ExprEngineCallAndReturn.cpp revision 9eb214a691663a04ee61197e7d605128c85e09f7
1//=-- ExprEngineCallAndReturn.cpp - Support for call/return -----*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10//  This file defines ExprEngine's support for calls and returns.
11//
12//===----------------------------------------------------------------------===//
13
14#define DEBUG_TYPE "ExprEngine"
15
16#include "clang/Analysis/Analyses/LiveVariables.h"
17#include "clang/StaticAnalyzer/Core/CheckerManager.h"
18#include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
19#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
20#include "clang/AST/DeclCXX.h"
21#include "clang/AST/ParentMap.h"
22#include "llvm/ADT/SmallSet.h"
23#include "llvm/ADT/Statistic.h"
24#include "llvm/Support/SaveAndRestore.h"
25
26using namespace clang;
27using namespace ento;
28
29STATISTIC(NumOfDynamicDispatchPathSplits,
30  "The # of times we split the path due to imprecise dynamic dispatch info");
31
32STATISTIC(NumInlinedCalls,
33  "The # of times we inlined a call");
34
35void ExprEngine::processCallEnter(CallEnter CE, ExplodedNode *Pred) {
36  // Get the entry block in the CFG of the callee.
37  const StackFrameContext *calleeCtx = CE.getCalleeContext();
38  const CFG *CalleeCFG = calleeCtx->getCFG();
39  const CFGBlock *Entry = &(CalleeCFG->getEntry());
40
41  // Validate the CFG.
42  assert(Entry->empty());
43  assert(Entry->succ_size() == 1);
44
45  // Get the solitary sucessor.
46  const CFGBlock *Succ = *(Entry->succ_begin());
47
48  // Construct an edge representing the starting location in the callee.
49  BlockEdge Loc(Entry, Succ, calleeCtx);
50
51  ProgramStateRef state = Pred->getState();
52
53  // Construct a new node and add it to the worklist.
54  bool isNew;
55  ExplodedNode *Node = G.getNode(Loc, state, false, &isNew);
56  Node->addPredecessor(Pred, G);
57  if (isNew)
58    Engine.getWorkList()->enqueue(Node);
59}
60
61// Find the last statement on the path to the exploded node and the
62// corresponding Block.
63static std::pair<const Stmt*,
64                 const CFGBlock*> getLastStmt(const ExplodedNode *Node) {
65  const Stmt *S = 0;
66  const StackFrameContext *SF =
67          Node->getLocation().getLocationContext()->getCurrentStackFrame();
68
69  // Back up through the ExplodedGraph until we reach a statement node in this
70  // stack frame.
71  while (Node) {
72    const ProgramPoint &PP = Node->getLocation();
73
74    if (PP.getLocationContext()->getCurrentStackFrame() == SF) {
75      if (const StmtPoint *SP = dyn_cast<StmtPoint>(&PP)) {
76        S = SP->getStmt();
77        break;
78      } else if (const CallExitEnd *CEE = dyn_cast<CallExitEnd>(&PP)) {
79        S = CEE->getCalleeContext()->getCallSite();
80        if (S)
81          break;
82
83        // If there is no statement, this is an implicitly-generated call.
84        // We'll walk backwards over it and then continue the loop to find
85        // an actual statement.
86        const CallEnter *CE;
87        do {
88          Node = Node->getFirstPred();
89          CE = Node->getLocationAs<CallEnter>();
90        } while (!CE || CE->getCalleeContext() != CEE->getCalleeContext());
91
92        // Continue searching the graph.
93      }
94    } else if (const CallEnter *CE = dyn_cast<CallEnter>(&PP)) {
95      // If we reached the CallEnter for this function, it has no statements.
96      if (CE->getCalleeContext() == SF)
97        break;
98    }
99
100    Node = *Node->pred_begin();
101  }
102
103  const CFGBlock *Blk = 0;
104  if (S) {
105    // Now, get the enclosing basic block.
