ExprEngineCXX.cpp revision 5e5440ba9c135f523f72e7e7c5da59d390d697c5
1//===- ExprEngineCXX.cpp - ExprEngine support for C++ -----------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10//  This file defines the C++ expression evaluation engine.
11//
12//===----------------------------------------------------------------------===//
13
14#include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
15#include "clang/AST/DeclCXX.h"
16#include "clang/AST/StmtCXX.h"
17#include "clang/Basic/PrettyStackTrace.h"
18#include "clang/StaticAnalyzer/Core/CheckerManager.h"
19#include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h"
20#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
21
22using namespace clang;
23using namespace ento;
24
25void ExprEngine::CreateCXXTemporaryObject(const MaterializeTemporaryExpr *ME,
26                                          ExplodedNode *Pred,
27                                          ExplodedNodeSet &Dst) {
28  StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
29  const Expr *tempExpr = ME->GetTemporaryExpr()->IgnoreParens();
30  ProgramStateRef state = Pred->getState();
31  const LocationContext *LCtx = Pred->getLocationContext();
32
33  SVal V = state->getSVal(tempExpr, LCtx);
34
35  // If the value is already a CXXTempObjectRegion, it is fine as it is.
36  // Otherwise, create a new CXXTempObjectRegion, and copy the value into it.
37  const MemRegion *MR = V.getAsRegion();
38  if (MR && isa<CXXTempObjectRegion>(MR))
39    state = state->BindExpr(ME, LCtx, V);
40  else
41    state = createTemporaryRegionIfNeeded(state, LCtx, tempExpr, ME);
42
43  Bldr.generateNode(ME, Pred, state);
44}
45
46void ExprEngine::performTrivialCopy(NodeBuilder &Bldr, ExplodedNode *Pred,
47                                    const CXXConstructorCall &Call) {
48  const CXXConstructExpr *CtorExpr = Call.getOriginExpr();
49  assert(CtorExpr->getConstructor()->isCopyOrMoveConstructor());
50  assert(CtorExpr->getConstructor()->isTrivial());
51
52  SVal ThisVal = Call.getCXXThisVal();
53  const LocationContext *LCtx = Pred->getLocationContext();
54
55  ExplodedNodeSet Dst;
56  Bldr.takeNodes(Pred);
57
58  SVal V = Call.getArgSVal(0);
59
60  // Make sure the value being copied is not unknown.
61  if (Optional<Loc> L = V.getAs<Loc>())
62    V = Pred->getState()->getSVal(*L);
63
64  evalBind(Dst, CtorExpr, Pred, ThisVal, V, true);
65
66  PostStmt PS(CtorExpr, LCtx);
67  for (ExplodedNodeSet::iterator I = Dst.begin(), E = Dst.end();
68       I != E; ++I) {
69    ProgramStateRef State = (*I)->getState();
70    State = bindReturnValue(Call, LCtx, State);
71    Bldr.generateNode(PS, State, *I);
72  }
73}
74
75void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *CE,
76                                       ExplodedNode *Pred,
77                                       ExplodedNodeSet &destNodes) {
78  const LocationContext *LCtx = Pred->getLocationContext();
79  ProgramStateRef State = Pred->getState();
80
81  const MemRegion *Target = 0;
82  bool IsArray = false;
83
84  switch (CE->getConstructionKind()) {
85  case CXXConstructExpr::CK_Complete: {
86    // See if we're constructing an existing region by looking at the next
87    // element in the CFG.
88    const CFGBlock *B = currBldrCtx->getBlock();
89    if (currStmtIdx + 1 < B->size()) {
90      CFGElement Next = (*B)[currStmtIdx+1];
91
92      // Is this a constructor for a local variable?
93      if (CFGStmt StmtElem = Next.getAs<CFGStmt>()) {
94        if (const DeclStmt *DS = dyn_cast<DeclStmt>(StmtElem.getStmt())) {
95          if (const VarDecl *Var = dyn_cast<VarDecl>(DS->getSingleDecl())) {
96            if (Var->getInit()->IgnoreImplicit() == CE) {
97              QualType Ty = Var->getType();
98              if (const ArrayType *AT = getContext().getAsArrayType(Ty)) {
99                // FIXME: Handle arrays, which run the same constructor for
100                // every element. This workaround will just run the first
101                // constructor (which should still invalidate the entire array).
