ProgramState.h revision 3a0a9e3e8bbaa45f3ca22b1e20b3beaac0f5861e
1//== ProgramState.h - Path-sensitive "State" for tracking values -*- C++ -*--=//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10//  This file defines SymbolRef, ExprBindKey, and ProgramState*.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_CLANG_GR_VALUESTATE_H
15#define LLVM_CLANG_GR_VALUESTATE_H
16
17#include "clang/Basic/LLVM.h"
18#include "clang/StaticAnalyzer/Core/PathSensitive/ConstraintManager.h"
19#include "clang/StaticAnalyzer/Core/PathSensitive/Environment.h"
20#include "clang/StaticAnalyzer/Core/PathSensitive/Store.h"
21#include "clang/StaticAnalyzer/Core/PathSensitive/SValBuilder.h"
22#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState_Fwd.h"
23#include "clang/StaticAnalyzer/Core/PathSensitive/TaintTag.h"
24#include "llvm/ADT/PointerIntPair.h"
25#include "llvm/ADT/FoldingSet.h"
26#include "llvm/ADT/ImmutableMap.h"
27
28namespace llvm {
29class APSInt;
30class BumpPtrAllocator;
31}
32
33namespace clang {
34class ASTContext;
35
36namespace ento {
37
38class CallEvent;
39
40typedef ConstraintManager* (*ConstraintManagerCreator)(ProgramStateManager&,
41                                                       SubEngine&);
42typedef StoreManager* (*StoreManagerCreator)(ProgramStateManager&);
43
44//===----------------------------------------------------------------------===//
45// ProgramStateTrait - Traits used by the Generic Data Map of a ProgramState.
46//===----------------------------------------------------------------------===//
47
48template <typename T> struct ProgramStatePartialTrait;
49
50template <typename T> struct ProgramStateTrait {
51  typedef typename T::data_type data_type;
52  static inline void *MakeVoidPtr(data_type D) { return (void*) D; }
53  static inline data_type MakeData(void *const* P) {
54    return P ? (data_type) *P : (data_type) 0;
55  }
56};
57
58/// \class ProgramState
59/// ProgramState - This class encapsulates:
60///
61///    1. A mapping from expressions to values (Environment)
62///    2. A mapping from locations to values (Store)
63///    3. Constraints on symbolic values (GenericDataMap)
64///
65///  Together these represent the "abstract state" of a program.
66///
67///  ProgramState is intended to be used as a functional object; that is,
68///  once it is created and made "persistent" in a FoldingSet, its
69///  values will never change.
70class ProgramState : public llvm::FoldingSetNode {
71public:
72  typedef llvm::ImmutableSet<llvm::APSInt*>                IntSetTy;
73  typedef llvm::ImmutableMap<void*, void*>                 GenericDataMap;
74
75private:
76  void operator=(const ProgramState& R) const; // Do not implement.
77
78  friend class ProgramStateManager;
79  friend class ExplodedGraph;
80  friend class ExplodedNode;
81
82  ProgramStateManager *stateMgr;
83  Environment Env;           // Maps a Stmt to its current SVal.
84  Store store;               // Maps a location to its current value.
85  GenericDataMap   GDM;      // Custom data stored by a client of this class.
86  unsigned refCount;
87
88  /// makeWithStore - Return a ProgramState with the same values as the current
89  ///  state with the exception of using the specified Store.
90  ProgramStateRef makeWithStore(const StoreRef &store) const;
91
92  void setStore(const StoreRef &storeRef);
93
94public:
95  /// This ctor is used when creating the first ProgramState object.
96  ProgramState(ProgramStateManager *mgr, const Environment& env,
97          StoreRef st, GenericDataMap gdm);
98
99  /// Copy ctor - We must explicitly define this or else the "Next" ptr
100  ///  in FoldingSetNode will also get copied.
101  ProgramState(const ProgramState &RHS);
102
103  ~ProgramState();
104
105  /// Return the ProgramStateManager associated with this state.
106  ProgramStateManager &getStateManager() const { return *stateMgr; }
107
108  /// getEnvironment - Return the environment associated with this state.
109  ///  The environment is the mapping from expressions to values.
