1/* WARNING: This is auto-generated file. Do not modify, since changes will
2 * be lost! Modify the generating script instead.
3 */
4gl->cullFace							= (glCullFaceFunc)								loader->get("glCullFace");
5gl->frontFace							= (glFrontFaceFunc)								loader->get("glFrontFace");
6gl->hint								= (glHintFunc)									loader->get("glHint");
7gl->lineWidth							= (glLineWidthFunc)								loader->get("glLineWidth");
8gl->pointSize							= (glPointSizeFunc)								loader->get("glPointSize");
9gl->polygonMode							= (glPolygonModeFunc)							loader->get("glPolygonMode");
10gl->scissor								= (glScissorFunc)								loader->get("glScissor");
11gl->texParameterf						= (glTexParameterfFunc)							loader->get("glTexParameterf");
12gl->texParameterfv						= (glTexParameterfvFunc)						loader->get("glTexParameterfv");
13gl->texParameteri						= (glTexParameteriFunc)							loader->get("glTexParameteri");
14gl->texParameteriv						= (glTexParameterivFunc)						loader->get("glTexParameteriv");
15gl->texImage1D							= (glTexImage1DFunc)							loader->get("glTexImage1D");
16gl->texImage2D							= (glTexImage2DFunc)							loader->get("glTexImage2D");
17gl->drawBuffer							= (glDrawBufferFunc)							loader->get("glDrawBuffer");
18gl->clear								= (glClearFunc)									loader->get("glClear");
19gl->clearColor							= (glClearColorFunc)							loader->get("glClearColor");
20gl->clearStencil						= (glClearStencilFunc)							loader->get("glClearStencil");
21gl->clearDepth							= (glClearDepthFunc)							loader->get("glClearDepth");
22gl->stencilMask							= (glStencilMaskFunc)							loader->get("glStencilMask");
23gl->colorMask							= (glColorMaskFunc)								loader->get("glColorMask");
24gl->depthMask							= (glDepthMaskFunc)								loader->get("glDepthMask");
25gl->disable								= (glDisableFunc)								loader->get("glDisable");
26gl->enable								= (glEnableFunc)								loader->get("glEnable");
27gl->finish								= (glFinishFunc)								loader->get("glFinish");
28gl->flush								= (glFlushFunc)									loader->get("glFlush");
29gl->blendFunc							= (glBlendFuncFunc)								loader->get("glBlendFunc");
30gl->logicOp								= (glLogicOpFunc)								loader->get("glLogicOp");
31gl->stencilFunc							= (glStencilFuncFunc)							loader->get("glStencilFunc");
32gl->stencilOp							= (glStencilOpFunc)								loader->get("glStencilOp");
33gl->depthFunc							= (glDepthFuncFunc)								loader->get("glDepthFunc");
34gl->pixelStoref							= (glPixelStorefFunc)							loader->get("glPixelStoref");
35gl->pixelStorei							= (glPixelStoreiFunc)							loader->get("glPixelStorei");
36gl->readBuffer							= (glReadBufferFunc)							loader->get("glReadBuffer");
37gl->readPixels							= (glReadPixelsFunc)							loader->get("glReadPixels");
38gl->getBooleanv							= (glGetBooleanvFunc)							loader->get("glGetBooleanv");
39gl->getDoublev							= (glGetDoublevFunc)							loader->get("glGetDoublev");
40gl->getError							= (glGetErrorFunc)								loader->get("glGetError");
41gl->getFloatv							= (glGetFloatvFunc)								loader->get("glGetFloatv");
42gl->getIntegerv							= (glGetIntegervFunc)							loader->get("glGetIntegerv");
43gl->getString							= (glGetStringFunc)								loader->get("glGetString");
44gl->getTexImage							= (glGetTexImageFunc)							loader->get("glGetTexImage");
45gl->getTexParameterfv					= (glGetTexParameterfvFunc)						loader->get("glGetTexParameterfv");
46gl->getTexParameteriv					= (glGetTexParameterivFunc)						loader->get("glGetTexParameteriv");
47gl->getTexLevelParameterfv				= (glGetTexLevelParameterfvFunc)				loader->get("glGetTexLevelParameterfv");
48gl->getTexLevelParameteriv				= (glGetTexLevelParameterivFunc)				loader->get("glGetTexLevelParameteriv");
49gl->isEnabled							= (glIsEnabledFunc)								loader->get("glIsEnabled");
50gl->depthRange							= (glDepthRangeFunc)							loader->get("glDepthRange");
51gl->viewport							= (glViewportFunc)								loader->get("glViewport");
52gl->drawArrays							= (glDrawArraysFunc)							loader->get("glDrawArrays");
53gl->drawElements						= (glDrawElementsFunc)							loader->get("glDrawElements");
54gl->getPointerv							= (glGetPointervFunc)							loader->get("glGetPointerv");
55gl->polygonOffset						= (glPolygonOffsetFunc)							loader->get("glPolygonOffset");
56gl->copyTexImage1D						= (glCopyTexImage1DFunc)						loader->get("glCopyTexImage1D");
57gl->copyTexImage2D						= (glCopyTexImage2DFunc)						loader->get("glCopyTexImage2D");
58gl->copyTexSubImage1D					= (glCopyTexSubImage1DFunc)						loader->get("glCopyTexSubImage1D");
59gl->copyTexSubImage2D					= (glCopyTexSubImage2DFunc)						loader->get("glCopyTexSubImage2D");
60gl->texSubImage1D						= (glTexSubImage1DFunc)							loader->get("glTexSubImage1D");
61gl->texSubImage2D						= (glTexSubImage2DFunc)							loader->get("glTexSubImage2D");
62gl->bindTexture							= (glBindTextureFunc)							loader->get("glBindTexture");
63gl->deleteTextures						= (glDeleteTexturesFunc)						loader->get("glDeleteTextures");
64gl->genTextures							= (glGenTexturesFunc)							loader->get("glGenTextures");
65gl->isTexture							= (glIsTextureFunc)								loader->get("glIsTexture");
66gl->blendColor							= (glBlendColorFunc)							loader->get("glBlendColor");
67gl->blendEquation						= (glBlendEquationFunc)							loader->get("glBlendEquation");
68gl->drawRangeElements					= (glDrawRangeElementsFunc)						loader->get("glDrawRangeElements");
69gl->texImage3D							= (glTexImage3DFunc)							loader->get("glTexImage3D");
70gl->texSubImage3D						= (glTexSubImage3DFunc)							loader->get("glTexSubImage3D");
71gl->copyTexSubImage3D					= (glCopyTexSubImage3DFunc)						loader->get("glCopyTexSubImage3D");
72gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture");
73gl->sampleCoverage						= (glSampleCoverageFunc)						loader->get("glSampleCoverage");
74gl->compressedTexImage3D				= (glCompressedTexImage3DFunc)					loader->get("glCompressedTexImage3D");
75gl->compressedTexImage2D				= (glCompressedTexImage2DFunc)					loader->get("glCompressedTexImage2D");
76gl->compressedTexImage1D				= (glCompressedTexImage1DFunc)					loader->get("glCompressedTexImage1D");
77gl->compressedTexSubImage3D				= (glCompressedTexSubImage3DFunc)				loader->get("glCompressedTexSubImage3D");
78gl->compressedTexSubImage2D				= (glCompressedTexSubImage2DFunc)				loader->get("glCompressedTexSubImage2D");
79gl->compressedTexSubImage1D				= (glCompressedTexSubImage1DFunc)				loader->get("glCompressedTexSubImage1D");
80gl->getCompressedTexImage				= (glGetCompressedTexImageFunc)					loader->get("glGetCompressedTexImage");
81gl->blendFuncSeparate					= (glBlendFuncSeparateFunc)						loader->get("glBlendFuncSeparate");
82gl->multiDrawArrays						= (glMultiDrawArraysFunc)						loader->get("glMultiDrawArrays");
83gl->multiDrawElements					= (glMultiDrawElementsFunc)						loader->get("glMultiDrawElements");
84gl->pointParameterf						= (glPointParameterfFunc)						loader->get("glPointParameterf");
85gl->pointParameterfv					= (glPointParameterfvFunc)						loader->get("glPointParameterfv");
86gl->pointParameteri						= (glPointParameteriFunc)						loader->get("glPointParameteri");
87gl->pointParameteriv					= (glPointParameterivFunc)						loader->get("glPointParameteriv");
88gl->genQueries							= (glGenQueriesFunc)							loader->get("glGenQueries");
89gl->deleteQueries						= (glDeleteQueriesFunc)							loader->get("glDeleteQueries");
90gl->isQuery								= (glIsQueryFunc)								loader->get("glIsQuery");
91gl->beginQuery							= (glBeginQueryFunc)							loader->get("glBeginQuery");
92gl->endQuery							= (glEndQueryFunc)								loader->get("glEndQuery");
93gl->getQueryiv							= (glGetQueryivFunc)							loader->get("glGetQueryiv");
94gl->getQueryObjectiv					= (glGetQueryObjectivFunc)						loader->get("glGetQueryObjectiv");
95gl->getQueryObjectuiv					= (glGetQueryObjectuivFunc)						loader->get("glGetQueryObjectuiv");
96gl->bindBuffer							= (glBindBufferFunc)							loader->get("glBindBuffer");
97gl->deleteBuffers						= (glDeleteBuffersFunc)							loader->get("glDeleteBuffers");
98gl->genBuffers							= (glGenBuffersFunc)							loader->get("glGenBuffers");
99gl->isBuffer							= (glIsBufferFunc)								loader->get("glIsBuffer");
100gl->bufferData							= (glBufferDataFunc)							loader->get("glBufferData");
101gl->bufferSubData						= (glBufferSubDataFunc)							loader->get("glBufferSubData");
102gl->getBufferSubData					= (glGetBufferSubDataFunc)						loader->get("glGetBufferSubData");
103gl->mapBuffer							= (glMapBufferFunc)								loader->get("glMapBuffer");
104gl->unmapBuffer							= (glUnmapBufferFunc)							loader->get("glUnmapBuffer");
105gl->getBufferParameteriv				= (glGetBufferParameterivFunc)					loader->get("glGetBufferParameteriv");
106gl->getBufferPointerv					= (glGetBufferPointervFunc)						loader->get("glGetBufferPointerv");
107gl->blendEquationSeparate				= (glBlendEquationSeparateFunc)					loader->get("glBlendEquationSeparate");
108gl->drawBuffers							= (glDrawBuffersFunc)							loader->get("glDrawBuffers");
109gl->stencilOpSeparate					= (glStencilOpSeparateFunc)						loader->get("glStencilOpSeparate");
110gl->stencilFuncSeparate					= (glStencilFuncSeparateFunc)					loader->get("glStencilFuncSeparate");
111gl->stencilMaskSeparate					= (glStencilMaskSeparateFunc)					loader->get("glStencilMaskSeparate");
112gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader");
113gl->bindAttribLocation					= (glBindAttribLocationFunc)					loader->get("glBindAttribLocation");
114gl->compileShader						= (glCompileShaderFunc)							loader->get("glCompileShader");
115gl->createProgram						= (glCreateProgramFunc)							loader->get("glCreateProgram");
116gl->createShader						= (glCreateShaderFunc)							loader->get("glCreateShader");
117gl->deleteProgram						= (glDeleteProgramFunc)							loader->get("glDeleteProgram");
118gl->deleteShader						= (glDeleteShaderFunc)							loader->get("glDeleteShader");
119gl->detachShader						= (glDetachShaderFunc)							loader->get("glDetachShader");
120gl->disableVertexAttribArray			= (glDisableVertexAttribArrayFunc)				loader->get("glDisableVertexAttribArray");
121gl->enableVertexAttribArray				= (glEnableVertexAttribArrayFunc)				loader->get("glEnableVertexAttribArray");
122gl->getActiveAttrib						= (glGetActiveAttribFunc)						loader->get("glGetActiveAttrib");
123gl->getActiveUniform					= (glGetActiveUniformFunc)						loader->get("glGetActiveUniform");
124gl->getAttachedShaders					= (glGetAttachedShadersFunc)					loader->get("glGetAttachedShaders");
125gl->getAttribLocation					= (glGetAttribLocationFunc)						loader->get("glGetAttribLocation");
126gl->getProgramiv						= (glGetProgramivFunc)							loader->get("glGetProgramiv");
127gl->getProgramInfoLog					= (glGetProgramInfoLogFunc)						loader->get("glGetProgramInfoLog");
128gl->getShaderiv							= (glGetShaderivFunc)							loader->get("glGetShaderiv");
129gl->getShaderInfoLog					= (glGetShaderInfoLogFunc)						loader->get("glGetShaderInfoLog");
130gl->getShaderSource						= (glGetShaderSourceFunc)						loader->get("glGetShaderSource");
131gl->getUniformLocation					= (glGetUniformLocationFunc)					loader->get("glGetUniformLocation");
132gl->getUniformfv						= (glGetUniformfvFunc)							loader->get("glGetUniformfv");
