ProgramState.h revision 54918ba02ba900c0e0bb4fd3d749b6b1ac4e50a9
1//== ProgramState.h - Path-sensitive "State" for tracking values -*- C++ -*--=//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10//  This file defines SymbolRef, ExprBindKey, and ProgramState*.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_CLANG_GR_VALUESTATE_H
15#define LLVM_CLANG_GR_VALUESTATE_H
16
17#include "clang/Basic/LLVM.h"
18#include "clang/StaticAnalyzer/Core/PathSensitive/ConstraintManager.h"
19#include "clang/StaticAnalyzer/Core/PathSensitive/Environment.h"
20#include "clang/StaticAnalyzer/Core/PathSensitive/Store.h"
21#include "clang/StaticAnalyzer/Core/PathSensitive/SValBuilder.h"
22#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState_Fwd.h"
23#include "clang/StaticAnalyzer/Core/PathSensitive/TaintTag.h"
24#include "llvm/ADT/PointerIntPair.h"
25#include "llvm/ADT/FoldingSet.h"
26#include "llvm/ADT/ImmutableMap.h"
27
28namespace llvm {
29class APSInt;
30class BumpPtrAllocator;
31}
32
33namespace clang {
34class ASTContext;
35
36namespace ento {
37
38class CallEvent;
39class CallEventManager;
40
41typedef ConstraintManager* (*ConstraintManagerCreator)(ProgramStateManager&,
42                                                       SubEngine&);
43typedef StoreManager* (*StoreManagerCreator)(ProgramStateManager&);
44
45//===----------------------------------------------------------------------===//
46// ProgramStateTrait - Traits used by the Generic Data Map of a ProgramState.
47//===----------------------------------------------------------------------===//
48
49template <typename T> struct ProgramStatePartialTrait;
50
51template <typename T> struct ProgramStateTrait {
52  typedef typename T::data_type data_type;
53  static inline void *MakeVoidPtr(data_type D) { return (void*) D; }
54  static inline data_type MakeData(void *const* P) {
55    return P ? (data_type) *P : (data_type) 0;
56  }
57};
58
59/// \class Stores the dynamic type information.
60/// Information about type of an object at runtime. This is used by dynamic
61/// dispatch implementation.
62class DynamicTypeInfo {
63  QualType T;
64  bool CanBeASubClass;
65
66public:
67  DynamicTypeInfo() : T(QualType()) {}
68  DynamicTypeInfo(QualType WithType, bool CanBeSub = true):
69    T(WithType), CanBeASubClass(CanBeSub) {}
70  QualType getType() { return T; }
71  bool canBeASubClass() { return CanBeASubClass; }
72  void Profile(llvm::FoldingSetNodeID &ID) const {
73    T.Profile(ID);
74    ID.AddInteger((unsigned)CanBeASubClass);
75  }
76  bool operator==(const DynamicTypeInfo &X) const {
77    return T == X.T && CanBeASubClass == X.CanBeASubClass;
78  }
79};
80
81/// \class ProgramState
82/// ProgramState - This class encapsulates:
83///
84///    1. A mapping from expressions to values (Environment)
85///    2. A mapping from locations to values (Store)
86///    3. Constraints on symbolic values (GenericDataMap)
87///
88///  Together these represent the "abstract state" of a program.
89///
90///  ProgramState is intended to be used as a functional object; that is,
91///  once it is created and made "persistent" in a FoldingSet, its
92///  values will never change.
93class ProgramState : public llvm::FoldingSetNode {
94public:
95  typedef llvm::ImmutableSet<llvm::APSInt*>                IntSetTy;
96  typedef llvm::ImmutableMap<void*, void*>                 GenericDataMap;
97
98private:
99  void operator=(const ProgramState& R) const; // Do not implement.
100
101  friend class ProgramStateManager;
102  friend class ExplodedGraph;
103  friend class ExplodedNode;
104
105  ProgramStateManager *stateMgr;
106  Environment Env;           // Maps a Stmt to its current SVal.
107  Store store;               // Maps a location to its current value.
108  GenericDataMap   GDM;      // Custom data stored by a client of this class.
109  unsigned refCount;
110
111  /// makeWithStore - Return a ProgramState with the same values as the current
112  ///  state with the exception of using the specified Store.
