ProgramState.cpp revision f8ddc098981d4d85cad4e72fc6dfcfe83b842b66
1//= ProgramState.cpp - Path-Sensitive "State" for tracking values --*- C++ -*--= 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements ProgramState and ProgramStateManager. 11// 12//===----------------------------------------------------------------------===// 13 14#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h" 15#include "clang/Analysis/CFG.h" 16#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h" 17#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h" 18#include "clang/StaticAnalyzer/Core/PathSensitive/SubEngine.h" 19#include "clang/StaticAnalyzer/Core/PathSensitive/TaintManager.h" 20#include "llvm/Support/raw_ostream.h" 21 22using namespace clang; 23using namespace ento; 24 25namespace clang { namespace ento { 26/// Increments the number of times this state is referenced. 27 28void ProgramStateRetain(const ProgramState *state) { 29 ++const_cast<ProgramState*>(state)->refCount; 30} 31 32/// Decrement the number of times this state is referenced. 33void ProgramStateRelease(const ProgramState *state) { 34 assert(state->refCount > 0); 35 ProgramState *s = const_cast<ProgramState*>(state); 36 if (--s->refCount == 0) { 37 ProgramStateManager &Mgr = s->getStateManager(); 38 Mgr.StateSet.RemoveNode(s); 39 s->~ProgramState(); 40 Mgr.freeStates.push_back(s); 41 } 42} 43}} 44 45ProgramState::ProgramState(ProgramStateManager *mgr, const Environment& env, 46 StoreRef st, GenericDataMap gdm) 47 : stateMgr(mgr), 48 Env(env), 49 store(st.getStore()), 50 GDM(gdm), 51 refCount(0) { 52 stateMgr->getStoreManager().incrementReferenceCount(store); 53} 54 55ProgramState::ProgramState(const ProgramState &RHS) 56 : llvm::FoldingSetNode(), 57 stateMgr(RHS.stateMgr), 58 Env(RHS.Env), 59 store(RHS.store), 60 GDM(RHS.GDM), 61 refCount(0) { 62 stateMgr->getStoreManager().incrementReferenceCount(store); 63} 64 65ProgramState::~ProgramState() { 66 if (store) 67 stateMgr->getStoreManager().decrementReferenceCount(store); 68} 69 70ProgramStateManager::ProgramStateManager(ASTContext &Ctx, 71 StoreManagerCreator CreateSMgr, 72 ConstraintManagerCreator CreateCMgr, 73 llvm::BumpPtrAllocator &alloc, 74 SubEngine *SubEng) 75 : Eng(SubEng), EnvMgr(alloc), GDMFactory(alloc), 76 svalBuilder(createSimpleSValBuilder(alloc, Ctx, *this)), 77 CallEventMgr(new CallEventManager(alloc)), Alloc(alloc) { 78 StoreMgr.reset((*CreateSMgr)(*this)); 79 ConstraintMgr.reset((*CreateCMgr)(*this, SubEng)); 80} 81 82 83ProgramStateManager::~ProgramStateManager() { 84 for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end(); 85 I!=E; ++I) 86 I->second.second(I->second.first); 87} 88 89ProgramStateRef 90ProgramStateManager::removeDeadBindings(ProgramStateRef state, 91 const StackFrameContext *LCtx, 92 SymbolReaper& SymReaper) { 93 94 // This code essentially performs a "mark-and-sweep" of the VariableBindings. 95 // The roots are any Block-level exprs and Decls that our liveness algorithm 96 // tells us are live. We then see what Decls they may reference, and keep 97 // those around. This code more than likely can be made faster, and the 98 // frequency of which this method is called should be experimented with 99 // for optimum performance. 100 ProgramState NewState = *state; 101 102 NewState.Env = EnvMgr.removeDeadBindings(NewState.Env, SymReaper, state); 103 104 // Clean up the store. 