133gl->getUniformiv						= (glGetUniformivFunc)							loader->get("glGetUniformiv");
134gl->getVertexAttribdv					= (glGetVertexAttribdvFunc)						loader->get("glGetVertexAttribdv");
135gl->getVertexAttribfv					= (glGetVertexAttribfvFunc)						loader->get("glGetVertexAttribfv");
136gl->getVertexAttribiv					= (glGetVertexAttribivFunc)						loader->get("glGetVertexAttribiv");
137gl->getVertexAttribPointerv				= (glGetVertexAttribPointervFunc)				loader->get("glGetVertexAttribPointerv");
138gl->isProgram							= (glIsProgramFunc)								loader->get("glIsProgram");
139gl->isShader							= (glIsShaderFunc)								loader->get("glIsShader");
140gl->linkProgram							= (glLinkProgramFunc)							loader->get("glLinkProgram");
141gl->shaderSource						= (glShaderSourceFunc)							loader->get("glShaderSource");
142gl->useProgram							= (glUseProgramFunc)							loader->get("glUseProgram");
143gl->uniform1f							= (glUniform1fFunc)								loader->get("glUniform1f");
144gl->uniform2f							= (glUniform2fFunc)								loader->get("glUniform2f");
145gl->uniform3f							= (glUniform3fFunc)								loader->get("glUniform3f");
146gl->uniform4f							= (glUniform4fFunc)								loader->get("glUniform4f");
147gl->uniform1i							= (glUniform1iFunc)								loader->get("glUniform1i");
148gl->uniform2i							= (glUniform2iFunc)								loader->get("glUniform2i");
149gl->uniform3i							= (glUniform3iFunc)								loader->get("glUniform3i");
150gl->uniform4i							= (glUniform4iFunc)								loader->get("glUniform4i");
151gl->uniform1fv							= (glUniform1fvFunc)							loader->get("glUniform1fv");
152gl->uniform2fv							= (glUniform2fvFunc)							loader->get("glUniform2fv");
153gl->uniform3fv							= (glUniform3fvFunc)							loader->get("glUniform3fv");
154gl->uniform4fv							= (glUniform4fvFunc)							loader->get("glUniform4fv");
155gl->uniform1iv							= (glUniform1ivFunc)							loader->get("glUniform1iv");
156gl->uniform2iv							= (glUniform2ivFunc)							loader->get("glUniform2iv");
157gl->uniform3iv							= (glUniform3ivFunc)							loader->get("glUniform3iv");
158gl->uniform4iv							= (glUniform4ivFunc)							loader->get("glUniform4iv");
159gl->uniformMatrix2fv					= (glUniformMatrix2fvFunc)						loader->get("glUniformMatrix2fv");
160gl->uniformMatrix3fv					= (glUniformMatrix3fvFunc)						loader->get("glUniformMatrix3fv");
161gl->uniformMatrix4fv					= (glUniformMatrix4fvFunc)						loader->get("glUniformMatrix4fv");
162gl->validateProgram						= (glValidateProgramFunc)						loader->get("glValidateProgram");
163gl->vertexAttrib1d						= (glVertexAttrib1dFunc)						loader->get("glVertexAttrib1d");
164gl->vertexAttrib1dv						= (glVertexAttrib1dvFunc)						loader->get("glVertexAttrib1dv");
165gl->vertexAttrib1f						= (glVertexAttrib1fFunc)						loader->get("glVertexAttrib1f");
166gl->vertexAttrib1fv						= (glVertexAttrib1fvFunc)						loader->get("glVertexAttrib1fv");
167gl->vertexAttrib1s						= (glVertexAttrib1sFunc)						loader->get("glVertexAttrib1s");
168gl->vertexAttrib1sv						= (glVertexAttrib1svFunc)						loader->get("glVertexAttrib1sv");
169gl->vertexAttrib2d						= (glVertexAttrib2dFunc)						loader->get("glVertexAttrib2d");
170gl->vertexAttrib2dv						= (glVertexAttrib2dvFunc)						loader->get("glVertexAttrib2dv");
171gl->vertexAttrib2f						= (glVertexAttrib2fFunc)						loader->get("glVertexAttrib2f");
172gl->vertexAttrib2fv						= (glVertexAttrib2fvFunc)						loader->get("glVertexAttrib2fv");
173gl->vertexAttrib2s						= (glVertexAttrib2sFunc)						loader->get("glVertexAttrib2s");
174gl->vertexAttrib2sv						= (glVertexAttrib2svFunc)						loader->get("glVertexAttrib2sv");
175gl->vertexAttrib3d						= (glVertexAttrib3dFunc)						loader->get("glVertexAttrib3d");
176gl->vertexAttrib3dv						= (glVertexAttrib3dvFunc)						loader->get("glVertexAttrib3dv");
177gl->vertexAttrib3f						= (glVertexAttrib3fFunc)						loader->get("glVertexAttrib3f");
178gl->vertexAttrib3fv						= (glVertexAttrib3fvFunc)						loader->get("glVertexAttrib3fv");
179gl->vertexAttrib3s						= (glVertexAttrib3sFunc)						loader->get("glVertexAttrib3s");
180gl->vertexAttrib3sv						= (glVertexAttrib3svFunc)						loader->get("glVertexAttrib3sv");
181gl->vertexAttrib4Nbv					= (glVertexAttrib4NbvFunc)						loader->get("glVertexAttrib4Nbv");
182gl->vertexAttrib4Niv					= (glVertexAttrib4NivFunc)						loader->get("glVertexAttrib4Niv");
183gl->vertexAttrib4Nsv					= (glVertexAttrib4NsvFunc)						loader->get("glVertexAttrib4Nsv");
184gl->vertexAttrib4Nub					= (glVertexAttrib4NubFunc)						loader->get("glVertexAttrib4Nub");
185gl->vertexAttrib4Nubv					= (glVertexAttrib4NubvFunc)						loader->get("glVertexAttrib4Nubv");
186gl->vertexAttrib4Nuiv					= (glVertexAttrib4NuivFunc)						loader->get("glVertexAttrib4Nuiv");
187gl->vertexAttrib4Nusv					= (glVertexAttrib4NusvFunc)						loader->get("glVertexAttrib4Nusv");
188gl->vertexAttrib4bv						= (glVertexAttrib4bvFunc)						loader->get("glVertexAttrib4bv");
189gl->vertexAttrib4d						= (glVertexAttrib4dFunc)						loader->get("glVertexAttrib4d");
190gl->vertexAttrib4dv						= (glVertexAttrib4dvFunc)						loader->get("glVertexAttrib4dv");
191gl->vertexAttrib4f						= (glVertexAttrib4fFunc)						loader->get("glVertexAttrib4f");
192gl->vertexAttrib4fv						= (glVertexAttrib4fvFunc)						loader->get("glVertexAttrib4fv");
193gl->vertexAttrib4iv						= (glVertexAttrib4ivFunc)						loader->get("glVertexAttrib4iv");
194gl->vertexAttrib4s						= (glVertexAttrib4sFunc)						loader->get("glVertexAttrib4s");
195gl->vertexAttrib4sv						= (glVertexAttrib4svFunc)						loader->get("glVertexAttrib4sv");
196gl->vertexAttrib4ubv					= (glVertexAttrib4ubvFunc)						loader->get("glVertexAttrib4ubv");
