ExprEngineCallAndReturn.cpp revision 5903a373db3d27794c90b25687e0dd6adb0e497d
1//=-- ExprEngineCallAndReturn.cpp - Support for call/return -----*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10//  This file defines ExprEngine's support for calls and returns.
11//
12//===----------------------------------------------------------------------===//
13
14#include "clang/StaticAnalyzer/Core/CheckerManager.h"
15#include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
16#include "clang/StaticAnalyzer/Core/PathSensitive/ObjCMessage.h"
17#include "llvm/Support/SaveAndRestore.h"
18#include "clang/AST/DeclCXX.h"
19
20using namespace clang;
21using namespace ento;
22
23void ExprEngine::processCallEnter(CallEnter CE, ExplodedNode *Pred) {
24  // Get the entry block in the CFG of the callee.
25  const StackFrameContext *calleeCtx = CE.getCalleeContext();
26  const CFG *CalleeCFG = calleeCtx->getCFG();
27  const CFGBlock *Entry = &(CalleeCFG->getEntry());
28
29  // Validate the CFG.
30  assert(Entry->empty());
31  assert(Entry->succ_size() == 1);
32
33  // Get the solitary sucessor.
34  const CFGBlock *Succ = *(Entry->succ_begin());
35
36  // Construct an edge representing the starting location in the callee.
37  BlockEdge Loc(Entry, Succ, calleeCtx);
38
39  // Construct a new state which contains the mapping from actual to
40  // formal arguments.
41  const LocationContext *callerCtx = Pred->getLocationContext();
42  ProgramStateRef state = Pred->getState()->enterStackFrame(callerCtx,
43                                                                calleeCtx);
44
45  // Construct a new node and add it to the worklist.
46  bool isNew;
47  ExplodedNode *Node = G.getNode(Loc, state, false, &isNew);
48  Node->addPredecessor(Pred, G);
49  if (isNew)
50    Engine.getWorkList()->enqueue(Node);
51}
52
53static const ReturnStmt *getReturnStmt(const ExplodedNode *Node) {
54  while (Node) {
55    const ProgramPoint &PP = Node->getLocation();
56    // Skip any BlockEdges.
57    if (isa<BlockEdge>(PP) || isa<CallExit>(PP)) {
58      assert(Node->pred_size() == 1);
59      Node = *Node->pred_begin();
60      continue;
61    }
62    if (const StmtPoint *SP = dyn_cast<StmtPoint>(&PP)) {
63      const Stmt *S = SP->getStmt();
64      return dyn_cast<ReturnStmt>(S);
65    }
66    break;
67  }
68  return 0;
69}
70
71void ExprEngine::processCallExit(ExplodedNode *Pred) {
72  ProgramStateRef state = Pred->getState();
73  const StackFrameContext *calleeCtx =
74    Pred->getLocationContext()->getCurrentStackFrame();
75  const LocationContext *callerCtx = calleeCtx->getParent();
76  const Stmt *CE = calleeCtx->getCallSite();
77
78  // If the callee returns an expression, bind its value to CallExpr.
79  if (const ReturnStmt *RS = getReturnStmt(Pred)) {
80    const LocationContext *LCtx = Pred->getLocationContext();
81    SVal V = state->getSVal(RS, LCtx);
82    state = state->BindExpr(CE, callerCtx, V);
83  }
84
85  // Bind the constructed object value to CXXConstructExpr.
86  if (const CXXConstructExpr *CCE = dyn_cast<CXXConstructExpr>(CE)) {
87    const CXXThisRegion *ThisR =
88    getCXXThisRegion(CCE->getConstructor()->getParent(), calleeCtx);
89
90    SVal ThisV = state->getSVal(ThisR);
91    // Always bind the region to the CXXConstructExpr.
92    state = state->BindExpr(CCE, Pred->getLocationContext(), ThisV);
93  }
94
95  static SimpleProgramPointTag returnTag("ExprEngine : Call Return");
96  PostStmt Loc(CE, callerCtx, &returnTag);
97  bool isNew;
98  ExplodedNode *N = G.getNode(Loc, state, false, &isNew);
99  N->addPredecessor(Pred, G);
100  if (!isNew)
101    return;
102
103  // Perform the post-condition check of the CallExpr.
