ProgramState.cpp revision 32a549a64922af0903bdb777613ae7ae4490b70f
1//= ProgramState.cpp - Path-Sensitive "State" for tracking values --*- C++ -*--= 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements ProgramState and ProgramStateManager. 11// 12//===----------------------------------------------------------------------===// 13 14#include "clang/Analysis/CFG.h" 15#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h" 16#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h" 17#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h" 18#include "clang/StaticAnalyzer/Core/PathSensitive/SubEngine.h" 19#include "clang/StaticAnalyzer/Core/PathSensitive/TaintManager.h" 20#include "llvm/Support/raw_ostream.h" 21 22using namespace clang; 23using namespace ento; 24 25// Give the vtable for ConstraintManager somewhere to live. 26// FIXME: Move this elsewhere. 27ConstraintManager::~ConstraintManager() {} 28 29namespace clang { namespace ento { 30/// Increments the number of times this state is referenced. 31 32void ProgramStateRetain(const ProgramState *state) { 33 ++const_cast<ProgramState*>(state)->refCount; 34} 35 36/// Decrement the number of times this state is referenced. 37void ProgramStateRelease(const ProgramState *state) { 38 assert(state->refCount > 0); 39 ProgramState *s = const_cast<ProgramState*>(state); 40 if (--s->refCount == 0) { 41 ProgramStateManager &Mgr = s->getStateManager(); 42 Mgr.StateSet.RemoveNode(s); 43 s->~ProgramState(); 44 Mgr.freeStates.push_back(s); 45 } 46} 47}} 48 49ProgramState::ProgramState(ProgramStateManager *mgr, const Environment& env, 50 StoreRef st, GenericDataMap gdm) 51 : stateMgr(mgr), 52 Env(env), 53 store(st.getStore()), 54 GDM(gdm), 55 refCount(0) { 56 stateMgr->getStoreManager().incrementReferenceCount(store); 57} 58 59ProgramState::ProgramState(const ProgramState &RHS) 60 : llvm::FoldingSetNode(), 61 stateMgr(RHS.stateMgr), 62 Env(RHS.Env), 63 store(RHS.store), 64 GDM(RHS.GDM), 65 refCount(0) { 66 stateMgr->getStoreManager().incrementReferenceCount(store); 67} 68 69ProgramState::~ProgramState() { 70 if (store) 71 stateMgr->getStoreManager().decrementReferenceCount(store); 72} 73 74ProgramStateManager::ProgramStateManager(ASTContext &Ctx, 75 StoreManagerCreator CreateSMgr, 76 ConstraintManagerCreator CreateCMgr, 77 llvm::BumpPtrAllocator &alloc, 78 SubEngine &SubEng) 79 : Eng(&SubEng), EnvMgr(alloc), GDMFactory(alloc), 80 svalBuilder(createSimpleSValBuilder(alloc, Ctx, *this)), 81 CallEventMgr(new CallEventManager(alloc)), Alloc(alloc) { 82 StoreMgr.reset((*CreateSMgr)(*this)); 83 ConstraintMgr.reset((*CreateCMgr)(*this, SubEng)); 84} 85 86 87ProgramStateManager::~ProgramStateManager() { 88 for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end(); 89 I!=E; ++I) 90 I->second.second(I->second.first); 91} 92 93ProgramStateRef 94ProgramStateManager::removeDeadBindings(ProgramStateRef state, 95 const StackFrameContext *LCtx, 96 SymbolReaper& SymReaper) { 97 98 // This code essentially performs a "mark-and-sweep" of the VariableBindings. 99 // The roots are any Block-level exprs and Decls that our liveness algorithm 100 // tells us are live. We then see what Decls they may reference, and keep 101 // those around. This code more than likely can be made faster, and the 102 // frequency of which this method is called should be experimented with 103 // for optimum performance. 104 ProgramState NewState = *state; 105 106 NewState.Env = EnvMgr.removeDeadBindings(NewState.Env, SymReaper, state); 107 108 // Clean up the store. 