110  const Environment& getEnvironment() const { return Env; }
111
112  /// Return the store associated with this state.  The store
113  ///  is a mapping from locations to values.
114  Store getStore() const { return store; }
115
116
117  /// getGDM - Return the generic data map associated with this state.
118  GenericDataMap getGDM() const { return GDM; }
119
120  void setGDM(GenericDataMap gdm) { GDM = gdm; }
121
122  /// Profile - Profile the contents of a ProgramState object for use in a
123  ///  FoldingSet.  Two ProgramState objects are considered equal if they
124  ///  have the same Environment, Store, and GenericDataMap.
125  static void Profile(llvm::FoldingSetNodeID& ID, const ProgramState *V) {
126    V->Env.Profile(ID);
127    ID.AddPointer(V->store);
128    V->GDM.Profile(ID);
129  }
130
131  /// Profile - Used to profile the contents of this object for inclusion
132  ///  in a FoldingSet.
133  void Profile(llvm::FoldingSetNodeID& ID) const {
134    Profile(ID, this);
135  }
136
137  BasicValueFactory &getBasicVals() const;
138  SymbolManager &getSymbolManager() const;
139
140  //==---------------------------------------------------------------------==//
141  // Constraints on values.
142  //==---------------------------------------------------------------------==//
143  //
144  // Each ProgramState records constraints on symbolic values.  These constraints
145  // are managed using the ConstraintManager associated with a ProgramStateManager.
146  // As constraints gradually accrue on symbolic values, added constraints
147  // may conflict and indicate that a state is infeasible (as no real values
148  // could satisfy all the constraints).  This is the principal mechanism
149  // for modeling path-sensitivity in ExprEngine/ProgramState.
150  //
151  // Various "assume" methods form the interface for adding constraints to
152  // symbolic values.  A call to 'assume' indicates an assumption being placed
153  // on one or symbolic values.  'assume' methods take the following inputs:
154  //
155  //  (1) A ProgramState object representing the current state.
156  //
157  //  (2) The assumed constraint (which is specific to a given "assume" method).
158  //
159  //  (3) A binary value "Assumption" that indicates whether the constraint is
160  //      assumed to be true or false.
161  //
162  // The output of "assume*" is a new ProgramState object with the added constraints.
163  // If no new state is feasible, NULL is returned.
164  //
165
166  ProgramStateRef assume(DefinedOrUnknownSVal cond, bool assumption) const;
167
168  /// This method assumes both "true" and "false" for 'cond', and
169  ///  returns both corresponding states.  It's shorthand for doing
170  ///  'assume' twice.
171  std::pair<ProgramStateRef , ProgramStateRef >
172  assume(DefinedOrUnknownSVal cond) const;
173
174  ProgramStateRef assumeInBound(DefinedOrUnknownSVal idx,
175                               DefinedOrUnknownSVal upperBound,
176                               bool assumption,
177                               QualType IndexType = QualType()) const;
178
179  /// Utility method for getting regions.
180  const VarRegion* getRegion(const VarDecl *D, const LocationContext *LC) const;
181
182  //==---------------------------------------------------------------------==//
183  // Binding and retrieving values to/from the environment and symbolic store.
184  //==---------------------------------------------------------------------==//
185
186  /// BindCompoundLiteral - Return the state that has the bindings currently
187  ///  in this state plus the bindings for the CompoundLiteral.
188  ProgramStateRef bindCompoundLiteral(const CompoundLiteralExpr *CL,
189                                     const LocationContext *LC,
190                                     SVal V) const;
191
192  /// Create a new state by binding the value 'V' to the statement 'S' in the
193  /// state's environment.
194  ProgramStateRef BindExpr(const Stmt *S, const LocationContext *LCtx,
195                               SVal V, bool Invalidate = true) const;
196
197  /// Create a new state by binding the value 'V' and location 'locaton' to the
198  /// statement 'S' in the state's environment.
