ExprEngineCXX.cpp revision 4411b423e91da0a2c879b70c0222aeba35f72044
1//===- ExprEngineCXX.cpp - ExprEngine support for C++ -----------*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file defines the C++ expression evaluation engine. 11// 12//===----------------------------------------------------------------------===// 13 14#include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h" 15#include "clang/AST/DeclCXX.h" 16#include "clang/AST/StmtCXX.h" 17#include "clang/Basic/PrettyStackTrace.h" 18#include "clang/StaticAnalyzer/Core/CheckerManager.h" 19#include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h" 20#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h" 21 22using namespace clang; 23using namespace ento; 24 25void ExprEngine::CreateCXXTemporaryObject(const MaterializeTemporaryExpr *ME, 26 ExplodedNode *Pred, 27 ExplodedNodeSet &Dst) { 28 StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx); 29 const Expr *tempExpr = ME->GetTemporaryExpr()->IgnoreParens(); 30 ProgramStateRef state = Pred->getState(); 31 const LocationContext *LCtx = Pred->getLocationContext(); 32 33 // Bind the temporary object to the value of the expression. Then bind 34 // the expression to the location of the object. 35 SVal V = state->getSVal(tempExpr, LCtx); 36 37 // If the value is already a CXXTempObjectRegion, it is fine as it is. 38 // Otherwise, create a new CXXTempObjectRegion, and copy the value into it. 39 const MemRegion *MR = V.getAsRegion(); 40 if (!MR || !isa<CXXTempObjectRegion>(MR)) { 41 const MemRegion *R = 42 svalBuilder.getRegionManager().getCXXTempObjectRegion(ME, LCtx); 43 44 SVal L = loc::MemRegionVal(R); 45 state = state->bindLoc(L, V); 46 V = L; 47 } 48 49 Bldr.generateNode(ME, Pred, state->BindExpr(ME, LCtx, V)); 50} 51 52void ExprEngine::performTrivialCopy(NodeBuilder &Bldr, ExplodedNode *Pred, 53 const CXXConstructorCall &Call) { 54 const CXXConstructExpr *CtorExpr = Call.getOriginExpr(); 55 assert(CtorExpr->getConstructor()->isCopyOrMoveConstructor()); 56 assert(CtorExpr->getConstructor()->isTrivial()); 57 58 SVal ThisVal = Call.getCXXThisVal(); 59 const LocationContext *LCtx = Pred->getLocationContext(); 60 61 ExplodedNodeSet Dst; 62 Bldr.takeNodes(Pred); 63 64 SVal V = Call.getArgSVal(0); 65 66 // Make sure the value being copied is not unknown. 67 if (Optional<Loc> L = V.getAs<Loc>()) 68 V = Pred->getState()->getSVal(*L); 69 70 evalBind(Dst, CtorExpr, Pred, ThisVal, V, true); 71 72 PostStmt PS(CtorExpr, LCtx); 73 for (ExplodedNodeSet::iterator I = Dst.begin(), E = Dst.end(); 74 I != E; ++I) { 75 ProgramStateRef State = (*I)->getState(); 76 State = bindReturnValue(Call, LCtx, State); 77 Bldr.generateNode(PS, State, *I); 78 } 79} 80 81void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *CE, 82 ExplodedNode *Pred, 83 ExplodedNodeSet &destNodes) { 84 const LocationContext *LCtx = Pred->getLocationContext(); 85 ProgramStateRef State = Pred->getState(); 86 87 const MemRegion *Target = 0; 88 bool IsArray = false; 89 90 switch (CE->getConstructionKind()) { 91 case CXXConstructExpr::CK_Complete: { 92 // See if we're constructing an existing region by looking at the next 93 // element in the CFG. 94 const CFGBlock *B = currBldrCtx->getBlock(); 95 if (currStmtIdx + 1 < B->size()) { 96 CFGElement Next = (*B)[currStmtIdx+1]; 97 98 // Is this a constructor for a local variable? 