109 StoreRef newStore = StoreMgr->removeDeadBindings(NewState.getStore(), LCtx, 110 SymReaper); 111 NewState.setStore(newStore); 112 SymReaper.setReapedStore(newStore); 113 114 return getPersistentState(NewState); 115} 116 117ProgramStateRef ProgramStateManager::MarshalState(ProgramStateRef state, 118 const StackFrameContext *InitLoc) { 119 // make up an empty state for now. 120 ProgramState State(this, 121 EnvMgr.getInitialEnvironment(), 122 StoreMgr->getInitialStore(InitLoc), 123 GDMFactory.getEmptyMap()); 124 125 return getPersistentState(State); 126} 127 128ProgramStateRef ProgramState::bindCompoundLiteral(const CompoundLiteralExpr *CL, 129 const LocationContext *LC, 130 SVal V) const { 131 const StoreRef &newStore = 132 getStateManager().StoreMgr->bindCompoundLiteral(getStore(), CL, LC, V); 133 return makeWithStore(newStore); 134} 135 136ProgramStateRef ProgramState::bindLoc(Loc LV, SVal V, bool notifyChanges) const { 137 ProgramStateManager &Mgr = getStateManager(); 138 ProgramStateRef newState = makeWithStore(Mgr.StoreMgr->Bind(getStore(), 139 LV, V)); 140 const MemRegion *MR = LV.getAsRegion(); 141 if (MR && Mgr.getOwningEngine() && notifyChanges) 142 return Mgr.getOwningEngine()->processRegionChange(newState, MR); 143 144 return newState; 145} 146 147ProgramStateRef ProgramState::bindDefault(SVal loc, SVal V) const { 148 ProgramStateManager &Mgr = getStateManager(); 149 const MemRegion *R = cast<loc::MemRegionVal>(loc).getRegion(); 150 const StoreRef &newStore = Mgr.StoreMgr->BindDefault(getStore(), R, V); 151 ProgramStateRef new_state = makeWithStore(newStore); 152 return Mgr.getOwningEngine() ? 153 Mgr.getOwningEngine()->processRegionChange(new_state, R) : 154 new_state; 155} 156 157ProgramStateRef 158ProgramState::invalidateRegions(ArrayRef<const MemRegion *> Regions, 159 const Expr *E, unsigned Count, 160 const LocationContext *LCtx, 161 StoreManager::InvalidatedSymbols *IS, 162 const CallEvent *Call) const { 163 if (!IS) { 164 StoreManager::InvalidatedSymbols invalidated; 165 return invalidateRegionsImpl(Regions, E, Count, LCtx, 166 invalidated, Call); 167 } 168 return invalidateRegionsImpl(Regions, E, Count, LCtx, *IS, Call); 169} 170 171ProgramStateRef 172ProgramState::invalidateRegionsImpl(ArrayRef<const MemRegion *> Regions, 173 const Expr *E, unsigned Count, 174 const LocationContext *LCtx, 175 StoreManager::InvalidatedSymbols &IS, 176 const CallEvent *Call) const { 177 ProgramStateManager &Mgr = getStateManager(); 178 SubEngine* Eng = Mgr.getOwningEngine(); 179 180 if (Eng && Eng->wantsRegionChangeUpdate(this)) { 181 StoreManager::InvalidatedRegions Invalidated; 182 const StoreRef &newStore 183 = Mgr.StoreMgr->invalidateRegions(getStore(), Regions, E, Count, LCtx, IS, 184 Call, &Invalidated); 185 ProgramStateRef newState = makeWithStore(newStore); 186 return Eng->processRegionChanges(newState, &IS, Regions, Invalidated, Call); 187 } 188 189 const StoreRef &newStore = 190 Mgr.StoreMgr->invalidateRegions(getStore(), Regions, E, Count, LCtx, IS, 191 Call, NULL); 192 return makeWithStore(newStore); 193} 194 195ProgramStateRef ProgramState::unbindLoc(Loc LV) const { 196 assert(!isa<loc::MemRegionVal>(LV) && "Use invalidateRegion instead."); 197 198 Store OldStore = getStore(); 199 const StoreRef &newStore = getStateManager().StoreMgr->Remove(OldStore, LV); 200 201 if (newStore.getStore() == OldStore) 202 return this; 203 204 return makeWithStore(newStore); 205} 206 207ProgramStateRef 208ProgramState::enterStackFrame(const CallEvent &Call, 209 const StackFrameContext *CalleeCtx) const { 210 const StoreRef &NewStore = 211 getStateManager().StoreMgr->enterStackFrame(getStore(), Call, CalleeCtx); 212 return makeWithStore(NewStore); 213} 214 215SVal ProgramState::getSValAsScalarOrLoc(const MemRegion *R) const { 216 // We only want to do fetches from regions that we can actually bind 217 // values. For example, SymbolicRegions of type 'id<...