1/* WARNING: This is auto-generated file. Do not modify, since changes will
2 * be lost! Modify the generating script instead.
3 */
4gl->cullFace									= (glCullFaceFunc)										loader->get("glCullFace");
5gl->frontFace									= (glFrontFaceFunc)										loader->get("glFrontFace");
6gl->hint										= (glHintFunc)											loader->get("glHint");
7gl->lineWidth									= (glLineWidthFunc)										loader->get("glLineWidth");
8gl->pointSize									= (glPointSizeFunc)										loader->get("glPointSize");
9gl->polygonMode									= (glPolygonModeFunc)									loader->get("glPolygonMode");
10gl->scissor										= (glScissorFunc)										loader->get("glScissor");
11gl->texParameterf								= (glTexParameterfFunc)									loader->get("glTexParameterf");
12gl->texParameterfv								= (glTexParameterfvFunc)								loader->get("glTexParameterfv");
13gl->texParameteri								= (glTexParameteriFunc)									loader->get("glTexParameteri");
14gl->texParameteriv								= (glTexParameterivFunc)								loader->get("glTexParameteriv");
15gl->texImage1D									= (glTexImage1DFunc)									loader->get("glTexImage1D");
16gl->texImage2D									= (glTexImage2DFunc)									loader->get("glTexImage2D");
17gl->drawBuffer									= (glDrawBufferFunc)									loader->get("glDrawBuffer");
18gl->clear										= (glClearFunc)											loader->get("glClear");
19gl->clearColor									= (glClearColorFunc)									loader->get("glClearColor");
20gl->clearStencil								= (glClearStencilFunc)									loader->get("glClearStencil");
21gl->clearDepth									= (glClearDepthFunc)									loader->get("glClearDepth");
22gl->stencilMask									= (glStencilMaskFunc)									loader->get("glStencilMask");
23gl->colorMask									= (glColorMaskFunc)										loader->get("glColorMask");
24gl->depthMask									= (glDepthMaskFunc)										loader->get("glDepthMask");
25gl->disable										= (glDisableFunc)										loader->get("glDisable");
26gl->enable										= (glEnableFunc)										loader->get("glEnable");
27gl->finish										= (glFinishFunc)										loader->get("glFinish");
28gl->flush										= (glFlushFunc)											loader->get("glFlush");
29gl->blendFunc									= (glBlendFuncFunc)										loader->get("glBlendFunc");
30gl->logicOp										= (glLogicOpFunc)										loader->get("glLogicOp");
31gl->stencilFunc									= (glStencilFuncFunc)									loader->get("glStencilFunc");
32gl->stencilOp									= (glStencilOpFunc)										loader->get("glStencilOp");
33gl->depthFunc									= (glDepthFuncFunc)										loader->get("glDepthFunc");
34gl->pixelStoref									= (glPixelStorefFunc)									loader->get("glPixelStoref");
35gl->pixelStorei									= (glPixelStoreiFunc)									loader->get("glPixelStorei");
36gl->readBuffer									= (glReadBufferFunc)									loader->get("glReadBuffer");
37gl->readPixels									= (glReadPixelsFunc)									loader->get("glReadPixels");
38gl->getBooleanv									= (glGetBooleanvFunc)									loader->get("glGetBooleanv");
39gl->getDoublev									= (glGetDoublevFunc)									loader->get("glGetDoublev");
40gl->getError									= (glGetErrorFunc)										loader->get("glGetError");
41gl->getFloatv									= (glGetFloatvFunc)										loader->get("glGetFloatv");
42gl->getIntegerv									= (glGetIntegervFunc)									loader->get("glGetIntegerv");
43gl->getString									= (glGetStringFunc)										loader->get("glGetString");
44gl->getTexImage									= (glGetTexImageFunc)									loader->get("glGetTexImage");
45gl->getTexParameterfv							= (glGetTexParameterfvFunc)								loader->get("glGetTexParameterfv");
46gl->getTexParameteriv							= (glGetTexParameterivFunc)								loader->get("glGetTexParameteriv");
