ProgramState.cpp revision 47cbd0f3892c7965cf16a58393f9f17a22d4d4d9
1//= ProgramState.cpp - Path-Sensitive "State" for tracking values --*- C++ -*--= 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements ProgramState and ProgramStateManager. 11// 12//===----------------------------------------------------------------------===// 13 14#include "clang/Analysis/CFG.h" 15#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h" 16#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h" 17#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h" 18#include "clang/StaticAnalyzer/Core/PathSensitive/SubEngine.h" 19#include "clang/StaticAnalyzer/Core/PathSensitive/TaintManager.h" 20#include "llvm/Support/raw_ostream.h" 21 22using namespace clang; 23using namespace ento; 24 25namespace clang { namespace ento { 26/// Increments the number of times this state is referenced. 27 28void ProgramStateRetain(const ProgramState *state) { 29 ++const_cast<ProgramState*>(state)->refCount; 30} 31 32/// Decrement the number of times this state is referenced. 33void ProgramStateRelease(const ProgramState *state) { 34 assert(state->refCount > 0); 35 ProgramState *s = const_cast<ProgramState*>(state); 36 if (--s->refCount == 0) { 37 ProgramStateManager &Mgr = s->getStateManager(); 38 Mgr.StateSet.RemoveNode(s); 39 s->~ProgramState(); 40 Mgr.freeStates.push_back(s); 41 } 42} 43}} 44 45ProgramState::ProgramState(ProgramStateManager *mgr, const Environment& env, 46 StoreRef st, GenericDataMap gdm) 47 : stateMgr(mgr), 48 Env(env), 49 store(st.getStore()), 50 GDM(gdm), 51 refCount(0) { 52 stateMgr->getStoreManager().incrementReferenceCount(store); 53} 54 55ProgramState::ProgramState(const ProgramState &RHS) 56 : llvm::FoldingSetNode(), 57 stateMgr(RHS.stateMgr), 58 Env(RHS.Env), 59 store(RHS.store), 60 GDM(RHS.GDM), 61 refCount(0) { 62 stateMgr->getStoreManager().incrementReferenceCount(store); 63} 64 65ProgramState::~ProgramState() { 66 if (store) 67 stateMgr->getStoreManager().decrementReferenceCount(store); 68} 69 70ProgramStateManager::ProgramStateManager(ASTContext &Ctx, 71 StoreManagerCreator CreateSMgr, 72 ConstraintManagerCreator CreateCMgr, 73 llvm::BumpPtrAllocator &alloc, 74 SubEngine &SubEng) 75 : Eng(&SubEng), EnvMgr(alloc), GDMFactory(alloc), 76 svalBuilder(createSimpleSValBuilder(alloc, Ctx, *this)), 77 CallEventMgr(new CallEventManager(alloc)), Alloc(alloc) { 78 StoreMgr.reset((*CreateSMgr)(*this)); 79 ConstraintMgr.reset((*CreateCMgr)(*this, SubEng)); 80} 81 82 83ProgramStateManager::~ProgramStateManager() { 84 for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end(); 85 I!=E; ++I) 86 I->second.second(I->second.first); 87} 88 89ProgramStateRef 90ProgramStateManager::removeDeadBindings(ProgramStateRef state, 91 const StackFrameContext *LCtx, 92 SymbolReaper& SymReaper) { 93 94 // This code essentially performs a "mark-and-sweep" of the VariableBindings. 95 // The roots are any Block-level exprs and Decls that our liveness algorithm 96 // tells us are live. We then see what Decls they may reference, and keep 97 // those around. This code more than likely can be made faster, and the 98 // frequency of which this method is called should be experimented with 99 // for optimum performance. 100 ProgramState NewState = *state; 101 102 NewState.Env = EnvMgr.removeDeadBindings(NewState.Env, SymReaper, state); 103 104 // Clean up the store. 