>' cannot 218 // have direct bindings (but their can be bindings on their subregions). 219 if (!R->isBoundable()) 220 return UnknownVal(); 221 222 if (const TypedValueRegion *TR = dyn_cast<TypedValueRegion>(R)) { 223 QualType T = TR->getValueType(); 224 if (Loc::isLocType(T) || T->isIntegerType()) 225 return getSVal(R); 226 } 227 228 return UnknownVal(); 229} 230 231SVal ProgramState::getSVal(Loc location, QualType T) const { 232 SVal V = getRawSVal(cast<Loc>(location), T); 233 234 // If 'V' is a symbolic value that is *perfectly* constrained to 235 // be a constant value, use that value instead to lessen the burden 236 // on later analysis stages (so we have less symbolic values to reason 237 // about). 238 if (!T.isNull()) { 239 if (SymbolRef sym = V.getAsSymbol()) { 240 if (const llvm::APSInt *Int = getSymVal(sym)) { 241 // FIXME: Because we don't correctly model (yet) sign-extension 242 // and truncation of symbolic values, we need to convert 243 // the integer value to the correct signedness and bitwidth. 244 // 245 // This shows up in the following: 246 // 247 // char foo(); 248 // unsigned x = foo(); 249 // if (x == 54) 250 // ... 251 // 252 // The symbolic value stored to 'x' is actually the conjured 253 // symbol for the call to foo(); the type of that symbol is 'char', 254 // not unsigned. 255 const llvm::APSInt &NewV = getBasicVals().Convert(T, *Int); 256 257 if (isa<Loc>(V)) 258 return loc::ConcreteInt(NewV); 259 else 260 return nonloc::ConcreteInt(NewV); 261 } 262 } 263 } 264 265 return V; 266} 267 268ProgramStateRef ProgramState::BindExpr(const Stmt *S, 269 const LocationContext *LCtx, 270 SVal V, bool Invalidate) const{ 271 Environment NewEnv = 272 getStateManager().EnvMgr.bindExpr(Env, EnvironmentEntry(S, LCtx), V, 273 Invalidate); 274 if (NewEnv == Env) 275 return this; 276 277 ProgramState NewSt = *this; 278 NewSt.Env = NewEnv; 279 return getStateManager().getPersistentState(NewSt); 280} 281 282ProgramStateRef 283ProgramState::bindExprAndLocation(const Stmt *S, const LocationContext *LCtx, 284 SVal location, 285 SVal V) const { 286 Environment NewEnv = 287 getStateManager().EnvMgr.bindExprAndLocation(Env, 288 EnvironmentEntry(S, LCtx), 289 location, V); 290 291 if (NewEnv == Env) 292 return this; 293 294 ProgramState NewSt = *this; 295 NewSt.Env = NewEnv; 296 return getStateManager().getPersistentState(NewSt); 297} 298 299ProgramStateRef ProgramState::assumeInBound(DefinedOrUnknownSVal Idx, 300 DefinedOrUnknownSVal UpperBound, 301 bool Assumption, 302 QualType indexTy) const { 303 if (Idx.isUnknown() || UpperBound.isUnknown()) 304 return this; 305 306 // Build an expression for 0 <= Idx < UpperBound. 307 // This is the same as Idx + MIN < UpperBound + MIN, if overflow is allowed. 308 // FIXME: This should probably be part of SValBuilder. 