105 StoreRef newStore = StoreMgr->removeDeadBindings(NewState.getStore(), LCtx, 106 SymReaper); 107 NewState.setStore(newStore); 108 SymReaper.setReapedStore(newStore); 109 110 ProgramStateRef Result = getPersistentState(NewState); 111 return ConstraintMgr->removeDeadBindings(Result, SymReaper); 112} 113 114ProgramStateRef ProgramState::bindCompoundLiteral(const CompoundLiteralExpr *CL, 115 const LocationContext *LC, 116 SVal V) const { 117 const StoreRef &newStore = 118 getStateManager().StoreMgr->bindCompoundLiteral(getStore(), CL, LC, V); 119 return makeWithStore(newStore); 120} 121 122ProgramStateRef ProgramState::bindLoc(Loc LV, SVal V, bool notifyChanges) const { 123 ProgramStateManager &Mgr = getStateManager(); 124 ProgramStateRef newState = makeWithStore(Mgr.StoreMgr->Bind(getStore(), 125 LV, V)); 126 const MemRegion *MR = LV.getAsRegion(); 127 if (MR && Mgr.getOwningEngine() && notifyChanges) 128 return Mgr.getOwningEngine()->processRegionChange(newState, MR); 129 130 return newState; 131} 132 133ProgramStateRef ProgramState::bindDefault(SVal loc, SVal V) const { 134 ProgramStateManager &Mgr = getStateManager(); 135 const MemRegion *R = loc.castAs<loc::MemRegionVal>().getRegion(); 136 const StoreRef &newStore = Mgr.StoreMgr->BindDefault(getStore(), R, V); 137 ProgramStateRef new_state = makeWithStore(newStore); 138 return Mgr.getOwningEngine() ? 139 Mgr.getOwningEngine()->processRegionChange(new_state, R) : 140 new_state; 141} 142 143typedef ArrayRef<const MemRegion *> RegionList; 144 145ProgramStateRef 146ProgramState::invalidateRegions(RegionList Regions, 147 const Expr *E, unsigned Count, 148 const LocationContext *LCtx, 149 bool CausedByPointerEscape, 150 InvalidatedSymbols *IS, 151 const CallEvent *Call, 152 RegionList ConstRegions) const { 153 if (!IS) { 154 InvalidatedSymbols invalidated; 155 return invalidateRegionsImpl(Regions, E, Count, LCtx, 156 CausedByPointerEscape, 157 invalidated, Call, ConstRegions); 158 } 159 return invalidateRegionsImpl(Regions, E, Count, LCtx, CausedByPointerEscape, 160 *IS, Call, ConstRegions); 161} 162 163ProgramStateRef 164ProgramState::invalidateRegionsImpl(RegionList Regions, 165 const Expr *E, unsigned Count, 166 const LocationContext *LCtx, 167 bool CausedByPointerEscape, 168 InvalidatedSymbols &IS, 169 const CallEvent *Call, 170 RegionList ConstRegions) const { 171 ProgramStateManager &Mgr = getStateManager(); 172 SubEngine* Eng = Mgr.getOwningEngine(); 173 174 if (Eng) { 175 StoreManager::InvalidatedRegions Invalidated; 176 const StoreRef &newStore 177 = Mgr.StoreMgr->invalidateRegions(getStore(), Regions, E, Count, LCtx, IS, 178 Call, ConstRegions, &Invalidated); 179 180 ProgramStateRef newState = makeWithStore(newStore); 181 182 if (CausedByPointerEscape) 183 newState = Eng->processPointerEscapedOnInvalidateRegions(newState, 184 &IS, Regions, Invalidated, Call); 185 186 return Eng->processRegionChanges(newState, &IS, Regions, Invalidated, Call); 187 } 188 189 const StoreRef &newStore = 190 Mgr.StoreMgr->invalidateRegions(getStore(), Regions, E, Count, LCtx, IS, 191 Call, ConstRegions, NULL); 192 return makeWithStore(newStore); 193} 194 195ProgramStateRef ProgramState::killBinding(Loc LV) const { 196 assert(!LV.getAs<loc::MemRegionVal>() && "Use invalidateRegion instead."); 197 198 Store OldStore = getStore(); 199 const StoreRef &newStore = 200 getStateManager().StoreMgr->killBinding(OldStore, LV); 201 202 if (newStore.getStore() == OldStore) 203 return this; 204 205 return makeWithStore(newStore); 206} 207 208ProgramStateRef 209ProgramState::enterStackFrame(const CallEvent &Call, 210 const StackFrameContext *CalleeCtx) const { 211 const StoreRef &NewStore = 212 getStateManager().StoreMgr->enterStackFrame(getStore(), Call, CalleeCtx); 213 return makeWithStore(NewStore); 214} 215 216SVal ProgramState::getSValAsScalarOrLoc(const MemRegion *R) const { 217 // We only want to do fetches from regions that we can actually bind 218 // values. For example, SymbolicRegions of type 'id<...