199  ProgramStateRef bindExprAndLocation(const Stmt *S,
200                                          const LocationContext *LCtx,
201                                          SVal location, SVal V) const;
202
203  ProgramStateRef bindDecl(const VarRegion *VR, SVal V) const;
204
205  ProgramStateRef bindDeclWithNoInit(const VarRegion *VR) const;
206
207  ProgramStateRef bindLoc(Loc location, SVal V) const;
208
209  ProgramStateRef bindLoc(SVal location, SVal V) const;
210
211  ProgramStateRef bindDefault(SVal loc, SVal V) const;
212
213  ProgramStateRef unbindLoc(Loc LV) const;
214
215  /// invalidateRegions - Returns the state with bindings for the given regions
216  ///  cleared from the store. The regions are provided as a continuous array
217  ///  from Begin to End. Optionally invalidates global regions as well.
218  ProgramStateRef invalidateRegions(ArrayRef<const MemRegion *> Regions,
219                               const Expr *E, unsigned BlockCount,
220                               const LocationContext *LCtx,
221                               StoreManager::InvalidatedSymbols *IS = 0,
222                               const CallEvent *Call = 0) const;
223
224  /// enterStackFrame - Returns the state for entry to the given stack frame,
225  ///  preserving the current state.
226  ProgramStateRef enterStackFrame(const CallEvent &Call,
227                                  const StackFrameContext *CalleeCtx) const;
228
229  /// Get the lvalue for a variable reference.
230  Loc getLValue(const VarDecl *D, const LocationContext *LC) const;
231
232  Loc getLValue(const CompoundLiteralExpr *literal,
233                const LocationContext *LC) const;
234
235  /// Get the lvalue for an ivar reference.
236  SVal getLValue(const ObjCIvarDecl *decl, SVal base) const;
237
238  /// Get the lvalue for a field reference.
239  SVal getLValue(const FieldDecl *decl, SVal Base) const;
240
241  /// Get the lvalue for an indirect field reference.
242  SVal getLValue(const IndirectFieldDecl *decl, SVal Base) const;
243
244  /// Get the lvalue for an array index.
245  SVal getLValue(QualType ElementType, SVal Idx, SVal Base) const;
246
247  const llvm::APSInt *getSymVal(SymbolRef sym) const;
248
249  /// Returns the SVal bound to the statement 'S' in the state's environment.
250  SVal getSVal(const Stmt *S, const LocationContext *LCtx,
251               bool useOnlyDirectBindings = false) const;
252
253  SVal getSValAsScalarOrLoc(const Stmt *Ex, const LocationContext *LCtx) const;
254
255  /// \brief Return the value bound to the specified location.
256  /// Returns UnknownVal() if none found.
257  SVal getSVal(Loc LV, QualType T = QualType()) const;
258
259  /// Returns the "raw" SVal bound to LV before any value simplfication.
260  SVal getRawSVal(Loc LV, QualType T= QualType()) const;
261
262  /// \brief Return the value bound to the specified location.
263  /// Returns UnknownVal() if none found.
264  SVal getSVal(const MemRegion* R) const;
265
266  SVal getSValAsScalarOrLoc(const MemRegion *R) const;
267
268  /// \brief Visits the symbols reachable from the given SVal using the provided
269  /// SymbolVisitor.
270  ///
271  /// This is a convenience API. Consider using ScanReachableSymbols class
272  /// directly when making multiple scans on the same state with the same
273  /// visitor to avoid repeated initialization cost.
274  /// \sa ScanReachableSymbols
275  bool scanReachableSymbols(SVal val, SymbolVisitor& visitor) const;
276
277  /// \brief Visits the symbols reachable from the SVals in the given range
278  /// using the provided SymbolVisitor.
279  bool scanReachableSymbols(const SVal *I, const SVal *E,
280                            SymbolVisitor &visitor) const;
281
282  /// \brief Visits the symbols reachable from the regions in the given
283  /// MemRegions range using the provided SymbolVisitor.
284  bool scanReachableSymbols(const MemRegion * const *I,
285                            const MemRegion * const *E,
286                            SymbolVisitor &visitor) const;
287
288  template <typename CB> CB scanReachableSymbols(SVal val) const;
289  template <typename CB> CB scanReachableSymbols(const SVal *beg,
290                                                 const SVal *end) const;
291
292  template <typename CB> CB
293  scanReachableSymbols(const MemRegion * const *beg,
294                       const MemRegion * const *end) const;
295
296  /// Create a new state in which the statement is marked as tainted.