47gl->getTexLevelParameterfv						= (glGetTexLevelParameterfvFunc)						loader->get("glGetTexLevelParameterfv");
48gl->getTexLevelParameteriv						= (glGetTexLevelParameterivFunc)						loader->get("glGetTexLevelParameteriv");
49gl->isEnabled									= (glIsEnabledFunc)										loader->get("glIsEnabled");
50gl->depthRange									= (glDepthRangeFunc)									loader->get("glDepthRange");
51gl->viewport									= (glViewportFunc)										loader->get("glViewport");
52gl->drawArrays									= (glDrawArraysFunc)									loader->get("glDrawArrays");
53gl->drawElements								= (glDrawElementsFunc)									loader->get("glDrawElements");
54gl->getPointerv									= (glGetPointervFunc)									loader->get("glGetPointerv");
55gl->polygonOffset								= (glPolygonOffsetFunc)									loader->get("glPolygonOffset");
56gl->copyTexImage1D								= (glCopyTexImage1DFunc)								loader->get("glCopyTexImage1D");
57gl->copyTexImage2D								= (glCopyTexImage2DFunc)								loader->get("glCopyTexImage2D");
58gl->copyTexSubImage1D							= (glCopyTexSubImage1DFunc)								loader->get("glCopyTexSubImage1D");
59gl->copyTexSubImage2D							= (glCopyTexSubImage2DFunc)								loader->get("glCopyTexSubImage2D");
60gl->texSubImage1D								= (glTexSubImage1DFunc)									loader->get("glTexSubImage1D");
61gl->texSubImage2D								= (glTexSubImage2DFunc)									loader->get("glTexSubImage2D");
62gl->bindTexture									= (glBindTextureFunc)									loader->get("glBindTexture");
63gl->deleteTextures								= (glDeleteTexturesFunc)								loader->get("glDeleteTextures");
64gl->genTextures									= (glGenTexturesFunc)									loader->get("glGenTextures");
65gl->isTexture									= (glIsTextureFunc)										loader->get("glIsTexture");
66gl->blendColor									= (glBlendColorFunc)									loader->get("glBlendColor");
67gl->blendEquation								= (glBlendEquationFunc)									loader->get("glBlendEquation");
68gl->drawRangeElements							= (glDrawRangeElementsFunc)								loader->get("glDrawRangeElements");
69gl->texImage3D									= (glTexImage3DFunc)									loader->get("glTexImage3D");
70gl->texSubImage3D								= (glTexSubImage3DFunc)									loader->get("glTexSubImage3D");
71gl->copyTexSubImage3D							= (glCopyTexSubImage3DFunc)								loader->get("glCopyTexSubImage3D");
72gl->activeTexture								= (glActiveTextureFunc)									loader->get("glActiveTexture");
73gl->sampleCoverage								= (glSampleCoverageFunc)								loader->get("glSampleCoverage");
74gl->compressedTexImage3D						= (glCompressedTexImage3DFunc)							loader->get("glCompressedTexImage3D");
75gl->compressedTexImage2D						= (glCompressedTexImage2DFunc)							loader->get("glCompressedTexImage2D");
76gl->compressedTexImage1D						= (glCompressedTexImage1DFunc)							loader->get("glCompressedTexImage1D");
77gl->compressedTexSubImage3D						= (glCompressedTexSubImage3DFunc)						loader->get("glCompressedTexSubImage3D");
78gl->compressedTexSubImage2D						= (glCompressedTexSubImage2DFunc)						loader->get("glCompressedTexSubImage2D");
79gl->compressedTexSubImage1D						= (glCompressedTexSubImage1DFunc)						loader->get("glCompressedTexSubImage1D");
80gl->getCompressedTexImage						= (glGetCompressedTexImageFunc)							loader->get("glGetCompressedTexImage");
81gl->blendFuncSeparate							= (glBlendFuncSeparateFunc)								loader->get("glBlendFuncSeparate");
82gl->multiDrawArrays								= (glMultiDrawArraysFunc)								loader->get("glMultiDrawArrays");
83gl->multiDrawElements							= (glMultiDrawElementsFunc)								loader->get("glMultiDrawElements");
84gl->pointParameterf								= (glPointParameterfFunc)								loader->get("glPointParameterf");
