ExprEngineCallAndReturn.cpp revision 4ea9b89ff6dc50d5404eb56cad5e5870bce49ef2
1//=-- ExprEngineCallAndReturn.cpp - Support for call/return -----*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10//  This file defines ExprEngine's support for calls and returns.
11//
12//===----------------------------------------------------------------------===//
13
14#define DEBUG_TYPE "ExprEngine"
15
16#include "clang/Analysis/Analyses/LiveVariables.h"
17#include "clang/StaticAnalyzer/Core/CheckerManager.h"
18#include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
19#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
20#include "clang/AST/DeclCXX.h"
21#include "clang/AST/ParentMap.h"
22#include "llvm/ADT/SmallSet.h"
23#include "llvm/ADT/Statistic.h"
24#include "llvm/Support/SaveAndRestore.h"
25
26using namespace clang;
27using namespace ento;
28
29STATISTIC(NumOfDynamicDispatchPathSplits,
30  "The # of times we split the path due to imprecise dynamic dispatch info");
31
32STATISTIC(NumInlinedCalls,
33  "The # of times we inlined a call");
34
35void ExprEngine::processCallEnter(CallEnter CE, ExplodedNode *Pred) {
36  // Get the entry block in the CFG of the callee.
37  const StackFrameContext *calleeCtx = CE.getCalleeContext();
38  const CFG *CalleeCFG = calleeCtx->getCFG();
39  const CFGBlock *Entry = &(CalleeCFG->getEntry());
40
41  // Validate the CFG.
42  assert(Entry->empty());
43  assert(Entry->succ_size() == 1);
44
45  // Get the solitary sucessor.
46  const CFGBlock *Succ = *(Entry->succ_begin());
47
48  // Construct an edge representing the starting location in the callee.
49  BlockEdge Loc(Entry, Succ, calleeCtx);
50
51  ProgramStateRef state = Pred->getState();
52
53  // Construct a new node and add it to the worklist.
54  bool isNew;
55  ExplodedNode *Node = G.getNode(Loc, state, false, &isNew);
56  Node->addPredecessor(Pred, G);
57  if (isNew)
58    Engine.getWorkList()->enqueue(Node);
59}
60
61// Find the last statement on the path to the exploded node and the
62// corresponding Block.
63static std::pair<const Stmt*,
64                 const CFGBlock*> getLastStmt(const ExplodedNode *Node) {
65  const Stmt *S = 0;
66  const StackFrameContext *SF =
67          Node->getLocation().getLocationContext()->getCurrentStackFrame();
68
69  // Back up through the ExplodedGraph until we reach a statement node in this
70  // stack frame.
71  while (Node) {
72    const ProgramPoint &PP = Node->getLocation();
73
74    if (PP.getLocationContext()->getCurrentStackFrame() == SF) {
75      if (const StmtPoint *SP = dyn_cast<StmtPoint>(&PP)) {
76        S = SP->getStmt();
77        break;
78      } else if (const CallExitEnd *CEE = dyn_cast<CallExitEnd>(&PP)) {
79        S = CEE->getCalleeContext()->getCallSite();
80        if (S)
81          break;
82
83        // If there is no statement, this is an implicitly-generated call.
84        // We'll walk backwards over it and then continue the loop to find
85        // an actual statement.
86        const CallEnter *CE;
87        do {
88          Node = Node->getFirstPred();
89          CE = Node->getLocationAs<CallEnter>();
90        } while (!CE || CE->getCalleeContext() != CEE->getCalleeContext());
91
92        // Continue searching the graph.
93      }
94    } else if (const CallEnter *CE = dyn_cast<CallEnter>(&PP)) {
95      // If we reached the CallEnter for this function, it has no statements.
96      if (CE->getCalleeContext() == SF)
97        break;
98    }
99
100    Node = *Node->pred_begin();
101  }
102
103  const CFGBlock *Blk = 0;
104  if (S) {
105    // Now, get the enclosing basic block.