197gl->vertexAttrib4uiv					= (glVertexAttrib4uivFunc)						loader->get("glVertexAttrib4uiv");
198gl->vertexAttrib4usv					= (glVertexAttrib4usvFunc)						loader->get("glVertexAttrib4usv");
199gl->vertexAttribPointer					= (glVertexAttribPointerFunc)					loader->get("glVertexAttribPointer");
200gl->uniformMatrix2x3fv					= (glUniformMatrix2x3fvFunc)					loader->get("glUniformMatrix2x3fv");
201gl->uniformMatrix3x2fv					= (glUniformMatrix3x2fvFunc)					loader->get("glUniformMatrix3x2fv");
202gl->uniformMatrix2x4fv					= (glUniformMatrix2x4fvFunc)					loader->get("glUniformMatrix2x4fv");
203gl->uniformMatrix4x2fv					= (glUniformMatrix4x2fvFunc)					loader->get("glUniformMatrix4x2fv");
204gl->uniformMatrix3x4fv					= (glUniformMatrix3x4fvFunc)					loader->get("glUniformMatrix3x4fv");
205gl->uniformMatrix4x3fv					= (glUniformMatrix4x3fvFunc)					loader->get("glUniformMatrix4x3fv");
206gl->colorMaski							= (glColorMaskiFunc)							loader->get("glColorMaski");
207gl->getBooleani_v						= (glGetBooleani_vFunc)							loader->get("glGetBooleani_v");
208gl->getIntegeri_v						= (glGetIntegeri_vFunc)							loader->get("glGetIntegeri_v");
209gl->enablei								= (glEnableiFunc)								loader->get("glEnablei");
210gl->disablei							= (glDisableiFunc)								loader->get("glDisablei");
211gl->isEnabledi							= (glIsEnablediFunc)							loader->get("glIsEnabledi");
212gl->beginTransformFeedback				= (glBeginTransformFeedbackFunc)				loader->get("glBeginTransformFeedback");
213gl->endTransformFeedback				= (glEndTransformFeedbackFunc)					loader->get("glEndTransformFeedback");
214gl->bindBufferRange						= (glBindBufferRangeFunc)						loader->get("glBindBufferRange");
215gl->bindBufferBase						= (glBindBufferBaseFunc)						loader->get("glBindBufferBase");
216gl->transformFeedbackVaryings			= (glTransformFeedbackVaryingsFunc)				loader->get("glTransformFeedbackVaryings");
217gl->getTransformFeedbackVarying			= (glGetTransformFeedbackVaryingFunc)			loader->get("glGetTransformFeedbackVarying");
218gl->clampColor							= (glClampColorFunc)							loader->get("glClampColor");
219gl->beginConditionalRender				= (glBeginConditionalRenderFunc)				loader->get("glBeginConditionalRender");
220gl->endConditionalRender				= (glEndConditionalRenderFunc)					loader->get("glEndConditionalRender");
221gl->vertexAttribIPointer				= (glVertexAttribIPointerFunc)					loader->get("glVertexAttribIPointer");
222gl->getVertexAttribIiv					= (glGetVertexAttribIivFunc)					loader->get("glGetVertexAttribIiv");
223gl->getVertexAttribIuiv					= (glGetVertexAttribIuivFunc)					loader->get("glGetVertexAttribIuiv");
224gl->vertexAttribI1i						= (glVertexAttribI1iFunc)						loader->get("glVertexAttribI1i");
225gl->vertexAttribI2i						= (glVertexAttribI2iFunc)						loader->get("glVertexAttribI2i");
226gl->vertexAttribI3i						= (glVertexAttribI3iFunc)						loader->get("glVertexAttribI3i");
227gl->vertexAttribI4i						= (glVertexAttribI4iFunc)						loader->get("glVertexAttribI4i");
228gl->vertexAttribI1ui					= (glVertexAttribI1uiFunc)						loader->get("glVertexAttribI1ui");
229gl->vertexAttribI2ui					= (glVertexAttribI2uiFunc)						loader->get("glVertexAttribI2ui");
230gl->vertexAttribI3ui					= (glVertexAttribI3uiFunc)						loader->get("glVertexAttribI3ui");
231gl->vertexAttribI4ui					= (glVertexAttribI4uiFunc)						loader->get("glVertexAttribI4ui");
232gl->vertexAttribI1iv					= (glVertexAttribI1ivFunc)						loader->get("glVertexAttribI1iv");
233gl->vertexAttribI2iv					= (glVertexAttribI2ivFunc)						loader->get("glVertexAttribI2iv");
234gl->vertexAttribI3iv					= (glVertexAttribI3ivFunc)						loader->get("glVertexAttribI3iv");
235gl->vertexAttribI4iv					= (glVertexAttribI4ivFunc)						loader->get("glVertexAttribI4iv");
236gl->vertexAttribI1uiv					= (glVertexAttribI1uivFunc)						loader->get("glVertexAttribI1uiv");
237gl->vertexAttribI2uiv					= (glVertexAttribI2uivFunc)						loader->get("glVertexAttribI2uiv");
238gl->vertexAttribI3uiv					= (glVertexAttribI3uivFunc)						loader->get("glVertexAttribI3uiv");
239gl->vertexAttribI4uiv					= (glVertexAttribI4uivFunc)						loader->get("glVertexAttribI4uiv");
240gl->vertexAttribI4bv					= (glVertexAttribI4bvFunc)						loader->get("glVertexAttribI4bv");
241gl->vertexAttribI4sv					= (glVertexAttribI4svFunc)						loader->get("glVertexAttribI4sv");
242gl->vertexAttribI4ubv					= (glVertexAttribI4ubvFunc)						loader->get("glVertexAttribI4ubv");
243gl->vertexAttribI4usv					= (glVertexAttribI4usvFunc)						loader->get("glVertexAttribI4usv");
244gl->getUniformuiv						= (glGetUniformuivFunc)							loader->get("glGetUniformuiv");
245gl->bindFragDataLocation				= (glBindFragDataLocationFunc)					loader->get("glBindFragDataLocation");
246gl->getFragDataLocation					= (glGetFragDataLocationFunc)					loader->get("glGetFragDataLocation");
247gl->uniform1ui							= (glUniform1uiFunc)							loader->get("glUniform1ui");
248gl->uniform2ui							= (glUniform2uiFunc)							loader->get("glUniform2ui");
249gl->uniform3ui							= (glUniform3uiFunc)							loader->get("glUniform3ui");
250gl->uniform4ui							= (glUniform4uiFunc)							loader->get("glUniform4ui");
251gl->uniform1uiv							= (glUniform1uivFunc)							loader->get("glUniform1uiv");
252gl->uniform2uiv							= (glUniform2uivFunc)							loader->get("glUniform2uiv");
253gl->uniform3uiv							= (glUniform3uivFunc)							loader->get("glUniform3uiv");
254gl->uniform4uiv							= (glUniform4uivFunc)							loader->get("glUniform4uiv");
255gl->texParameterIiv						= (glTexParameterIivFunc)						loader->get("glTexParameterIiv");
256gl->texParameterIuiv					= (glTexParameterIuivFunc)						loader->get("glTexParameterIuiv");