85gl->pointParameterfv							= (glPointParameterfvFunc)								loader->get("glPointParameterfv");
86gl->pointParameteri								= (glPointParameteriFunc)								loader->get("glPointParameteri");
87gl->pointParameteriv							= (glPointParameterivFunc)								loader->get("glPointParameteriv");
88gl->genQueries									= (glGenQueriesFunc)									loader->get("glGenQueries");
89gl->deleteQueries								= (glDeleteQueriesFunc)									loader->get("glDeleteQueries");
90gl->isQuery										= (glIsQueryFunc)										loader->get("glIsQuery");
91gl->beginQuery									= (glBeginQueryFunc)									loader->get("glBeginQuery");
92gl->endQuery									= (glEndQueryFunc)										loader->get("glEndQuery");
93gl->getQueryiv									= (glGetQueryivFunc)									loader->get("glGetQueryiv");
94gl->getQueryObjectiv							= (glGetQueryObjectivFunc)								loader->get("glGetQueryObjectiv");
95gl->getQueryObjectuiv							= (glGetQueryObjectuivFunc)								loader->get("glGetQueryObjectuiv");
96gl->bindBuffer									= (glBindBufferFunc)									loader->get("glBindBuffer");
97gl->deleteBuffers								= (glDeleteBuffersFunc)									loader->get("glDeleteBuffers");
98gl->genBuffers									= (glGenBuffersFunc)									loader->get("glGenBuffers");
99gl->isBuffer									= (glIsBufferFunc)										loader->get("glIsBuffer");
100gl->bufferData									= (glBufferDataFunc)									loader->get("glBufferData");
101gl->bufferSubData								= (glBufferSubDataFunc)									loader->get("glBufferSubData");
102gl->getBufferSubData							= (glGetBufferSubDataFunc)								loader->get("glGetBufferSubData");
103gl->mapBuffer									= (glMapBufferFunc)										loader->get("glMapBuffer");
104gl->unmapBuffer									= (glUnmapBufferFunc)									loader->get("glUnmapBuffer");
105gl->getBufferParameteriv						= (glGetBufferParameterivFunc)							loader->get("glGetBufferParameteriv");
106gl->getBufferPointerv							= (glGetBufferPointervFunc)								loader->get("glGetBufferPointerv");
107gl->blendEquationSeparate						= (glBlendEquationSeparateFunc)							loader->get("glBlendEquationSeparate");
108gl->drawBuffers									= (glDrawBuffersFunc)									loader->get("glDrawBuffers");
109gl->stencilOpSeparate							= (glStencilOpSeparateFunc)								loader->get("glStencilOpSeparate");
110gl->stencilFuncSeparate							= (glStencilFuncSeparateFunc)							loader->get("glStencilFuncSeparate");
111gl->stencilMaskSeparate							= (glStencilMaskSeparateFunc)							loader->get("glStencilMaskSeparate");
112gl->attachShader								= (glAttachShaderFunc)									loader->get("glAttachShader");
113gl->bindAttribLocation							= (glBindAttribLocationFunc)							loader->get("glBindAttribLocation");
114gl->compileShader								= (glCompileShaderFunc)									loader->get("glCompileShader");
115gl->createProgram								= (glCreateProgramFunc)									loader->get("glCreateProgram");
116gl->createShader								= (glCreateShaderFunc)									loader->get("glCreateShader");
117gl->deleteProgram								= (glDeleteProgramFunc)									loader->get("glDeleteProgram");
118gl->deleteShader								= (glDeleteShaderFunc)									loader->get("glDeleteShader");
119gl->detachShader								= (glDetachShaderFunc)									loader->get("glDetachShader");
120gl->disableVertexAttribArray					= (glDisableVertexAttribArrayFunc)						loader->get("glDisableVertexAttribArray");
121gl->enableVertexAttribArray						= (glEnableVertexAttribArrayFunc)						loader->get("glEnableVertexAttribArray");
122gl->getActiveAttrib								= (glGetActiveAttribFunc)								loader->get("glGetActiveAttrib");
123gl->getActiveUniform							= (glGetActiveUniformFunc)								loader->get("glGetActiveUniform");