106    while (Node && Node->pred_size() >=1 ) {
107      const ProgramPoint &PP = Node->getLocation();
108      if (isa<BlockEdge>(PP) &&
109          (PP.getLocationContext()->getCurrentStackFrame() == SF)) {
110        BlockEdge &EPP = cast<BlockEdge>(PP);
111        Blk = EPP.getDst();
112        break;
113      }
114      Node = *Node->pred_begin();
115    }
116  }
117
118  return std::pair<const Stmt*, const CFGBlock*>(S, Blk);
119}
120
121/// The call exit is simulated with a sequence of nodes, which occur between
122/// CallExitBegin and CallExitEnd. The following operations occur between the
123/// two program points:
124/// 1. CallExitBegin (triggers the start of call exit sequence)
125/// 2. Bind the return value
126/// 3. Run Remove dead bindings to clean up the dead symbols from the callee.
127/// 4. CallExitEnd (switch to the caller context)
128/// 5. PostStmt<CallExpr>
129void ExprEngine::processCallExit(ExplodedNode *CEBNode) {
130  // Step 1 CEBNode was generated before the call.
131
132  const StackFrameContext *calleeCtx =
133      CEBNode->getLocationContext()->getCurrentStackFrame();
134
135  // The parent context might not be a stack frame, so make sure we
136  // look up the first enclosing stack frame.
137  const StackFrameContext *callerCtx =
138    calleeCtx->getParent()->getCurrentStackFrame();
139
140  const Stmt *CE = calleeCtx->getCallSite();
141  ProgramStateRef state = CEBNode->getState();
142  // Find the last statement in the function and the corresponding basic block.
143  const Stmt *LastSt = 0;
144  const CFGBlock *Blk = 0;
145  llvm::tie(LastSt, Blk) = getLastStmt(CEBNode);
146
147  // Step 2: generate node with bound return value: CEBNode -> BindedRetNode.
148
149  // If the callee returns an expression, bind its value to CallExpr.
150  if (CE) {
151    if (const ReturnStmt *RS = dyn_cast_or_null<ReturnStmt>(LastSt)) {
152      const LocationContext *LCtx = CEBNode->getLocationContext();
153      SVal V = state->getSVal(RS, LCtx);
154      state = state->BindExpr(CE, callerCtx, V);
155    }
156
157    // Bind the constructed object value to CXXConstructExpr.
158    if (const CXXConstructExpr *CCE = dyn_cast<CXXConstructExpr>(CE)) {
159      loc::MemRegionVal This =
160        svalBuilder.getCXXThis(CCE->getConstructor()->getParent(), calleeCtx);
161      SVal ThisV = state->getSVal(This);
162
163      // Always bind the region to the CXXConstructExpr.
164      state = state->BindExpr(CCE, callerCtx, ThisV);
165    }
166  }
167
168  // Generate a CallEvent /before/ cleaning the state, so that we can get the
169  // correct value for 'this' (if necessary).
170  CallEventManager &CEMgr = getStateManager().getCallEventManager();
171  CallEventRef<> Call = CEMgr.getCaller(calleeCtx, state);
172
173  // Step 3: BindedRetNode -> CleanedNodes
174  // If we can find a statement and a block in the inlined function, run remove
175  // dead bindings before returning from the call. This is important to ensure
176  // that we report the issues such as leaks in the stack contexts in which
177  // they occurred.
178  ExplodedNodeSet CleanedNodes;
179  if (LastSt && Blk && AMgr.options.AnalysisPurgeOpt != PurgeNone) {
180    static SimpleProgramPointTag retValBind("ExprEngine : Bind Return Value");
181    PostStmt Loc(LastSt, calleeCtx, &retValBind);
182    bool isNew;
183    ExplodedNode *BindedRetNode = G.getNode(Loc, state, false, &isNew);
184    BindedRetNode->addPredecessor(CEBNode, G);
185    if (!isNew)
186      return;
187
188    NodeBuilderContext Ctx(getCoreEngine(), Blk, BindedRetNode);
189    currBldrCtx = &Ctx;
190    // Here, we call the Symbol Reaper with 0 statement and caller location
191    // context, telling it to clean up everything in the callee's context
192    // (and it's children). We use LastStmt as a diagnostic statement, which
193    // which the PreStmtPurge Dead point will be associated.