105 StoreRef newStore = StoreMgr->removeDeadBindings(NewState.getStore(), LCtx, 106 SymReaper); 107 NewState.setStore(newStore); 108 SymReaper.setReapedStore(newStore); 109 110 return getPersistentState(NewState); 111} 112 113ProgramStateRef ProgramStateManager::MarshalState(ProgramStateRef state, 114 const StackFrameContext *InitLoc) { 115 // make up an empty state for now. 116 ProgramState State(this, 117 EnvMgr.getInitialEnvironment(), 118 StoreMgr->getInitialStore(InitLoc), 119 GDMFactory.getEmptyMap()); 120 121 return getPersistentState(State); 122} 123 124ProgramStateRef ProgramState::bindCompoundLiteral(const CompoundLiteralExpr *CL, 125 const LocationContext *LC, 126 SVal V) const { 127 const StoreRef &newStore = 128 getStateManager().StoreMgr->bindCompoundLiteral(getStore(), CL, LC, V); 129 return makeWithStore(newStore); 130} 131 132ProgramStateRef ProgramState::bindLoc(Loc LV, SVal V, bool notifyChanges) const { 133 ProgramStateManager &Mgr = getStateManager(); 134 ProgramStateRef newState = makeWithStore(Mgr.StoreMgr->Bind(getStore(), 135 LV, V)); 136 const MemRegion *MR = LV.getAsRegion(); 137 if (MR && Mgr.getOwningEngine() && notifyChanges) 138 return Mgr.getOwningEngine()->processRegionChange(newState, MR); 139 140 return newState; 141} 142 143ProgramStateRef ProgramState::bindDefault(SVal loc, SVal V) const { 144 ProgramStateManager &Mgr = getStateManager(); 145 const MemRegion *R = cast<loc::MemRegionVal>(loc).getRegion(); 146 const StoreRef &newStore = Mgr.StoreMgr->BindDefault(getStore(), R, V); 147 ProgramStateRef new_state = makeWithStore(newStore); 148 return Mgr.getOwningEngine() ? 149 Mgr.getOwningEngine()->processRegionChange(new_state, R) : 150 new_state; 151} 152 153ProgramStateRef 154ProgramState::invalidateRegions(ArrayRef<const MemRegion *> Regions, 155 const Expr *E, unsigned Count, 156 const LocationContext *LCtx, 157 StoreManager::InvalidatedSymbols *IS, 158 const CallEvent *Call) const { 159 if (!IS) { 160 StoreManager::InvalidatedSymbols invalidated; 161 return invalidateRegionsImpl(Regions, E, Count, LCtx, 162 invalidated, Call); 163 } 164 return invalidateRegionsImpl(Regions, E, Count, LCtx, *IS, Call); 165} 166 167ProgramStateRef 168ProgramState::invalidateRegionsImpl(ArrayRef<const MemRegion *> Regions, 169 const Expr *E, unsigned Count, 170 const LocationContext *LCtx, 171 StoreManager::InvalidatedSymbols &IS, 172 const CallEvent *Call) const { 173 ProgramStateManager &Mgr = getStateManager(); 174 SubEngine* Eng = Mgr.getOwningEngine(); 175 176 if (Eng && Eng->wantsRegionChangeUpdate(this)) { 177 StoreManager::InvalidatedRegions Invalidated; 178 const StoreRef &newStore 179 = Mgr.StoreMgr->invalidateRegions(getStore(), Regions, E, Count, LCtx, IS, 180 Call, &Invalidated); 181 ProgramStateRef newState = makeWithStore(newStore); 182 return Eng->processRegionChanges(newState, &IS, Regions, Invalidated, Call); 183 } 184 185 const StoreRef &newStore = 186 Mgr.StoreMgr->invalidateRegions(getStore(), Regions, E, Count, LCtx, IS, 187 Call, NULL); 188 return makeWithStore(newStore); 189} 190 191ProgramStateRef ProgramState::killBinding(Loc LV) const { 192 assert(!isa<loc::MemRegionVal>(LV) && "Use invalidateRegion instead."); 193 194 Store OldStore = getStore(); 195 const StoreRef &newStore = 196 getStateManager().StoreMgr->killBinding(OldStore, LV); 197 198 if (newStore.getStore() == OldStore) 199 return this; 200 201 return makeWithStore(newStore); 202} 203 204ProgramStateRef 205ProgramState::enterStackFrame(const CallEvent &Call, 206 const StackFrameContext *CalleeCtx) const { 207 const StoreRef &NewStore = 208 getStateManager().StoreMgr->enterStackFrame(getStore(), Call, CalleeCtx); 209 return makeWithStore(NewStore); 210} 211 212SVal ProgramState::getSValAsScalarOrLoc(const MemRegion *R) const { 213 // We only want to do fetches from regions that we can actually bind 214 // values. For example, SymbolicRegions of type 'id<...