124gl->getAttachedShaders							= (glGetAttachedShadersFunc)							loader->get("glGetAttachedShaders");
125gl->getAttribLocation							= (glGetAttribLocationFunc)								loader->get("glGetAttribLocation");
126gl->getProgramiv								= (glGetProgramivFunc)									loader->get("glGetProgramiv");
127gl->getProgramInfoLog							= (glGetProgramInfoLogFunc)								loader->get("glGetProgramInfoLog");
128gl->getShaderiv									= (glGetShaderivFunc)									loader->get("glGetShaderiv");
129gl->getShaderInfoLog							= (glGetShaderInfoLogFunc)								loader->get("glGetShaderInfoLog");
130gl->getShaderSource								= (glGetShaderSourceFunc)								loader->get("glGetShaderSource");
131gl->getUniformLocation							= (glGetUniformLocationFunc)							loader->get("glGetUniformLocation");
132gl->getUniformfv								= (glGetUniformfvFunc)									loader->get("glGetUniformfv");
133gl->getUniformiv								= (glGetUniformivFunc)									loader->get("glGetUniformiv");
134gl->getVertexAttribdv							= (glGetVertexAttribdvFunc)								loader->get("glGetVertexAttribdv");
135gl->getVertexAttribfv							= (glGetVertexAttribfvFunc)								loader->get("glGetVertexAttribfv");
136gl->getVertexAttribiv							= (glGetVertexAttribivFunc)								loader->get("glGetVertexAttribiv");
137gl->getVertexAttribPointerv						= (glGetVertexAttribPointervFunc)						loader->get("glGetVertexAttribPointerv");
138gl->isProgram									= (glIsProgramFunc)										loader->get("glIsProgram");
139gl->isShader									= (glIsShaderFunc)										loader->get("glIsShader");
140gl->linkProgram									= (glLinkProgramFunc)									loader->get("glLinkProgram");
141gl->shaderSource								= (glShaderSourceFunc)									loader->get("glShaderSource");
142gl->useProgram									= (glUseProgramFunc)									loader->get("glUseProgram");
143gl->uniform1f									= (glUniform1fFunc)										loader->get("glUniform1f");
144gl->uniform2f									= (glUniform2fFunc)										loader->get("glUniform2f");
145gl->uniform3f									= (glUniform3fFunc)										loader->get("glUniform3f");
146gl->uniform4f									= (glUniform4fFunc)										loader->get("glUniform4f");
147gl->uniform1i									= (glUniform1iFunc)										loader->get("glUniform1i");
148gl->uniform2i									= (glUniform2iFunc)										loader->get("glUniform2i");
149gl->uniform3i									= (glUniform3iFunc)										loader->get("glUniform3i");
150gl->uniform4i									= (glUniform4iFunc)										loader->get("glUniform4i");
151gl->uniform1fv									= (glUniform1fvFunc)									loader->get("glUniform1fv");
152gl->uniform2fv									= (glUniform2fvFunc)									loader->get("glUniform2fv");
153gl->uniform3fv									= (glUniform3fvFunc)									loader->get("glUniform3fv");
154gl->uniform4fv									= (glUniform4fvFunc)									loader->get("glUniform4fv");
155gl->uniform1iv									= (glUniform1ivFunc)									loader->get("glUniform1iv");
156gl->uniform2iv									= (glUniform2ivFunc)									loader->get("glUniform2iv");
157gl->uniform3iv									= (glUniform3ivFunc)									loader->get("glUniform3iv");
158gl->uniform4iv									= (glUniform4ivFunc)									loader->get("glUniform4iv");
159gl->uniformMatrix2fv							= (glUniformMatrix2fvFunc)								loader->get("glUniformMatrix2fv");
160gl->uniformMatrix3fv							= (glUniformMatrix3fvFunc)								loader->get("glUniformMatrix3fv");
161gl->uniformMatrix4fv							= (glUniformMatrix4fvFunc)								loader->get("glUniformMatrix4fv");
162gl->validateProgram								= (glValidateProgramFunc)								loader->get("glValidateProgram");
163gl->vertexAttrib1d								= (glVertexAttrib1dFunc)								loader->get("glVertexAttrib1d");
164gl->vertexAttrib1dv								= (glVertexAttrib1dvFunc)								loader->get("glVertexAttrib1dv");