>' cannot 219 // have direct bindings (but their can be bindings on their subregions). 220 if (!R->isBoundable()) 221 return UnknownVal(); 222 223 if (const TypedValueRegion *TR = dyn_cast<TypedValueRegion>(R)) { 224 QualType T = TR->getValueType(); 225 if (Loc::isLocType(T) || T->isIntegerType()) 226 return getSVal(R); 227 } 228 229 return UnknownVal(); 230} 231 232SVal ProgramState::getSVal(Loc location, QualType T) const { 233 SVal V = getRawSVal(cast<Loc>(location), T); 234 235 // If 'V' is a symbolic value that is *perfectly* constrained to 236 // be a constant value, use that value instead to lessen the burden 237 // on later analysis stages (so we have less symbolic values to reason 238 // about). 239 if (!T.isNull()) { 240 if (SymbolRef sym = V.getAsSymbol()) { 241 if (const llvm::APSInt *Int = getStateManager() 242 .getConstraintManager() 243 .getSymVal(this, sym)) { 244 // FIXME: Because we don't correctly model (yet) sign-extension 245 // and truncation of symbolic values, we need to convert 246 // the integer value to the correct signedness and bitwidth. 247 // 248 // This shows up in the following: 249 // 250 // char foo(); 251 // unsigned x = foo(); 252 // if (x == 54) 253 // ... 254 // 255 // The symbolic value stored to 'x' is actually the conjured 256 // symbol for the call to foo(); the type of that symbol is 'char', 257 // not unsigned. 258 const llvm::APSInt &NewV = getBasicVals().Convert(T, *Int); 259 260 if (V.getAs<Loc>()) 261 return loc::ConcreteInt(NewV); 262 else 263 return nonloc::ConcreteInt(NewV); 264 } 265 } 266 } 267 268 return V; 269} 270 271ProgramStateRef ProgramState::BindExpr(const Stmt *S, 272 const LocationContext *LCtx, 273 SVal V, bool Invalidate) const{ 274 Environment NewEnv = 275 getStateManager().EnvMgr.bindExpr(Env, EnvironmentEntry(S, LCtx), V, 276 Invalidate); 277 if (NewEnv == Env) 278 return this; 279 280 ProgramState NewSt = *this; 281 NewSt.Env = NewEnv; 282 return getStateManager().getPersistentState(NewSt); 283} 284 285ProgramStateRef ProgramState::assumeInBound(DefinedOrUnknownSVal Idx, 286 DefinedOrUnknownSVal UpperBound, 287 bool Assumption, 288 QualType indexTy) const { 289 if (Idx.isUnknown() || UpperBound.isUnknown()) 290 return this; 291 292 // Build an expression for 0 <= Idx < UpperBound. 293 // This is the same as Idx + MIN < UpperBound + MIN, if overflow is allowed. 294 // FIXME: This should probably be part of SValBuilder. 295 ProgramStateManager &SM = getStateManager(); 296 SValBuilder &svalBuilder = SM.getSValBuilder(); 297 ASTContext &Ctx = svalBuilder.getContext(); 298 299 // Get the offset: the minimum value of the array index type. 300 BasicValueFactory &BVF = svalBuilder.getBasicValueFactory(); 301 // FIXME: This should be using ValueManager::ArrayindexTy...somehow. 302 if (indexTy.isNull()) 303 indexTy = Ctx.IntTy; 304 nonloc::ConcreteInt Min(BVF.getMinValue(indexTy)); 305 306 // Adjust the index. 