113  ProgramStateRef makeWithStore(const StoreRef &store) const;
114
115  void setStore(const StoreRef &storeRef);
116
117public:
118  /// This ctor is used when creating the first ProgramState object.
119  ProgramState(ProgramStateManager *mgr, const Environment& env,
120          StoreRef st, GenericDataMap gdm);
121
122  /// Copy ctor - We must explicitly define this or else the "Next" ptr
123  ///  in FoldingSetNode will also get copied.
124  ProgramState(const ProgramState &RHS);
125
126  ~ProgramState();
127
128  /// Return the ProgramStateManager associated with this state.
129  ProgramStateManager &getStateManager() const { return *stateMgr; }
130
131  /// getEnvironment - Return the environment associated with this state.
132  ///  The environment is the mapping from expressions to values.
133  const Environment& getEnvironment() const { return Env; }
134
135  /// Return the store associated with this state.  The store
136  ///  is a mapping from locations to values.
137  Store getStore() const { return store; }
138
139
140  /// getGDM - Return the generic data map associated with this state.
141  GenericDataMap getGDM() const { return GDM; }
142
143  void setGDM(GenericDataMap gdm) { GDM = gdm; }
144
145  /// Profile - Profile the contents of a ProgramState object for use in a
146  ///  FoldingSet.  Two ProgramState objects are considered equal if they
147  ///  have the same Environment, Store, and GenericDataMap.
148  static void Profile(llvm::FoldingSetNodeID& ID, const ProgramState *V) {
149    V->Env.Profile(ID);
150    ID.AddPointer(V->store);
151    V->GDM.Profile(ID);
152  }
153
154  /// Profile - Used to profile the contents of this object for inclusion
155  ///  in a FoldingSet.
156  void Profile(llvm::FoldingSetNodeID& ID) const {
157    Profile(ID, this);
158  }
159
160  BasicValueFactory &getBasicVals() const;
161  SymbolManager &getSymbolManager() const;
162
163  //==---------------------------------------------------------------------==//
164  // Constraints on values.
165  //==---------------------------------------------------------------------==//
166  //
167  // Each ProgramState records constraints on symbolic values.  These constraints
168  // are managed using the ConstraintManager associated with a ProgramStateManager.
169  // As constraints gradually accrue on symbolic values, added constraints
170  // may conflict and indicate that a state is infeasible (as no real values
171  // could satisfy all the constraints).  This is the principal mechanism
172  // for modeling path-sensitivity in ExprEngine/ProgramState.
173  //
174  // Various "assume" methods form the interface for adding constraints to
175  // symbolic values.  A call to 'assume' indicates an assumption being placed
176  // on one or symbolic values.  'assume' methods take the following inputs:
177  //
178  //  (1) A ProgramState object representing the current state.
179  //
180  //  (2) The assumed constraint (which is specific to a given "assume" method).
181  //
182  //  (3) A binary value "Assumption" that indicates whether the constraint is
183  //      assumed to be true or false.
184  //
185  // The output of "assume*" is a new ProgramState object with the added constraints.
186  // If no new state is feasible, NULL is returned.
187  //
188
189  ProgramStateRef assume(DefinedOrUnknownSVal cond, bool assumption) const;
190
191  /// This method assumes both "true" and "false" for 'cond', and
192  ///  returns both corresponding states.  It's shorthand for doing
193  ///  'assume' twice.
194  std::pair<ProgramStateRef , ProgramStateRef >
195  assume(DefinedOrUnknownSVal cond) const;
196
197  ProgramStateRef assumeInBound(DefinedOrUnknownSVal idx,
198                               DefinedOrUnknownSVal upperBound,
199                               bool assumption,
200                               QualType IndexType = QualType()) const;
201
202  /// Utility method for getting regions.
203  const VarRegion* getRegion(const VarDecl *D, const LocationContext *LC) const;
204
205  //==---------------------------------------------------------------------==//
206  // Binding and retrieving values to/from the environment and symbolic store.
207  //==---------------------------------------------------------------------==//
208
209  /// BindCompoundLiteral - Return the state that has the bindings currently
210  ///  in this state plus the bindings for the CompoundLiteral.
