ProgramState.h revision 8bef8238181a30e52dea380789a7e2d760eac532
1//== ProgramState.h - Path-sensitive "State" for tracking values -*- C++ -*--=//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10//  This file defines SymbolRef, ExprBindKey, and ProgramState*.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_CLANG_GR_VALUESTATE_H
15#define LLVM_CLANG_GR_VALUESTATE_H
16
17#include "clang/Basic/LLVM.h"
18#include "clang/StaticAnalyzer/Core/PathSensitive/ConstraintManager.h"
19#include "clang/StaticAnalyzer/Core/PathSensitive/Environment.h"
20#include "clang/StaticAnalyzer/Core/PathSensitive/Store.h"
21#include "clang/StaticAnalyzer/Core/PathSensitive/SValBuilder.h"
22#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState_Fwd.h"
23#include "clang/StaticAnalyzer/Core/PathSensitive/TaintTag.h"
24#include "llvm/ADT/PointerIntPair.h"
25#include "llvm/ADT/FoldingSet.h"
26#include "llvm/ADT/ImmutableMap.h"
27
28namespace llvm {
29class APSInt;
30class BumpPtrAllocator;
31}
32
33namespace clang {
34class ASTContext;
35
36namespace ento {
37
38class CallOrObjCMessage;
39
40typedef ConstraintManager* (*ConstraintManagerCreator)(ProgramStateManager&,
41                                                       SubEngine&);
42typedef StoreManager* (*StoreManagerCreator)(ProgramStateManager&);
43
44//===----------------------------------------------------------------------===//
45// ProgramStateTrait - Traits used by the Generic Data Map of a ProgramState.
46//===----------------------------------------------------------------------===//
47
48template <typename T> struct ProgramStatePartialTrait;
49
50template <typename T> struct ProgramStateTrait {
51  typedef typename T::data_type data_type;
52  static inline void *GDMIndex() { return &T::TagInt; }
53  static inline void *MakeVoidPtr(data_type D) { return (void*) D; }
54  static inline data_type MakeData(void *const* P) {
55    return P ? (data_type) *P : (data_type) 0;
56  }
57};
58
59/// \class ProgramState
60/// ProgramState - This class encapsulates:
61///
62///    1. A mapping from expressions to values (Environment)
63///    2. A mapping from locations to values (Store)
64///    3. Constraints on symbolic values (GenericDataMap)
65///
66///  Together these represent the "abstract state" of a program.
67///
68///  ProgramState is intended to be used as a functional object; that is,
69///  once it is created and made "persistent" in a FoldingSet, its
70///  values will never change.
71class ProgramState : public llvm::FoldingSetNode {
72public:
73  typedef llvm::ImmutableSet<llvm::APSInt*>                IntSetTy;
74  typedef llvm::ImmutableMap<void*, void*>                 GenericDataMap;
75
76private:
77  void operator=(const ProgramState& R) const; // Do not implement.
78
79  friend class ProgramStateManager;
80  friend class ExplodedGraph;
81  friend class ExplodedNode;
82
83  ProgramStateManager *stateMgr;
84  Environment Env;           // Maps a Stmt to its current SVal.
85  Store store;               // Maps a location to its current value.
86  GenericDataMap   GDM;      // Custom data stored by a client of this class.
87  unsigned refCount;
88
89  /// makeWithStore - Return a ProgramState with the same values as the current
90  ///  state with the exception of using the specified Store.
91  ProgramStateRef makeWithStore(const StoreRef &store) const;
92
93  void setStore(const StoreRef &storeRef);
94
95public:
96
97  /// This ctor is used when creating the first ProgramState object.
98  ProgramState(ProgramStateManager *mgr, const Environment& env,
99          StoreRef st, GenericDataMap gdm);
100
101  /// Copy ctor - We must explicitly define this or else the "Next" ptr
102  ///  in FoldingSetNode will also get copied.
103  ProgramState(const ProgramState &RHS);
104
105  ~ProgramState();
106
107  /// Return the ProgramStateManager associated with this state.
108  ProgramStateManager &getStateManager() const { return *stateMgr; }
109
110  /// Return true if this state is referenced by a persistent ExplodedNode.
111  bool referencedByExplodedNode() const { return refCount > 0; }
112
113  /// getEnvironment - Return the environment associated with this state.