307 SVal newIdx = svalBuilder.evalBinOpNN(this, BO_Add, 308 Idx.castAs<NonLoc>(), Min, indexTy); 309 if (newIdx.isUnknownOrUndef()) 310 return this; 311 312 // Adjust the upper bound. 313 SVal newBound = 314 svalBuilder.evalBinOpNN(this, BO_Add, UpperBound.castAs<NonLoc>(), 315 Min, indexTy); 316 317 if (newBound.isUnknownOrUndef()) 318 return this; 319 320 // Build the actual comparison. 321 SVal inBound = svalBuilder.evalBinOpNN(this, BO_LT, newIdx.castAs<NonLoc>(), 322 newBound.castAs<NonLoc>(), Ctx.IntTy); 323 if (inBound.isUnknownOrUndef()) 324 return this; 325 326 // Finally, let the constraint manager take care of it. 327 ConstraintManager &CM = SM.getConstraintManager(); 328 return CM.assume(this, inBound.castAs<DefinedSVal>(), Assumption); 329} 330 331ConditionTruthVal ProgramState::isNull(SVal V) const { 332 if (V.isZeroConstant()) 333 return true; 334 335 SymbolRef Sym = V.getAsSymbol(); 336 if (!Sym) 337 return false; 338 return getStateManager().ConstraintMgr->isNull(this, Sym); 339} 340 341ProgramStateRef ProgramStateManager::getInitialState(const LocationContext *InitLoc) { 342 ProgramState State(this, 343 EnvMgr.getInitialEnvironment(), 344 StoreMgr->getInitialStore(InitLoc), 345 GDMFactory.getEmptyMap()); 346 347 return getPersistentState(State); 348} 349 350ProgramStateRef ProgramStateManager::getPersistentStateWithGDM( 351 ProgramStateRef FromState, 352 ProgramStateRef GDMState) { 353 ProgramState NewState(*FromState); 354 NewState.GDM = GDMState->GDM; 355 return getPersistentState(NewState); 356} 357 358ProgramStateRef ProgramStateManager::getPersistentState(ProgramState &State) { 359 360 llvm::FoldingSetNodeID ID; 361 State.Profile(ID); 362 void *InsertPos; 363 364 if (ProgramState *I = StateSet.FindNodeOrInsertPos(ID, InsertPos)) 365 return I; 366 367 ProgramState *newState = 0; 368 if (!freeStates.empty()) { 369 newState = freeStates.back(); 370 freeStates.pop_back(); 371 } 372 else { 373 newState = (ProgramState*) Alloc.Allocate<ProgramState>(); 374 } 375 new (newState) ProgramState(State); 376 StateSet.InsertNode(newState, InsertPos); 377 return newState; 378} 379 380ProgramStateRef ProgramState::makeWithStore(const StoreRef &store) const { 381 ProgramState NewSt(*this); 382 NewSt.setStore(store); 383 return getStateManager().getPersistentState(NewSt); 384} 385 386void ProgramState::setStore(const StoreRef &newStore) { 387 Store newStoreStore = newStore.getStore(); 388 if (newStoreStore) 389 stateMgr->getStoreManager().incrementReferenceCount(newStoreStore); 390 if (store) 391 stateMgr->getStoreManager().decrementReferenceCount(store); 392 store = newStoreStore; 393} 394 395//===----------------------------------------------------------------------===// 396// State pretty-printing. 397//===----------------------------------------------------------------------===// 398 399void ProgramState::print(raw_ostream &Out, 400 const char *NL, const char *Sep) const { 401 // Print the store. 402 ProgramStateManager &Mgr = getStateManager(); 403 Mgr.getStoreManager().print(getStore(), Out, NL, Sep); 404 405 // Print out the environment. 406 Env.print(Out, NL, Sep); 407 408 // Print out the constraints. 