165gl->vertexAttrib1f								= (glVertexAttrib1fFunc)								loader->get("glVertexAttrib1f");
166gl->vertexAttrib1fv								= (glVertexAttrib1fvFunc)								loader->get("glVertexAttrib1fv");
167gl->vertexAttrib1s								= (glVertexAttrib1sFunc)								loader->get("glVertexAttrib1s");
168gl->vertexAttrib1sv								= (glVertexAttrib1svFunc)								loader->get("glVertexAttrib1sv");
169gl->vertexAttrib2d								= (glVertexAttrib2dFunc)								loader->get("glVertexAttrib2d");
170gl->vertexAttrib2dv								= (glVertexAttrib2dvFunc)								loader->get("glVertexAttrib2dv");
171gl->vertexAttrib2f								= (glVertexAttrib2fFunc)								loader->get("glVertexAttrib2f");
172gl->vertexAttrib2fv								= (glVertexAttrib2fvFunc)								loader->get("glVertexAttrib2fv");
173gl->vertexAttrib2s								= (glVertexAttrib2sFunc)								loader->get("glVertexAttrib2s");
174gl->vertexAttrib2sv								= (glVertexAttrib2svFunc)								loader->get("glVertexAttrib2sv");
175gl->vertexAttrib3d								= (glVertexAttrib3dFunc)								loader->get("glVertexAttrib3d");
176gl->vertexAttrib3dv								= (glVertexAttrib3dvFunc)								loader->get("glVertexAttrib3dv");
177gl->vertexAttrib3f								= (glVertexAttrib3fFunc)								loader->get("glVertexAttrib3f");
178gl->vertexAttrib3fv								= (glVertexAttrib3fvFunc)								loader->get("glVertexAttrib3fv");
179gl->vertexAttrib3s								= (glVertexAttrib3sFunc)								loader->get("glVertexAttrib3s");
180gl->vertexAttrib3sv								= (glVertexAttrib3svFunc)								loader->get("glVertexAttrib3sv");
181gl->vertexAttrib4Nbv							= (glVertexAttrib4NbvFunc)								loader->get("glVertexAttrib4Nbv");
182gl->vertexAttrib4Niv							= (glVertexAttrib4NivFunc)								loader->get("glVertexAttrib4Niv");
183gl->vertexAttrib4Nsv							= (glVertexAttrib4NsvFunc)								loader->get("glVertexAttrib4Nsv");
184gl->vertexAttrib4Nub							= (glVertexAttrib4NubFunc)								loader->get("glVertexAttrib4Nub");
185gl->vertexAttrib4Nubv							= (glVertexAttrib4NubvFunc)								loader->get("glVertexAttrib4Nubv");
186gl->vertexAttrib4Nuiv							= (glVertexAttrib4NuivFunc)								loader->get("glVertexAttrib4Nuiv");
187gl->vertexAttrib4Nusv							= (glVertexAttrib4NusvFunc)								loader->get("glVertexAttrib4Nusv");
188gl->vertexAttrib4bv								= (glVertexAttrib4bvFunc)								loader->get("glVertexAttrib4bv");
189gl->vertexAttrib4d								= (glVertexAttrib4dFunc)								loader->get("glVertexAttrib4d");
190gl->vertexAttrib4dv								= (glVertexAttrib4dvFunc)								loader->get("glVertexAttrib4dv");
191gl->vertexAttrib4f								= (glVertexAttrib4fFunc)								loader->get("glVertexAttrib4f");
192gl->vertexAttrib4fv								= (glVertexAttrib4fvFunc)								loader->get("glVertexAttrib4fv");
193gl->vertexAttrib4iv								= (glVertexAttrib4ivFunc)								loader->get("glVertexAttrib4iv");
194gl->vertexAttrib4s								= (glVertexAttrib4sFunc)								loader->get("glVertexAttrib4s");
195gl->vertexAttrib4sv								= (glVertexAttrib4svFunc)								loader->get("glVertexAttrib4sv");
196gl->vertexAttrib4ubv							= (glVertexAttrib4ubvFunc)								loader->get("glVertexAttrib4ubv");
197gl->vertexAttrib4uiv							= (glVertexAttrib4uivFunc)								loader->get("glVertexAttrib4uiv");
198gl->vertexAttrib4usv							= (glVertexAttrib4usvFunc)								loader->get("glVertexAttrib4usv");
199gl->vertexAttribPointer							= (glVertexAttribPointerFunc)							loader->get("glVertexAttribPointer");
200gl->uniformMatrix2x3fv							= (glUniformMatrix2x3fvFunc)							loader->get("glUniformMatrix2x3fv");
201gl->uniformMatrix3x2fv							= (glUniformMatrix3x2fvFunc)							loader->get("glUniformMatrix3x2fv");