297  ProgramStateRef addTaint(const Stmt *S, const LocationContext *LCtx,
298                               TaintTagType Kind = TaintTagGeneric) const;
299
300  /// Create a new state in which the symbol is marked as tainted.
301  ProgramStateRef addTaint(SymbolRef S,
302                               TaintTagType Kind = TaintTagGeneric) const;
303
304  /// Create a new state in which the region symbol is marked as tainted.
305  ProgramStateRef addTaint(const MemRegion *R,
306                               TaintTagType Kind = TaintTagGeneric) const;
307
308  /// Check if the statement is tainted in the current state.
309  bool isTainted(const Stmt *S, const LocationContext *LCtx,
310                 TaintTagType Kind = TaintTagGeneric) const;
311  bool isTainted(SVal V, TaintTagType Kind = TaintTagGeneric) const;
312  bool isTainted(SymbolRef Sym, TaintTagType Kind = TaintTagGeneric) const;
313  bool isTainted(const MemRegion *Reg, TaintTagType Kind=TaintTagGeneric) const;
314
315  //==---------------------------------------------------------------------==//
316  // Accessing the Generic Data Map (GDM).
317  //==---------------------------------------------------------------------==//
318
319  void *const* FindGDM(void *K) const;
320
321  template<typename T>
322  ProgramStateRef add(typename ProgramStateTrait<T>::key_type K) const;
323
324  template <typename T>
325  typename ProgramStateTrait<T>::data_type
326  get() const {
327    return ProgramStateTrait<T>::MakeData(FindGDM(ProgramStateTrait<T>::GDMIndex()));
328  }
329
330  template<typename T>
331  typename ProgramStateTrait<T>::lookup_type
332  get(typename ProgramStateTrait<T>::key_type key) const {
333    void *const* d = FindGDM(ProgramStateTrait<T>::GDMIndex());
334    return ProgramStateTrait<T>::Lookup(ProgramStateTrait<T>::MakeData(d), key);
335  }
336
337  template <typename T>
338  typename ProgramStateTrait<T>::context_type get_context() const;
339
340
341  template<typename T>
342  ProgramStateRef remove(typename ProgramStateTrait<T>::key_type K) const;
343
344  template<typename T>
345  ProgramStateRef remove(typename ProgramStateTrait<T>::key_type K,
346                        typename ProgramStateTrait<T>::context_type C) const;
347  template <typename T>
348  ProgramStateRef remove() const;
349
350  template<typename T>
351  ProgramStateRef set(typename ProgramStateTrait<T>::data_type D) const;
352
353  template<typename T>
354  ProgramStateRef set(typename ProgramStateTrait<T>::key_type K,
355                     typename ProgramStateTrait<T>::value_type E) const;
356
357  template<typename T>
358  ProgramStateRef set(typename ProgramStateTrait<T>::key_type K,
359                     typename ProgramStateTrait<T>::value_type E,
360                     typename ProgramStateTrait<T>::context_type C) const;
361
362  template<typename T>
363  bool contains(typename ProgramStateTrait<T>::key_type key) const {
364    void *const* d = FindGDM(ProgramStateTrait<T>::GDMIndex());
365    return ProgramStateTrait<T>::Contains(ProgramStateTrait<T>::MakeData(d), key);
366  }
367
368  // Pretty-printing.
369  void print(raw_ostream &Out, const char *nl = "\n",
370             const char *sep = "") const;
371  void printDOT(raw_ostream &Out) const;
372  void printTaint(raw_ostream &Out, const char *nl = "\n",
373                  const char *sep = "") const;
374
375  void dump() const;
376  void dumpTaint() const;
377
378private:
379  friend void ProgramStateRetain(const ProgramState *state);
380  friend void ProgramStateRelease(const ProgramState *state);
381
382  ProgramStateRef
383  invalidateRegionsImpl(ArrayRef<const MemRegion *> Regions,
384                        const Expr *E, unsigned BlockCount,
385                        const LocationContext *LCtx,
386                        StoreManager::InvalidatedSymbols &IS,
387                        const CallEvent *Call) const;
388};
389
390//===----------------------------------------------------------------------===//
391// ProgramStateManager - Factory object for ProgramStates.