194    removeDead(BindedRetNode, CleanedNodes, 0, callerCtx, LastSt,
195               ProgramPoint::PostStmtPurgeDeadSymbolsKind);
196    currBldrCtx = 0;
197  } else {
198    CleanedNodes.Add(CEBNode);
199  }
200
201  for (ExplodedNodeSet::iterator I = CleanedNodes.begin(),
202                                 E = CleanedNodes.end(); I != E; ++I) {
203
204    // Step 4: Generate the CallExit and leave the callee's context.
205    // CleanedNodes -> CEENode
206    CallExitEnd Loc(calleeCtx, callerCtx);
207    bool isNew;
208    ProgramStateRef CEEState = (*I == CEBNode) ? state : (*I)->getState();
209    ExplodedNode *CEENode = G.getNode(Loc, CEEState, false, &isNew);
210    CEENode->addPredecessor(*I, G);
211    if (!isNew)
212      return;
213
214    // Step 5: Perform the post-condition check of the CallExpr and enqueue the
215    // result onto the work list.
216    // CEENode -> Dst -> WorkList
217    NodeBuilderContext Ctx(Engine, calleeCtx->getCallSiteBlock(), CEENode);
218    SaveAndRestore<const NodeBuilderContext*> NBCSave(currBldrCtx,
219        &Ctx);
220    SaveAndRestore<unsigned> CBISave(currStmtIdx, calleeCtx->getIndex());
221
222    CallEventRef<> UpdatedCall = Call.cloneWithState(CEEState);
223
224    ExplodedNodeSet DstPostCall;
225    getCheckerManager().runCheckersForPostCall(DstPostCall, CEENode,
226                                               *UpdatedCall, *this,
227                                               /*WasInlined=*/true);
228
229    ExplodedNodeSet Dst;
230    if (const ObjCMethodCall *Msg = dyn_cast<ObjCMethodCall>(Call)) {
231      getCheckerManager().runCheckersForPostObjCMessage(Dst, DstPostCall, *Msg,
232                                                        *this,
233                                                        /*WasInlined=*/true);
234    } else if (CE) {
235      getCheckerManager().runCheckersForPostStmt(Dst, DstPostCall, CE,
236                                                 *this, /*WasInlined=*/true);
237    } else {
238      Dst.insert(DstPostCall);
239    }
240
241    // Enqueue the next element in the block.
242    for (ExplodedNodeSet::iterator PSI = Dst.begin(), PSE = Dst.end();
243                                   PSI != PSE; ++PSI) {
244      Engine.getWorkList()->enqueue(*PSI, calleeCtx->getCallSiteBlock(),
245                                    calleeCtx->getIndex()+1);
246    }
247  }
248}
249
250void ExprEngine::examineStackFrames(const Decl *D, const LocationContext *LCtx,
251                               bool &IsRecursive, unsigned &StackDepth) {
252  IsRecursive = false;
253  StackDepth = 0;
254
255  while (LCtx) {
256    if (const StackFrameContext *SFC = dyn_cast<StackFrameContext>(LCtx)) {
257      const Decl *DI = SFC->getDecl();
258
259      // Mark recursive (and mutually recursive) functions and always count
260      // them when measuring the stack depth.
261      if (DI == D) {
262        IsRecursive = true;
263        ++StackDepth;
264        LCtx = LCtx->getParent();
265        continue;
266      }
267
268      // Do not count the small functions when determining the stack depth.