257gl->getTexParameterIiv					= (glGetTexParameterIivFunc)					loader->get("glGetTexParameterIiv");
258gl->getTexParameterIuiv					= (glGetTexParameterIuivFunc)					loader->get("glGetTexParameterIuiv");
259gl->clearBufferiv						= (glClearBufferivFunc)							loader->get("glClearBufferiv");
260gl->clearBufferuiv						= (glClearBufferuivFunc)						loader->get("glClearBufferuiv");
261gl->clearBufferfv						= (glClearBufferfvFunc)							loader->get("glClearBufferfv");
262gl->clearBufferfi						= (glClearBufferfiFunc)							loader->get("glClearBufferfi");
263gl->getStringi							= (glGetStringiFunc)							loader->get("glGetStringi");
264gl->isRenderbuffer						= (glIsRenderbufferFunc)						loader->get("glIsRenderbuffer");
265gl->bindRenderbuffer					= (glBindRenderbufferFunc)						loader->get("glBindRenderbuffer");
266gl->deleteRenderbuffers					= (glDeleteRenderbuffersFunc)					loader->get("glDeleteRenderbuffers");
267gl->genRenderbuffers					= (glGenRenderbuffersFunc)						loader->get("glGenRenderbuffers");
268gl->renderbufferStorage					= (glRenderbufferStorageFunc)					loader->get("glRenderbufferStorage");
269gl->getRenderbufferParameteriv			= (glGetRenderbufferParameterivFunc)			loader->get("glGetRenderbufferParameteriv");
270gl->isFramebuffer						= (glIsFramebufferFunc)							loader->get("glIsFramebuffer");
271gl->bindFramebuffer						= (glBindFramebufferFunc)						loader->get("glBindFramebuffer");
272gl->deleteFramebuffers					= (glDeleteFramebuffersFunc)					loader->get("glDeleteFramebuffers");
273gl->genFramebuffers						= (glGenFramebuffersFunc)						loader->get("glGenFramebuffers");
274gl->checkFramebufferStatus				= (glCheckFramebufferStatusFunc)				loader->get("glCheckFramebufferStatus");
275gl->framebufferTexture1D				= (glFramebufferTexture1DFunc)					loader->get("glFramebufferTexture1D");
276gl->framebufferTexture2D				= (glFramebufferTexture2DFunc)					loader->get("glFramebufferTexture2D");
277gl->framebufferTexture3D				= (glFramebufferTexture3DFunc)					loader->get("glFramebufferTexture3D");
278gl->framebufferRenderbuffer				= (glFramebufferRenderbufferFunc)				loader->get("glFramebufferRenderbuffer");
279gl->getFramebufferAttachmentParameteriv	= (glGetFramebufferAttachmentParameterivFunc)	loader->get("glGetFramebufferAttachmentParameteriv");
280gl->generateMipmap						= (glGenerateMipmapFunc)						loader->get("glGenerateMipmap");
281gl->blitFramebuffer						= (glBlitFramebufferFunc)						loader->get("glBlitFramebuffer");
282gl->renderbufferStorageMultisample		= (glRenderbufferStorageMultisampleFunc)		loader->get("glRenderbufferStorageMultisample");
283gl->framebufferTextureLayer				= (glFramebufferTextureLayerFunc)				loader->get("glFramebufferTextureLayer");
284gl->mapBufferRange						= (glMapBufferRangeFunc)						loader->get("glMapBufferRange");
285gl->flushMappedBufferRange				= (glFlushMappedBufferRangeFunc)				loader->get("glFlushMappedBufferRange");
286gl->bindVertexArray						= (glBindVertexArrayFunc)						loader->get("glBindVertexArray");
287gl->deleteVertexArrays					= (glDeleteVertexArraysFunc)					loader->get("glDeleteVertexArrays");
288gl->genVertexArrays						= (glGenVertexArraysFunc)						loader->get("glGenVertexArrays");
289gl->isVertexArray						= (glIsVertexArrayFunc)							loader->get("glIsVertexArray");
290gl->texBuffer							= (glTexBufferFunc)								loader->get("glTexBuffer");
291gl->primitiveRestartIndex				= (glPrimitiveRestartIndexFunc)					loader->get("glPrimitiveRestartIndex");
292gl->copyBufferSubData					= (glCopyBufferSubDataFunc)						loader->get("glCopyBufferSubData");
293gl->drawArraysInstanced					= (glDrawArraysInstancedFunc)					loader->get("glDrawArraysInstanced");
294gl->drawElementsInstanced				= (glDrawElementsInstancedFunc)					loader->get("glDrawElementsInstanced");
295gl->getUniformIndices					= (glGetUniformIndicesFunc)						loader->get("glGetUniformIndices");
296gl->getActiveUniformsiv					= (glGetActiveUniformsivFunc)					loader->get("glGetActiveUniformsiv");
297gl->getActiveUniformName				= (glGetActiveUniformNameFunc)					loader->get("glGetActiveUniformName");
298gl->getUniformBlockIndex				= (glGetUniformBlockIndexFunc)					loader->get("glGetUniformBlockIndex");
299gl->getActiveUniformBlockiv				= (glGetActiveUniformBlockivFunc)				loader->get("glGetActiveUniformBlockiv");
300gl->getActiveUniformBlockName			= (glGetActiveUniformBlockNameFunc)				loader->get("glGetActiveUniformBlockName");
301gl->uniformBlockBinding					= (glUniformBlockBindingFunc)					loader->get("glUniformBlockBinding");
302gl->getInteger64i_v						= (glGetInteger64i_vFunc)						loader->get("glGetInteger64i_v");
303gl->getBufferParameteri64v				= (glGetBufferParameteri64vFunc)				loader->get("glGetBufferParameteri64v");
304gl->framebufferTexture					= (glFramebufferTextureFunc)					loader->get("glFramebufferTexture");
305gl->drawElementsBaseVertex				= (glDrawElementsBaseVertexFunc)				loader->get("glDrawElementsBaseVertex");
306gl->drawRangeElementsBaseVertex			= (glDrawRangeElementsBaseVertexFunc)			loader->get("glDrawRangeElementsBaseVertex");
307gl->drawElementsInstancedBaseVertex		= (glDrawElementsInstancedBaseVertexFunc)		loader->get("glDrawElementsInstancedBaseVertex");
308gl->multiDrawElementsBaseVertex			= (glMultiDrawElementsBaseVertexFunc)			loader->get("glMultiDrawElementsBaseVertex");
309gl->provokingVertex						= (glProvokingVertexFunc)						loader->get("glProvokingVertex");
310gl->fenceSync							= (glFenceSyncFunc)								loader->get("glFenceSync");
311gl->isSync								= (glIsSyncFunc)								loader->get("glIsSync");
312gl->deleteSync							= (glDeleteSyncFunc)							loader->get("glDeleteSync");