114  ///  The environment is the mapping from expressions to values.
115  const Environment& getEnvironment() const { return Env; }
116
117  /// Return the store associated with this state.  The store
118  ///  is a mapping from locations to values.
119  Store getStore() const { return store; }
120
121
122  /// getGDM - Return the generic data map associated with this state.
123  GenericDataMap getGDM() const { return GDM; }
124
125  void setGDM(GenericDataMap gdm) { GDM = gdm; }
126
127  /// Profile - Profile the contents of a ProgramState object for use in a
128  ///  FoldingSet.  Two ProgramState objects are considered equal if they
129  ///  have the same Environment, Store, and GenericDataMap.
130  static void Profile(llvm::FoldingSetNodeID& ID, ProgramStateRef V) {
131    V->Env.Profile(ID);
132    ID.AddPointer(V->store);
133    V->GDM.Profile(ID);
134  }
135
136  /// Profile - Used to profile the contents of this object for inclusion
137  ///  in a FoldingSet.
138  void Profile(llvm::FoldingSetNodeID& ID) const {
139    Profile(ID, this);
140  }
141
142  BasicValueFactory &getBasicVals() const;
143  SymbolManager &getSymbolManager() const;
144
145  //==---------------------------------------------------------------------==//
146  // Constraints on values.
147  //==---------------------------------------------------------------------==//
148  //
149  // Each ProgramState records constraints on symbolic values.  These constraints
150  // are managed using the ConstraintManager associated with a ProgramStateManager.
151  // As constraints gradually accrue on symbolic values, added constraints
152  // may conflict and indicate that a state is infeasible (as no real values
153  // could satisfy all the constraints).  This is the principal mechanism
154  // for modeling path-sensitivity in ExprEngine/ProgramState.
155  //
156  // Various "assume" methods form the interface for adding constraints to
157  // symbolic values.  A call to 'assume' indicates an assumption being placed
158  // on one or symbolic values.  'assume' methods take the following inputs:
159  //
160  //  (1) A ProgramState object representing the current state.
161  //
162  //  (2) The assumed constraint (which is specific to a given "assume" method).
163  //
164  //  (3) A binary value "Assumption" that indicates whether the constraint is
165  //      assumed to be true or false.
166  //
167  // The output of "assume*" is a new ProgramState object with the added constraints.
168  // If no new state is feasible, NULL is returned.
169  //
170
171  ProgramStateRef assume(DefinedOrUnknownSVal cond, bool assumption) const;
172
173  /// This method assumes both "true" and "false" for 'cond', and
174  ///  returns both corresponding states.  It's shorthand for doing
175  ///  'assume' twice.
176  std::pair<ProgramStateRef , ProgramStateRef >
177  assume(DefinedOrUnknownSVal cond) const;
178
179  ProgramStateRef assumeInBound(DefinedOrUnknownSVal idx,
180                               DefinedOrUnknownSVal upperBound,
181                               bool assumption) const;
182
183  /// Utility method for getting regions.
184  const VarRegion* getRegion(const VarDecl *D, const LocationContext *LC) const;
185
186  //==---------------------------------------------------------------------==//
187  // Binding and retrieving values to/from the environment and symbolic store.
188  //==---------------------------------------------------------------------==//
189
190  /// BindCompoundLiteral - Return the state that has the bindings currently
191  ///  in this state plus the bindings for the CompoundLiteral.
192  ProgramStateRef bindCompoundLiteral(const CompoundLiteralExpr *CL,
193                                     const LocationContext *LC,
194                                     SVal V) const;
195
196  /// Create a new state by binding the value 'V' to the statement 'S' in the
197  /// state's environment.
198  ProgramStateRef BindExpr(const Stmt *S, const LocationContext *LCtx,
199                               SVal V, bool Invalidate = true) const;
200
201  /// Create a new state by binding the value 'V' and location 'locaton' to the
202  /// statement 'S' in the state's environment.