309 ProgramStateManager &SM = getStateManager(); 310 SValBuilder &svalBuilder = SM.getSValBuilder(); 311 ASTContext &Ctx = svalBuilder.getContext(); 312 313 // Get the offset: the minimum value of the array index type. 314 BasicValueFactory &BVF = svalBuilder.getBasicValueFactory(); 315 // FIXME: This should be using ValueManager::ArrayindexTy...somehow. 316 if (indexTy.isNull()) 317 indexTy = Ctx.IntTy; 318 nonloc::ConcreteInt Min(BVF.getMinValue(indexTy)); 319 320 // Adjust the index. 321 SVal newIdx = svalBuilder.evalBinOpNN(this, BO_Add, 322 cast<NonLoc>(Idx), Min, indexTy); 323 if (newIdx.isUnknownOrUndef()) 324 return this; 325 326 // Adjust the upper bound. 327 SVal newBound = 328 svalBuilder.evalBinOpNN(this, BO_Add, cast<NonLoc>(UpperBound), 329 Min, indexTy); 330 331 if (newBound.isUnknownOrUndef()) 332 return this; 333 334 // Build the actual comparison. 335 SVal inBound = svalBuilder.evalBinOpNN(this, BO_LT, 336 cast<NonLoc>(newIdx), cast<NonLoc>(newBound), 337 Ctx.IntTy); 338 if (inBound.isUnknownOrUndef()) 339 return this; 340 341 // Finally, let the constraint manager take care of it. 342 ConstraintManager &CM = SM.getConstraintManager(); 343 return CM.assume(this, cast<DefinedSVal>(inBound), Assumption); 344} 345 346ProgramStateRef ProgramStateManager::getInitialState(const LocationContext *InitLoc) { 347 ProgramState State(this, 348 EnvMgr.getInitialEnvironment(), 349 StoreMgr->getInitialStore(InitLoc), 350 GDMFactory.getEmptyMap()); 351 352 return getPersistentState(State); 353} 354 355ProgramStateRef ProgramStateManager::getPersistentStateWithGDM( 356 ProgramStateRef FromState, 357 ProgramStateRef GDMState) { 358 ProgramState NewState(*FromState); 359 NewState.GDM = GDMState->GDM; 360 return getPersistentState(NewState); 361} 362 363ProgramStateRef ProgramStateManager::getPersistentState(ProgramState &State) { 364 365 llvm::FoldingSetNodeID ID; 366 State.Profile(ID); 367 void *InsertPos; 368 369 if (ProgramState *I = StateSet.FindNodeOrInsertPos(ID, InsertPos)) 370 return I; 371 372 ProgramState *newState = 0; 373 if (!freeStates.empty()) { 374 newState = freeStates.back(); 375 freeStates.pop_back(); 376 } 377 else { 378 newState = (ProgramState*) Alloc.Allocate<ProgramState>(); 379 } 380 new (newState) ProgramState(State); 381 StateSet.InsertNode(newState, InsertPos); 382 return newState; 383} 384 385ProgramStateRef ProgramState::makeWithStore(const StoreRef &store) const { 386 ProgramState NewSt(*this); 387 NewSt.setStore(store); 388 return getStateManager().getPersistentState(NewSt); 389} 390 391void ProgramState::setStore(const StoreRef &newStore) { 392 Store newStoreStore = newStore.getStore(); 393 if (newStoreStore) 394 stateMgr->getStoreManager().incrementReferenceCount(newStoreStore); 395 if (store) 396 stateMgr->getStoreManager().decrementReferenceCount(store); 397 store = newStoreStore; 398} 399 400//===----------------------------------------------------------------------===// 401// State pretty-printing. 402//===----------------------------------------------------------------------===// 403 404void ProgramState::print(raw_ostream &Out, 405 const char *NL, const char *Sep) const { 406 // Print the store. 407 ProgramStateManager &Mgr = getStateManager(); 408 Mgr.getStoreManager().print(getStore(), Out, NL, Sep); 409 410 // Print out the environment. 411 Env.print(Out, NL, Sep); 412 413 // Print out the constraints. 