106    while (Node && Node->pred_size() >=1 ) {
107      const ProgramPoint &PP = Node->getLocation();
108      if (isa<BlockEdge>(PP) &&
109          (PP.getLocationContext()->getCurrentStackFrame() == SF)) {
110        BlockEdge &EPP = cast<BlockEdge>(PP);
111        Blk = EPP.getDst();
112        break;
113      }
114      Node = *Node->pred_begin();
115    }
116  }
117
118  return std::pair<const Stmt*, const CFGBlock*>(S, Blk);
119}
120
121/// The call exit is simulated with a sequence of nodes, which occur between
122/// CallExitBegin and CallExitEnd. The following operations occur between the
123/// two program points:
124/// 1. CallExitBegin (triggers the start of call exit sequence)
125/// 2. Bind the return value
126/// 3. Run Remove dead bindings to clean up the dead symbols from the callee.
127/// 4. CallExitEnd (switch to the caller context)
128/// 5. PostStmt<CallExpr>
129void ExprEngine::processCallExit(ExplodedNode *CEBNode) {
130  // Step 1 CEBNode was generated before the call.
131
132  const StackFrameContext *calleeCtx =
133      CEBNode->getLocationContext()->getCurrentStackFrame();
134
135  // The parent context might not be a stack frame, so make sure we
136  // look up the first enclosing stack frame.
137  const StackFrameContext *callerCtx =
138    calleeCtx->getParent()->getCurrentStackFrame();
139
140  const Stmt *CE = calleeCtx->getCallSite();
141  ProgramStateRef state = CEBNode->getState();
142  // Find the last statement in the function and the corresponding basic block.
143  const Stmt *LastSt = 0;
144  const CFGBlock *Blk = 0;
145  llvm::tie(LastSt, Blk) = getLastStmt(CEBNode);
146
147  // Step 2: generate node with bound return value: CEBNode -> BindedRetNode.
148
149  // If the callee returns an expression, bind its value to CallExpr.
150  if (CE) {
151    if (const ReturnStmt *RS = dyn_cast_or_null<ReturnStmt>(LastSt)) {
152      const LocationContext *LCtx = CEBNode->getLocationContext();
153      SVal V = state->getSVal(RS, LCtx);
154      state = state->BindExpr(CE, callerCtx, V);
155    }
156
157    // Bind the constructed object value to CXXConstructExpr.
158    if (const CXXConstructExpr *CCE = dyn_cast<CXXConstructExpr>(CE)) {
159      loc::MemRegionVal This =
160        svalBuilder.getCXXThis(CCE->getConstructor()->getParent(), calleeCtx);
161      SVal ThisV = state->getSVal(This);
162
163      // Always bind the region to the CXXConstructExpr.
164      state = state->BindExpr(CCE, callerCtx, ThisV);
165    }
166  }
167
168  // Generate a CallEvent /before/ cleaning the state, so that we can get the
169  // correct value for 'this' (if necessary).
170  CallEventManager &CEMgr = getStateManager().getCallEventManager();
171  CallEventRef<> Call = CEMgr.getCaller(calleeCtx, state);
172
173  // Step 3: BindedRetNode -> CleanedNodes
174  // If we can find a statement and a block in the inlined function, run remove
175  // dead bindings before returning from the call. This is important to ensure
176  // that we report the issues such as leaks in the stack contexts in which
177  // they occurred.
178  ExplodedNodeSet CleanedNodes;
179  if (LastSt && Blk && AMgr.options.AnalysisPurgeOpt != PurgeNone) {
180    static SimpleProgramPointTag retValBind("ExprEngine : Bind Return Value");
181    PostStmt Loc(LastSt, calleeCtx, &retValBind);
182    bool isNew;
183    ExplodedNode *BindedRetNode = G.getNode(Loc, state, false, &isNew);
184    BindedRetNode->addPredecessor(CEBNode, G);
185    if (!isNew)
186      return;
187
188    NodeBuilderContext Ctx(getCoreEngine(), Blk, BindedRetNode);
189    currBldrCtx = &Ctx;
190    // Here, we call the Symbol Reaper with 0 statement and caller location
191    // context, telling it to clean up everything in the callee's context
192    // (and it's children). We use LastStmt as a diagnostic statement, which
193    // which the PreStmtPurge Dead point will be associated.