203  ProgramStateRef bindExprAndLocation(const Stmt *S,
204                                          const LocationContext *LCtx,
205                                          SVal location, SVal V) const;
206
207  ProgramStateRef bindDecl(const VarRegion *VR, SVal V) const;
208
209  ProgramStateRef bindDeclWithNoInit(const VarRegion *VR) const;
210
211  ProgramStateRef bindLoc(Loc location, SVal V) const;
212
213  ProgramStateRef bindLoc(SVal location, SVal V) const;
214
215  ProgramStateRef bindDefault(SVal loc, SVal V) const;
216
217  ProgramStateRef unbindLoc(Loc LV) const;
218
219  /// invalidateRegions - Returns the state with bindings for the given regions
220  ///  cleared from the store. The regions are provided as a continuous array
221  ///  from Begin to End. Optionally invalidates global regions as well.
222  ProgramStateRef invalidateRegions(ArrayRef<const MemRegion *> Regions,
223                               const Expr *E, unsigned BlockCount,
224                               StoreManager::InvalidatedSymbols *IS = 0,
225                               const CallOrObjCMessage *Call = 0) const;
226
227  /// enterStackFrame - Returns the state for entry to the given stack frame,
228  ///  preserving the current state.
229  ProgramStateRef enterStackFrame(const LocationContext *callerCtx,
230                                      const StackFrameContext *calleeCtx) const;
231
232  /// Get the lvalue for a variable reference.
233  Loc getLValue(const VarDecl *D, const LocationContext *LC) const;
234
235  /// Get the lvalue for a StringLiteral.
236  Loc getLValue(const StringLiteral *literal) const;
237
238  Loc getLValue(const CompoundLiteralExpr *literal,
239                const LocationContext *LC) const;
240
241  /// Get the lvalue for an ivar reference.
242  SVal getLValue(const ObjCIvarDecl *decl, SVal base) const;
243
244  /// Get the lvalue for a field reference.
245  SVal getLValue(const FieldDecl *decl, SVal Base) const;
246
247  /// Get the lvalue for an array index.
248  SVal getLValue(QualType ElementType, SVal Idx, SVal Base) const;
249
250  const llvm::APSInt *getSymVal(SymbolRef sym) const;
251
252  /// Returns the SVal bound to the statement 'S' in the state's environment.
253  SVal getSVal(const Stmt *S, const LocationContext *LCtx,
254               bool useOnlyDirectBindings = false) const;
255
256  SVal getSValAsScalarOrLoc(const Stmt *Ex, const LocationContext *LCtx) const;
257
258  SVal getSVal(Loc LV, QualType T = QualType()) const;
259
260  /// Returns the "raw" SVal bound to LV before any value simplfication.
261  SVal getRawSVal(Loc LV, QualType T= QualType()) const;
262
263  SVal getSVal(const MemRegion* R) const;
264
265  SVal getSValAsScalarOrLoc(const MemRegion *R) const;
266
267  /// \brief Visits the symbols reachable from the given SVal using the provided
268  /// SymbolVisitor.
269  ///
270  /// This is a convenience API. Consider using ScanReachableSymbols class
271  /// directly when making multiple scans on the same state with the same
272  /// visitor to avoid repeated initialization cost.
273  /// \sa ScanReachableSymbols
274  bool scanReachableSymbols(SVal val, SymbolVisitor& visitor) const;
275
276  /// \brief Visits the symbols reachable from the SVals in the given range
277  /// using the provided SymbolVisitor.
278  bool scanReachableSymbols(const SVal *I, const SVal *E,
279                            SymbolVisitor &visitor) const;
280
281  /// \brief Visits the symbols reachable from the regions in the given
282  /// MemRegions range using the provided SymbolVisitor.
283  bool scanReachableSymbols(const MemRegion * const *I,
284                            const MemRegion * const *E,
285                            SymbolVisitor &visitor) const;
286
287  template <typename CB> CB scanReachableSymbols(SVal val) const;
288  template <typename CB> CB scanReachableSymbols(const SVal *beg,
289                                                 const SVal *end) const;
290
291  template <typename CB> CB
292  scanReachableSymbols(const MemRegion * const *beg,
293                       const MemRegion * const *end) const;
294
295  /// Create a new state in which the statement is marked as tainted.
296  ProgramStateRef addTaint(const Stmt *S, const LocationContext *LCtx,
297                               TaintTagType Kind = TaintTagGeneric) const;
298
299  /// Create a new state in which the symbol is marked as tainted.