104  ExplodedNodeSet Dst;
105  NodeBuilderContext Ctx(Engine, calleeCtx->getCallSiteBlock(), N);
106  SaveAndRestore<const NodeBuilderContext*> NBCSave(currentBuilderContext,
107                                                    &Ctx);
108  SaveAndRestore<unsigned> CBISave(currentStmtIdx, calleeCtx->getIndex());
109
110  getCheckerManager().runCheckersForPostStmt(Dst, N, CE, *this,
111                                             /* wasInlined */ true);
112
113  // Enqueue the next element in the block.
114  for (ExplodedNodeSet::iterator I = Dst.begin(), E = Dst.end(); I != E; ++I) {
115    Engine.getWorkList()->enqueue(*I,
116                                  calleeCtx->getCallSiteBlock(),
117                                  calleeCtx->getIndex()+1);
118  }
119}
120
121static unsigned getNumberStackFrames(const LocationContext *LCtx) {
122  unsigned count = 0;
123  while (LCtx) {
124    if (isa<StackFrameContext>(LCtx))
125      ++count;
126    LCtx = LCtx->getParent();
127  }
128  return count;
129}
130
131// Determine if we should inline the call.
132bool ExprEngine::shouldInlineDecl(const FunctionDecl *FD, ExplodedNode *Pred) {
133  AnalysisDeclContext *CalleeADC = AMgr.getAnalysisDeclContext(FD);
134  const CFG *CalleeCFG = CalleeADC->getCFG();
135
136  if (getNumberStackFrames(Pred->getLocationContext())
137        == AMgr.InlineMaxStackDepth)
138    return false;
139
140  if (CalleeCFG->getNumBlockIDs() > AMgr.InlineMaxFunctionSize)
141    return false;
142
143  return true;
144}
145
146// For now, skip inlining variadic functions.
147// We also don't inline blocks.
148static bool shouldInlineCallExpr(const CallExpr *CE, ExprEngine *E) {
149  if (!E->getAnalysisManager().shouldInlineCall())
150    return false;
151  QualType callee = CE->getCallee()->getType();
152  const FunctionProtoType *FT = 0;
153  if (const PointerType *PT = callee->getAs<PointerType>())
154    FT = dyn_cast<FunctionProtoType>(PT->getPointeeType());
155  else if (const BlockPointerType *BT = callee->getAs<BlockPointerType>()) {
156    // FIXME: inline blocks.
157    // FT = dyn_cast<FunctionProtoType>(BT->getPointeeType());
158    (void) BT;
159    return false;
160  }
161  // If we have no prototype, assume the function is okay.
162  if (!FT)
163    return true;
164
165  // Skip inlining of variadic functions.
166  return !FT->isVariadic();
167}
168
169bool ExprEngine::InlineCall(ExplodedNodeSet &Dst,
170                            const CallExpr *CE,
171                            ExplodedNode *Pred) {
172  if (!shouldInlineCallExpr(CE, this))
173    return false;
174
175  ProgramStateRef state = Pred->getState();
176  const Expr *Callee = CE->getCallee();
177  const FunctionDecl *FD =
178    state->getSVal(Callee, Pred->getLocationContext()).getAsFunctionDecl();
179  if (!FD || !FD->hasBody(FD))
180    return false;
181
182  switch (CE->getStmtClass()) {
183    default:
184      // FIXME: Handle C++.
185      break;
186    case Stmt::CallExprClass: {
187      if (!shouldInlineDecl(FD, Pred))
188        return false;
189
190      // Construct a new stack frame for the callee.