414 Mgr.getConstraintManager().print(this, Out, NL, Sep); 415 416 // Print checker-specific data. 417 Mgr.getOwningEngine()->printState(Out, this, NL, Sep); 418} 419 420void ProgramState::printDOT(raw_ostream &Out) const { 421 print(Out, "\\l", "\\|"); 422} 423 424void ProgramState::dump() const { 425 print(llvm::errs()); 426} 427 428void ProgramState::printTaint(raw_ostream &Out, 429 const char *NL, const char *Sep) const { 430 TaintMapImpl TM = get<TaintMap>(); 431 432 if (!TM.isEmpty()) 433 Out <<"Tainted Symbols:" << NL; 434 435 for (TaintMapImpl::iterator I = TM.begin(), E = TM.end(); I != E; ++I) { 436 Out << I->first << " : " << I->second << NL; 437 } 438} 439 440void ProgramState::dumpTaint() const { 441 printTaint(llvm::errs()); 442} 443 444//===----------------------------------------------------------------------===// 445// Generic Data Map. 446//===----------------------------------------------------------------------===// 447 448void *const* ProgramState::FindGDM(void *K) const { 449 return GDM.lookup(K); 450} 451 452void* 453ProgramStateManager::FindGDMContext(void *K, 454 void *(*CreateContext)(llvm::BumpPtrAllocator&), 455 void (*DeleteContext)(void*)) { 456 457 std::pair<void*, void (*)(void*)>& p = GDMContexts[K]; 458 if (!p.first) { 459 p.first = CreateContext(Alloc); 460 p.second = DeleteContext; 461 } 462 463 return p.first; 464} 465 466ProgramStateRef ProgramStateManager::addGDM(ProgramStateRef St, void *Key, void *Data){ 467 ProgramState::GenericDataMap M1 = St->getGDM(); 468 ProgramState::GenericDataMap M2 = GDMFactory.add(M1, Key, Data); 469 470 if (M1 == M2) 471 return St; 472 473 ProgramState NewSt = *St; 474 NewSt.GDM = M2; 475 return getPersistentState(NewSt); 476} 477 478ProgramStateRef ProgramStateManager::removeGDM(ProgramStateRef state, void *Key) { 479 ProgramState::GenericDataMap OldM = state->getGDM(); 480 ProgramState::GenericDataMap NewM = GDMFactory.remove(OldM, Key); 481 482 if (NewM == OldM) 483 return state; 484 485 ProgramState NewState = *state; 486 NewState.GDM = NewM; 487 return getPersistentState(NewState); 488} 489 490bool ScanReachableSymbols::scan(nonloc::CompoundVal val) { 491 for (nonloc::CompoundVal::iterator I=val.begin(), E=val.end(); I!=E; ++I) 492 if (!scan(*I)) 493 return false; 494 495 return true; 496} 497 498bool ScanReachableSymbols::scan(const SymExpr *sym) { 499 unsigned &isVisited = visited[sym]; 500 if (isVisited) 501 return true; 502 isVisited = 1; 503 504 if (!visitor.VisitSymbol(sym)) 505 return false; 506 507 // TODO: should be rewritten using SymExpr::symbol_iterator. 508 switch (sym->getKind()) { 509 case SymExpr::RegionValueKind: 510 case SymExpr::ConjuredKind: 511 case SymExpr::DerivedKind: 512 case SymExpr::ExtentKind: 513 case SymExpr::MetadataKind: 514 break; 515 case SymExpr::CastSymbolKind: 516 return scan(cast<SymbolCast>(sym)->getOperand()); 517 case SymExpr::SymIntKind: 518 return scan(cast<SymIntExpr>(sym)->getLHS()); 519 case SymExpr::IntSymKind: 520 return scan(cast<IntSymExpr>(sym)->getRHS()); 521 case SymExpr::SymSymKind: { 522 const SymSymExpr *x = cast<SymSymExpr>(sym); 523 return scan(x->getLHS()) && scan(x->getRHS()); 524 } 525 } 526 return true; 527} 528 529bool ScanReachableSymbols::scan(SVal val) { 530 if (loc::MemRegionVal *X = dyn_cast<loc::MemRegionVal>(&val)) 531 return scan(X->getRegion()); 532 533 if (nonloc::LazyCompoundVal *X = dyn_cast<nonloc::LazyCompoundVal>(&val)) 534 return scan(X->getRegion()); 535 536 if (nonloc::LocAsInteger *X = dyn_cast<nonloc::LocAsInteger>(&val)) 537 return scan(X->getLoc()); 538 539 if (SymbolRef Sym = val.getAsSymbol()) 540 return scan(Sym); 541 542 if (const SymExpr *Sym = val.getAsSymbolicExpression()) 543 return scan(Sym); 544 545 if (nonloc::CompoundVal *X = dyn_cast<nonloc::CompoundVal>(&val)) 546 return scan(*X); 547 548 return true; 549} 550 551bool ScanReachableSymbols::scan(const MemRegion *R) { 552 if (isa<MemSpaceRegion>(R)) 553 return true; 554 555 unsigned &isVisited = visited[R]; 556 if (isVisited) 557 return true; 558 isVisited = 1; 559 560 561 if (!visitor.VisitMemRegion(R)) 562 return false; 563 564 // If this is a symbolic region, visit the symbol for the region. 