211  ProgramStateRef bindCompoundLiteral(const CompoundLiteralExpr *CL,
212                                     const LocationContext *LC,
213                                     SVal V) const;
214
215  /// Create a new state by binding the value 'V' to the statement 'S' in the
216  /// state's environment.
217  ProgramStateRef BindExpr(const Stmt *S, const LocationContext *LCtx,
218                               SVal V, bool Invalidate = true) const;
219
220  /// Create a new state by binding the value 'V' and location 'locaton' to the
221  /// statement 'S' in the state's environment.
222  ProgramStateRef bindExprAndLocation(const Stmt *S,
223                                          const LocationContext *LCtx,
224                                          SVal location, SVal V) const;
225
226  ProgramStateRef bindDecl(const VarRegion *VR, SVal V) const;
227
228  ProgramStateRef bindDeclWithNoInit(const VarRegion *VR) const;
229
230  ProgramStateRef bindLoc(Loc location, SVal V) const;
231
232  ProgramStateRef bindLoc(SVal location, SVal V) const;
233
234  ProgramStateRef bindDefault(SVal loc, SVal V) const;
235
236  ProgramStateRef unbindLoc(Loc LV) const;
237
238  /// invalidateRegions - Returns the state with bindings for the given regions
239  ///  cleared from the store. The regions are provided as a continuous array
240  ///  from Begin to End. Optionally invalidates global regions as well.
241  ProgramStateRef invalidateRegions(ArrayRef<const MemRegion *> Regions,
242                               const Expr *E, unsigned BlockCount,
243                               const LocationContext *LCtx,
244                               StoreManager::InvalidatedSymbols *IS = 0,
245                               const CallEvent *Call = 0) const;
246
247  /// enterStackFrame - Returns the state for entry to the given stack frame,
248  ///  preserving the current state.
249  ProgramStateRef enterStackFrame(const CallEvent &Call,
250                                  const StackFrameContext *CalleeCtx) const;
251
252  /// Get the lvalue for a variable reference.
253  Loc getLValue(const VarDecl *D, const LocationContext *LC) const;
254
255  Loc getLValue(const CompoundLiteralExpr *literal,
256                const LocationContext *LC) const;
257
258  /// Get the lvalue for an ivar reference.
259  SVal getLValue(const ObjCIvarDecl *decl, SVal base) const;
260
261  /// Get the lvalue for a field reference.
262  SVal getLValue(const FieldDecl *decl, SVal Base) const;
263
264  /// Get the lvalue for an indirect field reference.
265  SVal getLValue(const IndirectFieldDecl *decl, SVal Base) const;
266
267  /// Get the lvalue for an array index.
268  SVal getLValue(QualType ElementType, SVal Idx, SVal Base) const;
269
270  const llvm::APSInt *getSymVal(SymbolRef sym) const;
271
272  /// Returns the SVal bound to the statement 'S' in the state's environment.
273  SVal getSVal(const Stmt *S, const LocationContext *LCtx,
274               bool useOnlyDirectBindings = false) const;
275
276  SVal getSValAsScalarOrLoc(const Stmt *Ex, const LocationContext *LCtx) const;
277
278  /// \brief Return the value bound to the specified location.
279  /// Returns UnknownVal() if none found.
280  SVal getSVal(Loc LV, QualType T = QualType()) const;
281
282  /// Returns the "raw" SVal bound to LV before any value simplfication.
283  SVal getRawSVal(Loc LV, QualType T= QualType()) const;
284
285  /// \brief Return the value bound to the specified location.
286  /// Returns UnknownVal() if none found.
287  SVal getSVal(const MemRegion* R) const;
288
289  SVal getSValAsScalarOrLoc(const MemRegion *R) const;
290
291  /// \brief Visits the symbols reachable from the given SVal using the provided
292  /// SymbolVisitor.
293  ///
294  /// This is a convenience API. Consider using ScanReachableSymbols class
295  /// directly when making multiple scans on the same state with the same
296  /// visitor to avoid repeated initialization cost.
297  /// \sa ScanReachableSymbols
298  bool scanReachableSymbols(SVal val, SymbolVisitor& visitor) const;
299
300  /// \brief Visits the symbols reachable from the SVals in the given range
301  /// using the provided SymbolVisitor.