191      AnalysisDeclContext *CalleeADC = AMgr.getAnalysisDeclContext(FD);
192      const StackFrameContext *CallerSFC =
193      Pred->getLocationContext()->getCurrentStackFrame();
194      const StackFrameContext *CalleeSFC =
195      CalleeADC->getStackFrame(CallerSFC, CE,
196                               currentBuilderContext->getBlock(),
197                               currentStmtIdx);
198
199      CallEnter Loc(CE, CalleeSFC, Pred->getLocationContext());
200      bool isNew;
201      ExplodedNode *N = G.getNode(Loc, state, false, &isNew);
202      N->addPredecessor(Pred, G);
203      if (isNew)
204        Engine.getWorkList()->enqueue(N);
205      return true;
206    }
207  }
208  return false;
209}
210
211static bool isPointerToConst(const ParmVarDecl *ParamDecl) {
212  QualType PointeeTy = ParamDecl->getOriginalType()->getPointeeType();
213  if (PointeeTy != QualType() && PointeeTy.isConstQualified() &&
214      !PointeeTy->isAnyPointerType() && !PointeeTy->isReferenceType()) {
215    return true;
216  }
217  return false;
218}
219
220// Try to retrieve the function declaration and find the function parameter
221// types which are pointers/references to a non-pointer const.
222// We do not invalidate the corresponding argument regions.
223static void findPtrToConstParams(llvm::SmallSet<unsigned, 1> &PreserveArgs,
224                       const CallOrObjCMessage &Call) {
225  const Decl *CallDecl = Call.getDecl();
226  if (!CallDecl)
227    return;
228
229  if (const FunctionDecl *FDecl = dyn_cast<FunctionDecl>(CallDecl)) {
230    const IdentifierInfo *II = FDecl->getIdentifier();
231
232    // List the cases, where the region should be invalidated even if the
233    // argument is const.
234    if (II) {
235      StringRef FName = II->getName();
236      //  - 'int pthread_setspecific(ptheread_key k, const void *)' stores a
237      // value into thread local storage. The value can later be retrieved with
238      // 'void *ptheread_getspecific(pthread_key)'. So even thought the
239      // parameter is 'const void *', the region escapes through the call.
240      //  - funopen - sets a buffer for future IO calls.
241      //  - ObjC functions that end with "NoCopy" can free memory, of the passed
242      // in buffer.
243      // - Many CF containers allow objects to escape through custom
244      // allocators/deallocators upon container construction.
245      if (FName == "pthread_setspecific" ||
246          FName == "funopen" ||
247          FName.endswith("NoCopy") ||
248          Call.isCFCGAllowingEscape(FName))
249        return;
250    }
251
252    for (unsigned Idx = 0, E = Call.getNumArgs(); Idx != E; ++Idx) {
253      if (FDecl && Idx < FDecl->getNumParams()) {
254        if (isPointerToConst(FDecl->getParamDecl(Idx)))
255          PreserveArgs.insert(Idx);
256      }
257    }
258    return;
259  }
260
261  if (const ObjCMethodDecl *MDecl = dyn_cast<ObjCMethodDecl>(CallDecl)) {
262    assert(MDecl->param_size() <= Call.getNumArgs());
263    unsigned Idx = 0;
264    for (clang::ObjCMethodDecl::param_const_iterator
265         I = MDecl->param_begin(), E = MDecl->param_end(); I != E; ++I, ++Idx) {
266      if (isPointerToConst(*I))
267        PreserveArgs.insert(Idx);
268    }
269    return;
270  }
271}
272
273ProgramStateRef
274ExprEngine::invalidateArguments(ProgramStateRef State,
275                                const CallOrObjCMessage &Call,
276                                const LocationContext *LC) {
277  SmallVector<const MemRegion *, 8> RegionsToInvalidate;
278
279  if (Call.isObjCMessage()) {
280    // Invalidate all instance variables of the receiver of an ObjC message.
281    // FIXME: We should be able to do better with inter-procedural analysis.
282    if (const MemRegion *MR = Call.getInstanceMessageReceiver(LC).getAsRegion())
283      RegionsToInvalidate.push_back(MR);
284
285  } else if (Call.isCXXCall()) {
286    // Invalidate all instance variables for the callee of a C++ method call.
287    // FIXME: We should be able to do better with inter-procedural analysis.
288    // FIXME: We can probably do better for const versus non-const methods.
