1#ifndef _SGLRCONTEXTUTIL_HPP
2#define _SGLRCONTEXTUTIL_HPP
3/*-------------------------------------------------------------------------
4 * drawElements Quality Program OpenGL ES Utilities
5 * ------------------------------------------------
6 *
7 * Copyright 2014 The Android Open Source Project
8 *
9 * Licensed under the Apache License, Version 2.0 (the "License");
10 * you may not use this file except in compliance with the License.
11 * You may obtain a copy of the License at
12 *
13 *      http://www.apache.org/licenses/LICENSE-2.0
14 *
15 * Unless required by applicable law or agreed to in writing, software
16 * distributed under the License is distributed on an "AS IS" BASIS,
17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18 * See the License for the specific language governing permissions and
19 * limitations under the License.
20 *
21 *//*!
22 * \file
23 * \brief SGLR Context utilities.
24 *//*--------------------------------------------------------------------*/
25
26#include "tcuDefs.hpp"
27#include "tcuVector.hpp"
28
29namespace sglr
30{
31
32class Context;
33
34void		drawQuad					(sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1);
35
36void		drawQuadWithVaoBuffers		(sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1);
37void		drawQuadWithClientPointers	(sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1);
38
39} //sglr
40
41#endif // _SGLRCONTEXTUTIL_HPP
42