269      AnalysisDeclContext *CalleeADC = AMgr.getAnalysisDeclContext(DI);
270      const CFG *CalleeCFG = CalleeADC->getCFG();
271      if (CalleeCFG->getNumBlockIDs() > AMgr.options.getAlwaysInlineSize())
272        ++StackDepth;
273    }
274    LCtx = LCtx->getParent();
275  }
276
277}
278
279static bool IsInStdNamespace(const FunctionDecl *FD) {
280  const DeclContext *DC = FD->getEnclosingNamespaceContext();
281  const NamespaceDecl *ND = dyn_cast<NamespaceDecl>(DC);
282  if (!ND)
283    return false;
284
285  while (const DeclContext *Parent = ND->getParent()) {
286    if (!isa<NamespaceDecl>(Parent))
287      break;
288    ND = cast<NamespaceDecl>(Parent);
289  }
290
291  return ND->getName() == "std";
292}
293
294// Determine if we should inline the call.
295bool ExprEngine::shouldInlineDecl(const Decl *D, ExplodedNode *Pred) {
296  AnalysisDeclContext *CalleeADC = AMgr.getAnalysisDeclContext(D);
297  const CFG *CalleeCFG = CalleeADC->getCFG();
298
299  // It is possible that the CFG cannot be constructed.
300  // Be safe, and check if the CalleeCFG is valid.
301  if (!CalleeCFG)
302    return false;
303
304  bool IsRecursive = false;
305  unsigned StackDepth = 0;
306  examineStackFrames(D, Pred->getLocationContext(), IsRecursive, StackDepth);
307  if ((StackDepth >= AMgr.options.InlineMaxStackDepth) &&
308       ((CalleeCFG->getNumBlockIDs() > AMgr.options.getAlwaysInlineSize())
309         || IsRecursive))
310    return false;
311
312  if (Engine.FunctionSummaries->hasReachedMaxBlockCount(D))
313    return false;
314
315  if (CalleeCFG->getNumBlockIDs() > AMgr.options.InlineMaxFunctionSize)
316    return false;
317
318  // Do not inline variadic calls (for now).
319  if (const BlockDecl *BD = dyn_cast<BlockDecl>(D)) {
320    if (BD->isVariadic())
321      return false;
322  }
323  else if (const FunctionDecl *FD = dyn_cast<FunctionDecl>(D)) {
324    if (FD->isVariadic())
325      return false;
326  }
327
328  if (getContext().getLangOpts().CPlusPlus) {
329    if (const FunctionDecl *FD = dyn_cast<FunctionDecl>(D)) {
330      // Conditionally allow the inlining of template functions.
331      if (!getAnalysisManager().options.mayInlineTemplateFunctions())
332        if (FD->getTemplatedKind() != FunctionDecl::TK_NonTemplate)
333          return false;
334
335      // Conditionally allow the inlining of C++ standard library functions.
336      if (!getAnalysisManager().options.mayInlineCXXStandardLibrary())
337        if (getContext().getSourceManager().isInSystemHeader(FD->getLocation()))
338          if (IsInStdNamespace(FD))
339            return false;
340    }
341  }
342
343  // It is possible that the live variables analysis cannot be
344  // run.  If so, bail out.
345  if (!CalleeADC->getAnalysis<RelaxedLiveVariables>())
346    return false;
347
348  return true;
349}
350
351/// The GDM component containing the dynamic dispatch bifurcation info. When
352/// the exact type of the receiver is not known, we want to explore both paths -
353/// one on which we do inline it and the other one on which we don't. This is
354/// done to ensure we do not drop coverage.
355/// This is the map from the receiver region to a bool, specifying either we
356/// consider this region's information precise or not along the given path.