409 Mgr.getConstraintManager().print(this, Out, NL, Sep); 410 411 // Print checker-specific data. 412 Mgr.getOwningEngine()->printState(Out, this, NL, Sep); 413} 414 415void ProgramState::printDOT(raw_ostream &Out) const { 416 print(Out, "\\l", "\\|"); 417} 418 419void ProgramState::dump() const { 420 print(llvm::errs()); 421} 422 423void ProgramState::printTaint(raw_ostream &Out, 424 const char *NL, const char *Sep) const { 425 TaintMapImpl TM = get<TaintMap>(); 426 427 if (!TM.isEmpty()) 428 Out <<"Tainted Symbols:" << NL; 429 430 for (TaintMapImpl::iterator I = TM.begin(), E = TM.end(); I != E; ++I) { 431 Out << I->first << " : " << I->second << NL; 432 } 433} 434 435void ProgramState::dumpTaint() const { 436 printTaint(llvm::errs()); 437} 438 439//===----------------------------------------------------------------------===// 440// Generic Data Map. 441//===----------------------------------------------------------------------===// 442 443void *const* ProgramState::FindGDM(void *K) const { 444 return GDM.lookup(K); 445} 446 447void* 448ProgramStateManager::FindGDMContext(void *K, 449 void *(*CreateContext)(llvm::BumpPtrAllocator&), 450 void (*DeleteContext)(void*)) { 451 452 std::pair<void*, void (*)(void*)>& p = GDMContexts[K]; 453 if (!p.first) { 454 p.first = CreateContext(Alloc); 455 p.second = DeleteContext; 456 } 457 458 return p.first; 459} 460 461ProgramStateRef ProgramStateManager::addGDM(ProgramStateRef St, void *Key, void *Data){ 462 ProgramState::GenericDataMap M1 = St->getGDM(); 463 ProgramState::GenericDataMap M2 = GDMFactory.add(M1, Key, Data); 464 465 if (M1 == M2) 466 return St; 467 468 ProgramState NewSt = *St; 469 NewSt.GDM = M2; 470 return getPersistentState(NewSt); 471} 472 473ProgramStateRef ProgramStateManager::removeGDM(ProgramStateRef state, void *Key) { 474 ProgramState::GenericDataMap OldM = state->getGDM(); 475 ProgramState::GenericDataMap NewM = GDMFactory.remove(OldM, Key); 476 477 if (NewM == OldM) 478 return state; 479 480 ProgramState NewState = *state; 481 NewState.GDM = NewM; 482 return getPersistentState(NewState); 483} 484 485bool ScanReachableSymbols::scan(nonloc::CompoundVal val) { 486 for (nonloc::CompoundVal::iterator I=val.begin(), E=val.end(); I!=E; ++I) 487 if (!scan(*I)) 488 return false; 489 490 return true; 491} 492 493bool ScanReachableSymbols::scan(const SymExpr *sym) { 494 unsigned &isVisited = visited[sym]; 495 if (isVisited) 496 return true; 497 isVisited = 1; 498 499 if (!visitor.VisitSymbol(sym)) 500 return false; 501 502 // TODO: should be rewritten using SymExpr::symbol_iterator. 503 switch (sym->getKind()) { 504 case SymExpr::RegionValueKind: 505 case SymExpr::ConjuredKind: 506 case SymExpr::DerivedKind: 507 case SymExpr::ExtentKind: 508 case SymExpr::MetadataKind: 509 break; 510 case SymExpr::CastSymbolKind: 511 return scan(cast<SymbolCast>(sym)->getOperand()); 512 case SymExpr::SymIntKind: 513 return scan(cast<SymIntExpr>(sym)->getLHS()); 514 case SymExpr::IntSymKind: 515 return scan(cast<IntSymExpr>(sym)->getRHS()); 516 case SymExpr::SymSymKind: { 517 const SymSymExpr *x = cast<SymSymExpr>(sym); 518 return scan(x->getLHS()) && scan(x->getRHS()); 519 } 520 } 521 return true; 522} 523 524bool ScanReachableSymbols::scan(SVal val) { 525 if (Optional<loc::MemRegionVal> X = val.getAs<loc::MemRegionVal>()) 526 return scan(X->getRegion()); 527 528 if (Optional<nonloc::LazyCompoundVal> X = 529 val.getAs<nonloc::LazyCompoundVal>()) { 530 StoreManager &StoreMgr = state->getStateManager().getStoreManager(); 531 // FIXME: We don't really want to use getBaseRegion() here because pointer 532 // arithmetic doesn't apply, but scanReachableSymbols only accepts base 533 // regions right now. 534 if (!StoreMgr.scanReachableSymbols(X->getStore(), 535 X->getRegion()->getBaseRegion(), 536 *this)) 537 return false; 538 } 539 540 if (Optional<nonloc::LocAsInteger> X = val.getAs<nonloc::LocAsInteger>()) 541 return scan(X->getLoc()); 542 543 if (SymbolRef Sym = val.getAsSymbol()) 544 return scan(Sym); 545 546 if (const SymExpr *Sym = val.getAsSymbolicExpression()) 547 return scan(Sym); 548 549 if (Optional<nonloc::CompoundVal> X = val.getAs<nonloc::CompoundVal>()) 550 return scan(*X); 551 552 return true; 553} 554 555bool ScanReachableSymbols::scan(const MemRegion *R) { 556 if (isa<MemSpaceRegion>(R)) 557 return true; 558 559 unsigned &isVisited = visited[R]; 560 if (isVisited) 561 return true; 562 isVisited = 1; 563 564 565 if (!visitor.VisitMemRegion(R)) 566 return false; 567 568 // If this is a symbolic region, visit the symbol for the region. 569 if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R)) 570 if (!visitor.VisitSymbol(SR->getSymbol())) 571 return false; 572 573 // If this is a subregion, also visit the parent regions. 574 if (const SubRegion *SR = dyn_cast<SubRegion>(R)) { 575 const MemRegion *Super = SR->getSuperRegion(); 576 if (!scan(Super)) 577 return false; 578 579 // When we reach the topmost region, scan all symbols in it. 580 if (isa<MemSpaceRegion>(Super)) { 581 StoreManager &StoreMgr = state->getStateManager().getStoreManager(); 582 if (!StoreMgr.scanReachableSymbols(state->getStore(), SR, *this)) 583 return false; 584 } 585 } 586 587 // Regions captured by a block are also implicitly reachable. 588 if (const BlockDataRegion *BDR = dyn_cast<BlockDataRegion>(R)) { 589 BlockDataRegion::referenced_vars_iterator I = BDR->referenced_vars_begin(), 590 E = BDR->referenced_vars_end(); 591 for ( ; I != E; ++I) { 592 if (!scan(I.getCapturedRegion())) 593 return false; 594 } 595 } 596 597 return true; 598} 599 600bool ProgramState::scanReachableSymbols(SVal val, SymbolVisitor& visitor) const { 601 ScanReachableSymbols S(this, visitor); 602 return S.scan(val); 603} 604 605bool ProgramState::scanReachableSymbols(const SVal *I, const SVal *E, 606 SymbolVisitor &visitor) const { 607 ScanReachableSymbols S(this, visitor); 608 for ( ; I != E; ++I) { 609 if (!S.scan(*I)) 610 return false; 611 } 612 return true; 613} 614 615bool ProgramState::scanReachableSymbols(const MemRegion * const *I, 616 const MemRegion * const *E, 617 SymbolVisitor &visitor) const { 618 ScanReachableSymbols S(this, visitor); 619 for ( ; I != E; ++I) { 620 if (!S.scan(*I)) 621 return false; 622 } 623 return true; 624} 625 626ProgramStateRef ProgramState::addTaint(const Stmt *S, 627 const LocationContext *LCtx, 628 TaintTagType Kind) const { 629 if (const Expr *E = dyn_cast_or_null<Expr>(S)) 630 S = E->IgnoreParens(); 631 632 SymbolRef Sym = getSVal(S, LCtx).getAsSymbol(); 633 if (Sym) 634 return addTaint(Sym, Kind); 635 636 const MemRegion *R = getSVal(S, LCtx).getAsRegion(); 637 addTaint(R, Kind); 638 639 // Cannot add taint, so just return the state. 640 return this; 641} 642 643ProgramStateRef ProgramState::addTaint(const MemRegion *R, 644 TaintTagType Kind) const { 645 if (const SymbolicRegion *SR = dyn_cast_or_null<SymbolicRegion>(R)) 646 return addTaint(SR->getSymbol(), Kind); 647 return this; 648} 649 650ProgramStateRef ProgramState::addTaint(SymbolRef Sym, 651 TaintTagType Kind) const { 652 // If this is a symbol cast, remove the cast before adding the taint. Taint 653 // is cast agnostic. 