ExplodedNodeSet &Dst,
224                     const CFGBlock *DstT,
225                     const CFGBlock *DstF);
226
227  /// Called by CoreEngine.  Used to processing branching behavior
228  /// at static initalizers.
229  void processStaticInitializer(const DeclStmt *DS,
230                                NodeBuilderContext& BuilderCtx,
231                                ExplodedNode *Pred,
232                                ExplodedNodeSet &Dst,
233                                const CFGBlock *DstT,
234                                const CFGBlock *DstF);
235
236  /// processIndirectGoto - Called by CoreEngine.  Used to generate successor
237  ///  nodes by processing the 'effects' of a computed goto jump.
238  void processIndirectGoto(IndirectGotoNodeBuilder& builder);
239
240  /// ProcessSwitch - Called by CoreEngine.  Used to generate successor
241  ///  nodes by processing the 'effects' of a switch statement.
242  void processSwitch(SwitchNodeBuilder& builder);
243
244  /// Called by CoreEngine.  Used to generate end-of-path
245  /// nodes when the control reaches the end of a function.
246  void processEndOfFunction(NodeBuilderContext& BC,
247                            ExplodedNode *Pred);
248
249  /// Remove dead bindings/symbols before exiting a function.
250  void removeDeadOnEndOfFunction(NodeBuilderContext& BC,
251                                 ExplodedNode *Pred,
252                                 ExplodedNodeSet &Dst);
253
254  /// Generate the entry node of the callee.
255  void processCallEnter(CallEnter CE, ExplodedNode *Pred);
256
257  /// Generate the sequence of nodes that simulate the call exit and the post
258  /// visit for CallExpr.
259  void processCallExit(ExplodedNode *Pred);
260
261  /// Called by CoreEngine when the analysis worklist has terminated.
262  void processEndWorklist(bool hasWorkRemaining);
263
264  /// evalAssume - Callback function invoked by the ConstraintManager when
265  ///  making assumptions about state values.
266  ProgramStateRef processAssume(ProgramStateRef state, SVal cond,bool assumption);
267
268  /// wantsRegionChangeUpdate - Called by ProgramStateManager to determine if a
269  ///  region change should trigger a processRegionChanges update.
270  bool wantsRegionChangeUpdate(ProgramStateRef state);
271
272  /// processRegionChanges - Called by ProgramStateManager whenever a change is made
273  ///  to the store. Used to update checkers that track region values.
274  ProgramStateRef
275  processRegionChanges(ProgramStateRef state,
276                       const InvalidatedSymbols *invalidated,
277                       ArrayRef<const MemRegion *> ExplicitRegions,
278                       ArrayRef<const MemRegion *> Regions,
279                       const CallEvent *Call);
280
281  /// printState - Called by ProgramStateManager to print checker-specific data.
282  void printState(raw_ostream &Out, ProgramStateRef State,
283                  const char *NL, const char *Sep);
284
285  virtual ProgramStateManager& getStateManager() { return StateMgr; }
286
287  StoreManager& getStoreManager() { return StateMgr.getStoreManager(); }
288
289  ConstraintManager& getConstraintManager() {
290    return StateMgr.getConstraintManager();
291  }
292
293  // FIXME: Remove when we migrate over to just using SValBuilder.
294  BasicValueFactory& getBasicVals() {
295    return StateMgr.getBasicVals();
296  }
297
298  // FIXME: Remove when we migrate over to just using ValueManager.
299  SymbolManager& getSymbolManager() { return SymMgr; }
300  const SymbolManager& getSymbolManager() const { return SymMgr; }
301
302  // Functions for external checking of whether we have unfinished work
303  bool wasBlocksExhausted() const { return Engine.wasBlocksExhausted(); }
304  bool hasEmptyWorkList() const { return !Engine.getWorkList()->hasWork(); }
305  bool hasWorkRemaining() const { return Engine.hasWorkRemaining(); }
306
307  const CoreEngine &getCoreEngine() const { return Engine; }
308
309public:
310  /// Visit - Transfer function logic for all statements.  Dispatches to
311  ///  other functions that handle specific kinds of statements.
312  void Visit(const Stmt *S, ExplodedNode *Pred, ExplodedNodeSet &Dst);
313
314  /// VisitArraySubscriptExpr - Transfer function for array accesses.
315  void VisitLvalArraySubscriptExpr(const ArraySubscriptExpr *Ex,
316                                   ExplodedNode *Pred,
317                                   ExplodedNodeSet &Dst);
318
319  /// VisitGCCAsmStmt - Transfer function logic for inline asm.