565 if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R)) 566 if (!visitor.VisitSymbol(SR->getSymbol())) 567 return false; 568 569 // If this is a subregion, also visit the parent regions. 570 if (const SubRegion *SR = dyn_cast<SubRegion>(R)) { 571 const MemRegion *Super = SR->getSuperRegion(); 572 if (!scan(Super)) 573 return false; 574 575 // When we reach the topmost region, scan all symbols in it. 576 if (isa<MemSpaceRegion>(Super)) { 577 StoreManager &StoreMgr = state->getStateManager().getStoreManager(); 578 if (!StoreMgr.scanReachableSymbols(state->getStore(), SR, *this)) 579 return false; 580 } 581 } 582 583 // Regions captured by a block are also implicitly reachable. 584 if (const BlockDataRegion *BDR = dyn_cast<BlockDataRegion>(R)) { 585 BlockDataRegion::referenced_vars_iterator I = BDR->referenced_vars_begin(), 586 E = BDR->referenced_vars_end(); 587 for ( ; I != E; ++I) { 588 if (!scan(I.getCapturedRegion())) 589 return false; 590 } 591 } 592 593 return true; 594} 595 596bool ProgramState::scanReachableSymbols(SVal val, SymbolVisitor& visitor) const { 597 ScanReachableSymbols S(this, visitor); 598 return S.scan(val); 599} 600 601bool ProgramState::scanReachableSymbols(const SVal *I, const SVal *E, 602 SymbolVisitor &visitor) const { 603 ScanReachableSymbols S(this, visitor); 604 for ( ; I != E; ++I) { 605 if (!S.scan(*I)) 606 return false; 607 } 608 return true; 609} 610 611bool ProgramState::scanReachableSymbols(const MemRegion * const *I, 612 const MemRegion * const *E, 613 SymbolVisitor &visitor) const { 614 ScanReachableSymbols S(this, visitor); 615 for ( ; I != E; ++I) { 616 if (!S.scan(*I)) 617 return false; 618 } 619 return true; 620} 621 622ProgramStateRef ProgramState::addTaint(const Stmt *S, 623 const LocationContext *LCtx, 624 TaintTagType Kind) const { 625 if (const Expr *E = dyn_cast_or_null<Expr>(S)) 626 S = E->IgnoreParens(); 627 628 SymbolRef Sym = getSVal(S, LCtx).getAsSymbol(); 629 if (Sym) 630 return addTaint(Sym, Kind); 631 632 const MemRegion *R = getSVal(S, LCtx).getAsRegion(); 633 addTaint(R, Kind); 634 635 // Cannot add taint, so just return the state. 636 return this; 637} 638 639ProgramStateRef ProgramState::addTaint(const MemRegion *R, 640 TaintTagType Kind) const { 641 if (const SymbolicRegion *SR = dyn_cast_or_null<SymbolicRegion>(R)) 642 return addTaint(SR->getSymbol(), Kind); 643 return this; 644} 645 646ProgramStateRef ProgramState::addTaint(SymbolRef Sym, 647 TaintTagType Kind) const { 648 // If this is a symbol cast, remove the cast before adding the taint. Taint 649 // is cast agnostic. 