300  ProgramStateRef addTaint(SymbolRef S,
301                               TaintTagType Kind = TaintTagGeneric) const;
302
303  /// Create a new state in which the region symbol is marked as tainted.
304  ProgramStateRef addTaint(const MemRegion *R,
305                               TaintTagType Kind = TaintTagGeneric) const;
306
307  /// Check if the statement is tainted in the current state.
308  bool isTainted(const Stmt *S, const LocationContext *LCtx,
309                 TaintTagType Kind = TaintTagGeneric) const;
310  bool isTainted(SVal V, TaintTagType Kind = TaintTagGeneric) const;
311  bool isTainted(SymbolRef Sym, TaintTagType Kind = TaintTagGeneric) const;
312  bool isTainted(const MemRegion *Reg, TaintTagType Kind=TaintTagGeneric) const;
313
314  //==---------------------------------------------------------------------==//
315  // Accessing the Generic Data Map (GDM).
316  //==---------------------------------------------------------------------==//
317
318  void *const* FindGDM(void *K) const;
319
320  template<typename T>
321  ProgramStateRef add(typename ProgramStateTrait<T>::key_type K) const;
322
323  template <typename T>
324  typename ProgramStateTrait<T>::data_type
325  get() const {
326    return ProgramStateTrait<T>::MakeData(FindGDM(ProgramStateTrait<T>::GDMIndex()));
327  }
328
329  template<typename T>
330  typename ProgramStateTrait<T>::lookup_type
331  get(typename ProgramStateTrait<T>::key_type key) const {
332    void *const* d = FindGDM(ProgramStateTrait<T>::GDMIndex());
333    return ProgramStateTrait<T>::Lookup(ProgramStateTrait<T>::MakeData(d), key);
334  }
335
336  template <typename T>
337  typename ProgramStateTrait<T>::context_type get_context() const;
338
339
340  template<typename T>
341  ProgramStateRef remove(typename ProgramStateTrait<T>::key_type K) const;
342
343  template<typename T>
344  ProgramStateRef remove(typename ProgramStateTrait<T>::key_type K,
345                        typename ProgramStateTrait<T>::context_type C) const;
346  template <typename T>
347  ProgramStateRef remove() const;
348
349  template<typename T>
350  ProgramStateRef set(typename ProgramStateTrait<T>::data_type D) const;
351
352  template<typename T>
353  ProgramStateRef set(typename ProgramStateTrait<T>::key_type K,
354                     typename ProgramStateTrait<T>::value_type E) const;
355
356  template<typename T>
357  ProgramStateRef set(typename ProgramStateTrait<T>::key_type K,
358                     typename ProgramStateTrait<T>::value_type E,
359                     typename ProgramStateTrait<T>::context_type C) const;
360
361  template<typename T>
362  bool contains(typename ProgramStateTrait<T>::key_type key) const {
363    void *const* d = FindGDM(ProgramStateTrait<T>::GDMIndex());
364    return ProgramStateTrait<T>::Contains(ProgramStateTrait<T>::MakeData(d), key);
365  }
366
367  // Pretty-printing.
368  void print(raw_ostream &Out, const char *nl = "\n",
369             const char *sep = "") const;
370  void printDOT(raw_ostream &Out) const;
371  void printTaint(raw_ostream &Out, const char *nl = "\n",
372                  const char *sep = "") const;
373
374  void dump() const;
375  void dumpTaint() const;
376
377private:
378  /// Increments the number of times this state is referenced by ExplodeNodes.
379  void incrementReferenceCount() { ++refCount; }
380
381  /// Decrement the number of times this state is referenced by ExplodeNodes.