102                SVal Base = State->getLValue(Var, LCtx);
103                Target = State->getLValue(AT->getElementType(),
104                                          getSValBuilder().makeZeroArrayIndex(),
105                                          Base).getAsRegion();
106                IsArray = true;
107              } else {
108                Target = State->getLValue(Var, LCtx).getAsRegion();
109              }
110            }
111          }
112        }
113      }
114
115      // Is this a constructor for a member?
116      if (CFGInitializer InitElem = Next.getAs<CFGInitializer>()) {
117        const CXXCtorInitializer *Init = InitElem.getInitializer();
118        assert(Init->isAnyMemberInitializer());
119
120        const CXXMethodDecl *CurCtor = cast<CXXMethodDecl>(LCtx->getDecl());
121        Loc ThisPtr = getSValBuilder().getCXXThis(CurCtor,
122                                                  LCtx->getCurrentStackFrame());
123        SVal ThisVal = State->getSVal(ThisPtr);
124
125        if (Init->isIndirectMemberInitializer()) {
126          SVal Field = State->getLValue(Init->getIndirectMember(), ThisVal);
127          Target = Field.getAsRegion();
128        } else {
129          SVal Field = State->getLValue(Init->getMember(), ThisVal);
130          Target = Field.getAsRegion();
131        }
132      }
133
134      // FIXME: This will eventually need to handle new-expressions as well.
135    }
136
137    // If we couldn't find an existing region to construct into, assume we're
138    // constructing a temporary.
139    if (!Target) {
140      MemRegionManager &MRMgr = getSValBuilder().getRegionManager();
141      Target = MRMgr.getCXXTempObjectRegion(CE, LCtx);
142    }
143
144    break;
145  }
146  case CXXConstructExpr::CK_NonVirtualBase:
147  case CXXConstructExpr::CK_VirtualBase:
148  case CXXConstructExpr::CK_Delegating: {
149    const CXXMethodDecl *CurCtor = cast<CXXMethodDecl>(LCtx->getDecl());
150    Loc ThisPtr = getSValBuilder().getCXXThis(CurCtor,
151                                              LCtx->getCurrentStackFrame());
152    SVal ThisVal = State->getSVal(ThisPtr);
153
154    if (CE->getConstructionKind() == CXXConstructExpr::CK_Delegating) {
155      Target = ThisVal.getAsRegion();
156    } else {
157      // Cast to the base type.
158      bool IsVirtual =
159        (CE->getConstructionKind() == CXXConstructExpr::CK_VirtualBase);
160      SVal BaseVal = getStoreManager().evalDerivedToBase(ThisVal, CE->getType(),
161                                                         IsVirtual);
162      Target = BaseVal.getAsRegion();
163    }
164    break;
165  }
166  }
167
168  CallEventManager &CEMgr = getStateManager().getCallEventManager();
169  CallEventRef<CXXConstructorCall> Call =
170    CEMgr.getCXXConstructorCall(CE, Target, State, LCtx);
171
172  ExplodedNodeSet DstPreVisit;
173  getCheckerManager().runCheckersForPreStmt(DstPreVisit, Pred, CE, *this);
174  ExplodedNodeSet DstPreCall;
175  getCheckerManager().runCheckersForPreCall(DstPreCall, DstPreVisit,
176                                            *Call, *this);
177
178  ExplodedNodeSet DstEvaluated;
179  StmtNodeBuilder Bldr(DstPreCall, DstEvaluated, *currBldrCtx);
180
181  if (CE->getConstructor()->isTrivial() &&
182      CE->getConstructor()->isCopyOrMoveConstructor() &&
183      !IsArray) {
184    // FIXME: Handle other kinds of trivial constructors as well.