650 while (const SymbolCast *SC = dyn_cast<SymbolCast>(Sym)) 651 Sym = SC->getOperand(); 652 653 ProgramStateRef NewState = set<TaintMap>(Sym, Kind); 654 assert(NewState); 655 return NewState; 656} 657 658bool ProgramState::isTainted(const Stmt *S, const LocationContext *LCtx, 659 TaintTagType Kind) const { 660 if (const Expr *E = dyn_cast_or_null<Expr>(S)) 661 S = E->IgnoreParens(); 662 663 SVal val = getSVal(S, LCtx); 664 return isTainted(val, Kind); 665} 666 667bool ProgramState::isTainted(SVal V, TaintTagType Kind) const { 668 if (const SymExpr *Sym = V.getAsSymExpr()) 669 return isTainted(Sym, Kind); 670 if (const MemRegion *Reg = V.getAsRegion()) 671 return isTainted(Reg, Kind); 672 return false; 673} 674 675bool ProgramState::isTainted(const MemRegion *Reg, TaintTagType K) const { 676 if (!Reg) 677 return false; 678 679 // Element region (array element) is tainted if either the base or the offset 680 // are tainted. 681 if (const ElementRegion *ER = dyn_cast<ElementRegion>(Reg)) 682 return isTainted(ER->getSuperRegion(), K) || isTainted(ER->getIndex(), K); 683 684 if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(Reg)) 685 return isTainted(SR->getSymbol(), K); 686 687 if (const SubRegion *ER = dyn_cast<SubRegion>(Reg)) 688 return isTainted(ER->getSuperRegion(), K); 689 690 return false; 691} 692 693bool ProgramState::isTainted(SymbolRef Sym, TaintTagType Kind) const { 694 if (!Sym) 695 return false; 696 697 // Traverse all the symbols this symbol depends on to see if any are tainted. 698 bool Tainted = false; 699 for (SymExpr::symbol_iterator SI = Sym->symbol_begin(), SE =Sym->symbol_end(); 700 SI != SE; ++SI) { 701 assert(isa<SymbolData>(*SI)); 702 const TaintTagType *Tag = get<TaintMap>(*SI); 703 Tainted = (Tag && *Tag == Kind); 704 705 // If this is a SymbolDerived with a tainted parent, it's also tainted. 706 if (const SymbolDerived *SD = dyn_cast<SymbolDerived>(*SI)) 707 Tainted = Tainted || isTainted(SD->getParentSymbol(), Kind); 708 709 // If memory region is tainted, data is also tainted. 710 if (const SymbolRegionValue *SRV = dyn_cast<SymbolRegionValue>(*SI)) 711 Tainted = Tainted || isTainted(SRV->getRegion(), Kind); 712 713 // If If this is a SymbolCast from a tainted value, it's also tainted. 714 if (const SymbolCast *SC = dyn_cast<SymbolCast>(*SI)) 715 Tainted = Tainted || isTainted(SC->getOperand(), Kind); 716 717 if (Tainted) 718 return true; 719 } 720 721 return Tainted; 722} 723 724/// The GDM component containing the dynamic type info. This is a map from a 725/// symbol to it's most likely type. 726namespace clang { 727namespace ento { 728typedef llvm::ImmutableMap<const MemRegion *, DynamicTypeInfo> DynamicTypeMap; 729template<> struct ProgramStateTrait<DynamicTypeMap> 730 : public ProgramStatePartialTrait<DynamicTypeMap> { 731 static void *GDMIndex() { static int index; return &index; } 732}; 733}} 734 735DynamicTypeInfo ProgramState::getDynamicTypeInfo(const MemRegion *Reg) const { 736 Reg = Reg->StripCasts(); 737 738 // Look up the dynamic type in the GDM. 739 const DynamicTypeInfo *GDMType = get<DynamicTypeMap>(Reg); 740 if (GDMType) 741 return *GDMType; 742 743 // Otherwise, fall back to what we know about the region. 744 if (const TypedRegion *TR = dyn_cast<TypedRegion>(Reg)) 745 return DynamicTypeInfo(TR->getLocationType(), /*CanBeSubclass=*/false); 746 747 if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(Reg)) { 748 SymbolRef Sym = SR->getSymbol(); 749 return DynamicTypeInfo(Sym->getType(getStateManager().getContext())); 750 } 751 752 return DynamicTypeInfo(); 753} 754 755ProgramStateRef ProgramState::setDynamicTypeInfo(const MemRegion *Reg, 756 DynamicTypeInfo NewTy) const { 757 Reg = Reg->StripCasts(); 758 ProgramStateRef NewState = set<DynamicTypeMap>(Reg, NewTy); 759 assert(NewState); 760 return NewState; 761} 762