382  void decrementReferenceCount() {
383    assert(refCount > 0);
384    --refCount;
385  }
386
387  ProgramStateRef
388  invalidateRegionsImpl(ArrayRef<const MemRegion *> Regions,
389                        const Expr *E, unsigned BlockCount,
390                        StoreManager::InvalidatedSymbols &IS,
391                        const CallOrObjCMessage *Call) const;
392};
393
394class ProgramStateSet {
395  typedef llvm::SmallPtrSet<ProgramStateRef,5> ImplTy;
396  ImplTy Impl;
397public:
398  ProgramStateSet() {}
399
400  inline void Add(ProgramStateRef St) {
401    Impl.insert(St);
402  }
403
404  typedef ImplTy::const_iterator iterator;
405
406  inline unsigned size() const { return Impl.size();  }
407  inline bool empty()    const { return Impl.empty(); }
408
409  inline iterator begin() const { return Impl.begin(); }
410  inline iterator end() const { return Impl.end();   }
411
412  class AutoPopulate {
413    ProgramStateSet &S;
414    unsigned StartSize;
415    ProgramStateRef St;
416  public:
417    AutoPopulate(ProgramStateSet &s, ProgramStateRef st)
418      : S(s), StartSize(S.size()), St(st) {}
419
420    ~AutoPopulate() {
421      if (StartSize == S.size())
422        S.Add(St);
423    }
424  };
425};
426
427//===----------------------------------------------------------------------===//
428// ProgramStateManager - Factory object for ProgramStates.
429//===----------------------------------------------------------------------===//
430
431class ProgramStateManager {
432  friend class ProgramState;
433private:
434  /// Eng - The SubEngine that owns this state manager.
435  SubEngine *Eng; /* Can be null. */
436
437  EnvironmentManager                   EnvMgr;
438  llvm::OwningPtr<StoreManager>        StoreMgr;
439  llvm::OwningPtr<ConstraintManager>   ConstraintMgr;
440
441  ProgramState::GenericDataMap::Factory     GDMFactory;
442
443  typedef llvm::DenseMap<void*,std::pair<void*,void (*)(void*)> > GDMContextsTy;
444  GDMContextsTy GDMContexts;
445
446  /// StateSet - FoldingSet containing all the states created for analyzing
447  ///  a particular function.  This is used to unique states.
448  llvm::FoldingSet<ProgramState> StateSet;
449
450  /// Object that manages the data for all created SVals.
451  llvm::OwningPtr<SValBuilder> svalBuilder;
452
453  /// A BumpPtrAllocator to allocate states.
454  llvm::BumpPtrAllocator &Alloc;
455
456  /// A vector of recently allocated ProgramStates that can potentially be
457  /// reused.
458  std::vector<ProgramState *> recentlyAllocatedStates;
459
460  /// A vector of ProgramStates that we can reuse.
461  std::vector<ProgramState *> freeStates;
462
463public:
464  ProgramStateManager(ASTContext &Ctx,
465                 StoreManagerCreator CreateStoreManager,
466                 ConstraintManagerCreator CreateConstraintManager,
467                 llvm::BumpPtrAllocator& alloc,
468                 SubEngine &subeng)
469    : Eng(&subeng),
470      EnvMgr(alloc),
471      GDMFactory(alloc),
472      svalBuilder(createSimpleSValBuilder(alloc, Ctx, *this)),
473      Alloc(alloc) {
474    StoreMgr.reset((*CreateStoreManager)(*this));
475    ConstraintMgr.reset((*CreateConstraintManager)(*this, subeng));
476  }
477
478  ProgramStateManager(ASTContext &Ctx,
479                 StoreManagerCreator CreateStoreManager,
480                 ConstraintManager* ConstraintManagerPtr,
481                 llvm::BumpPtrAllocator& alloc)
482    : Eng(0),
483      EnvMgr(alloc),
484      GDMFactory(alloc),
485      svalBuilder(createSimpleSValBuilder(alloc, Ctx, *this)),
486      Alloc(alloc) {
487    StoreMgr.reset((*CreateStoreManager)(*this));
488    ConstraintMgr.reset(ConstraintManagerPtr);
489  }
490
491  ~ProgramStateManager();
492
493  ProgramStateRef getInitialState(const LocationContext *InitLoc);
494
495  ASTContext &getContext() { return svalBuilder->getContext(); }
496  const ASTContext &getContext() const { return svalBuilder->getContext(); }
497
498  BasicValueFactory &getBasicVals() {
499    return svalBuilder->getBasicValueFactory();
500  }
501  const BasicValueFactory& getBasicVals() const {
502    return svalBuilder->getBasicValueFactory();
503  }
504
505  SValBuilder &getSValBuilder() {
506    return *svalBuilder;
507  }
508
509  SymbolManager &getSymbolManager() {
510    return svalBuilder->getSymbolManager();
511  }
512  const SymbolManager &getSymbolManager() const {
513    return svalBuilder->getSymbolManager();
514  }
515
516  llvm::BumpPtrAllocator& getAllocator() { return Alloc; }
517
518  MemRegionManager& getRegionManager() {
519    return svalBuilder->getRegionManager();
520  }
521  const MemRegionManager& getRegionManager() const {
522    return svalBuilder->getRegionManager();
523  }
524
525  StoreManager& getStoreManager() { return *StoreMgr; }
526  ConstraintManager& getConstraintManager() { return *ConstraintMgr; }
527  SubEngine* getOwningEngine() { return Eng; }
528
529  ProgramStateRef removeDeadBindings(ProgramStateRef St,
530                                    const StackFrameContext *LCtx,
531                                    SymbolReaper& SymReaper);
532
533  /// Marshal a new state for the callee in another translation unit.