392//===----------------------------------------------------------------------===//
393
394class ProgramStateManager {
395  friend class ProgramState;
396  friend void ProgramStateRelease(const ProgramState *state);
397private:
398  /// Eng - The SubEngine that owns this state manager.
399  SubEngine *Eng; /* Can be null. */
400
401  EnvironmentManager                   EnvMgr;
402  OwningPtr<StoreManager>              StoreMgr;
403  OwningPtr<ConstraintManager>         ConstraintMgr;
404
405  ProgramState::GenericDataMap::Factory     GDMFactory;
406
407  typedef llvm::DenseMap<void*,std::pair<void*,void (*)(void*)> > GDMContextsTy;
408  GDMContextsTy GDMContexts;
409
410  /// StateSet - FoldingSet containing all the states created for analyzing
411  ///  a particular function.  This is used to unique states.
412  llvm::FoldingSet<ProgramState> StateSet;
413
414  /// Object that manages the data for all created SVals.
415  OwningPtr<SValBuilder> svalBuilder;
416
417  /// A BumpPtrAllocator to allocate states.
418  llvm::BumpPtrAllocator &Alloc;
419
420  /// A vector of ProgramStates that we can reuse.
421  std::vector<ProgramState *> freeStates;
422
423public:
424  ProgramStateManager(ASTContext &Ctx,
425                 StoreManagerCreator CreateStoreManager,
426                 ConstraintManagerCreator CreateConstraintManager,
427                 llvm::BumpPtrAllocator& alloc,
428                 SubEngine &subeng)
429    : Eng(&subeng),
430      EnvMgr(alloc),
431      GDMFactory(alloc),
432      svalBuilder(createSimpleSValBuilder(alloc, Ctx, *this)),
433      Alloc(alloc) {
434    StoreMgr.reset((*CreateStoreManager)(*this));
435    ConstraintMgr.reset((*CreateConstraintManager)(*this, subeng));
436  }
437
438  ProgramStateManager(ASTContext &Ctx,
439                 StoreManagerCreator CreateStoreManager,
440                 ConstraintManager* ConstraintManagerPtr,
441                 llvm::BumpPtrAllocator& alloc)
442    : Eng(0),
443      EnvMgr(alloc),
444      GDMFactory(alloc),
445      svalBuilder(createSimpleSValBuilder(alloc, Ctx, *this)),
446      Alloc(alloc) {
447    StoreMgr.reset((*CreateStoreManager)(*this));
448    ConstraintMgr.reset(ConstraintManagerPtr);
449  }
450
451  ~ProgramStateManager();
452
453  ProgramStateRef getInitialState(const LocationContext *InitLoc);
454
455  ASTContext &getContext() { return svalBuilder->getContext(); }
456  const ASTContext &getContext() const { return svalBuilder->getContext(); }
457
458  BasicValueFactory &getBasicVals() {
459    return svalBuilder->getBasicValueFactory();
460  }
461  const BasicValueFactory& getBasicVals() const {
462    return svalBuilder->getBasicValueFactory();
463  }
464
465  SValBuilder &getSValBuilder() {
466    return *svalBuilder;
467  }
468
469  SymbolManager &getSymbolManager() {
470    return svalBuilder->getSymbolManager();
471  }
472  const SymbolManager &getSymbolManager() const {
473    return svalBuilder->getSymbolManager();
474  }
475
476  llvm::BumpPtrAllocator& getAllocator() { return Alloc; }
477
478  MemRegionManager& getRegionManager() {
479    return svalBuilder->getRegionManager();
480  }
481  const MemRegionManager& getRegionManager() const {
482    return svalBuilder->getRegionManager();
483  }
484
485  StoreManager& getStoreManager() { return *StoreMgr; }
486  ConstraintManager& getConstraintManager() { return *ConstraintMgr; }
487  SubEngine* getOwningEngine() { return Eng; }
488
489  ProgramStateRef removeDeadBindings(ProgramStateRef St,
490                                    const StackFrameContext *LCtx,
491                                    SymbolReaper& SymReaper);
492
493  /// Marshal a new state for the callee in another translation unit.
