1#ifndef _SGLRREFERENCEUTILS_HPP
2#define _SGLRREFERENCEUTILS_HPP
3/*-------------------------------------------------------------------------
4 * drawElements Quality Program OpenGL ES Utilities
5 * ------------------------------------------------
6 *
7 * Copyright 2014 The Android Open Source Project
8 *
9 * Licensed under the Apache License, Version 2.0 (the "License");
10 * you may not use this file except in compliance with the License.
11 * You may obtain a copy of the License at
12 *
13 *      http://www.apache.org/licenses/LICENSE-2.0
14 *
15 * Unless required by applicable law or agreed to in writing, software
16 * distributed under the License is distributed on an "AS IS" BASIS,
17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18 * See the License for the specific language governing permissions and
19 * limitations under the License.
20 *
21 *//*!
22 * \file
23 * \brief Reference context utils
24 *//*--------------------------------------------------------------------*/
25
26#include "tcuDefs.hpp"
27#include "rrVertexAttrib.hpp"
28#include "rrPrimitiveTypes.hpp"
29#include "rrShaders.hpp"
30#include "rrRenderState.hpp"
31#include "gluRenderContext.hpp"
32
33namespace sglr
34{
35namespace rr_util
36{
37
38rr::VertexAttribType			mapGLPureIntegerVertexAttributeType		(deUint32 type);
39rr::VertexAttribType			mapGLFloatVertexAttributeType			(deUint32 type, bool normalizedInteger, int size, glu::ContextType ctxType);
40int								mapGLSize								(int size);
41rr::PrimitiveType				mapGLPrimitiveType						(deUint32 type);
42rr::IndexType					mapGLIndexType							(deUint32 type);
43rr::GeometryShaderOutputType	mapGLGeometryShaderOutputType			(deUint32 primitive);
44rr::GeometryShaderInputType		mapGLGeometryShaderInputType			(deUint32 primitive);
45rr::TestFunc					mapGLTestFunc							(deUint32 func);
46rr::StencilOp					mapGLStencilOp							(deUint32 op);
47rr::BlendEquation				mapGLBlendEquation						(deUint32 equation);
48rr::BlendEquationAdvanced		mapGLBlendEquationAdvanced				(deUint32 equation);
49rr::BlendFunc					mapGLBlendFunc							(deUint32 func);
50
51} // rr_util
52} // sglr
53
54#endif // _SGLRREFERENCEUTILS_HPP
55