534  /// 'state' is owned by the caller's engine.
535  ProgramStateRef MarshalState(ProgramStateRef state, const StackFrameContext *L);
536
537public:
538
539  SVal ArrayToPointer(Loc Array) {
540    return StoreMgr->ArrayToPointer(Array);
541  }
542
543  // Methods that manipulate the GDM.
544  ProgramStateRef addGDM(ProgramStateRef St, void *Key, void *Data);
545  ProgramStateRef removeGDM(ProgramStateRef state, void *Key);
546
547  // Methods that query & manipulate the Store.
548
549  void iterBindings(ProgramStateRef state, StoreManager::BindingsHandler& F) {
550    StoreMgr->iterBindings(state->getStore(), F);
551  }
552
553  ProgramStateRef getPersistentState(ProgramState &Impl);
554  ProgramStateRef getPersistentStateWithGDM(ProgramStateRef FromState,
555                                           ProgramStateRef GDMState);
556
557  bool haveEqualEnvironments(ProgramStateRef S1, ProgramStateRef S2) {
558    return S1->Env == S2->Env;
559  }
560
561  bool haveEqualStores(ProgramStateRef S1, ProgramStateRef S2) {
562    return S1->store == S2->store;
563  }
564
565  /// Periodically called by ExprEngine to recycle ProgramStates that were
566  /// created but never used for creating an ExplodedNode.
567  void recycleUnusedStates();
568
569  //==---------------------------------------------------------------------==//
570  // Generic Data Map methods.
571  //==---------------------------------------------------------------------==//
572  //
573  // ProgramStateManager and ProgramState support a "generic data map" that allows
574  // different clients of ProgramState objects to embed arbitrary data within a
575  // ProgramState object.  The generic data map is essentially an immutable map
576  // from a "tag" (that acts as the "key" for a client) and opaque values.
577  // Tags/keys and values are simply void* values.  The typical way that clients
578  // generate unique tags are by taking the address of a static variable.
579  // Clients are responsible for ensuring that data values referred to by a
580  // the data pointer are immutable (and thus are essentially purely functional
581  // data).
582  //
583  // The templated methods below use the ProgramStateTrait<T> class
584  // to resolve keys into the GDM and to return data values to clients.
585  //
586
587  // Trait based GDM dispatch.