494  /// 'state' is owned by the caller's engine.
495  ProgramStateRef MarshalState(ProgramStateRef state, const StackFrameContext *L);
496
497public:
498
499  SVal ArrayToPointer(Loc Array) {
500    return StoreMgr->ArrayToPointer(Array);
501  }
502
503  // Methods that manipulate the GDM.
504  ProgramStateRef addGDM(ProgramStateRef St, void *Key, void *Data);
505  ProgramStateRef removeGDM(ProgramStateRef state, void *Key);
506
507  // Methods that query & manipulate the Store.
508
509  void iterBindings(ProgramStateRef state, StoreManager::BindingsHandler& F) {
510    StoreMgr->iterBindings(state->getStore(), F);
511  }
512
513  ProgramStateRef getPersistentState(ProgramState &Impl);
514  ProgramStateRef getPersistentStateWithGDM(ProgramStateRef FromState,
515                                           ProgramStateRef GDMState);
516
517  bool haveEqualEnvironments(ProgramStateRef S1, ProgramStateRef S2) {
518    return S1->Env == S2->Env;
519  }
520
521  bool haveEqualStores(ProgramStateRef S1, ProgramStateRef S2) {
522    return S1->store == S2->store;
523  }
524
525  //==---------------------------------------------------------------------==//
526  // Generic Data Map methods.
527  //==---------------------------------------------------------------------==//
528  //
529  // ProgramStateManager and ProgramState support a "generic data map" that allows
530  // different clients of ProgramState objects to embed arbitrary data within a
531  // ProgramState object.  The generic data map is essentially an immutable map
532  // from a "tag" (that acts as the "key" for a client) and opaque values.
533  // Tags/keys and values are simply void* values.  The typical way that clients
534  // generate unique tags are by taking the address of a static variable.
535  // Clients are responsible for ensuring that data values referred to by a
536  // the data pointer are immutable (and thus are essentially purely functional
537  // data).
538  //
539  // The templated methods below use the ProgramStateTrait<T> class
540  // to resolve keys into the GDM and to return data values to clients.
541  //
542
543  // Trait based GDM dispatch.
544  template <typename T>
545  ProgramStateRef set(ProgramStateRef st, typename ProgramStateTrait<T>::data_type D) {
546    return addGDM(st, ProgramStateTrait<T>::GDMIndex(),
547                  ProgramStateTrait<T>::MakeVoidPtr(D));
548  }
549
550  template<typename T>
551  ProgramStateRef set(ProgramStateRef st,
552                     typename ProgramStateTrait<T>::key_type K,
553                     typename ProgramStateTrait<T>::value_type V,
554                     typename ProgramStateTrait<T>::context_type C) {
555
556    return addGDM(st, ProgramStateTrait<T>::GDMIndex(),
557     ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Set(st->get<T>(), K, V, C)));
558  }
559
560  template <typename T>
561  ProgramStateRef add(ProgramStateRef st,
562                     typename ProgramStateTrait<T>::key_type K,
563                     typename ProgramStateTrait<T>::context_type C) {
564    return addGDM(st, ProgramStateTrait<T>::GDMIndex(),
565        ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Add(st->get<T>(), K, C)));
566  }
567
568  template <typename T>
569  ProgramStateRef remove(ProgramStateRef st,
570                        typename ProgramStateTrait<T>::key_type K,
571                        typename ProgramStateTrait<T>::context_type C) {
572
573    return addGDM(st, ProgramStateTrait<T>::GDMIndex(),
574     ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Remove(st->get<T>(), K, C)));
575  }
576
577  template <typename T>
578  ProgramStateRef remove(ProgramStateRef st) {
579    return removeGDM(st, ProgramStateTrait<T>::GDMIndex());
580  }
581
582  void *FindGDMContext(void *index,
583                       void *(*CreateContext)(llvm::BumpPtrAllocator&),
584                       void  (*DeleteContext)(void*));
585
586  template <typename T>
587  typename ProgramStateTrait<T>::context_type get_context() {
588    void *p = FindGDMContext(ProgramStateTrait<T>::GDMIndex(),
589                             ProgramStateTrait<T>::CreateContext,
590                             ProgramStateTrait<T>::DeleteContext);
591
592    return ProgramStateTrait<T>::MakeContext(p);
593  }
594
595  const llvm::APSInt* getSymVal(ProgramStateRef St, SymbolRef sym) {
596    return ConstraintMgr->getSymVal(St, sym);
597  }
598
599  void EndPath(ProgramStateRef St) {
600    ConstraintMgr->EndPath(St);
601  }
602};
603
604
605//===----------------------------------------------------------------------===//
606// Out-of-line method definitions for ProgramState.