202gl->uniformMatrix2x4fv							= (glUniformMatrix2x4fvFunc)							loader->get("glUniformMatrix2x4fv");
203gl->uniformMatrix4x2fv							= (glUniformMatrix4x2fvFunc)							loader->get("glUniformMatrix4x2fv");
204gl->uniformMatrix3x4fv							= (glUniformMatrix3x4fvFunc)							loader->get("glUniformMatrix3x4fv");
205gl->uniformMatrix4x3fv							= (glUniformMatrix4x3fvFunc)							loader->get("glUniformMatrix4x3fv");
206gl->colorMaski									= (glColorMaskiFunc)									loader->get("glColorMaski");
207gl->getBooleani_v								= (glGetBooleani_vFunc)									loader->get("glGetBooleani_v");
208gl->getIntegeri_v								= (glGetIntegeri_vFunc)									loader->get("glGetIntegeri_v");
209gl->enablei										= (glEnableiFunc)										loader->get("glEnablei");
210gl->disablei									= (glDisableiFunc)										loader->get("glDisablei");
211gl->isEnabledi									= (glIsEnablediFunc)									loader->get("glIsEnabledi");
212gl->beginTransformFeedback						= (glBeginTransformFeedbackFunc)						loader->get("glBeginTransformFeedback");
213gl->endTransformFeedback						= (glEndTransformFeedbackFunc)							loader->get("glEndTransformFeedback");
214gl->bindBufferRange								= (glBindBufferRangeFunc)								loader->get("glBindBufferRange");
215gl->bindBufferBase								= (glBindBufferBaseFunc)								loader->get("glBindBufferBase");
216gl->transformFeedbackVaryings					= (glTransformFeedbackVaryingsFunc)						loader->get("glTransformFeedbackVaryings");
217gl->getTransformFeedbackVarying					= (glGetTransformFeedbackVaryingFunc)					loader->get("glGetTransformFeedbackVarying");
218gl->clampColor									= (glClampColorFunc)									loader->get("glClampColor");
219gl->beginConditionalRender						= (glBeginConditionalRenderFunc)						loader->get("glBeginConditionalRender");
220gl->endConditionalRender						= (glEndConditionalRenderFunc)							loader->get("glEndConditionalRender");
221gl->vertexAttribIPointer						= (glVertexAttribIPointerFunc)							loader->get("glVertexAttribIPointer");
222gl->getVertexAttribIiv							= (glGetVertexAttribIivFunc)							loader->get("glGetVertexAttribIiv");
223gl->getVertexAttribIuiv							= (glGetVertexAttribIuivFunc)							loader->get("glGetVertexAttribIuiv");
224gl->vertexAttribI1i								= (glVertexAttribI1iFunc)								loader->get("glVertexAttribI1i");
225gl->vertexAttribI2i								= (glVertexAttribI2iFunc)								loader->get("glVertexAttribI2i");
226gl->vertexAttribI3i								= (glVertexAttribI3iFunc)								loader->get("glVertexAttribI3i");
227gl->vertexAttribI4i								= (glVertexAttribI4iFunc)								loader->get("glVertexAttribI4i");
228gl->vertexAttribI1ui							= (glVertexAttribI1uiFunc)								loader->get("glVertexAttribI1ui");
229gl->vertexAttribI2ui							= (glVertexAttribI2uiFunc)								loader->get("glVertexAttribI2ui");
230gl->vertexAttribI3ui							= (glVertexAttribI3uiFunc)								loader->get("glVertexAttribI3ui");
231gl->vertexAttribI4ui							= (glVertexAttribI4uiFunc)								loader->get("glVertexAttribI4ui");
232gl->vertexAttribI1iv							= (glVertexAttribI1ivFunc)								loader->get("glVertexAttribI1iv");
233gl->vertexAttribI2iv							= (glVertexAttribI2ivFunc)								loader->get("glVertexAttribI2iv");
234gl->vertexAttribI3iv							= (glVertexAttribI3ivFunc)								loader->get("glVertexAttribI3iv");
235gl->vertexAttribI4iv							= (glVertexAttribI4ivFunc)								loader->get("glVertexAttribI4iv");
236gl->vertexAttribI1uiv							= (glVertexAttribI1uivFunc)								loader->get("glVertexAttribI1uiv");
237gl->vertexAttribI2uiv							= (glVertexAttribI2uivFunc)								loader->get("glVertexAttribI2uiv");
238gl->vertexAttribI3uiv							= (glVertexAttribI3uivFunc)								loader->get("glVertexAttribI3uiv");