99 if (const CFGStmt *StmtElem = dyn_cast<CFGStmt>(&Next)) { 100 if (const DeclStmt *DS = dyn_cast<DeclStmt>(StmtElem->getStmt())) { 101 if (const VarDecl *Var = dyn_cast<VarDecl>(DS->getSingleDecl())) { 102 if (Var->getInit()->IgnoreImplicit() == CE) { 103 QualType Ty = Var->getType(); 104 if (const ArrayType *AT = getContext().getAsArrayType(Ty)) { 105 // FIXME: Handle arrays, which run the same constructor for 106 // every element. This workaround will just run the first 107 // constructor (which should still invalidate the entire array). 108 SVal Base = State->getLValue(Var, LCtx); 109 Target = State->getLValue(AT->getElementType(), 110 getSValBuilder().makeZeroArrayIndex(), 111 Base).getAsRegion(); 112 IsArray = true; 113 } else { 114 Target = State->getLValue(Var, LCtx).getAsRegion(); 115 } 116 } 117 } 118 } 119 } 120 121 // Is this a constructor for a member? 122 if (const CFGInitializer *InitElem = dyn_cast<CFGInitializer>(&Next)) { 123 const CXXCtorInitializer *Init = InitElem->getInitializer(); 124 assert(Init->isAnyMemberInitializer()); 125 126 const CXXMethodDecl *CurCtor = cast<CXXMethodDecl>(LCtx->getDecl()); 127 Loc ThisPtr = getSValBuilder().getCXXThis(CurCtor, 128 LCtx->getCurrentStackFrame()); 129 SVal ThisVal = State->getSVal(ThisPtr); 130 131 if (Init->isIndirectMemberInitializer()) { 132 SVal Field = State->getLValue(Init->getIndirectMember(), ThisVal); 133 Target = Field.getAsRegion(); 134 } else { 135 SVal Field = State->getLValue(Init->getMember(), ThisVal); 136 Target = Field.getAsRegion(); 137 } 138 } 139 140 // FIXME: This will eventually need to handle new-expressions as well. 141 } 142 143 // If we couldn't find an existing region to construct into, assume we're 144 // constructing a temporary. 145 if (!Target) { 146 MemRegionManager &MRMgr = getSValBuilder().getRegionManager(); 147 Target = MRMgr.getCXXTempObjectRegion(CE, LCtx); 148 } 149 150 break; 151 } 152 case CXXConstructExpr::CK_NonVirtualBase: 153 case CXXConstructExpr::CK_VirtualBase: 154 case CXXConstructExpr::CK_Delegating: { 155 const CXXMethodDecl *CurCtor = cast<CXXMethodDecl>(LCtx->getDecl()); 156 Loc ThisPtr = getSValBuilder().getCXXThis(CurCtor, 157 LCtx->getCurrentStackFrame()); 158 SVal ThisVal = State->getSVal(ThisPtr); 159 160 if (CE->getConstructionKind() == CXXConstructExpr::CK_Delegating) { 161 Target = ThisVal.getAsRegion(); 162 } else { 163 // Cast to the base type. 164 bool IsVirtual = 165 (CE->getConstructionKind() == CXXConstructExpr::CK_VirtualBase); 166 SVal BaseVal = getStoreManager().evalDerivedToBase(ThisVal, CE->getType(), 167 IsVirtual); 168 Target = BaseVal.getAsRegion(); 169 } 170 break; 171 } 172 } 173 174 CallEventManager &CEMgr = getStateManager().getCallEventManager(); 175 CallEventRef<CXXConstructorCall> Call = 176 CEMgr.getCXXConstructorCall(CE, Target, State, LCtx); 177 178 ExplodedNodeSet DstPreVisit; 179 getCheckerManager().runCheckersForPreStmt(DstPreVisit, Pred, CE, *this); 180 ExplodedNodeSet DstPreCall; 181 getCheckerManager().runCheckersForPreCall(DstPreCall, DstPreVisit, 182 *Call, *this); 183 184 ExplodedNodeSet DstEvaluated; 185 StmtNodeBuilder Bldr(DstPreCall, DstEvaluated, *currBldrCtx); 186 187 if (CE->getConstructor()->isTrivial() && 188 CE->getConstructor()->isCopyOrMoveConstructor() && 189 !IsArray) { 190 // FIXME: Handle other kinds of trivial constructors as well. 191 for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end(); 192 I != E; ++I) 193 performTrivialCopy(Bldr, *I, *Call); 194 195 } else { 196 for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end(); 197 I != E; ++I) 198 defaultEvalCall(Bldr, *I, *Call); 199 } 200 201 ExplodedNodeSet