194    removeDead(BindedRetNode, CleanedNodes, 0, callerCtx, LastSt,
195               ProgramPoint::PostStmtPurgeDeadSymbolsKind);
196    currBldrCtx = 0;
197  } else {
198    CleanedNodes.Add(CEBNode);
199  }
200
201  for (ExplodedNodeSet::iterator I = CleanedNodes.begin(),
202                                 E = CleanedNodes.end(); I != E; ++I) {
203
204    // Step 4: Generate the CallExit and leave the callee's context.
205    // CleanedNodes -> CEENode
206    CallExitEnd Loc(calleeCtx, callerCtx);
207    bool isNew;
208    ProgramStateRef CEEState = (*I == CEBNode) ? state : (*I)->getState();
209    ExplodedNode *CEENode = G.getNode(Loc, CEEState, false, &isNew);
210    CEENode->addPredecessor(*I, G);
211    if (!isNew)
212      return;
213
214    // Step 5: Perform the post-condition check of the CallExpr and enqueue the
215    // result onto the work list.
216    // CEENode -> Dst -> WorkList
217    NodeBuilderContext Ctx(Engine, calleeCtx->getCallSiteBlock(), CEENode);
218    SaveAndRestore<const NodeBuilderContext*> NBCSave(currBldrCtx,
219        &Ctx);
220    SaveAndRestore<unsigned> CBISave(currStmtIdx, calleeCtx->getIndex());
221
222    CallEventRef<> UpdatedCall = Call.cloneWithState(CEEState);
223
224    ExplodedNodeSet DstPostCall;
225    getCheckerManager().runCheckersForPostCall(DstPostCall, CEENode,
226                                               *UpdatedCall, *this,
227                                               /*WasInlined=*/true);
228
229    ExplodedNodeSet Dst;
230    if (const ObjCMethodCall *Msg = dyn_cast<ObjCMethodCall>(Call)) {
231      getCheckerManager().runCheckersForPostObjCMessage(Dst, DstPostCall, *Msg,
232                                                        *this,
233                                                        /*WasInlined=*/true);
234    } else if (CE) {
235      getCheckerManager().runCheckersForPostStmt(Dst, DstPostCall, CE,
236                                                 *this, /*WasInlined=*/true);
237    } else {
238      Dst.insert(DstPostCall);
239    }
240
241    // Enqueue the next element in the block.
242    for (ExplodedNodeSet::iterator PSI = Dst.begin(), PSE = Dst.end();
243                                   PSI != PSE; ++PSI) {
244      Engine.getWorkList()->enqueue(*PSI, calleeCtx->getCallSiteBlock(),
245                                    calleeCtx->getIndex()+1);
246    }
247  }
248}
249
250static unsigned getNumberStackFrames(const LocationContext *LCtx) {
251  unsigned count = 0;
252  while (LCtx) {
253    if (isa<StackFrameContext>(LCtx))
254      ++count;
255    LCtx = LCtx->getParent();
256  }
257  return count;
258}
259
260// Determine if we should inline the call.
261bool ExprEngine::shouldInlineDecl(const Decl *D, ExplodedNode *Pred) {
262  AnalysisDeclContext *CalleeADC = AMgr.getAnalysisDeclContext(D);
263  const CFG *CalleeCFG = CalleeADC->getCFG();
264
265  // It is possible that the CFG cannot be constructed.
266  // Be safe, and check if the CalleeCFG is valid.
267  if (!CalleeCFG)
268    return false;
269
270  if (getNumberStackFrames(Pred->getLocationContext())
271        == AMgr.options.InlineMaxStackDepth)
272    return false;
273
274  if (Engine.FunctionSummaries->hasReachedMaxBlockCount(D))
275    return false;
276
277  if (CalleeCFG->getNumBlockIDs() > AMgr.options.InlineMaxFunctionSize)
278    return false;
279
280  // Do not inline variadic calls (for now).
281  if (const BlockDecl *BD = dyn_cast<BlockDecl>(D)) {
282    if (BD->isVariadic())
283      return false;
284  }
285  else if (const FunctionDecl *FD = dyn_cast<FunctionDecl>(D)) {
286    if (FD->isVariadic())
287      return false;
288  }
289
290  // It is possible that the live variables analysis cannot be
291  // run.  If so, bail out.