>' cannot 215 // have direct bindings (but their can be bindings on their subregions). 216 if (!R->isBoundable()) 217 return UnknownVal(); 218 219 if (const TypedValueRegion *TR = dyn_cast<TypedValueRegion>(R)) { 220 QualType T = TR->getValueType(); 221 if (Loc::isLocType(T) || T->isIntegerType()) 222 return getSVal(R); 223 } 224 225 return UnknownVal(); 226} 227 228SVal ProgramState::getSVal(Loc location, QualType T) const { 229 SVal V = getRawSVal(cast<Loc>(location), T); 230 231 // If 'V' is a symbolic value that is *perfectly* constrained to 232 // be a constant value, use that value instead to lessen the burden 233 // on later analysis stages (so we have less symbolic values to reason 234 // about). 235 if (!T.isNull()) { 236 if (SymbolRef sym = V.getAsSymbol()) { 237 if (const llvm::APSInt *Int = getStateManager() 238 .getConstraintManager() 239 .getSymVal(this, sym)) { 240 // FIXME: Because we don't correctly model (yet) sign-extension 241 // and truncation of symbolic values, we need to convert 242 // the integer value to the correct signedness and bitwidth. 243 // 244 // This shows up in the following: 245 // 246 // char foo(); 247 // unsigned x = foo(); 248 // if (x == 54) 249 // ... 250 // 251 // The symbolic value stored to 'x' is actually the conjured 252 // symbol for the call to foo(); the type of that symbol is 'char', 253 // not unsigned. 254 const llvm::APSInt &NewV = getBasicVals().Convert(T, *Int); 255 256 if (isa<Loc>(V)) 257 return loc::ConcreteInt(NewV); 258 else 259 return nonloc::ConcreteInt(NewV); 260 } 261 } 262 } 263 264 return V; 265} 266 267ProgramStateRef ProgramState::BindExpr(const Stmt *S, 268 const LocationContext *LCtx, 269 SVal V, bool Invalidate) const{ 270 Environment NewEnv = 271 getStateManager().EnvMgr.bindExpr(Env, EnvironmentEntry(S, LCtx), V, 272 Invalidate); 273 if (NewEnv == Env) 274 return this; 275 276 ProgramState NewSt = *this; 277 NewSt.Env = NewEnv; 278 return getStateManager().getPersistentState(NewSt); 279} 280 281ProgramStateRef 282ProgramState::bindExprAndLocation(const Stmt *S, const LocationContext *LCtx, 283 SVal location, 284 SVal V) const { 285 Environment NewEnv = 286 getStateManager().EnvMgr.bindExprAndLocation(Env, 287 EnvironmentEntry(S, LCtx), 288 location, V); 289 290 if (NewEnv == Env) 291 return this; 292 293 ProgramState NewSt = *this; 294 NewSt.Env = NewEnv; 295 return getStateManager().getPersistentState(NewSt); 296} 297 298ProgramStateRef ProgramState::assumeInBound(DefinedOrUnknownSVal Idx, 299 DefinedOrUnknownSVal UpperBound, 300 bool Assumption, 301 QualType indexTy) const { 302 if (Idx.isUnknown() || UpperBound.isUnknown()) 303 return this; 304 305 // Build an expression for 0 <= Idx < UpperBound. 306 // This is the same as Idx + MIN < UpperBound + MIN, if overflow is allowed. 307 // FIXME: This should probably be part of SValBuilder. 308 ProgramStateManager &SM = getStateManager(); 309 SValBuilder &svalBuilder = SM.getSValBuilder(); 310 ASTContext &Ctx = svalBuilder.getContext(); 311 312 // Get the offset: the minimum value of the array index type. 313 BasicValueFactory &BVF = svalBuilder.getBasicValueFactory(); 314 // FIXME: This should be using ValueManager::ArrayindexTy...somehow. 