357namespace clang {
358namespace ento {
359enum DynamicDispatchMode { DynamicDispatchModeInlined = 1,
360                           DynamicDispatchModeConservative };
361
362struct DynamicDispatchBifurcationMap {};
363typedef llvm::ImmutableMap<const MemRegion*,
364                           unsigned int> DynamicDispatchBifur;
365template<> struct ProgramStateTrait<DynamicDispatchBifurcationMap>
366    :  public ProgramStatePartialTrait<DynamicDispatchBifur> {
367  static void *GDMIndex() { static int index; return &index; }
368};
369
370}}
371
372bool ExprEngine::inlineCall(const CallEvent &Call, const Decl *D,
373                            NodeBuilder &Bldr, ExplodedNode *Pred,
374                            ProgramStateRef State) {
375  assert(D);
376
377  const LocationContext *CurLC = Pred->getLocationContext();
378  const StackFrameContext *CallerSFC = CurLC->getCurrentStackFrame();
379  const LocationContext *ParentOfCallee = 0;
380
381  const AnalyzerOptions &Opts = getAnalysisManager().options;
382
383  // FIXME: Refactor this check into a hypothetical CallEvent::canInline.
384  switch (Call.getKind()) {
385  case CE_Function:
386    break;
387  case CE_CXXMember:
388  case CE_CXXMemberOperator:
389    if (!Opts.mayInlineCXXMemberFunction(CIMK_MemberFunctions))
390      return false;
391    break;
392  case CE_CXXConstructor: {
393    if (!Opts.mayInlineCXXMemberFunction(CIMK_Constructors))
394      return false;
395
396    const CXXConstructorCall &Ctor = cast<CXXConstructorCall>(Call);
397
398    // FIXME: We don't handle constructors or destructors for arrays properly.
399    const MemRegion *Target = Ctor.getCXXThisVal().getAsRegion();
400    if (Target && isa<ElementRegion>(Target))
401      return false;
402
403    // FIXME: This is a hack. We don't use the correct region for a new
404    // expression, so if we inline the constructor its result will just be
405    // thrown away. This short-term hack is tracked in <rdar://problem/12180598>
406    // and the longer-term possible fix is discussed in PR12014.
407    const CXXConstructExpr *CtorExpr = Ctor.getOriginExpr();
408    if (const Stmt *Parent = CurLC->getParentMap().getParent(CtorExpr))
409      if (isa<CXXNewExpr>(Parent))
410        return false;
411
412    // Inlining constructors requires including initializers in the CFG.
413    const AnalysisDeclContext *ADC = CallerSFC->getAnalysisDeclContext();
414    assert(ADC->getCFGBuildOptions().AddInitializers && "No CFG initializers");
415    (void)ADC;
416
417    // If the destructor is trivial, it's always safe to inline the constructor.
418    if (Ctor.getDecl()->getParent()->hasTrivialDestructor())
419      break;
420
421    // For other types, only inline constructors if destructor inlining is
422    // also enabled.
423    if (!Opts.mayInlineCXXMemberFunction(CIMK_Destructors))
424      return false;
425
426    // FIXME: This is a hack. We don't handle temporary destructors
427    // right now, so we shouldn't inline their constructors.
428    if (CtorExpr->getConstructionKind() == CXXConstructExpr::CK_Complete)
429      if (!Target || !isa<DeclRegion>(Target))
430        return false;
431
432    break;
433  }
434  case CE_CXXDestructor: {
435    if (!Opts.mayInlineCXXMemberFunction(CIMK_Destructors))
436      return false;
437
438    // Inlining destructors requires building the CFG correctly.
439    const AnalysisDeclContext *ADC = CallerSFC->getAnalysisDeclContext();
440    assert(ADC->getCFGBuildOptions().AddImplicitDtors && "No CFG destructors");
441    (void)ADC;
442
443    const CXXDestructorCall &Dtor = cast<CXXDestructorCall>(Call);
444
445    // FIXME: We don't handle constructors or destructors for arrays properly.
446    const MemRegion *Target = Dtor.getCXXThisVal().getAsRegion();
447    if (Target && isa<ElementRegion>(Target))
448      return false;
449
450    break;
451  }
452  case CE_CXXAllocator:
453    // Do not inline allocators until we model deallocators.