588  template <typename T>
589  ProgramStateRef set(ProgramStateRef st, typename ProgramStateTrait<T>::data_type D) {
590    return addGDM(st, ProgramStateTrait<T>::GDMIndex(),
591                  ProgramStateTrait<T>::MakeVoidPtr(D));
592  }
593
594  template<typename T>
595  ProgramStateRef set(ProgramStateRef st,
596                     typename ProgramStateTrait<T>::key_type K,
597                     typename ProgramStateTrait<T>::value_type V,
598                     typename ProgramStateTrait<T>::context_type C) {
599
600    return addGDM(st, ProgramStateTrait<T>::GDMIndex(),
601     ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Set(st->get<T>(), K, V, C)));
602  }
603
604  template <typename T>
605  ProgramStateRef add(ProgramStateRef st,
606                     typename ProgramStateTrait<T>::key_type K,
607                     typename ProgramStateTrait<T>::context_type C) {
608    return addGDM(st, ProgramStateTrait<T>::GDMIndex(),
609        ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Add(st->get<T>(), K, C)));
610  }
611
612  template <typename T>
613  ProgramStateRef remove(ProgramStateRef st,
614                        typename ProgramStateTrait<T>::key_type K,
615                        typename ProgramStateTrait<T>::context_type C) {
616
617    return addGDM(st, ProgramStateTrait<T>::GDMIndex(),
618     ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Remove(st->get<T>(), K, C)));
619  }
620
621  template <typename T>
622  ProgramStateRef remove(ProgramStateRef st) {
623    return removeGDM(st, ProgramStateTrait<T>::GDMIndex());
624  }
625
626  void *FindGDMContext(void *index,
627                       void *(*CreateContext)(llvm::BumpPtrAllocator&),
628                       void  (*DeleteContext)(void*));
629
630  template <typename T>
631  typename ProgramStateTrait<T>::context_type get_context() {
632    void *p = FindGDMContext(ProgramStateTrait<T>::GDMIndex(),
633                             ProgramStateTrait<T>::CreateContext,
634                             ProgramStateTrait<T>::DeleteContext);
635
636    return ProgramStateTrait<T>::MakeContext(p);
637  }
638
639  const llvm::APSInt* getSymVal(ProgramStateRef St, SymbolRef sym) {
640    return ConstraintMgr->getSymVal(St, sym);
641  }
642
643  void EndPath(ProgramStateRef St) {
644    ConstraintMgr->EndPath(St);
645  }
646};
647
648
649//===----------------------------------------------------------------------===//
650// Out-of-line method definitions for ProgramState.
651//===----------------------------------------------------------------------===//
652
653inline const VarRegion* ProgramState::getRegion(const VarDecl *D,
654                                                const LocationContext *LC) const
655{
656  return getStateManager().getRegionManager().getVarRegion(D, LC);
657}
658
659inline ProgramStateRef ProgramState::assume(DefinedOrUnknownSVal Cond,
660                                      bool Assumption) const {
661  if (Cond.isUnknown())
662    return this;
663
664  return getStateManager().ConstraintMgr->assume(this, cast<DefinedSVal>(Cond),
665                                                 Assumption);
666}
667
668inline std::pair<ProgramStateRef , ProgramStateRef >
669ProgramState::assume(DefinedOrUnknownSVal Cond) const {
670  if (Cond.isUnknown())
671    return std::make_pair(this, this);
672
673  return getStateManager().ConstraintMgr->assumeDual(this,
674                                                     cast<DefinedSVal>(Cond));
675}
676
677inline ProgramStateRef ProgramState::bindLoc(SVal LV, SVal V) const {
678  return !isa<Loc>(LV) ? this : bindLoc(cast<Loc>(LV), V);
679}
680
681inline Loc ProgramState::getLValue(const VarDecl *VD,
682                               const LocationContext *LC) const {
683  return getStateManager().StoreMgr->getLValueVar(VD, LC);
684}
685
686inline Loc ProgramState::getLValue(const StringLiteral *literal) const {
687  return getStateManager().StoreMgr->getLValueString(literal);
688}
689
690inline Loc ProgramState::getLValue(const CompoundLiteralExpr *literal,
691                               const LocationContext *LC) const {
692  return getStateManager().StoreMgr->getLValueCompoundLiteral(literal, LC);
693}
694
695inline SVal ProgramState::getLValue(const ObjCIvarDecl *D, SVal Base) const {
696  return getStateManager().StoreMgr->getLValueIvar(D, Base);
697}
698
699inline SVal ProgramState::getLValue(const FieldDecl *D, SVal Base) const {
700  return getStateManager().StoreMgr->getLValueField(D, Base);
701}
702
703inline SVal ProgramState::getLValue(QualType ElementType, SVal Idx, SVal Base) const{
704  if (NonLoc *N = dyn_cast<NonLoc>(&Idx))