315 if (indexTy.isNull()) 316 indexTy = Ctx.IntTy; 317 nonloc::ConcreteInt Min(BVF.getMinValue(indexTy)); 318 319 // Adjust the index. 320 SVal newIdx = svalBuilder.evalBinOpNN(this, BO_Add, 321 cast<NonLoc>(Idx), Min, indexTy); 322 if (newIdx.isUnknownOrUndef()) 323 return this; 324 325 // Adjust the upper bound. 326 SVal newBound = 327 svalBuilder.evalBinOpNN(this, BO_Add, cast<NonLoc>(UpperBound), 328 Min, indexTy); 329 330 if (newBound.isUnknownOrUndef()) 331 return this; 332 333 // Build the actual comparison. 334 SVal inBound = svalBuilder.evalBinOpNN(this, BO_LT, 335 cast<NonLoc>(newIdx), cast<NonLoc>(newBound), 336 Ctx.IntTy); 337 if (inBound.isUnknownOrUndef()) 338 return this; 339 340 // Finally, let the constraint manager take care of it. 341 ConstraintManager &CM = SM.getConstraintManager(); 342 return CM.assume(this, cast<DefinedSVal>(inBound), Assumption); 343} 344 345ProgramStateRef ProgramStateManager::getInitialState(const LocationContext *InitLoc) { 346 ProgramState State(this, 347 EnvMgr.getInitialEnvironment(), 348 StoreMgr->getInitialStore(InitLoc), 349 GDMFactory.getEmptyMap()); 350 351 return getPersistentState(State); 352} 353 354ProgramStateRef ProgramStateManager::getPersistentStateWithGDM( 355 ProgramStateRef FromState, 356 ProgramStateRef GDMState) { 357 ProgramState NewState(*FromState); 358 NewState.GDM = GDMState->GDM; 359 return getPersistentState(NewState); 360} 361 362ProgramStateRef ProgramStateManager::getPersistentState(ProgramState &State) { 363 364 llvm::FoldingSetNodeID ID; 365 State.Profile(ID); 366 void *InsertPos; 367 368 if (ProgramState *I = StateSet.FindNodeOrInsertPos(ID, InsertPos)) 369 return I; 370 371 ProgramState *newState = 0; 372 if (!freeStates.empty()) { 373 newState = freeStates.back(); 374 freeStates.pop_back(); 375 } 376 else { 377 newState = (ProgramState*) Alloc.Allocate<ProgramState>(); 378 } 379 new (newState) ProgramState(State); 380 StateSet.InsertNode(newState, InsertPos); 381 return newState; 382} 383 384ProgramStateRef ProgramState::makeWithStore(const StoreRef &store) const { 385 ProgramState NewSt(*this); 386 NewSt.setStore(store); 387 return getStateManager().getPersistentState(NewSt); 388} 389 390void ProgramState::setStore(const StoreRef &newStore) { 391 Store newStoreStore = newStore.getStore(); 392 if (newStoreStore) 393 stateMgr->getStoreManager().incrementReferenceCount(newStoreStore); 394 if (store) 395 stateMgr->getStoreManager().decrementReferenceCount(store); 396 store = newStoreStore; 397} 398 399//===----------------------------------------------------------------------===// 400// State pretty-printing. 401//===----------------------------------------------------------------------===// 402 403void ProgramState::print(raw_ostream &Out, 404 const char *NL, const char *Sep) const { 405 // Print the store. 406 ProgramStateManager &Mgr = getStateManager(); 407 Mgr.getStoreManager().print(getStore(), Out, NL, Sep); 408 409 // Print out the environment. 410 Env.print(Out, NL, Sep); 411 412 // Print out the constraints. 