454    // This is unfortunate, but basically necessary for smart pointers and such.
455    return false;
456  case CE_Block: {
457    const BlockDataRegion *BR = cast<BlockCall>(Call).getBlockRegion();
458    assert(BR && "If we have the block definition we should have its region");
459    AnalysisDeclContext *BlockCtx = AMgr.getAnalysisDeclContext(D);
460    ParentOfCallee = BlockCtx->getBlockInvocationContext(CallerSFC,
461                                                         cast<BlockDecl>(D),
462                                                         BR);
463    break;
464  }
465  case CE_ObjCMessage:
466    if (!Opts.mayInlineObjCMethod())
467      return false;
468    if (!(getAnalysisManager().options.IPAMode == DynamicDispatch ||
469          getAnalysisManager().options.IPAMode == DynamicDispatchBifurcate))
470      return false;
471    break;
472  }
473
474  if (!shouldInlineDecl(D, Pred))
475    return false;
476
477  if (!ParentOfCallee)
478    ParentOfCallee = CallerSFC;
479
480  // This may be NULL, but that's fine.
481  const Expr *CallE = Call.getOriginExpr();
482
483  // Construct a new stack frame for the callee.
484  AnalysisDeclContext *CalleeADC = AMgr.getAnalysisDeclContext(D);
485  const StackFrameContext *CalleeSFC =
486    CalleeADC->getStackFrame(ParentOfCallee, CallE,
487                             currBldrCtx->getBlock(),
488                             currStmtIdx);
489
490  CallEnter Loc(CallE, CalleeSFC, CurLC);
491
492  // Construct a new state which contains the mapping from actual to
493  // formal arguments.
494  State = State->enterStackFrame(Call, CalleeSFC);
495
496  bool isNew;
497  if (ExplodedNode *N = G.getNode(Loc, State, false, &isNew)) {
498    N->addPredecessor(Pred, G);
499    if (isNew)
500      Engine.getWorkList()->enqueue(N);
501  }
502
503  // If we decided to inline the call, the successor has been manually
504  // added onto the work list so remove it from the node builder.
505  Bldr.takeNodes(Pred);
506
507  NumInlinedCalls++;
508
509  // Mark the decl as visited.
510  if (VisitedCallees)
511    VisitedCallees->insert(D);
512
513  return true;
514}
515
516static ProgramStateRef getInlineFailedState(ProgramStateRef State,
517                                            const Stmt *CallE) {
518  void *ReplayState = State->get<ReplayWithoutInlining>();
519  if (!ReplayState)
520    return 0;
521
522  assert(ReplayState == (const void*)CallE && "Backtracked to the wrong call.");
523  (void)CallE;
524
525  return State->remove<ReplayWithoutInlining>();
526}
527
528void ExprEngine::VisitCallExpr(const CallExpr *CE, ExplodedNode *Pred,
529                               ExplodedNodeSet &dst) {
530  // Perform the previsit of the CallExpr.
531  ExplodedNodeSet dstPreVisit;
532  getCheckerManager().runCheckersForPreStmt(dstPreVisit, Pred, CE, *this);
533
534  // Get the call in its initial state. We use this as a template to perform
535  // all the checks.
536  CallEventManager &CEMgr = getStateManager().getCallEventManager();
537  CallEventRef<> CallTemplate
538    = CEMgr.getSimpleCall(CE, Pred->getState(), Pred->getLocationContext());
539
540  // Evaluate the function call.  We try each of the checkers
541  // to see if the can evaluate the function call.
542  ExplodedNodeSet dstCallEvaluated;
543  for (ExplodedNodeSet::iterator I = dstPreVisit.begin(), E = dstPreVisit.end();
544       I != E; ++I) {
545    evalCall(dstCallEvaluated, *I, *CallTemplate);
546  }
547
548  // Finally, perform the post-condition check of the CallExpr and store
549  // the created nodes in 'Dst'.