320  void VisitGCCAsmStmt(const GCCAsmStmt *A, ExplodedNode *Pred,
321                       ExplodedNodeSet &Dst);
322
323  /// VisitMSAsmStmt - Transfer function logic for MS inline asm.
324  void VisitMSAsmStmt(const MSAsmStmt *A, ExplodedNode *Pred,
325                      ExplodedNodeSet &Dst);
326
327  /// VisitBlockExpr - Transfer function logic for BlockExprs.
328  void VisitBlockExpr(const BlockExpr *BE, ExplodedNode *Pred,
329                      ExplodedNodeSet &Dst);
330
331  /// VisitBinaryOperator - Transfer function logic for binary operators.
332  void VisitBinaryOperator(const BinaryOperator* B, ExplodedNode *Pred,
333                           ExplodedNodeSet &Dst);
334
335
336  /// VisitCall - Transfer function for function calls.
337  void VisitCallExpr(const CallExpr *CE, ExplodedNode *Pred,
338                     ExplodedNodeSet &Dst);
339
340  /// VisitCast - Transfer function logic for all casts (implicit and explicit).
341  void VisitCast(const CastExpr *CastE, const Expr *Ex, ExplodedNode *Pred,
342                ExplodedNodeSet &Dst);
343
344  /// VisitCompoundLiteralExpr - Transfer function logic for compound literals.
345  void VisitCompoundLiteralExpr(const CompoundLiteralExpr *CL,
346                                ExplodedNode *Pred, ExplodedNodeSet &Dst);
347
348  /// Transfer function logic for DeclRefExprs and BlockDeclRefExprs.
349  void VisitCommonDeclRefExpr(const Expr *DR, const NamedDecl *D,
350                              ExplodedNode *Pred, ExplodedNodeSet &Dst);
351
352  /// VisitDeclStmt - Transfer function logic for DeclStmts.
353  void VisitDeclStmt(const DeclStmt *DS, ExplodedNode *Pred,
354                     ExplodedNodeSet &Dst);
355
356  /// VisitGuardedExpr - Transfer function logic for ?, __builtin_choose
357  void VisitGuardedExpr(const Expr *Ex, const Expr *L, const Expr *R,
358                        ExplodedNode *Pred, ExplodedNodeSet &Dst);
359
360  void VisitInitListExpr(const InitListExpr *E, ExplodedNode *Pred,
361                         ExplodedNodeSet &Dst);
362
363  /// VisitLogicalExpr - Transfer function logic for '&&', '||'
364  void VisitLogicalExpr(const BinaryOperator* B, ExplodedNode *Pred,
365                        ExplodedNodeSet &Dst);
366
367  /// VisitMemberExpr - Transfer function for member expressions.
368  void VisitMemberExpr(const MemberExpr *M, ExplodedNode *Pred,
369                           ExplodedNodeSet &Dst);
370
371  /// Transfer function logic for ObjCAtSynchronizedStmts.
372  void VisitObjCAtSynchronizedStmt(const ObjCAtSynchronizedStmt *S,
373                                   ExplodedNode *Pred, ExplodedNodeSet &Dst);
374
375  /// Transfer function logic for computing the lvalue of an Objective-C ivar.
376  void VisitLvalObjCIvarRefExpr(const ObjCIvarRefExpr *DR, ExplodedNode *Pred,
377                                ExplodedNodeSet &Dst);
378
379  /// VisitObjCForCollectionStmt - Transfer function logic for
380  ///  ObjCForCollectionStmt.
381  void VisitObjCForCollectionStmt(const ObjCForCollectionStmt *S,
382                                  ExplodedNode *Pred, ExplodedNodeSet &Dst);
383
384  void VisitObjCMessage(const ObjCMessageExpr *ME, ExplodedNode *Pred,
385                        ExplodedNodeSet &Dst);
386
387  /// VisitReturnStmt - Transfer function logic for return statements.
388  void VisitReturnStmt(const ReturnStmt *R, ExplodedNode *Pred,
389                       ExplodedNodeSet &Dst);
390
391  /// VisitOffsetOfExpr - Transfer function for offsetof.
392  void VisitOffsetOfExpr(const OffsetOfExpr *Ex, ExplodedNode *Pred,
393                         ExplodedNodeSet &Dst);
394
395  /// VisitUnaryExprOrTypeTraitExpr - Transfer function for sizeof.
396  void VisitUnaryExprOrTypeTraitExpr(const UnaryExprOrTypeTraitExpr *Ex,
397                              ExplodedNode *Pred, ExplodedNodeSet &Dst);
398
399  /// VisitUnaryOperator - Transfer function logic for unary operators.
400  void VisitUnaryOperator(const UnaryOperator* B, ExplodedNode *Pred,
401                          ExplodedNodeSet &Dst);
402
403  /// Handle ++ and -- (both pre- and post-increment).