413 Mgr.getConstraintManager().print(this, Out, NL, Sep); 414 415 // Print checker-specific data. 416 Mgr.getOwningEngine()->printState(Out, this, NL, Sep); 417} 418 419void ProgramState::printDOT(raw_ostream &Out) const { 420 print(Out, "\\l", "\\|"); 421} 422 423void ProgramState::dump() const { 424 print(llvm::errs()); 425} 426 427void ProgramState::printTaint(raw_ostream &Out, 428 const char *NL, const char *Sep) const { 429 TaintMapImpl TM = get<TaintMap>(); 430 431 if (!TM.isEmpty()) 432 Out <<"Tainted Symbols:" << NL; 433 434 for (TaintMapImpl::iterator I = TM.begin(), E = TM.end(); I != E; ++I) { 435 Out << I->first << " : " << I->second << NL; 436 } 437} 438 439void ProgramState::dumpTaint() const { 440 printTaint(llvm::errs()); 441} 442 443//===----------------------------------------------------------------------===// 444// Generic Data Map. 445//===----------------------------------------------------------------------===// 446 447void *const* ProgramState::FindGDM(void *K) const { 448 return GDM.lookup(K); 449} 450 451void* 452ProgramStateManager::FindGDMContext(void *K, 453 void *(*CreateContext)(llvm::BumpPtrAllocator&), 454 void (*DeleteContext)(void*)) { 455 456 std::pair<void*, void (*)(void*)>& p = GDMContexts[K]; 457 if (!p.first) { 458 p.first = CreateContext(Alloc); 459 p.second = DeleteContext; 460 } 461 462 return p.first; 463} 464 465ProgramStateRef ProgramStateManager::addGDM(ProgramStateRef St, void *Key, void *Data){ 466 ProgramState::GenericDataMap M1 = St->getGDM(); 467 ProgramState::GenericDataMap M2 = GDMFactory.add(M1, Key, Data); 468 469 if (M1 == M2) 470 return St; 471 472 ProgramState NewSt = *St; 473 NewSt.GDM = M2; 474 return getPersistentState(NewSt); 475} 476 477ProgramStateRef ProgramStateManager::removeGDM(ProgramStateRef state, void *Key) { 478 ProgramState::GenericDataMap OldM = state->getGDM(); 479 ProgramState::GenericDataMap NewM = GDMFactory.remove(OldM, Key); 480 481 if (NewM == OldM) 482 return state; 483 484 ProgramState NewState = *state; 485 NewState.GDM = NewM; 486 return getPersistentState(NewState); 487} 488 489bool ScanReachableSymbols::scan(nonloc::CompoundVal val) { 490 for (nonloc::CompoundVal::iterator I=val.begin(), E=val.end(); I!=E; ++I) 491 if (!scan(*I)) 492 return false; 493 494 return true; 495} 496 497bool ScanReachableSymbols::scan(const SymExpr *sym) { 498 unsigned &isVisited = visited[sym]; 499 if (isVisited) 500 return true; 501 isVisited = 1; 502 503 if (!visitor.VisitSymbol(sym)) 504 return false; 505 506 // TODO: should be rewritten using SymExpr::symbol_iterator. 507 switch (sym->getKind()) { 508 case SymExpr::RegionValueKind: 509 case SymExpr::ConjuredKind: 510 case SymExpr::DerivedKind: 511 case SymExpr::ExtentKind: 512 case SymExpr::MetadataKind: 513 break; 514 case SymExpr::CastSymbolKind: 515 return scan(cast<SymbolCast>(sym)->getOperand()); 516 case SymExpr::SymIntKind: 517 return scan(cast<SymIntExpr>(sym)->getLHS()); 518 case SymExpr::IntSymKind: 519 return scan(cast<IntSymExpr>(sym)->getRHS()); 520 case SymExpr::SymSymKind: { 521 const SymSymExpr *x = cast<SymSymExpr>(sym); 522 return scan(x->getLHS()) && scan(x->getRHS()); 523 } 524 } 525 return true; 526} 527 528bool ScanReachableSymbols::scan(SVal val) { 529 if (loc::MemRegionVal *X = dyn_cast<loc::MemRegionVal>(&val)) 530 return scan(X->getRegion()); 531 532 if (nonloc::LazyCompoundVal *X = dyn_cast<nonloc::LazyCompoundVal>(&val)) 533 return scan(X->getRegion()); 534 535 if (nonloc::LocAsInteger *X = dyn_cast<nonloc::LocAsInteger>(&val)) 536 return scan(X->getLoc()); 537 538 if (SymbolRef Sym = val.getAsSymbol()) 539 return scan(Sym); 540 541 if (const SymExpr *Sym = val.getAsSymbolicExpression()) 542 return scan(Sym); 543 544 if (nonloc::CompoundVal *X = dyn_cast<nonloc::CompoundVal>(&val)) 545 return scan(*X); 546 547 return true; 548} 549 550bool ScanReachableSymbols::scan(const MemRegion *R) { 551 if (isa<MemSpaceRegion>(R)) 552 return true; 553 554 unsigned &isVisited = visited[R]; 555 if (isVisited) 556 return true; 557 isVisited = 1; 558 559 560 if (!visitor.VisitMemRegion(R)) 561 return false; 562 563 // If this is a symbolic region, visit the symbol for the region. 