1// RUN: %clang -emit-llvm -S -o - %s | FileCheck %s
2
3typedef float float4 __attribute__((ext_vector_type(4)));
4typedef unsigned int uint4 __attribute__((ext_vector_type(4)));
5
6// CHECK-LABEL: define void @clang_shufflevector_v_v(
7void clang_shufflevector_v_v( float4* A, float4 x, uint4 mask ) {
8// CHECK: [[MASK:%.*]] = and <4 x i32> {{%.*}}, <i32 3, i32 3, i32 3, i32 3>
9// CHECK: [[I:%.*]] = extractelement <4 x i32> [[MASK]], i{{[0-9]+}} 0
10// CHECK: [[E:%.*]] = extractelement <4 x float> [[X:%.*]], i{{[0-9]+}} [[I]]
11//
12// Here is where ToT Clang code generation makes a mistake.
13// It uses [[I]] as the insertion index instead of 0.
14// Similarly on the remaining insertelement.
15// CHECK: [[V:%[a-zA-Z0-9._]+]] = insertelement <4 x float> undef, float [[E]], i{{[0-9]+}} 0
16
17// CHECK: [[I:%.*]] = extractelement <4 x i32> [[MASK]], i{{[0-9]+}} 1
18// CHECK: [[E:%.*]] = extractelement <4 x float> [[X]], i{{[0-9]+}} [[I]]
19// CHECK: [[V2:%.*]] = insertelement <4 x float> [[V]], float [[E]], i{{[0-9]+}} 1
20// CHECK: [[I:%.*]] = extractelement <4 x i32> [[MASK]], i{{[0-9]+}} 2
21// CHECK: [[E:%.*]] = extractelement <4 x float> [[X]], i{{[0-9]+}} [[I]]
22// CHECK: [[V3:%.*]] = insertelement <4 x float> [[V2]], float [[E]], i{{[0-9]+}} 2
23// CHECK: [[I:%.*]] = extractelement <4 x i32> [[MASK]], i{{[0-9]+}} 3
24// CHECK: [[E:%.*]] = extractelement <4 x float> [[X]], i{{[0-9]+}} [[I]]
25// CHECK: [[V4:%.*]] = insertelement <4 x float> [[V3]], float [[E]], i{{[0-9]+}} 3
26// CHECK: store <4 x float> [[V4]], <4 x float>* {{%.*}},
27  *A = __builtin_shufflevector( x, mask );
28}
29
30// CHECK-LABEL: define void @clang_shufflevector_v_v_c(
31void clang_shufflevector_v_v_c( float4* A, float4 x, float4 y) {
32// CHECK: [[V:%.*]] = shufflevector <4 x float> {{%.*}}, <4 x float> {{%.*}}, <4 x i32> <i32 0, i32 4, i32 1, i32 5>
33// CHECK: store <4 x float> [[V]], <4 x float>* {{%.*}}
34  *A = __builtin_shufflevector( x, y, 0, 4, 1, 5 );
35}
36
37// CHECK-LABEL: define void @clang_shufflevector_v_v_undef(
38void clang_shufflevector_v_v_undef( float4* A, float4 x, float4 y) {
39// CHECK: [[V:%.*]] = shufflevector <4 x float> {{%.*}}, <4 x float> {{%.*}}, <4 x i32> <i32 0, i32 4, i32 undef, i32 5>
40// CHECK: store <4 x float> [[V]], <4 x float>* {{%.*}}
41  *A = __builtin_shufflevector( x, y, 0, 4, -1, 5 );
42}
43