404  void VisitIncrementDecrementOperator(const UnaryOperator* U,
405                                       ExplodedNode *Pred,
406                                       ExplodedNodeSet &Dst);
407
408  void VisitCXXCatchStmt(const CXXCatchStmt *CS, ExplodedNode *Pred,
409                         ExplodedNodeSet &Dst);
410
411  void VisitCXXThisExpr(const CXXThisExpr *TE, ExplodedNode *Pred,
412                        ExplodedNodeSet & Dst);
413
414  void VisitCXXConstructExpr(const CXXConstructExpr *E, ExplodedNode *Pred,
415                             ExplodedNodeSet &Dst);
416
417  void VisitCXXDestructor(QualType ObjectType, const MemRegion *Dest,
418                          const Stmt *S, bool IsBaseDtor,
419                          ExplodedNode *Pred, ExplodedNodeSet &Dst);
420
421  void VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred,
422                       ExplodedNodeSet &Dst);
423
424  void VisitCXXDeleteExpr(const CXXDeleteExpr *CDE, ExplodedNode *Pred,
425                          ExplodedNodeSet &Dst);
426
427  /// Create a C++ temporary object for an rvalue.
428  void CreateCXXTemporaryObject(const MaterializeTemporaryExpr *ME,
429                                ExplodedNode *Pred,
430                                ExplodedNodeSet &Dst);
431
432  /// evalEagerlyAssumeBinOpBifurcation - Given the nodes in 'Src', eagerly assume symbolic
433  ///  expressions of the form 'x != 0' and generate new nodes (stored in Dst)
434  ///  with those assumptions.
435  void evalEagerlyAssumeBinOpBifurcation(ExplodedNodeSet &Dst, ExplodedNodeSet &Src,
436                         const Expr *Ex);
437
438  std::pair<const ProgramPointTag *, const ProgramPointTag*>
439    geteagerlyAssumeBinOpBifurcationTags();
440
441  SVal evalMinus(SVal X) {
442    return X.isValid() ? svalBuilder.evalMinus(X.castAs<NonLoc>()) : X;
443  }
444
445  SVal evalComplement(SVal X) {
446    return X.isValid() ? svalBuilder.evalComplement(X.castAs<NonLoc>()) : X;
447  }
448
449public:
450
451  SVal evalBinOp(ProgramStateRef state, BinaryOperator::Opcode op,
452                 NonLoc L, NonLoc R, QualType T) {
453    return svalBuilder.evalBinOpNN(state, op, L, R, T);
454  }
455
456  SVal evalBinOp(ProgramStateRef state, BinaryOperator::Opcode op,
457                 NonLoc L, SVal R, QualType T) {
458    return R.isValid() ? svalBuilder.evalBinOpNN(state, op, L,
459                                                 R.castAs<NonLoc>(), T) : R;
460  }
461
462  SVal evalBinOp(ProgramStateRef ST, BinaryOperator::Opcode Op,
463                 SVal LHS, SVal RHS, QualType T) {
464    return svalBuilder.evalBinOp(ST, Op, LHS, RHS, T);
465  }
466
467protected:
468  /// evalBind - Handle the semantics of binding a value to a specific location.
469  ///  This method is used by evalStore, VisitDeclStmt, and others.
470  void evalBind(ExplodedNodeSet &Dst, const Stmt *StoreE, ExplodedNode *Pred,
471                SVal location, SVal Val, bool atDeclInit = false,
472                const ProgramPoint *PP = 0);
473
474  /// Call PointerEscape callback when a value escapes as a result of bind.
475  ProgramStateRef processPointerEscapedOnBind(ProgramStateRef State,
476                                              SVal Loc, SVal Val);
477  /// Call PointerEscape callback when a value escapes as a result of
478  /// region invalidation.
479  /// \param[in] IsConst Specifies that the pointer is const.
480  ProgramStateRef notifyCheckersOfPointerEscape(
481                            ProgramStateRef State,
482                            const InvalidatedSymbols *Invalidated,
483                            ArrayRef<const MemRegion *> ExplicitRegions,
484                            ArrayRef<const MemRegion *> Regions,
485                            const CallEvent *Call,
486                            bool IsConst);
487
488public:
489  // FIXME: 'tag' should be removed, and a LocationContext should be used
490  // instead.
491  // FIXME: Comment on the meaning of the arguments, when 'St' may not
492  // be the same as Pred->state, and when 'location' may not be the
493  // same as state->getLValue(Ex).
494  /// Simulate a read of the result of Ex.