313gl->clientWaitSync						= (glClientWaitSyncFunc)						loader->get("glClientWaitSync");
314gl->waitSync							= (glWaitSyncFunc)								loader->get("glWaitSync");
315gl->getInteger64v						= (glGetInteger64vFunc)							loader->get("glGetInteger64v");
316gl->getSynciv							= (glGetSyncivFunc)								loader->get("glGetSynciv");
317gl->texImage2DMultisample				= (glTexImage2DMultisampleFunc)					loader->get("glTexImage2DMultisample");
318gl->texImage3DMultisample				= (glTexImage3DMultisampleFunc)					loader->get("glTexImage3DMultisample");
319gl->getMultisamplefv					= (glGetMultisamplefvFunc)						loader->get("glGetMultisamplefv");
320gl->sampleMaski							= (glSampleMaskiFunc)							loader->get("glSampleMaski");
321gl->vertexAttribDivisor					= (glVertexAttribDivisorFunc)					loader->get("glVertexAttribDivisor");
322gl->bindFragDataLocationIndexed			= (glBindFragDataLocationIndexedFunc)			loader->get("glBindFragDataLocationIndexed");
323gl->getFragDataIndex					= (glGetFragDataIndexFunc)						loader->get("glGetFragDataIndex");
324gl->genSamplers							= (glGenSamplersFunc)							loader->get("glGenSamplers");
325gl->deleteSamplers						= (glDeleteSamplersFunc)						loader->get("glDeleteSamplers");
326gl->isSampler							= (glIsSamplerFunc)								loader->get("glIsSampler");
327gl->bindSampler							= (glBindSamplerFunc)							loader->get("glBindSampler");
328gl->samplerParameteri					= (glSamplerParameteriFunc)						loader->get("glSamplerParameteri");
329gl->samplerParameteriv					= (glSamplerParameterivFunc)					loader->get("glSamplerParameteriv");
330gl->samplerParameterf					= (glSamplerParameterfFunc)						loader->get("glSamplerParameterf");
331gl->samplerParameterfv					= (glSamplerParameterfvFunc)					loader->get("glSamplerParameterfv");
332gl->samplerParameterIiv					= (glSamplerParameterIivFunc)					loader->get("glSamplerParameterIiv");
333gl->samplerParameterIuiv				= (glSamplerParameterIuivFunc)					loader->get("glSamplerParameterIuiv");
334gl->getSamplerParameteriv				= (glGetSamplerParameterivFunc)					loader->get("glGetSamplerParameteriv");
335gl->getSamplerParameterIiv				= (glGetSamplerParameterIivFunc)				loader->get("glGetSamplerParameterIiv");
336gl->getSamplerParameterfv				= (glGetSamplerParameterfvFunc)					loader->get("glGetSamplerParameterfv");
337gl->getSamplerParameterIuiv				= (glGetSamplerParameterIuivFunc)				loader->get("glGetSamplerParameterIuiv");
338gl->queryCounter						= (glQueryCounterFunc)							loader->get("glQueryCounter");
339gl->getQueryObjecti64v					= (glGetQueryObjecti64vFunc)					loader->get("glGetQueryObjecti64v");
340gl->getQueryObjectui64v					= (glGetQueryObjectui64vFunc)					loader->get("glGetQueryObjectui64v");
341gl->vertexAttribP1ui					= (glVertexAttribP1uiFunc)						loader->get("glVertexAttribP1ui");
342gl->vertexAttribP1uiv					= (glVertexAttribP1uivFunc)						loader->get("glVertexAttribP1uiv");
343gl->vertexAttribP2ui					= (glVertexAttribP2uiFunc)						loader->get("glVertexAttribP2ui");
344gl->vertexAttribP2uiv					= (glVertexAttribP2uivFunc)						loader->get("glVertexAttribP2uiv");
345gl->vertexAttribP3ui					= (glVertexAttribP3uiFunc)						loader->get("glVertexAttribP3ui");
346gl->vertexAttribP3uiv					= (glVertexAttribP3uivFunc)						loader->get("glVertexAttribP3uiv");
347gl->vertexAttribP4ui					= (glVertexAttribP4uiFunc)						loader->get("glVertexAttribP4ui");
348gl->vertexAttribP4uiv					= (glVertexAttribP4uivFunc)						loader->get("glVertexAttribP4uiv");
349gl->blendEquationi						= (glBlendEquationiFunc)						loader->get("glBlendEquationi");
350gl->blendEquationSeparatei				= (glBlendEquationSeparateiFunc)				loader->get("glBlendEquationSeparatei");
351gl->blendFunci							= (glBlendFunciFunc)							loader->get("glBlendFunci");
352gl->blendFuncSeparatei					= (glBlendFuncSeparateiFunc)					loader->get("glBlendFuncSeparatei");
353gl->drawArraysIndirect					= (glDrawArraysIndirectFunc)					loader->get("glDrawArraysIndirect");
354gl->drawElementsIndirect				= (glDrawElementsIndirectFunc)					loader->get("glDrawElementsIndirect");
355gl->uniform1d							= (glUniform1dFunc)								loader->get("glUniform1d");
356gl->uniform2d							= (glUniform2dFunc)								loader->get("glUniform2d");
357gl->uniform3d							= (glUniform3dFunc)								loader->get("glUniform3d");
358gl->uniform4d							= (glUniform4dFunc)								loader->get("glUniform4d");
359gl->uniform1dv							= (glUniform1dvFunc)							loader->get("glUniform1dv");
360gl->uniform2dv							= (glUniform2dvFunc)							loader->get("glUniform2dv");
361gl->uniform3dv							= (glUniform3dvFunc)							loader->get("glUniform3dv");
362gl->uniform4dv							= (glUniform4dvFunc)							loader->get("glUniform4dv");
363gl->uniformMatrix2dv					= (glUniformMatrix2dvFunc)						loader->get("glUniformMatrix2dv");
364gl->uniformMatrix3dv					= (glUniformMatrix3dvFunc)						loader->get("glUniformMatrix3dv");
365gl->uniformMatrix4dv					= (glUniformMatrix4dvFunc)						loader->get("glUniformMatrix4dv");
366gl->uniformMatrix2x3dv					= (glUniformMatrix2x3dvFunc)					loader->get("glUniformMatrix2x3dv");
367gl->uniformMatrix2x4dv					= (glUniformMatrix2x4dvFunc)					loader->get("glUniformMatrix2x4dv");
368gl->uniformMatrix3x2dv					= (glUniformMatrix3x2dvFunc)					loader->get("glUniformMatrix3x2dv");
369gl->uniformMatrix3x4dv					= (glUniformMatrix3x4dvFunc)					loader->get("glUniformMatrix3x4dv");
370gl->uniformMatrix4x2dv					= (glUniformMatrix4x2dvFunc)					loader->get("glUniformMatrix4x2dv");
371gl->uniformMatrix4x3dv					= (glUniformMatrix4x3dvFunc)					loader->get("glUniformMatrix4x3dv");