239gl->vertexAttribI4uiv							= (glVertexAttribI4uivFunc)								loader->get("glVertexAttribI4uiv");
240gl->vertexAttribI4bv							= (glVertexAttribI4bvFunc)								loader->get("glVertexAttribI4bv");
241gl->vertexAttribI4sv							= (glVertexAttribI4svFunc)								loader->get("glVertexAttribI4sv");
242gl->vertexAttribI4ubv							= (glVertexAttribI4ubvFunc)								loader->get("glVertexAttribI4ubv");
243gl->vertexAttribI4usv							= (glVertexAttribI4usvFunc)								loader->get("glVertexAttribI4usv");
244gl->getUniformuiv								= (glGetUniformuivFunc)									loader->get("glGetUniformuiv");
245gl->bindFragDataLocation						= (glBindFragDataLocationFunc)							loader->get("glBindFragDataLocation");
246gl->getFragDataLocation							= (glGetFragDataLocationFunc)							loader->get("glGetFragDataLocation");
247gl->uniform1ui									= (glUniform1uiFunc)									loader->get("glUniform1ui");
248gl->uniform2ui									= (glUniform2uiFunc)									loader->get("glUniform2ui");
249gl->uniform3ui									= (glUniform3uiFunc)									loader->get("glUniform3ui");
250gl->uniform4ui									= (glUniform4uiFunc)									loader->get("glUniform4ui");
251gl->uniform1uiv									= (glUniform1uivFunc)									loader->get("glUniform1uiv");
252gl->uniform2uiv									= (glUniform2uivFunc)									loader->get("glUniform2uiv");
253gl->uniform3uiv									= (glUniform3uivFunc)									loader->get("glUniform3uiv");
254gl->uniform4uiv									= (glUniform4uivFunc)									loader->get("glUniform4uiv");
255gl->texParameterIiv								= (glTexParameterIivFunc)								loader->get("glTexParameterIiv");
256gl->texParameterIuiv							= (glTexParameterIuivFunc)								loader->get("glTexParameterIuiv");
257gl->getTexParameterIiv							= (glGetTexParameterIivFunc)							loader->get("glGetTexParameterIiv");
258gl->getTexParameterIuiv							= (glGetTexParameterIuivFunc)							loader->get("glGetTexParameterIuiv");
259gl->clearBufferiv								= (glClearBufferivFunc)									loader->get("glClearBufferiv");
260gl->clearBufferuiv								= (glClearBufferuivFunc)								loader->get("glClearBufferuiv");
261gl->clearBufferfv								= (glClearBufferfvFunc)									loader->get("glClearBufferfv");
262gl->clearBufferfi								= (glClearBufferfiFunc)									loader->get("glClearBufferfi");
263gl->getStringi									= (glGetStringiFunc)									loader->get("glGetStringi");
264gl->isRenderbuffer								= (glIsRenderbufferFunc)								loader->get("glIsRenderbuffer");
265gl->bindRenderbuffer							= (glBindRenderbufferFunc)								loader->get("glBindRenderbuffer");
266gl->deleteRenderbuffers							= (glDeleteRenderbuffersFunc)							loader->get("glDeleteRenderbuffers");
267gl->genRenderbuffers							= (glGenRenderbuffersFunc)								loader->get("glGenRenderbuffers");
268gl->renderbufferStorage							= (glRenderbufferStorageFunc)							loader->get("glRenderbufferStorage");
269gl->getRenderbufferParameteriv					= (glGetRenderbufferParameterivFunc)					loader->get("glGetRenderbufferParameteriv");
270gl->isFramebuffer								= (glIsFramebufferFunc)									loader->get("glIsFramebuffer");
271gl->bindFramebuffer								= (glBindFramebufferFunc)								loader->get("glBindFramebuffer");
272gl->deleteFramebuffers							= (glDeleteFramebuffersFunc)							loader->get("glDeleteFramebuffers");
273gl->genFramebuffers								= (glGenFramebuffersFunc)								loader->get("glGenFramebuffers");
274gl->checkFramebufferStatus						= (glCheckFramebufferStatusFunc)						loader->get("glCheckFramebufferStatus");
275gl->framebufferTexture1D						= (glFramebufferTexture1DFunc)							loader->get("glFramebufferTexture1D");