292  if (!CalleeADC->getAnalysis<RelaxedLiveVariables>())
293    return false;
294
295  return true;
296}
297
298/// The GDM component containing the dynamic dispatch bifurcation info. When
299/// the exact type of the receiver is not known, we want to explore both paths -
300/// one on which we do inline it and the other one on which we don't. This is
301/// done to ensure we do not drop coverage.
302/// This is the map from the receiver region to a bool, specifying either we
303/// consider this region's information precise or not along the given path.
304namespace clang {
305namespace ento {
306enum DynamicDispatchMode { DynamicDispatchModeInlined = 1,
307                           DynamicDispatchModeConservative };
308
309struct DynamicDispatchBifurcationMap {};
310typedef llvm::ImmutableMap<const MemRegion*,
311                           unsigned int> DynamicDispatchBifur;
312template<> struct ProgramStateTrait<DynamicDispatchBifurcationMap>
313    :  public ProgramStatePartialTrait<DynamicDispatchBifur> {
314  static void *GDMIndex() { static int index; return &index; }
315};
316
317}}
318
319bool ExprEngine::inlineCall(const CallEvent &Call, const Decl *D,
320                            NodeBuilder &Bldr, ExplodedNode *Pred,
321                            ProgramStateRef State) {
322  assert(D);
323
324  const LocationContext *CurLC = Pred->getLocationContext();
325  const StackFrameContext *CallerSFC = CurLC->getCurrentStackFrame();
326  const LocationContext *ParentOfCallee = 0;
327
328  const AnalyzerOptions &Opts = getAnalysisManager().options;
329
330  // FIXME: Refactor this check into a hypothetical CallEvent::canInline.
331  switch (Call.getKind()) {
332  case CE_Function:
333    break;
334  case CE_CXXMember:
335  case CE_CXXMemberOperator:
336    if (!Opts.mayInlineCXXMemberFunction(CIMK_MemberFunctions))
337      return false;
338    break;
339  case CE_CXXConstructor: {
340    if (!Opts.mayInlineCXXMemberFunction(CIMK_Constructors))
341      return false;
342
343    const CXXConstructorCall &Ctor = cast<CXXConstructorCall>(Call);
344
345    // FIXME: We don't handle constructors or destructors for arrays properly.
346    const MemRegion *Target = Ctor.getCXXThisVal().getAsRegion();
347    if (Target && isa<ElementRegion>(Target))
348      return false;
349
350    // FIXME: This is a hack. We don't use the correct region for a new
351    // expression, so if we inline the constructor its result will just be
352    // thrown away. This short-term hack is tracked in <rdar://problem/12180598>
353    // and the longer-term possible fix is discussed in PR12014.
354    const CXXConstructExpr *CtorExpr = Ctor.getOriginExpr();
355    if (const Stmt *Parent = CurLC->getParentMap().getParent(CtorExpr))
356      if (isa<CXXNewExpr>(Parent))
357        return false;
358
359    // Inlining constructors requires including initializers in the CFG.
360    const AnalysisDeclContext *ADC = CallerSFC->getAnalysisDeclContext();
361    assert(ADC->getCFGBuildOptions().AddInitializers && "No CFG initializers");
362    (void)ADC;
363
364    // If the destructor is trivial, it's always safe to inline the constructor.
365    if (Ctor.getDecl()->getParent()->hasTrivialDestructor())
366      break;
367
368    // For other types, only inline constructors if destructor inlining is
369    // also enabled.
370    if (!Opts.mayInlineCXXMemberFunction(CIMK_Destructors))
371      return false;
372
373    // FIXME: This is a hack. We don't handle temporary destructors
374    // right now, so we shouldn't inline their constructors.
375    if (CtorExpr->getConstructionKind() == CXXConstructExpr::CK_Complete)
376      if (!Target || !isa<DeclRegion>(Target))
377        return false;
378
379    break;
380  }
381  case CE_CXXDestructor: {
382    if (!Opts.mayInlineCXXMemberFunction(CIMK_Destructors))
383      return false;
384
385    // Inlining destructors requires building the CFG correctly.