185    for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
186         I != E; ++I)
187      performTrivialCopy(Bldr, *I, *Call);
188
189  } else {
190    for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
191         I != E; ++I)
192      defaultEvalCall(Bldr, *I, *Call);
193  }
194
195  ExplodedNodeSet DstPostCall;
196  getCheckerManager().runCheckersForPostCall(DstPostCall, DstEvaluated,
197                                             *Call, *this);
198  getCheckerManager().runCheckersForPostStmt(destNodes, DstPostCall, CE, *this);
199}
200
201void ExprEngine::VisitCXXDestructor(QualType ObjectType,
202                                    const MemRegion *Dest,
203                                    const Stmt *S,
204                                    bool IsBaseDtor,
205                                    ExplodedNode *Pred,
206                                    ExplodedNodeSet &Dst) {
207  const LocationContext *LCtx = Pred->getLocationContext();
208  ProgramStateRef State = Pred->getState();
209
210  // FIXME: We need to run the same destructor on every element of the array.
211  // This workaround will just run the first destructor (which will still
212  // invalidate the entire array).
213  // This is a loop because of multidimensional arrays.
214  while (const ArrayType *AT = getContext().getAsArrayType(ObjectType)) {
215    ObjectType = AT->getElementType();
216    Dest = State->getLValue(ObjectType, getSValBuilder().makeZeroArrayIndex(),
217                            loc::MemRegionVal(Dest)).getAsRegion();
218  }
219
220  const CXXRecordDecl *RecordDecl = ObjectType->getAsCXXRecordDecl();
221  assert(RecordDecl && "Only CXXRecordDecls should have destructors");
222  const CXXDestructorDecl *DtorDecl = RecordDecl->getDestructor();
223
224  CallEventManager &CEMgr = getStateManager().getCallEventManager();
225  CallEventRef<CXXDestructorCall> Call =
226    CEMgr.getCXXDestructorCall(DtorDecl, S, Dest, IsBaseDtor, State, LCtx);
227
228  PrettyStackTraceLoc CrashInfo(getContext().getSourceManager(),
229                                Call->getSourceRange().getBegin(),
230                                "Error evaluating destructor");
231
232  ExplodedNodeSet DstPreCall;
233  getCheckerManager().runCheckersForPreCall(DstPreCall, Pred,
234                                            *Call, *this);
235
236  ExplodedNodeSet DstInvalidated;
237  StmtNodeBuilder Bldr(DstPreCall, DstInvalidated, *currBldrCtx);
238  for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
239       I != E; ++I)
240    defaultEvalCall(Bldr, *I, *Call);
241
242  ExplodedNodeSet DstPostCall;
243  getCheckerManager().runCheckersForPostCall(Dst, DstInvalidated,
244                                             *Call, *this);
245}
246
247void ExprEngine::VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred,
248                                   ExplodedNodeSet &Dst) {
249  // FIXME: Much of this should eventually migrate to CXXAllocatorCall.
250  // Also, we need to decide how allocators actually work -- they're not
251  // really part of the CXXNewExpr because they happen BEFORE the
252  // CXXConstructExpr subexpression. See PR12014 for some discussion.
253  StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
254
255  unsigned blockCount = currBldrCtx->blockCount();
256  const LocationContext *LCtx = Pred->getLocationContext();
257  DefinedOrUnknownSVal symVal = svalBuilder.conjureSymbolVal(0, CNE, LCtx,
258                                                             CNE->getType(),
259                                                             blockCount);
260  ProgramStateRef State = Pred->getState();
261
262  CallEventManager &CEMgr = getStateManager().getCallEventManager();
263  CallEventRef<CXXAllocatorCall> Call =
264    CEMgr.getCXXAllocatorCall(CNE, State, LCtx);
265
266  // Invalidate placement args.
267  // FIXME: Once we figure out how we want allocators to work,
268  // we should be using the usual pre-/(default-)eval-/post-call checks here.
269  State = Call->invalidateRegions(blockCount);
270
271  // If we're compiling with exceptions enabled, and this allocation function
272  // is not declared as non-throwing, failures /must/ be signalled by
273  // exceptions, and thus the return value will never be NULL.
274  // C++11 [basic.stc.dynamic.allocation]p3.