289    if (const MemRegion *Callee = Call.getCXXCallee().getAsRegion())
290      RegionsToInvalidate.push_back(Callee);
291
292  } else if (Call.isFunctionCall()) {
293    // Block calls invalidate all captured-by-reference values.
294    SVal CalleeVal = Call.getFunctionCallee();
295    if (const MemRegion *Callee = CalleeVal.getAsRegion()) {
296      if (isa<BlockDataRegion>(Callee))
297        RegionsToInvalidate.push_back(Callee);
298    }
299  }
300
301  // Indexes of arguments whose values will be preserved by the call.
302  llvm::SmallSet<unsigned, 1> PreserveArgs;
303  findPtrToConstParams(PreserveArgs, Call);
304
305  for (unsigned idx = 0, e = Call.getNumArgs(); idx != e; ++idx) {
306    if (PreserveArgs.count(idx))
307      continue;
308
309    SVal V = Call.getArgSVal(idx);
310
311    // If we are passing a location wrapped as an integer, unwrap it and
312    // invalidate the values referred by the location.
313    if (nonloc::LocAsInteger *Wrapped = dyn_cast<nonloc::LocAsInteger>(&V))
314      V = Wrapped->getLoc();
315    else if (!isa<Loc>(V))
316      continue;
317
318    if (const MemRegion *R = V.getAsRegion()) {
319      // Invalidate the value of the variable passed by reference.
320
321      // Are we dealing with an ElementRegion?  If the element type is
322      // a basic integer type (e.g., char, int) and the underlying region
323      // is a variable region then strip off the ElementRegion.
324      // FIXME: We really need to think about this for the general case
325      //   as sometimes we are reasoning about arrays and other times
326      //   about (char*), etc., is just a form of passing raw bytes.
327      //   e.g., void *p = alloca(); foo((char*)p);
328      if (const ElementRegion *ER = dyn_cast<ElementRegion>(R)) {
329        // Checking for 'integral type' is probably too promiscuous, but
330        // we'll leave it in for now until we have a systematic way of
331        // handling all of these cases.  Eventually we need to come up
332        // with an interface to StoreManager so that this logic can be
333        // appropriately delegated to the respective StoreManagers while
334        // still allowing us to do checker-specific logic (e.g.,
335        // invalidating reference counts), probably via callbacks.
336        if (ER->getElementType()->isIntegralOrEnumerationType()) {
337          const MemRegion *superReg = ER->getSuperRegion();
338          if (isa<VarRegion>(superReg) || isa<FieldRegion>(superReg) ||
339              isa<ObjCIvarRegion>(superReg))
340            R = cast<TypedRegion>(superReg);
341        }
342        // FIXME: What about layers of ElementRegions?
343      }
344
345      // Mark this region for invalidation.  We batch invalidate regions
346      // below for efficiency.
347      RegionsToInvalidate.push_back(R);
348    } else {
349      // Nuke all other arguments passed by reference.
350      // FIXME: is this necessary or correct? This handles the non-Region
351      //  cases.  Is it ever valid to store to these?
352      State = State->unbindLoc(cast<Loc>(V));
353    }
354  }
355
356  // Invalidate designated regions using the batch invalidation API.
357
358  // FIXME: We can have collisions on the conjured symbol if the
359  //  expression *I also creates conjured symbols.  We probably want
360  //  to identify conjured symbols by an expression pair: the enclosing
361  //  expression (the context) and the expression itself.  This should
362  //  disambiguate conjured symbols.
363  unsigned Count = currentBuilderContext->getCurrentBlockCount();
364  StoreManager::InvalidatedSymbols IS;
365
366  // NOTE: Even if RegionsToInvalidate is empty, we may still invalidate
367  //  global variables.