302  bool scanReachableSymbols(const SVal *I, const SVal *E,
303                            SymbolVisitor &visitor) const;
304
305  /// \brief Visits the symbols reachable from the regions in the given
306  /// MemRegions range using the provided SymbolVisitor.
307  bool scanReachableSymbols(const MemRegion * const *I,
308                            const MemRegion * const *E,
309                            SymbolVisitor &visitor) const;
310
311  template <typename CB> CB scanReachableSymbols(SVal val) const;
312  template <typename CB> CB scanReachableSymbols(const SVal *beg,
313                                                 const SVal *end) const;
314
315  template <typename CB> CB
316  scanReachableSymbols(const MemRegion * const *beg,
317                       const MemRegion * const *end) const;
318
319  /// Create a new state in which the statement is marked as tainted.
320  ProgramStateRef addTaint(const Stmt *S, const LocationContext *LCtx,
321                               TaintTagType Kind = TaintTagGeneric) const;
322
323  /// Create a new state in which the symbol is marked as tainted.
324  ProgramStateRef addTaint(SymbolRef S,
325                               TaintTagType Kind = TaintTagGeneric) const;
326
327  /// Create a new state in which the region symbol is marked as tainted.
328  ProgramStateRef addTaint(const MemRegion *R,
329                               TaintTagType Kind = TaintTagGeneric) const;
330
331  /// Check if the statement is tainted in the current state.
332  bool isTainted(const Stmt *S, const LocationContext *LCtx,
333                 TaintTagType Kind = TaintTagGeneric) const;
334  bool isTainted(SVal V, TaintTagType Kind = TaintTagGeneric) const;
335  bool isTainted(SymbolRef Sym, TaintTagType Kind = TaintTagGeneric) const;
336  bool isTainted(const MemRegion *Reg, TaintTagType Kind=TaintTagGeneric) const;
337
338  /// \brief Get dynamic type information for a region.
339  DynamicTypeInfo getDynamicTypeInfo(const MemRegion *Reg) const;
340
341  /// \brief Set dynamic type information of the region; return the new state.
342  ProgramStateRef setDynamicTypeInfo(const MemRegion *Reg,
343                                     DynamicTypeInfo NewTy) const;
344
345  /// \brief Set dynamic type information of the region; return the new state.
346  ProgramStateRef setDynamicTypeInfo(const MemRegion *Reg,
347                                     QualType NewTy,
348                                     bool CanBeSubClassed = true) const {
349    return setDynamicTypeInfo(Reg, DynamicTypeInfo(NewTy, CanBeSubClassed));
350  }
351
352  //==---------------------------------------------------------------------==//
353  // Accessing the Generic Data Map (GDM).
354  //==---------------------------------------------------------------------==//
355
356  void *const* FindGDM(void *K) const;
357
358  template<typename T>
359  ProgramStateRef add(typename ProgramStateTrait<T>::key_type K) const;
360
361  template <typename T>
362  typename ProgramStateTrait<T>::data_type
363  get() const {
364    return ProgramStateTrait<T>::MakeData(FindGDM(ProgramStateTrait<T>::GDMIndex()));
365  }
366
367  template<typename T>
368  typename ProgramStateTrait<T>::lookup_type
369  get(typename ProgramStateTrait<T>::key_type key) const {
370    void *const* d = FindGDM(ProgramStateTrait<T>::GDMIndex());
371    return ProgramStateTrait<T>::Lookup(ProgramStateTrait<T>::MakeData(d), key);
372  }
373
374  template <typename T>
375  typename ProgramStateTrait<T>::context_type get_context() const;
376
377
378  template<typename T>
379  ProgramStateRef remove(typename ProgramStateTrait<T>::key_type K) const;
380
381  template<typename T>
382  ProgramStateRef remove(typename ProgramStateTrait<T>::key_type K,
383                        typename ProgramStateTrait<T>::context_type C) const;
384  template <typename T>
385  ProgramStateRef remove() const;
386
387  template<typename T>
388  ProgramStateRef set(typename ProgramStateTrait<T>::data_type D) const;
389
390  template<typename T>
391  ProgramStateRef set(typename ProgramStateTrait<T>::key_type K,
392                     typename ProgramStateTrait<T>::value_type E) const;
393
394  template<typename T>
395  ProgramStateRef set(typename ProgramStateTrait<T>::key_type K,
396                     typename ProgramStateTrait<T>::value_type E,
397                     typename ProgramStateTrait<T>::context_type C) const;
398
399  template<typename T>
400  bool contains(typename ProgramStateTrait<T>::key_type key) const {
401    void *const* d = FindGDM(ProgramStateTrait<T>::GDMIndex());
402    return ProgramStateTrait<T>::Contains(ProgramStateTrait<T>::MakeData(d), key);
403  }
404
405  // Pretty-printing.