372gl->getUniformdv						= (glGetUniformdvFunc)							loader->get("glGetUniformdv");
373gl->minSampleShading					= (glMinSampleShadingFunc)						loader->get("glMinSampleShading");
374gl->getSubroutineUniformLocation		= (glGetSubroutineUniformLocationFunc)			loader->get("glGetSubroutineUniformLocation");
375gl->getSubroutineIndex					= (glGetSubroutineIndexFunc)					loader->get("glGetSubroutineIndex");
376gl->getActiveSubroutineUniformiv		= (glGetActiveSubroutineUniformivFunc)			loader->get("glGetActiveSubroutineUniformiv");
377gl->getActiveSubroutineUniformName		= (glGetActiveSubroutineUniformNameFunc)		loader->get("glGetActiveSubroutineUniformName");
378gl->getActiveSubroutineName				= (glGetActiveSubroutineNameFunc)				loader->get("glGetActiveSubroutineName");
379gl->uniformSubroutinesuiv				= (glUniformSubroutinesuivFunc)					loader->get("glUniformSubroutinesuiv");
380gl->getUniformSubroutineuiv				= (glGetUniformSubroutineuivFunc)				loader->get("glGetUniformSubroutineuiv");
381gl->getProgramStageiv					= (glGetProgramStageivFunc)						loader->get("glGetProgramStageiv");
382gl->patchParameteri						= (glPatchParameteriFunc)						loader->get("glPatchParameteri");
383gl->patchParameterfv					= (glPatchParameterfvFunc)						loader->get("glPatchParameterfv");
384gl->bindTransformFeedback				= (glBindTransformFeedbackFunc)					loader->get("glBindTransformFeedback");
385gl->deleteTransformFeedbacks			= (glDeleteTransformFeedbacksFunc)				loader->get("glDeleteTransformFeedbacks");
386gl->genTransformFeedbacks				= (glGenTransformFeedbacksFunc)					loader->get("glGenTransformFeedbacks");
387gl->isTransformFeedback					= (glIsTransformFeedbackFunc)					loader->get("glIsTransformFeedback");
388gl->pauseTransformFeedback				= (glPauseTransformFeedbackFunc)				loader->get("glPauseTransformFeedback");
389gl->resumeTransformFeedback				= (glResumeTransformFeedbackFunc)				loader->get("glResumeTransformFeedback");
390gl->drawTransformFeedback				= (glDrawTransformFeedbackFunc)					loader->get("glDrawTransformFeedback");
391gl->drawTransformFeedbackStream			= (glDrawTransformFeedbackStreamFunc)			loader->get("glDrawTransformFeedbackStream");
392gl->beginQueryIndexed					= (glBeginQueryIndexedFunc)						loader->get("glBeginQueryIndexed");
393gl->endQueryIndexed						= (glEndQueryIndexedFunc)						loader->get("glEndQueryIndexed");
394gl->getQueryIndexediv					= (glGetQueryIndexedivFunc)						loader->get("glGetQueryIndexediv");
395gl->releaseShaderCompiler				= (glReleaseShaderCompilerFunc)					loader->get("glReleaseShaderCompiler");
396gl->shaderBinary						= (glShaderBinaryFunc)							loader->get("glShaderBinary");
397gl->getShaderPrecisionFormat			= (glGetShaderPrecisionFormatFunc)				loader->get("glGetShaderPrecisionFormat");
398gl->depthRangef							= (glDepthRangefFunc)							loader->get("glDepthRangef");
399gl->clearDepthf							= (glClearDepthfFunc)							loader->get("glClearDepthf");
400gl->getProgramBinary					= (glGetProgramBinaryFunc)						loader->get("glGetProgramBinary");
401gl->programBinary						= (glProgramBinaryFunc)							loader->get("glProgramBinary");
402gl->programParameteri					= (glProgramParameteriFunc)						loader->get("glProgramParameteri");
403gl->useProgramStages					= (glUseProgramStagesFunc)						loader->get("glUseProgramStages");
404gl->activeShaderProgram					= (glActiveShaderProgramFunc)					loader->get("glActiveShaderProgram");
405gl->createShaderProgramv				= (glCreateShaderProgramvFunc)					loader->get("glCreateShaderProgramv");
406gl->bindProgramPipeline					= (glBindProgramPipelineFunc)					loader->get("glBindProgramPipeline");
407gl->deleteProgramPipelines				= (glDeleteProgramPipelinesFunc)				loader->get("glDeleteProgramPipelines");
408gl->genProgramPipelines					= (glGenProgramPipelinesFunc)					loader->get("glGenProgramPipelines");
409gl->isProgramPipeline					= (glIsProgramPipelineFunc)						loader->get("glIsProgramPipeline");
410gl->getProgramPipelineiv				= (glGetProgramPipelineivFunc)					loader->get("glGetProgramPipelineiv");
411gl->programUniform1i					= (glProgramUniform1iFunc)						loader->get("glProgramUniform1i");
412gl->programUniform1iv					= (glProgramUniform1ivFunc)						loader->get("glProgramUniform1iv");
413gl->programUniform1f					= (glProgramUniform1fFunc)						loader->get("glProgramUniform1f");
414gl->programUniform1fv					= (glProgramUniform1fvFunc)						loader->get("glProgramUniform1fv");
415gl->programUniform1d					= (glProgramUniform1dFunc)						loader->get("glProgramUniform1d");
416gl->programUniform1dv					= (glProgramUniform1dvFunc)						loader->get("glProgramUniform1dv");
417gl->programUniform1ui					= (glProgramUniform1uiFunc)						loader->get("glProgramUniform1ui");
418gl->programUniform1uiv					= (glProgramUniform1uivFunc)					loader->get("glProgramUniform1uiv");
419gl->programUniform2i					= (glProgramUniform2iFunc)						loader->get("glProgramUniform2i");
420gl->programUniform2iv					= (glProgramUniform2ivFunc)						loader->get("glProgramUniform2iv");
421gl->programUniform2f					= (glProgramUniform2fFunc)						loader->get("glProgramUniform2f");
422gl->programUniform2fv					= (glProgramUniform2fvFunc)						loader->get("glProgramUniform2fv");
423gl->programUniform2d					= (glProgramUniform2dFunc)						loader->get("glProgramUniform2d");
424gl->programUniform2dv					= (glProgramUniform2dvFunc)						loader->get("glProgramUniform2dv");
425gl->programUniform2ui					= (glProgramUniform2uiFunc)						loader->get("glProgramUniform2ui");
426gl->programUniform2uiv					= (glProgramUniform2uivFunc)					loader->get("glProgramUniform2uiv");
427gl->programUniform3i					= (glProgramUniform3iFunc)						loader->get("glProgramUniform3i");