DstPostCall; 202 getCheckerManager().runCheckersForPostCall(DstPostCall, DstEvaluated, 203 *Call, *this); 204 getCheckerManager().runCheckersForPostStmt(destNodes, DstPostCall, CE, *this); 205} 206 207void ExprEngine::VisitCXXDestructor(QualType ObjectType, 208 const MemRegion *Dest, 209 const Stmt *S, 210 bool IsBaseDtor, 211 ExplodedNode *Pred, 212 ExplodedNodeSet &Dst) { 213 const LocationContext *LCtx = Pred->getLocationContext(); 214 ProgramStateRef State = Pred->getState(); 215 216 // FIXME: We need to run the same destructor on every element of the array. 217 // This workaround will just run the first destructor (which will still 218 // invalidate the entire array). 219 // This is a loop because of multidimensional arrays. 220 while (const ArrayType *AT = getContext().getAsArrayType(ObjectType)) { 221 ObjectType = AT->getElementType(); 222 Dest = State->getLValue(ObjectType, getSValBuilder().makeZeroArrayIndex(), 223 loc::MemRegionVal(Dest)).getAsRegion(); 224 } 225 226 const CXXRecordDecl *RecordDecl = ObjectType->getAsCXXRecordDecl(); 227 assert(RecordDecl && "Only CXXRecordDecls should have destructors"); 228 const CXXDestructorDecl *DtorDecl = RecordDecl->getDestructor(); 229 230 CallEventManager &CEMgr = getStateManager().getCallEventManager(); 231 CallEventRef<CXXDestructorCall> Call = 232 CEMgr.getCXXDestructorCall(DtorDecl, S, Dest, IsBaseDtor, State, LCtx); 233 234 PrettyStackTraceLoc CrashInfo(getContext().getSourceManager(), 235 Call->getSourceRange().getBegin(), 236 "Error evaluating destructor"); 237 238 ExplodedNodeSet DstPreCall; 239 getCheckerManager().runCheckersForPreCall(DstPreCall, Pred, 240 *Call, *this); 241 242 ExplodedNodeSet DstInvalidated; 243 StmtNodeBuilder Bldr(DstPreCall, DstInvalidated, *currBldrCtx); 244 for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end(); 245 I != E; ++I) 246 defaultEvalCall(Bldr, *I, *Call); 247 248 ExplodedNodeSet DstPostCall; 249 getCheckerManager().runCheckersForPostCall(Dst, DstInvalidated, 250 *Call, *this); 251} 252 253void ExprEngine::VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred, 254 ExplodedNodeSet &Dst) { 255 // FIXME: Much of this should eventually migrate to CXXAllocatorCall. 256 // Also, we need to decide how allocators actually work -- they're not 257 // really part of the CXXNewExpr because they happen BEFORE the 258 // CXXConstructExpr subexpression. See PR12014 for some discussion. 259 StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx); 260 261 unsigned blockCount = currBldrCtx->blockCount(); 262 const LocationContext *LCtx = Pred->getLocationContext(); 263 DefinedOrUnknownSVal symVal = svalBuilder.conjureSymbolVal(0, CNE, LCtx, 264 CNE->getType(), 265 blockCount); 266 ProgramStateRef State = Pred->getState(); 267 268 CallEventManager &CEMgr = getStateManager().getCallEventManager(); 269 CallEventRef<CXXAllocatorCall> Call = 270 CEMgr.getCXXAllocatorCall(CNE, State, LCtx); 271 272 // Invalidate placement args. 273 // FIXME: Once we figure out how we want allocators to work, 274 // we should be using the usual pre-/(default-)eval-/post-call checks here. 275 State = Call->invalidateRegions(blockCount); 276 277 // If we're compiling with exceptions enabled, and this allocation function 278 // is not declared as non-throwing, failures /must/ be signalled by 279 // exceptions, and thus the return value will never be NULL. 280 // C++11 [basic.stc.dynamic.allocation]p3. 