406  void print(raw_ostream &Out, const char *nl = "\n",
407             const char *sep = "") const;
408  void printDOT(raw_ostream &Out) const;
409  void printTaint(raw_ostream &Out, const char *nl = "\n",
410                  const char *sep = "") const;
411
412  void dump() const;
413  void dumpTaint() const;
414
415private:
416  friend void ProgramStateRetain(const ProgramState *state);
417  friend void ProgramStateRelease(const ProgramState *state);
418
419  ProgramStateRef
420  invalidateRegionsImpl(ArrayRef<const MemRegion *> Regions,
421                        const Expr *E, unsigned BlockCount,
422                        const LocationContext *LCtx,
423                        StoreManager::InvalidatedSymbols &IS,
424                        const CallEvent *Call) const;
425};
426
427//===----------------------------------------------------------------------===//
428// ProgramStateManager - Factory object for ProgramStates.
429//===----------------------------------------------------------------------===//
430
431class ProgramStateManager {
432  friend class ProgramState;
433  friend void ProgramStateRelease(const ProgramState *state);
434private:
435  /// Eng - The SubEngine that owns this state manager.
436  SubEngine *Eng; /* Can be null. */
437
438  EnvironmentManager                   EnvMgr;
439  OwningPtr<StoreManager>              StoreMgr;
440  OwningPtr<ConstraintManager>         ConstraintMgr;
441
442  ProgramState::GenericDataMap::Factory     GDMFactory;
443
444  typedef llvm::DenseMap<void*,std::pair<void*,void (*)(void*)> > GDMContextsTy;
445  GDMContextsTy GDMContexts;
446
447  /// StateSet - FoldingSet containing all the states created for analyzing
448  ///  a particular function.  This is used to unique states.
449  llvm::FoldingSet<ProgramState> StateSet;
450
451  /// Object that manages the data for all created SVals.
452  OwningPtr<SValBuilder> svalBuilder;
453
454  /// Manages memory for created CallEvents.
455  OwningPtr<CallEventManager> CallEventMgr;
456
457  /// A BumpPtrAllocator to allocate states.
458  llvm::BumpPtrAllocator &Alloc;
459
460  /// A vector of ProgramStates that we can reuse.
461  std::vector<ProgramState *> freeStates;
462
463public:
464  ProgramStateManager(ASTContext &Ctx,
465                 StoreManagerCreator CreateStoreManager,
466                 ConstraintManagerCreator CreateConstraintManager,
467                 llvm::BumpPtrAllocator& alloc,
468                 SubEngine &subeng);
469
470  ~ProgramStateManager();
471
472  ProgramStateRef getInitialState(const LocationContext *InitLoc);
473
474  ASTContext &getContext() { return svalBuilder->getContext(); }
475  const ASTContext &getContext() const { return svalBuilder->getContext(); }
476
477  BasicValueFactory &getBasicVals() {
478    return svalBuilder->getBasicValueFactory();
479  }
480  const BasicValueFactory& getBasicVals() const {
481    return svalBuilder->getBasicValueFactory();
482  }
483
484  SValBuilder &getSValBuilder() {
485    return *svalBuilder;
486  }
487
488  SymbolManager &getSymbolManager() {
489    return svalBuilder->getSymbolManager();
490  }
491  const SymbolManager &getSymbolManager() const {
492    return svalBuilder->getSymbolManager();
493  }
494
495  llvm::BumpPtrAllocator& getAllocator() { return Alloc; }
496
497  MemRegionManager& getRegionManager() {
498    return svalBuilder->getRegionManager();
499  }
500  const MemRegionManager& getRegionManager() const {
501    return svalBuilder->getRegionManager();
502  }
503
504  CallEventManager &getCallEventManager() { return *CallEventMgr; }
505
506  StoreManager& getStoreManager() { return *StoreMgr; }
507  ConstraintManager& getConstraintManager() { return *ConstraintMgr; }
508  SubEngine* getOwningEngine() { return Eng; }
509
510  ProgramStateRef removeDeadBindings(ProgramStateRef St,
511                                    const StackFrameContext *LCtx,
512                                    SymbolReaper& SymReaper);
513
514  /// Marshal a new state for the callee in another translation unit.