386    const AnalysisDeclContext *ADC = CallerSFC->getAnalysisDeclContext();
387    assert(ADC->getCFGBuildOptions().AddImplicitDtors && "No CFG destructors");
388    (void)ADC;
389
390    const CXXDestructorCall &Dtor = cast<CXXDestructorCall>(Call);
391
392    // FIXME: We don't handle constructors or destructors for arrays properly.
393    const MemRegion *Target = Dtor.getCXXThisVal().getAsRegion();
394    if (Target && isa<ElementRegion>(Target))
395      return false;
396
397    break;
398  }
399  case CE_CXXAllocator:
400    // Do not inline allocators until we model deallocators.
401    // This is unfortunate, but basically necessary for smart pointers and such.
402    return false;
403  case CE_Block: {
404    const BlockDataRegion *BR = cast<BlockCall>(Call).getBlockRegion();
405    assert(BR && "If we have the block definition we should have its region");
406    AnalysisDeclContext *BlockCtx = AMgr.getAnalysisDeclContext(D);
407    ParentOfCallee = BlockCtx->getBlockInvocationContext(CallerSFC,
408                                                         cast<BlockDecl>(D),
409                                                         BR);
410    break;
411  }
412  case CE_ObjCMessage:
413    if (!(getAnalysisManager().options.IPAMode == DynamicDispatch ||
414          getAnalysisManager().options.IPAMode == DynamicDispatchBifurcate))
415      return false;
416    break;
417  }
418
419  if (!shouldInlineDecl(D, Pred))
420    return false;
421
422  if (!ParentOfCallee)
423    ParentOfCallee = CallerSFC;
424
425  // This may be NULL, but that's fine.
426  const Expr *CallE = Call.getOriginExpr();
427
428  // Construct a new stack frame for the callee.
429  AnalysisDeclContext *CalleeADC = AMgr.getAnalysisDeclContext(D);
430  const StackFrameContext *CalleeSFC =
431    CalleeADC->getStackFrame(ParentOfCallee, CallE,
432                             currBldrCtx->getBlock(),
433                             currStmtIdx);
434
435  CallEnter Loc(CallE, CalleeSFC, CurLC);
436
437  // Construct a new state which contains the mapping from actual to
438  // formal arguments.
439  State = State->enterStackFrame(Call, CalleeSFC);
440
441  bool isNew;
442  if (ExplodedNode *N = G.getNode(Loc, State, false, &isNew)) {
443    N->addPredecessor(Pred, G);
444    if (isNew)
445      Engine.getWorkList()->enqueue(N);
446  }
447
448  // If we decided to inline the call, the successor has been manually
449  // added onto the work list so remove it from the node builder.
450  Bldr.takeNodes(Pred);
451
452  NumInlinedCalls++;
453
454  // Mark the decl as visited.
455  if (VisitedCallees)
456    VisitedCallees->insert(D);
457
458  return true;
459}
460
461static ProgramStateRef getInlineFailedState(ProgramStateRef State,
462                                            const Stmt *CallE) {
463  void *ReplayState = State->get<ReplayWithoutInlining>();
464  if (!ReplayState)
465    return 0;
466
467  assert(ReplayState == (const void*)CallE && "Backtracked to the wrong call.");
468  (void)CallE;
469
470  return State->remove<ReplayWithoutInlining>();
471}
472
473void ExprEngine::VisitCallExpr(const CallExpr *CE, ExplodedNode *Pred,
474                               ExplodedNodeSet &dst) {
475  // Perform the previsit of the CallExpr.
476  ExplodedNodeSet dstPreVisit;
477  getCheckerManager().runCheckersForPreStmt(dstPreVisit, Pred, CE, *this);
478
479  // Get the call in its initial state. We use this as a template to perform
480  // all the checks.
481  CallEventManager &CEMgr = getStateManager().getCallEventManager();
482  CallEventRef<> CallTemplate
483    = CEMgr.getSimpleCall(CE, Pred->getState(), Pred->getLocationContext());
484
485  // Evaluate the function call.  We try each of the checkers
486  // to see if the can evaluate the function call.