281 FunctionDecl *FD = CNE->getOperatorNew(); 282 if (FD && getContext().getLangOpts().CXXExceptions) { 283 QualType Ty = FD->getType(); 284 if (const FunctionProtoType *ProtoType = Ty->getAs<FunctionProtoType>()) 285 if (!ProtoType->isNothrow(getContext())) 286 State = State->assume(symVal, true); 287 } 288 289 if (CNE->isArray()) { 290 // FIXME: allocating an array requires simulating the constructors. 291 // For now, just return a symbolicated region. 292 const MemRegion *NewReg = symVal.castAs<loc::MemRegionVal>().getRegion(); 293 QualType ObjTy = CNE->getType()->getAs<PointerType>()->getPointeeType(); 294 const ElementRegion *EleReg = 295 getStoreManager().GetElementZeroRegion(NewReg, ObjTy); 296 State = State->BindExpr(CNE, Pred->getLocationContext(), 297 loc::MemRegionVal(EleReg)); 298 Bldr.generateNode(CNE, Pred, State); 299 return; 300 } 301 302 // FIXME: Once we have proper support for CXXConstructExprs inside 303 // CXXNewExpr, we need to make sure that the constructed object is not 304 // immediately invalidated here. (The placement call should happen before 305 // the constructor call anyway.) 306 if (FD && FD->isReservedGlobalPlacementOperator()) { 307 // Non-array placement new should always return the placement location. 308 SVal PlacementLoc = State->getSVal(CNE->getPlacementArg(0), LCtx); 309 SVal Result = svalBuilder.evalCast(PlacementLoc, CNE->getType(), 310 CNE->getPlacementArg(0)->getType()); 311 State = State->BindExpr(CNE, LCtx, Result); 312 } else { 313 State = State->BindExpr(CNE, LCtx, symVal); 314 } 315 316 // If the type is not a record, we won't have a CXXConstructExpr as an 317 // initializer. Copy the value over. 318 if (const Expr *Init = CNE->getInitializer()) { 319 if (!isa<CXXConstructExpr>(Init)) { 320 QualType ObjTy = CNE->getType()->getAs<PointerType>()->getPointeeType(); 321 (void)ObjTy; 322 assert(!ObjTy->isRecordType()); 323 SVal Location = State->getSVal(CNE, LCtx); 324 if (Optional<Loc> LV = Location.getAs<Loc>()) 325 State = State->bindLoc(*LV, State->getSVal(Init, LCtx)); 326 } 327 } 328 329 Bldr.generateNode(CNE, Pred, State); 330} 331 332void ExprEngine::VisitCXXDeleteExpr(const CXXDeleteExpr *CDE, 333 ExplodedNode *Pred, ExplodedNodeSet &Dst) { 334 StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx); 335 ProgramStateRef state = Pred->getState(); 336 Bldr.generateNode(CDE, Pred, state); 337} 338 339void ExprEngine::VisitCXXCatchStmt(const CXXCatchStmt *CS, 340 ExplodedNode *Pred, 341 ExplodedNodeSet &Dst) { 342 const VarDecl *VD = CS->getExceptionDecl(); 343 if (!VD) { 344 Dst.Add(Pred); 345 return; 346 } 347 348 const LocationContext *LCtx = Pred->getLocationContext(); 349 SVal V = svalBuilder.conjureSymbolVal(CS, LCtx, VD->getType(), 350 currBldrCtx->blockCount()); 351 ProgramStateRef state = Pred->getState(); 352 state = state->bindLoc(state->getLValue(VD, LCtx), V); 353 354 StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx); 355 Bldr.generateNode(CS, Pred, state); 356} 357 358void ExprEngine::VisitCXXThisExpr(const CXXThisExpr *TE, ExplodedNode *Pred, 359 ExplodedNodeSet &Dst) { 360 StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx); 361 362 // Get the this object region from StoreManager. 363 const LocationContext *LCtx = Pred->getLocationContext(); 364 const MemRegion *R = 365 svalBuilder.getRegionManager().getCXXThisRegion( 366 getContext().getCanonicalType(TE->getType()), 367 LCtx); 368 369 ProgramStateRef state = Pred->getState(); 370 SVal V = state->getSVal(loc::MemRegionVal(R)); 371 Bldr.generateNode(TE, Pred, state->BindExpr(TE, LCtx, V)); 372} 373