515  /// 'state' is owned by the caller's engine.
516  ProgramStateRef MarshalState(ProgramStateRef state, const StackFrameContext *L);
517
518public:
519
520  SVal ArrayToPointer(Loc Array) {
521    return StoreMgr->ArrayToPointer(Array);
522  }
523
524  // Methods that manipulate the GDM.
525  ProgramStateRef addGDM(ProgramStateRef St, void *Key, void *Data);
526  ProgramStateRef removeGDM(ProgramStateRef state, void *Key);
527
528  // Methods that query & manipulate the Store.
529
530  void iterBindings(ProgramStateRef state, StoreManager::BindingsHandler& F) {
531    StoreMgr->iterBindings(state->getStore(), F);
532  }
533
534  ProgramStateRef getPersistentState(ProgramState &Impl);
535  ProgramStateRef getPersistentStateWithGDM(ProgramStateRef FromState,
536                                           ProgramStateRef GDMState);
537
538  bool haveEqualEnvironments(ProgramStateRef S1, ProgramStateRef S2) {
539    return S1->Env == S2->Env;
540  }
541
542  bool haveEqualStores(ProgramStateRef S1, ProgramStateRef S2) {
543    return S1->store == S2->store;
544  }
545
546  //==---------------------------------------------------------------------==//
547  // Generic Data Map methods.
548  //==---------------------------------------------------------------------==//
549  //
550  // ProgramStateManager and ProgramState support a "generic data map" that allows
551  // different clients of ProgramState objects to embed arbitrary data within a
552  // ProgramState object.  The generic data map is essentially an immutable map
553  // from a "tag" (that acts as the "key" for a client) and opaque values.
554  // Tags/keys and values are simply void* values.  The typical way that clients
555  // generate unique tags are by taking the address of a static variable.
556  // Clients are responsible for ensuring that data values referred to by a
557  // the data pointer are immutable (and thus are essentially purely functional
558  // data).
559  //
560  // The templated methods below use the ProgramStateTrait<T> class
561  // to resolve keys into the GDM and to return data values to clients.
562  //
563
564  // Trait based GDM dispatch.
565  template <typename T>
566  ProgramStateRef set(ProgramStateRef st, typename ProgramStateTrait<T>::data_type D) {
567    return addGDM(st, ProgramStateTrait<T>::GDMIndex(),
568                  ProgramStateTrait<T>::MakeVoidPtr(D));
569  }
570
571  template<typename T>
572  ProgramStateRef set(ProgramStateRef st,
573                     typename ProgramStateTrait<T>::key_type K,
574                     typename ProgramStateTrait<T>::value_type V,
575                     typename ProgramStateTrait<T>::context_type C) {
576
577    return addGDM(st, ProgramStateTrait<T>::GDMIndex(),
578     ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Set(st->get<T>(), K, V, C)));
579  }
580
581  template <typename T>
582  ProgramStateRef add(ProgramStateRef st,
583                     typename ProgramStateTrait<T>::key_type K,
584                     typename ProgramStateTrait<T>::context_type C) {
585    return addGDM(st, ProgramStateTrait<T>::GDMIndex(),
586        ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Add(st->get<T>(), K, C)));
587  }
588
589  template <typename T>
590  ProgramStateRef remove(ProgramStateRef st,
591                        typename ProgramStateTrait<T>::key_type K,
592                        typename ProgramStateTrait<T>::context_type C) {
593
594    return addGDM(st, ProgramStateTrait<T>::GDMIndex(),
595     ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Remove(st->get<T>(), K, C)));
596  }
597
598  template <typename T>
599  ProgramStateRef remove(ProgramStateRef st) {
600    return removeGDM(st, ProgramStateTrait<T>::GDMIndex());
601  }
602
603  void *FindGDMContext(void *index,
604                       void *(*CreateContext)(llvm::BumpPtrAllocator&),
605                       void  (*DeleteContext)(void*));
606
607  template <typename T>
608  typename ProgramStateTrait<T>::context_type get_context() {
609    void *p = FindGDMContext(ProgramStateTrait<T>::GDMIndex(),
610                             ProgramStateTrait<T>::CreateContext,
611                             ProgramStateTrait<T>::DeleteContext);
612
613    return ProgramStateTrait<T>::MakeContext(p);
614  }
615
616  const llvm::APSInt* getSymVal(ProgramStateRef St, SymbolRef sym) {
617    return ConstraintMgr->getSymVal(St, sym);
618  }
619
620  void EndPath(ProgramStateRef St) {
621    ConstraintMgr->EndPath(St);
622  }
623};
624
625
626//===----------------------------------------------------------------------===//
627// Out-of-line method definitions for ProgramState.