428gl->programUniform3iv					= (glProgramUniform3ivFunc)						loader->get("glProgramUniform3iv");
429gl->programUniform3f					= (glProgramUniform3fFunc)						loader->get("glProgramUniform3f");
430gl->programUniform3fv					= (glProgramUniform3fvFunc)						loader->get("glProgramUniform3fv");
431gl->programUniform3d					= (glProgramUniform3dFunc)						loader->get("glProgramUniform3d");
432gl->programUniform3dv					= (glProgramUniform3dvFunc)						loader->get("glProgramUniform3dv");
433gl->programUniform3ui					= (glProgramUniform3uiFunc)						loader->get("glProgramUniform3ui");
434gl->programUniform3uiv					= (glProgramUniform3uivFunc)					loader->get("glProgramUniform3uiv");
435gl->programUniform4i					= (glProgramUniform4iFunc)						loader->get("glProgramUniform4i");
436gl->programUniform4iv					= (glProgramUniform4ivFunc)						loader->get("glProgramUniform4iv");
437gl->programUniform4f					= (glProgramUniform4fFunc)						loader->get("glProgramUniform4f");
438gl->programUniform4fv					= (glProgramUniform4fvFunc)						loader->get("glProgramUniform4fv");
439gl->programUniform4d					= (glProgramUniform4dFunc)						loader->get("glProgramUniform4d");
440gl->programUniform4dv					= (glProgramUniform4dvFunc)						loader->get("glProgramUniform4dv");
441gl->programUniform4ui					= (glProgramUniform4uiFunc)						loader->get("glProgramUniform4ui");
442gl->programUniform4uiv					= (glProgramUniform4uivFunc)					loader->get("glProgramUniform4uiv");
443gl->programUniformMatrix2fv				= (glProgramUniformMatrix2fvFunc)				loader->get("glProgramUniformMatrix2fv");
444gl->programUniformMatrix3fv				= (glProgramUniformMatrix3fvFunc)				loader->get("glProgramUniformMatrix3fv");
445gl->programUniformMatrix4fv				= (glProgramUniformMatrix4fvFunc)				loader->get("glProgramUniformMatrix4fv");
446gl->programUniformMatrix2dv				= (glProgramUniformMatrix2dvFunc)				loader->get("glProgramUniformMatrix2dv");
447gl->programUniformMatrix3dv				= (glProgramUniformMatrix3dvFunc)				loader->get("glProgramUniformMatrix3dv");
448gl->programUniformMatrix4dv				= (glProgramUniformMatrix4dvFunc)				loader->get("glProgramUniformMatrix4dv");
449gl->programUniformMatrix2x3fv			= (glProgramUniformMatrix2x3fvFunc)				loader->get("glProgramUniformMatrix2x3fv");
450gl->programUniformMatrix3x2fv			= (glProgramUniformMatrix3x2fvFunc)				loader->get("glProgramUniformMatrix3x2fv");
451gl->programUniformMatrix2x4fv			= (glProgramUniformMatrix2x4fvFunc)				loader->get("glProgramUniformMatrix2x4fv");
452gl->programUniformMatrix4x2fv			= (glProgramUniformMatrix4x2fvFunc)				loader->get("glProgramUniformMatrix4x2fv");
453gl->programUniformMatrix3x4fv			= (glProgramUniformMatrix3x4fvFunc)				loader->get("glProgramUniformMatrix3x4fv");
454gl->programUniformMatrix4x3fv			= (glProgramUniformMatrix4x3fvFunc)				loader->get("glProgramUniformMatrix4x3fv");
455gl->programUniformMatrix2x3dv			= (glProgramUniformMatrix2x3dvFunc)				loader->get("glProgramUniformMatrix2x3dv");
456gl->programUniformMatrix3x2dv			= (glProgramUniformMatrix3x2dvFunc)				loader->get("glProgramUniformMatrix3x2dv");
457gl->programUniformMatrix2x4dv			= (glProgramUniformMatrix2x4dvFunc)				loader->get("glProgramUniformMatrix2x4dv");
458gl->programUniformMatrix4x2dv			= (glProgramUniformMatrix4x2dvFunc)				loader->get("glProgramUniformMatrix4x2dv");
459gl->programUniformMatrix3x4dv			= (glProgramUniformMatrix3x4dvFunc)				loader->get("glProgramUniformMatrix3x4dv");
460gl->programUniformMatrix4x3dv			= (glProgramUniformMatrix4x3dvFunc)				loader->get("glProgramUniformMatrix4x3dv");
461gl->validateProgramPipeline				= (glValidateProgramPipelineFunc)				loader->get("glValidateProgramPipeline");
462gl->getProgramPipelineInfoLog			= (glGetProgramPipelineInfoLogFunc)				loader->get("glGetProgramPipelineInfoLog");
463gl->vertexAttribL1d						= (glVertexAttribL1dFunc)						loader->get("glVertexAttribL1d");
464gl->vertexAttribL2d						= (glVertexAttribL2dFunc)						loader->get("glVertexAttribL2d");
465gl->vertexAttribL3d						= (glVertexAttribL3dFunc)						loader->get("glVertexAttribL3d");
466gl->vertexAttribL4d						= (glVertexAttribL4dFunc)						loader->get("glVertexAttribL4d");
467gl->vertexAttribL1dv					= (glVertexAttribL1dvFunc)						loader->get("glVertexAttribL1dv");
468gl->vertexAttribL2dv					= (glVertexAttribL2dvFunc)						loader->get("glVertexAttribL2dv");
469gl->vertexAttribL3dv					= (glVertexAttribL3dvFunc)						loader->get("glVertexAttribL3dv");
470gl->vertexAttribL4dv					= (glVertexAttribL4dvFunc)						loader->get("glVertexAttribL4dv");
471gl->vertexAttribLPointer				= (glVertexAttribLPointerFunc)					loader->get("glVertexAttribLPointer");
472gl->getVertexAttribLdv					= (glGetVertexAttribLdvFunc)					loader->get("glGetVertexAttribLdv");
473gl->viewportArrayv						= (glViewportArrayvFunc)						loader->get("glViewportArrayv");
474gl->viewportIndexedf					= (glViewportIndexedfFunc)						loader->get("glViewportIndexedf");
475gl->viewportIndexedfv					= (glViewportIndexedfvFunc)						loader->get("glViewportIndexedfv");
476gl->scissorArrayv						= (glScissorArrayvFunc)							loader->get("glScissorArrayv");
477gl->scissorIndexed						= (glScissorIndexedFunc)						loader->get("glScissorIndexed");
478gl->scissorIndexedv						= (glScissorIndexedvFunc)						loader->get("glScissorIndexedv");
479gl->depthRangeArrayv					= (glDepthRangeArrayvFunc)						loader->get("glDepthRangeArrayv");
480gl->depthRangeIndexed					= (glDepthRangeIndexedFunc)						loader->get("glDepthRangeIndexed");
481gl->getFloati_v							= (glGetFloati_vFunc)							loader->get("glGetFloati_v");
482gl->getDoublei_v						= (glGetDoublei_vFunc)							loader->get("glGetDoublei_v");
483