607//===----------------------------------------------------------------------===//
608
609inline const VarRegion* ProgramState::getRegion(const VarDecl *D,
610                                                const LocationContext *LC) const
611{
612  return getStateManager().getRegionManager().getVarRegion(D, LC);
613}
614
615inline ProgramStateRef ProgramState::assume(DefinedOrUnknownSVal Cond,
616                                      bool Assumption) const {
617  if (Cond.isUnknown())
618    return this;
619
620  return getStateManager().ConstraintMgr->assume(this, cast<DefinedSVal>(Cond),
621                                                 Assumption);
622}
623
624inline std::pair<ProgramStateRef , ProgramStateRef >
625ProgramState::assume(DefinedOrUnknownSVal Cond) const {
626  if (Cond.isUnknown())
627    return std::make_pair(this, this);
628
629  return getStateManager().ConstraintMgr->assumeDual(this,
630                                                     cast<DefinedSVal>(Cond));
631}
632
633inline ProgramStateRef ProgramState::bindLoc(SVal LV, SVal V) const {
634  return !isa<Loc>(LV) ? this : bindLoc(cast<Loc>(LV), V);
635}
636
637inline Loc ProgramState::getLValue(const VarDecl *VD,
638                               const LocationContext *LC) const {
639  return getStateManager().StoreMgr->getLValueVar(VD, LC);
640}
641
642inline Loc ProgramState::getLValue(const CompoundLiteralExpr *literal,
643                               const LocationContext *LC) const {
644  return getStateManager().StoreMgr->getLValueCompoundLiteral(literal, LC);
645}
646
647inline SVal ProgramState::getLValue(const ObjCIvarDecl *D, SVal Base) const {
648  return getStateManager().StoreMgr->getLValueIvar(D, Base);
649}
650
651inline SVal ProgramState::getLValue(const FieldDecl *D, SVal Base) const {
652  return getStateManager().StoreMgr->getLValueField(D, Base);
653}
654
655inline SVal ProgramState::getLValue(const IndirectFieldDecl *D,
656                                    SVal Base) const {
657  StoreManager &SM = *getStateManager().StoreMgr;
658  for (IndirectFieldDecl::chain_iterator I = D->chain_begin(),
659                                         E = D->chain_end();
660       I != E; ++I) {
661    Base = SM.getLValueField(cast<FieldDecl>(*I), Base);
662  }
663
664  return Base;
665}
666
667inline SVal ProgramState::getLValue(QualType ElementType, SVal Idx, SVal Base) const{
668  if (NonLoc *N = dyn_cast<NonLoc>(&Idx))
669    return getStateManager().StoreMgr->getLValueElement(ElementType, *N, Base);
670  return UnknownVal();
671}
672
673inline const llvm::APSInt *ProgramState::getSymVal(SymbolRef sym) const {
674  return getStateManager().getSymVal(this, sym);
675}
676
677inline SVal ProgramState::getSVal(const Stmt *Ex, const LocationContext *LCtx,
678                                  bool useOnlyDirectBindings) const{
679  return Env.getSVal(EnvironmentEntry(Ex, LCtx),
680                     *getStateManager().svalBuilder,
681                     useOnlyDirectBindings);
682}
683
684inline SVal
685ProgramState::getSValAsScalarOrLoc(const Stmt *S,
686                                   const LocationContext *LCtx) const {
687  if (const Expr *Ex = dyn_cast<Expr>(S)) {
688    QualType T = Ex->getType();
689    if (Ex->isGLValue() || Loc::isLocType(T) || T->isIntegerType())
690      return getSVal(S, LCtx);
691  }
692
693  return UnknownVal();
694}
695
696inline SVal ProgramState::getRawSVal(Loc LV, QualType T) const {
697  return getStateManager().StoreMgr->getBinding(getStore(), LV, T);
698}
699
700inline SVal ProgramState::getSVal(const MemRegion* R) const {