654 while (const SymbolCast *SC = dyn_cast<SymbolCast>(Sym)) 655 Sym = SC->getOperand(); 656 657 ProgramStateRef NewState = set<TaintMap>(Sym, Kind); 658 assert(NewState); 659 return NewState; 660} 661 662bool ProgramState::isTainted(const Stmt *S, const LocationContext *LCtx, 663 TaintTagType Kind) const { 664 if (const Expr *E = dyn_cast_or_null<Expr>(S)) 665 S = E->IgnoreParens(); 666 667 SVal val = getSVal(S, LCtx); 668 return isTainted(val, Kind); 669} 670 671bool ProgramState::isTainted(SVal V, TaintTagType Kind) const { 672 if (const SymExpr *Sym = V.getAsSymExpr()) 673 return isTainted(Sym, Kind); 674 if (const MemRegion *Reg = V.getAsRegion()) 675 return isTainted(Reg, Kind); 676 return false; 677} 678 679bool ProgramState::isTainted(const MemRegion *Reg, TaintTagType K) const { 680 if (!Reg) 681 return false; 682 683 // Element region (array element) is tainted if either the base or the offset 684 // are tainted. 685 if (const ElementRegion *ER = dyn_cast<ElementRegion>(Reg)) 686 return isTainted(ER->getSuperRegion(), K) || isTainted(ER->getIndex(), K); 687 688 if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(Reg)) 689 return isTainted(SR->getSymbol(), K); 690 691 if (const SubRegion *ER = dyn_cast<SubRegion>(Reg)) 692 return isTainted(ER->getSuperRegion(), K); 693 694 return false; 695} 696 697bool ProgramState::isTainted(SymbolRef Sym, TaintTagType Kind) const { 698 if (!Sym) 699 return false; 700 701 // Traverse all the symbols this symbol depends on to see if any are tainted. 702 bool Tainted = false; 703 for (SymExpr::symbol_iterator SI = Sym->symbol_begin(), SE =Sym->symbol_end(); 704 SI != SE; ++SI) { 705 if (!isa<SymbolData>(*SI)) 706 continue; 707 708 const TaintTagType *Tag = get<TaintMap>(*SI); 709 Tainted = (Tag && *Tag == Kind); 710 711 // If this is a SymbolDerived with a tainted parent, it's also tainted. 712 if (const SymbolDerived *SD = dyn_cast<SymbolDerived>(*SI)) 713 Tainted = Tainted || isTainted(SD->getParentSymbol(), Kind); 714 715 // If memory region is tainted, data is also tainted. 716 if (const SymbolRegionValue *SRV = dyn_cast<SymbolRegionValue>(*SI)) 717 Tainted = Tainted || isTainted(SRV->getRegion(), Kind); 718 719 // If If this is a SymbolCast from a tainted value, it's also tainted. 720 if (const SymbolCast *SC = dyn_cast<SymbolCast>(*SI)) 721 Tainted = Tainted || isTainted(SC->getOperand(), Kind); 722 723 if (Tainted) 724 return true; 725 } 726 727 return Tainted; 728} 729 730/// The GDM component containing the dynamic type info. This is a map from a 731/// symbol to its most likely type. 732REGISTER_TRAIT_WITH_PROGRAMSTATE(DynamicTypeMap, 733 CLANG_ENTO_PROGRAMSTATE_MAP(const MemRegion *, 734 DynamicTypeInfo)) 735 736DynamicTypeInfo ProgramState::getDynamicTypeInfo(const MemRegion *Reg) const { 737 Reg = Reg->StripCasts(); 738 739 // Look up the dynamic type in the GDM. 740 const DynamicTypeInfo *GDMType = get<DynamicTypeMap>(Reg); 741 if (GDMType) 742 return *GDMType; 743 744 // Otherwise, fall back to what we know about the region. 745 if (const TypedRegion *TR = dyn_cast<TypedRegion>(Reg)) 746 return DynamicTypeInfo(TR->getLocationType(), /*CanBeSubclass=*/false); 747 748 if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(Reg)) { 749 SymbolRef Sym = SR->getSymbol(); 750 return DynamicTypeInfo(Sym->getType()); 751 } 752 753 return DynamicTypeInfo(); 754} 755 756ProgramStateRef ProgramState::setDynamicTypeInfo(const MemRegion *Reg, 757 DynamicTypeInfo NewTy) const { 758 Reg = Reg->StripCasts(); 759 ProgramStateRef NewState = set<DynamicTypeMap>(Reg, NewTy); 760 assert(NewState); 761 return NewState; 762} 763