487  ExplodedNodeSet dstCallEvaluated;
488  for (ExplodedNodeSet::iterator I = dstPreVisit.begin(), E = dstPreVisit.end();
489       I != E; ++I) {
490    evalCall(dstCallEvaluated, *I, *CallTemplate);
491  }
492
493  // Finally, perform the post-condition check of the CallExpr and store
494  // the created nodes in 'Dst'.
495  // Note that if the call was inlined, dstCallEvaluated will be empty.
496  // The post-CallExpr check will occur in processCallExit.
497  getCheckerManager().runCheckersForPostStmt(dst, dstCallEvaluated, CE,
498                                             *this);
499}
500
501void ExprEngine::evalCall(ExplodedNodeSet &Dst, ExplodedNode *Pred,
502                          const CallEvent &Call) {
503  // WARNING: At this time, the state attached to 'Call' may be older than the
504  // state in 'Pred'. This is a minor optimization since CheckerManager will
505  // use an updated CallEvent instance when calling checkers, but if 'Call' is
506  // ever used directly in this function all callers should be updated to pass
507  // the most recent state. (It is probably not worth doing the work here since
508  // for some callers this will not be necessary.)
509
510  // Run any pre-call checks using the generic call interface.
511  ExplodedNodeSet dstPreVisit;
512  getCheckerManager().runCheckersForPreCall(dstPreVisit, Pred, Call, *this);
513
514  // Actually evaluate the function call.  We try each of the checkers
515  // to see if the can evaluate the function call, and get a callback at
516  // defaultEvalCall if all of them fail.
517  ExplodedNodeSet dstCallEvaluated;
518  getCheckerManager().runCheckersForEvalCall(dstCallEvaluated, dstPreVisit,
519                                             Call, *this);
520
521  // Finally, run any post-call checks.
522  getCheckerManager().runCheckersForPostCall(Dst, dstCallEvaluated,
523                                             Call, *this);
524}
525
526ProgramStateRef ExprEngine::bindReturnValue(const CallEvent &Call,
527                                            const LocationContext *LCtx,
528                                            ProgramStateRef State) {
529  const Expr *E = Call.getOriginExpr();
530  if (!E)
531    return State;
532
533  // Some method families have known return values.
534  if (const ObjCMethodCall *Msg = dyn_cast<ObjCMethodCall>(&Call)) {
535    switch (Msg->getMethodFamily()) {
536    default:
537      break;
538    case OMF_autorelease:
539    case OMF_retain:
540    case OMF_self: {
541      // These methods return their receivers.
542      return State->BindExpr(E, LCtx, Msg->getReceiverSVal());
543    }
544    }
545  } else if (const CXXConstructorCall *C = dyn_cast<CXXConstructorCall>(&Call)){
546    return State->BindExpr(E, LCtx, C->getCXXThisVal());
547  }
548
549  // Conjure a symbol if the return value is unknown.
550  QualType ResultTy = Call.getResultType();
551  SValBuilder &SVB = getSValBuilder();
552  unsigned Count = currBldrCtx->blockCount();
553  SVal R = SVB.conjureSymbolVal(0, E, LCtx, ResultTy, Count);
554  return State->BindExpr(E, LCtx, R);
555}
556
557// Conservatively evaluate call by invalidating regions and binding
558// a conjured return value.
559void ExprEngine::conservativeEvalCall(const CallEvent &Call, NodeBuilder &Bldr,
560                                      ExplodedNode *Pred, ProgramStateRef State) {
561  State = Call.invalidateRegions(currBldrCtx->blockCount(), State);
562  State = bindReturnValue(Call, Pred->getLocationContext(), State);
563
564  // And make the result node.
565  Bldr.generateNode(Call.getProgramPoint(), State, Pred);
566}
567
568void ExprEngine::defaultEvalCall(NodeBuilder &Bldr, ExplodedNode *Pred,
569                                 const CallEvent &CallTemplate) {
570  // Make sure we have the most recent state attached to the call.