550  // Note that if the call was inlined, dstCallEvaluated will be empty.
551  // The post-CallExpr check will occur in processCallExit.
552  getCheckerManager().runCheckersForPostStmt(dst, dstCallEvaluated, CE,
553                                             *this);
554}
555
556void ExprEngine::evalCall(ExplodedNodeSet &Dst, ExplodedNode *Pred,
557                          const CallEvent &Call) {
558  // WARNING: At this time, the state attached to 'Call' may be older than the
559  // state in 'Pred'. This is a minor optimization since CheckerManager will
560  // use an updated CallEvent instance when calling checkers, but if 'Call' is
561  // ever used directly in this function all callers should be updated to pass
562  // the most recent state. (It is probably not worth doing the work here since
563  // for some callers this will not be necessary.)
564
565  // Run any pre-call checks using the generic call interface.
566  ExplodedNodeSet dstPreVisit;
567  getCheckerManager().runCheckersForPreCall(dstPreVisit, Pred, Call, *this);
568
569  // Actually evaluate the function call.  We try each of the checkers
570  // to see if the can evaluate the function call, and get a callback at
571  // defaultEvalCall if all of them fail.
572  ExplodedNodeSet dstCallEvaluated;
573  getCheckerManager().runCheckersForEvalCall(dstCallEvaluated, dstPreVisit,
574                                             Call, *this);
575
576  // Finally, run any post-call checks.
577  getCheckerManager().runCheckersForPostCall(Dst, dstCallEvaluated,
578                                             Call, *this);
579}
580
581ProgramStateRef ExprEngine::bindReturnValue(const CallEvent &Call,
582                                            const LocationContext *LCtx,
583                                            ProgramStateRef State) {
584  const Expr *E = Call.getOriginExpr();
585  if (!E)
586    return State;
587
588  // Some method families have known return values.
589  if (const ObjCMethodCall *Msg = dyn_cast<ObjCMethodCall>(&Call)) {
590    switch (Msg->getMethodFamily()) {
591    default:
592      break;
593    case OMF_autorelease:
594    case OMF_retain:
595    case OMF_self: {
596      // These methods return their receivers.
597      return State->BindExpr(E, LCtx, Msg->getReceiverSVal());
598    }
599    }
600  } else if (const CXXConstructorCall *C = dyn_cast<CXXConstructorCall>(&Call)){
601    return State->BindExpr(E, LCtx, C->getCXXThisVal());
602  }
603
604  // Conjure a symbol if the return value is unknown.
605  QualType ResultTy = Call.getResultType();
606  SValBuilder &SVB = getSValBuilder();
607  unsigned Count = currBldrCtx->blockCount();
608  SVal R = SVB.conjureSymbolVal(0, E, LCtx, ResultTy, Count);
609  return State->BindExpr(E, LCtx, R);
610}
611
612// Conservatively evaluate call by invalidating regions and binding
613// a conjured return value.
614void ExprEngine::conservativeEvalCall(const CallEvent &Call, NodeBuilder &Bldr,
615                                      ExplodedNode *Pred, ProgramStateRef State) {
616  State = Call.invalidateRegions(currBldrCtx->blockCount(), State);
617  State = bindReturnValue(Call, Pred->getLocationContext(), State);
618
619  // And make the result node.
620  Bldr.generateNode(Call.getProgramPoint(), State, Pred);
621}
622
623void ExprEngine::defaultEvalCall(NodeBuilder &Bldr, ExplodedNode *Pred,
624                                 const CallEvent &CallTemplate) {
625  // Make sure we have the most recent state attached to the call.
626  ProgramStateRef State = Pred->getState();
627  CallEventRef<> Call = CallTemplate.cloneWithState(State);
628
629  if (!getAnalysisManager().shouldInlineCall()) {
630    conservativeEvalCall(*Call, Bldr, Pred, State);
631    return;
632  }
633  // Try to inline the call.