564 if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R)) 565 if (!visitor.VisitSymbol(SR->getSymbol())) 566 return false; 567 568 // If this is a subregion, also visit the parent regions. 569 if (const SubRegion *SR = dyn_cast<SubRegion>(R)) { 570 const MemRegion *Super = SR->getSuperRegion(); 571 if (!scan(Super)) 572 return false; 573 574 // When we reach the topmost region, scan all symbols in it. 575 if (isa<MemSpaceRegion>(Super)) { 576 StoreManager &StoreMgr = state->getStateManager().getStoreManager(); 577 if (!StoreMgr.scanReachableSymbols(state->getStore(), SR, *this)) 578 return false; 579 } 580 } 581 582 // Regions captured by a block are also implicitly reachable. 583 if (const BlockDataRegion *BDR = dyn_cast<BlockDataRegion>(R)) { 584 BlockDataRegion::referenced_vars_iterator I = BDR->referenced_vars_begin(), 585 E = BDR->referenced_vars_end(); 586 for ( ; I != E; ++I) { 587 if (!scan(I.getCapturedRegion())) 588 return false; 589 } 590 } 591 592 return true; 593} 594 595bool ProgramState::scanReachableSymbols(SVal val, SymbolVisitor& visitor) const { 596 ScanReachableSymbols S(this, visitor); 597 return S.scan(val); 598} 599 600bool ProgramState::scanReachableSymbols(const SVal *I, const SVal *E, 601 SymbolVisitor &visitor) const { 602 ScanReachableSymbols S(this, visitor); 603 for ( ; I != E; ++I) { 604 if (!S.scan(*I)) 605 return false; 606 } 607 return true; 608} 609 610bool ProgramState::scanReachableSymbols(const MemRegion * const *I, 611 const MemRegion * const *E, 612 SymbolVisitor &visitor) const { 613 ScanReachableSymbols S(this, visitor); 614 for ( ; I != E; ++I) { 615 if (!S.scan(*I)) 616 return false; 617 } 618 return true; 619} 620 621ProgramStateRef ProgramState::addTaint(const Stmt *S, 622 const LocationContext *LCtx, 623 TaintTagType Kind) const { 624 if (const Expr *E = dyn_cast_or_null<Expr>(S)) 625 S = E->IgnoreParens(); 626 627 SymbolRef Sym = getSVal(S, LCtx).getAsSymbol(); 628 if (Sym) 629 return addTaint(Sym, Kind); 630 631 const MemRegion *R = getSVal(S, LCtx).getAsRegion(); 632 addTaint(R, Kind); 633 634 // Cannot add taint, so just return the state. 635 return this; 636} 637 638ProgramStateRef ProgramState::addTaint(const MemRegion *R, 639 TaintTagType Kind) const { 640 if (const SymbolicRegion *SR = dyn_cast_or_null<SymbolicRegion>(R)) 641 return addTaint(SR->getSymbol(), Kind); 642 return this; 643} 644 645ProgramStateRef ProgramState::addTaint(SymbolRef Sym, 646 TaintTagType Kind) const { 647 // If this is a symbol cast, remove the cast before adding the taint. Taint 648 // is cast agnostic. 