628//===----------------------------------------------------------------------===//
629
630inline const VarRegion* ProgramState::getRegion(const VarDecl *D,
631                                                const LocationContext *LC) const
632{
633  return getStateManager().getRegionManager().getVarRegion(D, LC);
634}
635
636inline ProgramStateRef ProgramState::assume(DefinedOrUnknownSVal Cond,
637                                      bool Assumption) const {
638  if (Cond.isUnknown())
639    return this;
640
641  return getStateManager().ConstraintMgr->assume(this, cast<DefinedSVal>(Cond),
642                                                 Assumption);
643}
644
645inline std::pair<ProgramStateRef , ProgramStateRef >
646ProgramState::assume(DefinedOrUnknownSVal Cond) const {
647  if (Cond.isUnknown())
648    return std::make_pair(this, this);
649
650  return getStateManager().ConstraintMgr->assumeDual(this,
651                                                     cast<DefinedSVal>(Cond));
652}
653
654inline ProgramStateRef ProgramState::bindLoc(SVal LV, SVal V) const {
655  return !isa<Loc>(LV) ? this : bindLoc(cast<Loc>(LV), V);
656}
657
658inline Loc ProgramState::getLValue(const VarDecl *VD,
659                               const LocationContext *LC) const {
660  return getStateManager().StoreMgr->getLValueVar(VD, LC);
661}
662
663inline Loc ProgramState::getLValue(const CompoundLiteralExpr *literal,
664                               const LocationContext *LC) const {
665  return getStateManager().StoreMgr->getLValueCompoundLiteral(literal, LC);
666}
667
668inline SVal ProgramState::getLValue(const ObjCIvarDecl *D, SVal Base) const {
669  return getStateManager().StoreMgr->getLValueIvar(D, Base);
670}
671
672inline SVal ProgramState::getLValue(const FieldDecl *D, SVal Base) const {
673  return getStateManager().StoreMgr->getLValueField(D, Base);
674}
675
676inline SVal ProgramState::getLValue(const IndirectFieldDecl *D,
677                                    SVal Base) const {
678  StoreManager &SM = *getStateManager().StoreMgr;
679  for (IndirectFieldDecl::chain_iterator I = D->chain_begin(),
680                                         E = D->chain_end();
681       I != E; ++I) {
682    Base = SM.getLValueField(cast<FieldDecl>(*I), Base);
683  }
684
685  return Base;
686}
687
688inline SVal ProgramState::getLValue(QualType ElementType, SVal Idx, SVal Base) const{
689  if (NonLoc *N = dyn_cast<NonLoc>(&Idx))
690    return getStateManager().StoreMgr->getLValueElement(ElementType, *N, Base);
691  return UnknownVal();
692}
693
694inline const llvm::APSInt *ProgramState::getSymVal(SymbolRef sym) const {
695  return getStateManager().getSymVal(this, sym);
696}
697
698inline SVal ProgramState::getSVal(const Stmt *Ex, const LocationContext *LCtx,
699                                  bool useOnlyDirectBindings) const{
700  return Env.getSVal(EnvironmentEntry(Ex, LCtx),
701                     *getStateManager().svalBuilder,
702                     useOnlyDirectBindings);
703}
704
705inline SVal
706ProgramState::getSValAsScalarOrLoc(const Stmt *S,
707                                   const LocationContext *LCtx) const {
708  if (const Expr *Ex = dyn_cast<Expr>(S)) {
709    QualType T = Ex->getType();
710    if (Ex->isGLValue() || Loc::isLocType(T) || T->isIntegerType())
711      return getSVal(S, LCtx);
712  }
713
714  return UnknownVal();
715}
716
717inline SVal ProgramState::getRawSVal(Loc LV, QualType T) const {