495  void evalLoad(ExplodedNodeSet &Dst,
496                const Expr *NodeEx,  /* Eventually will be a CFGStmt */
497                const Expr *BoundExpr,
498                ExplodedNode *Pred,
499                ProgramStateRef St,
500                SVal location,
501                const ProgramPointTag *tag = 0,
502                QualType LoadTy = QualType());
503
504  // FIXME: 'tag' should be removed, and a LocationContext should be used
505  // instead.
506  void evalStore(ExplodedNodeSet &Dst, const Expr *AssignE, const Expr *StoreE,
507                 ExplodedNode *Pred, ProgramStateRef St, SVal TargetLV, SVal Val,
508                 const ProgramPointTag *tag = 0);
509
510  /// \brief Create a new state in which the call return value is binded to the
511  /// call origin expression.
512  ProgramStateRef bindReturnValue(const CallEvent &Call,
513                                  const LocationContext *LCtx,
514                                  ProgramStateRef State);
515
516  /// Evaluate a call, running pre- and post-call checks and allowing checkers
517  /// to be responsible for handling the evaluation of the call itself.
518  void evalCall(ExplodedNodeSet &Dst, ExplodedNode *Pred,
519                const CallEvent &Call);
520
521  /// \brief Default implementation of call evaluation.
522  void defaultEvalCall(NodeBuilder &B, ExplodedNode *Pred,
523                       const CallEvent &Call);
524private:
525  void evalLoadCommon(ExplodedNodeSet &Dst,
526                      const Expr *NodeEx,  /* Eventually will be a CFGStmt */
527                      const Expr *BoundEx,
528                      ExplodedNode *Pred,
529                      ProgramStateRef St,
530                      SVal location,
531                      const ProgramPointTag *tag,
532                      QualType LoadTy);
533
534  // FIXME: 'tag' should be removed, and a LocationContext should be used
535  // instead.
536  void evalLocation(ExplodedNodeSet &Dst,
537                    const Stmt *NodeEx, /* This will eventually be a CFGStmt */
538                    const Stmt *BoundEx,
539                    ExplodedNode *Pred,
540                    ProgramStateRef St, SVal location,
541                    const ProgramPointTag *tag, bool isLoad);
542
543  /// Count the stack depth and determine if the call is recursive.
544  void examineStackFrames(const Decl *D, const LocationContext *LCtx,
545                          bool &IsRecursive, unsigned &StackDepth);
546
547  /// Checks our policies and decides weither the given call should be inlined.
548  bool shouldInlineCall(const CallEvent &Call, const Decl *D,
549                        const ExplodedNode *Pred);
550
551  bool inlineCall(const CallEvent &Call, const Decl *D, NodeBuilder &Bldr,
552                  ExplodedNode *Pred, ProgramStateRef State);
553
554  /// \brief Conservatively evaluate call by invalidating regions and binding
555  /// a conjured return value.
556  void conservativeEvalCall(const CallEvent &Call, NodeBuilder &Bldr,
557                            ExplodedNode *Pred, ProgramStateRef State);
558
559  /// \brief Either inline or process the call conservatively (or both), based
560  /// on DynamicDispatchBifurcation data.
561  void BifurcateCall(const MemRegion *BifurReg,
562                     const CallEvent &Call, const Decl *D, NodeBuilder &Bldr,
563                     ExplodedNode *Pred);
564
565  bool replayWithoutInlining(ExplodedNode *P, const LocationContext *CalleeLC);
566
567  /// Models a trivial copy or move constructor or trivial assignment operator
568  /// call with a simple bind.
569  void performTrivialCopy(NodeBuilder &Bldr, ExplodedNode *Pred,
570                          const CallEvent &Call);
571
572  /// If the value of the given expression is a NonLoc, copy it into a new
573  /// temporary object region, and replace the value of the expression with
574  /// that.
575  ///
576  /// If \p ResultE is provided, the new region will be bound to this expression
577  /// instead of \p E.
578  ProgramStateRef createTemporaryRegionIfNeeded(ProgramStateRef State,
579                                                const LocationContext *LC,
580                                                const Expr *E,
581                                                const Expr *ResultE = 0);
582};
583
584/// Traits for storing the call processing policy inside GDM.
585/// The GDM stores the corresponding CallExpr pointer.
586// FIXME: This does not use the nice trait macros because it must be accessible
587// from multiple translation units.
588struct ReplayWithoutInlining{};
589template <>
590struct ProgramStateTrait<ReplayWithoutInlining> :
591  public ProgramStatePartialTrait<const void*> {
592  static void *GDMIndex() { static int index = 0; return &index; }
593};
594
595} // end ento namespace
596
597} // end clang namespace
598
599#endif
600