571  ProgramStateRef State = Pred->getState();
572  CallEventRef<> Call = CallTemplate.cloneWithState(State);
573
574  if (!getAnalysisManager().shouldInlineCall()) {
575    conservativeEvalCall(*Call, Bldr, Pred, State);
576    return;
577  }
578  // Try to inline the call.
579  // The origin expression here is just used as a kind of checksum;
580  // this should still be safe even for CallEvents that don't come from exprs.
581  const Expr *E = Call->getOriginExpr();
582  ProgramStateRef InlinedFailedState = getInlineFailedState(State, E);
583
584  if (InlinedFailedState) {
585    // If we already tried once and failed, make sure we don't retry later.
586    State = InlinedFailedState;
587  } else {
588    RuntimeDefinition RD = Call->getRuntimeDefinition();
589    const Decl *D = RD.getDecl();
590    if (D) {
591      if (RD.mayHaveOtherDefinitions()) {
592        // Explore with and without inlining the call.
593        if (getAnalysisManager().options.IPAMode == DynamicDispatchBifurcate) {
594          BifurcateCall(RD.getDispatchRegion(), *Call, D, Bldr, Pred);
595          return;
596        }
597
598        // Don't inline if we're not in any dynamic dispatch mode.
599        if (getAnalysisManager().options.IPAMode != DynamicDispatch) {
600          conservativeEvalCall(*Call, Bldr, Pred, State);
601          return;
602        }
603      }
604
605      // We are not bifurcating and we do have a Decl, so just inline.
606      if (inlineCall(*Call, D, Bldr, Pred, State))
607        return;
608    }
609  }
610
611  // If we can't inline it, handle the return value and invalidate the regions.
612  conservativeEvalCall(*Call, Bldr, Pred, State);
613}
614
615void ExprEngine::BifurcateCall(const MemRegion *BifurReg,
616                               const CallEvent &Call, const Decl *D,
617                               NodeBuilder &Bldr, ExplodedNode *Pred) {
618  assert(BifurReg);
619  BifurReg = BifurReg->StripCasts();
620
621  // Check if we've performed the split already - note, we only want
622  // to split the path once per memory region.
623  ProgramStateRef State = Pred->getState();
624  const unsigned int *BState =
625                        State->get<DynamicDispatchBifurcationMap>(BifurReg);
626  if (BState) {
627    // If we are on "inline path", keep inlining if possible.
628    if (*BState == DynamicDispatchModeInlined)
629      if (inlineCall(Call, D, Bldr, Pred, State))
630        return;
631    // If inline failed, or we are on the path where we assume we
632    // don't have enough info about the receiver to inline, conjure the
633    // return value and invalidate the regions.
634    conservativeEvalCall(Call, Bldr, Pred, State);
635    return;
636  }
637
638  // If we got here, this is the first time we process a message to this
639  // region, so split the path.
640  ProgramStateRef IState =
641      State->set<DynamicDispatchBifurcationMap>(BifurReg,
642                                               DynamicDispatchModeInlined);
643  inlineCall(Call, D, Bldr, Pred, IState);
644
645  ProgramStateRef NoIState =
646      State->set<DynamicDispatchBifurcationMap>(BifurReg,
647                                               DynamicDispatchModeConservative);
648  conservativeEvalCall(Call, Bldr, Pred, NoIState);
649
650  NumOfDynamicDispatchPathSplits++;
651  return;
652}
653
654
655void ExprEngine::VisitReturnStmt(const ReturnStmt *RS, ExplodedNode *Pred,
656                                 ExplodedNodeSet &Dst) {
657
658  ExplodedNodeSet dstPreVisit;
659  getCheckerManager().runCheckersForPreStmt(dstPreVisit, Pred, RS, *this);
660
661  StmtNodeBuilder B(dstPreVisit, Dst, *currBldrCtx);
662
663  if (RS->getRetValue()) {
664    for (ExplodedNodeSet::iterator it = dstPreVisit.begin(),
665                                  ei = dstPreVisit.end(); it != ei; ++it) {
666      B.generateNode(RS, *it, (*it)->getState());
667    }
668  }
669}
670