701  return getStateManager().StoreMgr->getBinding(getStore(),
702                                                loc::MemRegionVal(R));
703}
704
705inline BasicValueFactory &ProgramState::getBasicVals() const {
706  return getStateManager().getBasicVals();
707}
708
709inline SymbolManager &ProgramState::getSymbolManager() const {
710  return getStateManager().getSymbolManager();
711}
712
713template<typename T>
714ProgramStateRef ProgramState::add(typename ProgramStateTrait<T>::key_type K) const {
715  return getStateManager().add<T>(this, K, get_context<T>());
716}
717
718template <typename T>
719typename ProgramStateTrait<T>::context_type ProgramState::get_context() const {
720  return getStateManager().get_context<T>();
721}
722
723template<typename T>
724ProgramStateRef ProgramState::remove(typename ProgramStateTrait<T>::key_type K) const {
725  return getStateManager().remove<T>(this, K, get_context<T>());
726}
727
728template<typename T>
729ProgramStateRef ProgramState::remove(typename ProgramStateTrait<T>::key_type K,
730                               typename ProgramStateTrait<T>::context_type C) const {
731  return getStateManager().remove<T>(this, K, C);
732}
733
734template <typename T>
735ProgramStateRef ProgramState::remove() const {
736  return getStateManager().remove<T>(this);
737}
738
739template<typename T>
740ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::data_type D) const {
741  return getStateManager().set<T>(this, D);
742}
743
744template<typename T>
745ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::key_type K,
746                            typename ProgramStateTrait<T>::value_type E) const {
747  return getStateManager().set<T>(this, K, E, get_context<T>());
748}
749
750template<typename T>
751ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::key_type K,
752                            typename ProgramStateTrait<T>::value_type E,
753                            typename ProgramStateTrait<T>::context_type C) const {
754  return getStateManager().set<T>(this, K, E, C);
755}
756
757template <typename CB>
758CB ProgramState::scanReachableSymbols(SVal val) const {
759  CB cb(this);
760  scanReachableSymbols(val, cb);
761  return cb;
762}
763
764template <typename CB>
765CB ProgramState::scanReachableSymbols(const SVal *beg, const SVal *end) const {
766  CB cb(this);
767  scanReachableSymbols(beg, end, cb);
768  return cb;
769}
770
771template <typename CB>
772CB ProgramState::scanReachableSymbols(const MemRegion * const *beg,
773                                 const MemRegion * const *end) const {
774  CB cb(this);
775  scanReachableSymbols(beg, end, cb);
776  return cb;
777}
778
779/// \class ScanReachableSymbols
780/// A Utility class that allows to visit the reachable symbols using a custom
781/// SymbolVisitor.
782class ScanReachableSymbols : public SubRegionMap::Visitor  {
783  virtual void anchor();
784  typedef llvm::DenseMap<const void*, unsigned> VisitedItems;
785
786  VisitedItems visited;
787  ProgramStateRef state;
788  SymbolVisitor &visitor;
789  OwningPtr<SubRegionMap> SRM;
790public:
791
792  ScanReachableSymbols(ProgramStateRef st, SymbolVisitor& v)
793    : state(st), visitor(v) {}
794
795  bool scan(nonloc::CompoundVal val);
796  bool scan(SVal val);
797  bool scan(const MemRegion *R);
798  bool scan(const SymExpr *sym);
799
800  // From SubRegionMap::Visitor.
801  bool Visit(const MemRegion* Parent, const MemRegion* SubRegion) {
802    return scan(SubRegion);
803  }
804};
805
806} // end GR namespace
807
808} // end clang namespace
809
810#endif
811