634  // The origin expression here is just used as a kind of checksum;
635  // this should still be safe even for CallEvents that don't come from exprs.
636  const Expr *E = Call->getOriginExpr();
637  ProgramStateRef InlinedFailedState = getInlineFailedState(State, E);
638
639  if (InlinedFailedState) {
640    // If we already tried once and failed, make sure we don't retry later.
641    State = InlinedFailedState;
642  } else {
643    RuntimeDefinition RD = Call->getRuntimeDefinition();
644    const Decl *D = RD.getDecl();
645    if (D) {
646      if (RD.mayHaveOtherDefinitions()) {
647        // Explore with and without inlining the call.
648        if (getAnalysisManager().options.IPAMode == DynamicDispatchBifurcate) {
649          BifurcateCall(RD.getDispatchRegion(), *Call, D, Bldr, Pred);
650          return;
651        }
652
653        // Don't inline if we're not in any dynamic dispatch mode.
654        if (getAnalysisManager().options.IPAMode != DynamicDispatch) {
655          conservativeEvalCall(*Call, Bldr, Pred, State);
656          return;
657        }
658      }
659
660      // We are not bifurcating and we do have a Decl, so just inline.
661      if (inlineCall(*Call, D, Bldr, Pred, State))
662        return;
663    }
664  }
665
666  // If we can't inline it, handle the return value and invalidate the regions.
667  conservativeEvalCall(*Call, Bldr, Pred, State);
668}
669
670void ExprEngine::BifurcateCall(const MemRegion *BifurReg,
671                               const CallEvent &Call, const Decl *D,
672                               NodeBuilder &Bldr, ExplodedNode *Pred) {
673  assert(BifurReg);
674  BifurReg = BifurReg->StripCasts();
675
676  // Check if we've performed the split already - note, we only want
677  // to split the path once per memory region.
678  ProgramStateRef State = Pred->getState();
679  const unsigned int *BState =
680                        State->get<DynamicDispatchBifurcationMap>(BifurReg);
681  if (BState) {
682    // If we are on "inline path", keep inlining if possible.
683    if (*BState == DynamicDispatchModeInlined)
684      if (inlineCall(Call, D, Bldr, Pred, State))
685        return;
686    // If inline failed, or we are on the path where we assume we
687    // don't have enough info about the receiver to inline, conjure the
688    // return value and invalidate the regions.
689    conservativeEvalCall(Call, Bldr, Pred, State);
690    return;
691  }
692
693  // If we got here, this is the first time we process a message to this
694  // region, so split the path.
695  ProgramStateRef IState =
696      State->set<DynamicDispatchBifurcationMap>(BifurReg,
697                                               DynamicDispatchModeInlined);
698  inlineCall(Call, D, Bldr, Pred, IState);
699
700  ProgramStateRef NoIState =
701      State->set<DynamicDispatchBifurcationMap>(BifurReg,
702                                               DynamicDispatchModeConservative);
703  conservativeEvalCall(Call, Bldr, Pred, NoIState);
704
705  NumOfDynamicDispatchPathSplits++;
706  return;
707}
708
709
710void ExprEngine::VisitReturnStmt(const ReturnStmt *RS, ExplodedNode *Pred,
711                                 ExplodedNodeSet &Dst) {
712
713  ExplodedNodeSet dstPreVisit;
714  getCheckerManager().runCheckersForPreStmt(dstPreVisit, Pred, RS, *this);
715
716  StmtNodeBuilder B(dstPreVisit, Dst, *currBldrCtx);
717
718  if (RS->getRetValue()) {
719    for (ExplodedNodeSet::iterator it = dstPreVisit.begin(),
720                                  ei = dstPreVisit.end(); it != ei; ++it) {
721      B.generateNode(RS, *it, (*it)->getState());
722    }
723  }
724}
725