368  return State->invalidateRegions(RegionsToInvalidate,
369                                  Call.getOriginExpr(), Count, LC,
370                                  &IS, &Call);
371
372}
373
374static ProgramStateRef getReplayWithoutInliningState(ExplodedNode *&N,
375                                                     const CallExpr *CE) {
376  void *ReplayState = N->getState()->get<ReplayWithoutInlining>();
377  if (!ReplayState)
378    return 0;
379  const CallExpr *ReplayCE = reinterpret_cast<const CallExpr*>(ReplayState);
380  if (CE == ReplayCE) {
381    return N->getState()->remove<ReplayWithoutInlining>();
382  }
383  return 0;
384}
385
386void ExprEngine::VisitCallExpr(const CallExpr *CE, ExplodedNode *Pred,
387                               ExplodedNodeSet &dst) {
388  // Perform the previsit of the CallExpr.
389  ExplodedNodeSet dstPreVisit;
390  getCheckerManager().runCheckersForPreStmt(dstPreVisit, Pred, CE, *this);
391
392  // Now evaluate the call itself.
393  class DefaultEval : public GraphExpander {
394    ExprEngine &Eng;
395    const CallExpr *CE;
396  public:
397
398    DefaultEval(ExprEngine &eng, const CallExpr *ce)
399    : Eng(eng), CE(ce) {}
400    virtual void expandGraph(ExplodedNodeSet &Dst, ExplodedNode *Pred) {
401
402      ProgramStateRef state = getReplayWithoutInliningState(Pred, CE);
403
404      // First, try to inline the call.
405      if (state == 0 && Eng.InlineCall(Dst, CE, Pred))
406        return;
407
408      // First handle the return value.
409      StmtNodeBuilder Bldr(Pred, Dst, *Eng.currentBuilderContext);
410
411      // Get the callee.
412      const Expr *Callee = CE->getCallee()->IgnoreParens();
413      if (state == 0)
414        state = Pred->getState();
415      SVal L = state->getSVal(Callee, Pred->getLocationContext());
416
417      // Figure out the result type. We do this dance to handle references.
418      QualType ResultTy;
419      if (const FunctionDecl *FD = L.getAsFunctionDecl())
420        ResultTy = FD->getResultType();
421      else
422        ResultTy = CE->getType();
423
424      if (CE->isLValue())
425        ResultTy = Eng.getContext().getPointerType(ResultTy);
426
427      // Conjure a symbol value to use as the result.
428      SValBuilder &SVB = Eng.getSValBuilder();
429      unsigned Count = Eng.currentBuilderContext->getCurrentBlockCount();
430      const LocationContext *LCtx = Pred->getLocationContext();
431      SVal RetVal = SVB.getConjuredSymbolVal(0, CE, LCtx, ResultTy, Count);
432
433      // Generate a new state with the return value set.
434      state = state->BindExpr(CE, LCtx, RetVal);
435
436      // Invalidate the arguments.
437      state = Eng.invalidateArguments(state, CallOrObjCMessage(CE, state, LCtx),
438                                      LCtx);
439
440      // And make the result node.
441      Bldr.generateNode(CE, Pred, state);
442    }
443  };
444
445  // Finally, evaluate the function call.  We try each of the checkers
446  // to see if the can evaluate the function call.
447  ExplodedNodeSet dstCallEvaluated;
448  DefaultEval defEval(*this, CE);
449  getCheckerManager().runCheckersForEvalCall(dstCallEvaluated,
450                                             dstPreVisit,
451                                             CE, *this, &defEval);
452
453  // Finally, perform the post-condition check of the CallExpr and store
454  // the created nodes in 'Dst'.
455  getCheckerManager().runCheckersForPostStmt(dst, dstCallEvaluated, CE,
456                                             *this);
457}
458
459void ExprEngine::VisitReturnStmt(const ReturnStmt *RS, ExplodedNode *Pred,
460                                 ExplodedNodeSet &Dst) {
461
462  ExplodedNodeSet dstPreVisit;
463  getCheckerManager().runCheckersForPreStmt(dstPreVisit, Pred, RS, *this);
464
465  StmtNodeBuilder B(dstPreVisit, Dst, *currentBuilderContext);
466
467  if (RS->getRetValue()) {
468    for (ExplodedNodeSet::iterator it = dstPreVisit.begin(),
469                                  ei = dstPreVisit.end(); it != ei; ++it) {
470      B.generateNode(RS, *it, (*it)->getState());
471    }
472  }
473}
474