649 while (const SymbolCast *SC = dyn_cast<SymbolCast>(Sym)) 650 Sym = SC->getOperand(); 651 652 ProgramStateRef NewState = set<TaintMap>(Sym, Kind); 653 assert(NewState); 654 return NewState; 655} 656 657bool ProgramState::isTainted(const Stmt *S, const LocationContext *LCtx, 658 TaintTagType Kind) const { 659 if (const Expr *E = dyn_cast_or_null<Expr>(S)) 660 S = E->IgnoreParens(); 661 662 SVal val = getSVal(S, LCtx); 663 return isTainted(val, Kind); 664} 665 666bool ProgramState::isTainted(SVal V, TaintTagType Kind) const { 667 if (const SymExpr *Sym = V.getAsSymExpr()) 668 return isTainted(Sym, Kind); 669 if (const MemRegion *Reg = V.getAsRegion()) 670 return isTainted(Reg, Kind); 671 return false; 672} 673 674bool ProgramState::isTainted(const MemRegion *Reg, TaintTagType K) const { 675 if (!Reg) 676 return false; 677 678 // Element region (array element) is tainted if either the base or the offset 679 // are tainted. 680 if (const ElementRegion *ER = dyn_cast<ElementRegion>(Reg)) 681 return isTainted(ER->getSuperRegion(), K) || isTainted(ER->getIndex(), K); 682 683 if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(Reg)) 684 return isTainted(SR->getSymbol(), K); 685 686 if (const SubRegion *ER = dyn_cast<SubRegion>(Reg)) 687 return isTainted(ER->getSuperRegion(), K); 688 689 return false; 690} 691 692bool ProgramState::isTainted(SymbolRef Sym, TaintTagType Kind) const { 693 if (!Sym) 694 return false; 695 696 // Traverse all the symbols this symbol depends on to see if any are tainted. 697 bool Tainted = false; 698 for (SymExpr::symbol_iterator SI = Sym->symbol_begin(), SE =Sym->symbol_end(); 699 SI != SE; ++SI) { 700 assert(isa<SymbolData>(*SI)); 701 const TaintTagType *Tag = get<TaintMap>(*SI); 702 Tainted = (Tag && *Tag == Kind); 703 704 // If this is a SymbolDerived with a tainted parent, it's also tainted. 705 if (const SymbolDerived *SD = dyn_cast<SymbolDerived>(*SI)) 706 Tainted = Tainted || isTainted(SD->getParentSymbol(), Kind); 707 708 // If memory region is tainted, data is also tainted. 709 if (const SymbolRegionValue *SRV = dyn_cast<SymbolRegionValue>(*SI)) 710 Tainted = Tainted || isTainted(SRV->getRegion(), Kind); 711 712 // If If this is a SymbolCast from a tainted value, it's also tainted. 713 if (const SymbolCast *SC = dyn_cast<SymbolCast>(*SI)) 714 Tainted = Tainted || isTainted(SC->getOperand(), Kind); 715 716 if (Tainted) 717 return true; 718 } 719 720 return Tainted; 721} 722 723/// The GDM component containing the dynamic type info. This is a map from a 724/// symbol to it's most likely type. 725namespace clang { 726namespace ento { 727typedef llvm::ImmutableMap<const MemRegion *, DynamicTypeInfo> DynamicTypeMap; 728template<> struct ProgramStateTrait<DynamicTypeMap> 729 : public ProgramStatePartialTrait<DynamicTypeMap> { 730 static void *GDMIndex() { static int index; return &index; } 731}; 732}} 733 734DynamicTypeInfo ProgramState::getDynamicTypeInfo(const MemRegion *Reg) const { 735 Reg = Reg->StripCasts(); 736 737 // Look up the dynamic type in the GDM. 738 const DynamicTypeInfo *GDMType = get<DynamicTypeMap>(Reg); 739 if (GDMType) 740 return *GDMType; 741 742 // Otherwise, fall back to what we know about the region. 743 if (const TypedRegion *TR = dyn_cast<TypedRegion>(Reg)) 744 return DynamicTypeInfo(TR->getLocationType(), /*CanBeSubclass=*/false); 745 746 if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(Reg)) { 747 SymbolRef Sym = SR->getSymbol(); 748 return DynamicTypeInfo(Sym->getType(getStateManager().getContext())); 749 } 750 751 return DynamicTypeInfo(); 752} 753 754ProgramStateRef ProgramState::setDynamicTypeInfo(const MemRegion *Reg, 755 DynamicTypeInfo NewTy) const { 756 Reg = Reg->StripCasts(); 757 ProgramStateRef NewState = set<DynamicTypeMap>(Reg, NewTy); 758 assert(NewState); 759 return NewState; 760} 761