705    return getStateManager().StoreMgr->getLValueElement(ElementType, *N, Base);
706  return UnknownVal();
707}
708
709inline const llvm::APSInt *ProgramState::getSymVal(SymbolRef sym) const {
710  return getStateManager().getSymVal(this, sym);
711}
712
713inline SVal ProgramState::getSVal(const Stmt *Ex, const LocationContext *LCtx,
714                                  bool useOnlyDirectBindings) const{
715  return Env.getSVal(EnvironmentEntry(Ex, LCtx),
716                     *getStateManager().svalBuilder,
717                     useOnlyDirectBindings);
718}
719
720inline SVal
721ProgramState::getSValAsScalarOrLoc(const Stmt *S,
722                                   const LocationContext *LCtx) const {
723  if (const Expr *Ex = dyn_cast<Expr>(S)) {
724    QualType T = Ex->getType();
725    if (Ex->isLValue() || Loc::isLocType(T) || T->isIntegerType())
726      return getSVal(S, LCtx);
727  }
728
729  return UnknownVal();
730}
731
732inline SVal ProgramState::getRawSVal(Loc LV, QualType T) const {
733  return getStateManager().StoreMgr->getBinding(getStore(), LV, T);
734}
735
736inline SVal ProgramState::getSVal(const MemRegion* R) const {
737  return getStateManager().StoreMgr->getBinding(getStore(),
738                                                loc::MemRegionVal(R));
739}
740
741inline BasicValueFactory &ProgramState::getBasicVals() const {
742  return getStateManager().getBasicVals();
743}
744
745inline SymbolManager &ProgramState::getSymbolManager() const {
746  return getStateManager().getSymbolManager();
747}
748
749template<typename T>
750ProgramStateRef ProgramState::add(typename ProgramStateTrait<T>::key_type K) const {
751  return getStateManager().add<T>(this, K, get_context<T>());
752}
753
754template <typename T>
755typename ProgramStateTrait<T>::context_type ProgramState::get_context() const {
756  return getStateManager().get_context<T>();
757}
758
759template<typename T>
760ProgramStateRef ProgramState::remove(typename ProgramStateTrait<T>::key_type K) const {
761  return getStateManager().remove<T>(this, K, get_context<T>());
762}
763
764template<typename T>
765ProgramStateRef ProgramState::remove(typename ProgramStateTrait<T>::key_type K,
766                               typename ProgramStateTrait<T>::context_type C) const {
767  return getStateManager().remove<T>(this, K, C);
768}
769
770template <typename T>
771ProgramStateRef ProgramState::remove() const {
772  return getStateManager().remove<T>(this);
773}
774
775template<typename T>
776ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::data_type D) const {
777  return getStateManager().set<T>(this, D);
778}
779
780template<typename T>
781ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::key_type K,
782                            typename ProgramStateTrait<T>::value_type E) const {
783  return getStateManager().set<T>(this, K, E, get_context<T>());
784}
785
786template<typename T>
787ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::key_type K,
788                            typename ProgramStateTrait<T>::value_type E,
789                            typename ProgramStateTrait<T>::context_type C) const {
790  return getStateManager().set<T>(this, K, E, C);
791}
792
793template <typename CB>
794CB ProgramState::scanReachableSymbols(SVal val) const {
795  CB cb(this);
796  scanReachableSymbols(val, cb);
797  return cb;
798}
799
800template <typename CB>
801CB ProgramState::scanReachableSymbols(const SVal *beg, const SVal *end) const {
802  CB cb(this);
803  scanReachableSymbols(beg, end, cb);
804  return cb;
805}
806
807template <typename CB>
808CB ProgramState::scanReachableSymbols(const MemRegion * const *beg,
809                                 const MemRegion * const *end) const {
810  CB cb(this);
811  scanReachableSymbols(beg, end, cb);
812  return cb;
813}
814
815/// \class ScanReachableSymbols
816/// A Utility class that allows to visit the reachable symbols using a custom
817/// SymbolVisitor.
818class ScanReachableSymbols : public SubRegionMap::Visitor  {
819  virtual void anchor();
820  typedef llvm::DenseMap<const void*, unsigned> VisitedItems;
821
822  VisitedItems visited;
823  ProgramStateRef state;
824  SymbolVisitor &visitor;
825  llvm::OwningPtr<SubRegionMap> SRM;
826public:
827
828  ScanReachableSymbols(ProgramStateRef st, SymbolVisitor& v)
829    : state(st), visitor(v) {}
830
831  bool scan(nonloc::CompoundVal val);
832  bool scan(SVal val);
833  bool scan(const MemRegion *R);
834  bool scan(const SymExpr *sym);
835
836  // From SubRegionMap::Visitor.
837  bool Visit(const MemRegion* Parent, const MemRegion* SubRegion) {
838    return scan(SubRegion);
839  }
840};
841
842} // end GR namespace
843
844} // end clang namespace
845
846#endif
847