275  FunctionDecl *FD = CNE->getOperatorNew();
276  if (FD && getContext().getLangOpts().CXXExceptions) {
277    QualType Ty = FD->getType();
278    if (const FunctionProtoType *ProtoType = Ty->getAs<FunctionProtoType>())
279      if (!ProtoType->isNothrow(getContext()))
280        State = State->assume(symVal, true);
281  }
282
283  if (CNE->isArray()) {
284    // FIXME: allocating an array requires simulating the constructors.
285    // For now, just return a symbolicated region.
286    const MemRegion *NewReg = symVal.castAs<loc::MemRegionVal>().getRegion();
287    QualType ObjTy = CNE->getType()->getAs<PointerType>()->getPointeeType();
288    const ElementRegion *EleReg =
289      getStoreManager().GetElementZeroRegion(NewReg, ObjTy);
290    State = State->BindExpr(CNE, Pred->getLocationContext(),
291                            loc::MemRegionVal(EleReg));
292    Bldr.generateNode(CNE, Pred, State);
293    return;
294  }
295
296  // FIXME: Once we have proper support for CXXConstructExprs inside
297  // CXXNewExpr, we need to make sure that the constructed object is not
298  // immediately invalidated here. (The placement call should happen before
299  // the constructor call anyway.)
300  if (FD && FD->isReservedGlobalPlacementOperator()) {
301    // Non-array placement new should always return the placement location.
302    SVal PlacementLoc = State->getSVal(CNE->getPlacementArg(0), LCtx);
303    SVal Result = svalBuilder.evalCast(PlacementLoc, CNE->getType(),
304                                       CNE->getPlacementArg(0)->getType());
305    State = State->BindExpr(CNE, LCtx, Result);
306  } else {
307    State = State->BindExpr(CNE, LCtx, symVal);
308  }
309
310  // If the type is not a record, we won't have a CXXConstructExpr as an
311  // initializer. Copy the value over.
312  if (const Expr *Init = CNE->getInitializer()) {
313    if (!isa<CXXConstructExpr>(Init)) {
314      QualType ObjTy = CNE->getType()->getAs<PointerType>()->getPointeeType();
315      (void)ObjTy;
316      assert(!ObjTy->isRecordType());
317      SVal Location = State->getSVal(CNE, LCtx);
318      if (Optional<Loc> LV = Location.getAs<Loc>())
319        State = State->bindLoc(*LV, State->getSVal(Init, LCtx));
320    }
321  }
322
323  Bldr.generateNode(CNE, Pred, State);
324}
325
326void ExprEngine::VisitCXXDeleteExpr(const CXXDeleteExpr *CDE,
327                                    ExplodedNode *Pred, ExplodedNodeSet &Dst) {
328  StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
329  ProgramStateRef state = Pred->getState();
330  Bldr.generateNode(CDE, Pred, state);
331}
332
333void ExprEngine::VisitCXXCatchStmt(const CXXCatchStmt *CS,
334                                   ExplodedNode *Pred,
335                                   ExplodedNodeSet &Dst) {
336  const VarDecl *VD = CS->getExceptionDecl();
337  if (!VD) {
338    Dst.Add(Pred);
339    return;
340  }
341
342  const LocationContext *LCtx = Pred->getLocationContext();
343  SVal V = svalBuilder.conjureSymbolVal(CS, LCtx, VD->getType(),
344                                        currBldrCtx->blockCount());
345  ProgramStateRef state = Pred->getState();
346  state = state->bindLoc(state->getLValue(VD, LCtx), V);
347
348  StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
349  Bldr.generateNode(CS, Pred, state);
350}
351
352void ExprEngine::VisitCXXThisExpr(const CXXThisExpr *TE, ExplodedNode *Pred,
353                                    ExplodedNodeSet &Dst) {
354  StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
355
356  // Get the this object region from StoreManager.
357  const LocationContext *LCtx = Pred->getLocationContext();
358  const MemRegion *R =
359    svalBuilder.getRegionManager().getCXXThisRegion(
360                                  getContext().getCanonicalType(TE->getType()),
361                                                    LCtx);
362
363  ProgramStateRef state = Pred->getState();
364  SVal V = state->getSVal(loc::MemRegionVal(R));
365  Bldr.generateNode(TE, Pred, state->BindExpr(TE, LCtx, V));
366}
367