718  return getStateManager().StoreMgr->getBinding(getStore(), LV, T);
719}
720
721inline SVal ProgramState::getSVal(const MemRegion* R) const {
722  return getStateManager().StoreMgr->getBinding(getStore(),
723                                                loc::MemRegionVal(R));
724}
725
726inline BasicValueFactory &ProgramState::getBasicVals() const {
727  return getStateManager().getBasicVals();
728}
729
730inline SymbolManager &ProgramState::getSymbolManager() const {
731  return getStateManager().getSymbolManager();
732}
733
734template<typename T>
735ProgramStateRef ProgramState::add(typename ProgramStateTrait<T>::key_type K) const {
736  return getStateManager().add<T>(this, K, get_context<T>());
737}
738
739template <typename T>
740typename ProgramStateTrait<T>::context_type ProgramState::get_context() const {
741  return getStateManager().get_context<T>();
742}
743
744template<typename T>
745ProgramStateRef ProgramState::remove(typename ProgramStateTrait<T>::key_type K) const {
746  return getStateManager().remove<T>(this, K, get_context<T>());
747}
748
749template<typename T>
750ProgramStateRef ProgramState::remove(typename ProgramStateTrait<T>::key_type K,
751                               typename ProgramStateTrait<T>::context_type C) const {
752  return getStateManager().remove<T>(this, K, C);
753}
754
755template <typename T>
756ProgramStateRef ProgramState::remove() const {
757  return getStateManager().remove<T>(this);
758}
759
760template<typename T>
761ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::data_type D) const {
762  return getStateManager().set<T>(this, D);
763}
764
765template<typename T>
766ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::key_type K,
767                            typename ProgramStateTrait<T>::value_type E) const {
768  return getStateManager().set<T>(this, K, E, get_context<T>());
769}
770
771template<typename T>
772ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::key_type K,
773                            typename ProgramStateTrait<T>::value_type E,
774                            typename ProgramStateTrait<T>::context_type C) const {
775  return getStateManager().set<T>(this, K, E, C);
776}
777
778template <typename CB>
779CB ProgramState::scanReachableSymbols(SVal val) const {
780  CB cb(this);
781  scanReachableSymbols(val, cb);
782  return cb;
783}
784
785template <typename CB>
786CB ProgramState::scanReachableSymbols(const SVal *beg, const SVal *end) const {
787  CB cb(this);
788  scanReachableSymbols(beg, end, cb);
789  return cb;
790}
791
792template <typename CB>
793CB ProgramState::scanReachableSymbols(const MemRegion * const *beg,
794                                 const MemRegion * const *end) const {
795  CB cb(this);
796  scanReachableSymbols(beg, end, cb);
797  return cb;
798}
799
800/// \class ScanReachableSymbols
801/// A Utility class that allows to visit the reachable symbols using a custom
802/// SymbolVisitor.
803class ScanReachableSymbols {
804  typedef llvm::DenseMap<const void*, unsigned> VisitedItems;
805
806  VisitedItems visited;
807  ProgramStateRef state;
808  SymbolVisitor &visitor;
809public:
810
811  ScanReachableSymbols(ProgramStateRef st, SymbolVisitor& v)
812    : state(st), visitor(v) {}
813
814  bool scan(nonloc::CompoundVal val);
815  bool scan(SVal val);
816  bool scan(const MemRegion *R);
817  bool scan(const SymExpr *sym);
818};
819
820} // end GR namespace
821
822} // end clang namespace
823
824#endif
825