276gl->framebufferTexture2D						= (glFramebufferTexture2DFunc)							loader->get("glFramebufferTexture2D");
277gl->framebufferTexture3D						= (glFramebufferTexture3DFunc)							loader->get("glFramebufferTexture3D");
278gl->framebufferRenderbuffer						= (glFramebufferRenderbufferFunc)						loader->get("glFramebufferRenderbuffer");
279gl->getFramebufferAttachmentParameteriv			= (glGetFramebufferAttachmentParameterivFunc)			loader->get("glGetFramebufferAttachmentParameteriv");
280gl->generateMipmap								= (glGenerateMipmapFunc)								loader->get("glGenerateMipmap");
281gl->blitFramebuffer								= (glBlitFramebufferFunc)								loader->get("glBlitFramebuffer");
282gl->renderbufferStorageMultisample				= (glRenderbufferStorageMultisampleFunc)				loader->get("glRenderbufferStorageMultisample");
283gl->framebufferTextureLayer						= (glFramebufferTextureLayerFunc)						loader->get("glFramebufferTextureLayer");
284gl->mapBufferRange								= (glMapBufferRangeFunc)								loader->get("glMapBufferRange");
285gl->flushMappedBufferRange						= (glFlushMappedBufferRangeFunc)						loader->get("glFlushMappedBufferRange");
286gl->bindVertexArray								= (glBindVertexArrayFunc)								loader->get("glBindVertexArray");
287gl->deleteVertexArrays							= (glDeleteVertexArraysFunc)							loader->get("glDeleteVertexArrays");
288gl->genVertexArrays								= (glGenVertexArraysFunc)								loader->get("glGenVertexArrays");
289gl->isVertexArray								= (glIsVertexArrayFunc)									loader->get("glIsVertexArray");
290gl->texBuffer									= (glTexBufferFunc)										loader->get("glTexBuffer");
291gl->primitiveRestartIndex						= (glPrimitiveRestartIndexFunc)							loader->get("glPrimitiveRestartIndex");
292gl->copyBufferSubData							= (glCopyBufferSubDataFunc)								loader->get("glCopyBufferSubData");
293gl->drawArraysInstanced							= (glDrawArraysInstancedFunc)							loader->get("glDrawArraysInstanced");
294gl->drawElementsInstanced						= (glDrawElementsInstancedFunc)							loader->get("glDrawElementsInstanced");
295gl->getUniformIndices							= (glGetUniformIndicesFunc)								loader->get("glGetUniformIndices");
296gl->getActiveUniformsiv							= (glGetActiveUniformsivFunc)							loader->get("glGetActiveUniformsiv");
297gl->getActiveUniformName						= (glGetActiveUniformNameFunc)							loader->get("glGetActiveUniformName");
298gl->getUniformBlockIndex						= (glGetUniformBlockIndexFunc)							loader->get("glGetUniformBlockIndex");
299gl->getActiveUniformBlockiv						= (glGetActiveUniformBlockivFunc)						loader->get("glGetActiveUniformBlockiv");
300gl->getActiveUniformBlockName					= (glGetActiveUniformBlockNameFunc)						loader->get("glGetActiveUniformBlockName");
301gl->uniformBlockBinding							= (glUniformBlockBindingFunc)							loader->get("glUniformBlockBinding");
302gl->getInteger64i_v								= (glGetInteger64i_vFunc)								loader->get("glGetInteger64i_v");
303gl->getBufferParameteri64v						= (glGetBufferParameteri64vFunc)						loader->get("glGetBufferParameteri64v");
304gl->framebufferTexture							= (glFramebufferTextureFunc)							loader->get("glFramebufferTexture");
305gl->drawElementsBaseVertex						= (glDrawElementsBaseVertexFunc)						loader->get("glDrawElementsBaseVertex");
306gl->drawRangeElementsBaseVertex					= (glDrawRangeElementsBaseVertexFunc)					loader->get("glDrawRangeElementsBaseVertex");
307gl->drawElementsInstancedBaseVertex				= (glDrawElementsInstancedBaseVertexFunc)				loader->get("glDrawElementsInstancedBaseVertex");
308gl->multiDrawElementsBaseVertex					= (glMultiDrawElementsBaseVertexFunc)					loader->get("glMultiDrawElementsBaseVertex");
309gl->provokingVertex								= (glProvokingVertexFunc)								loader->get("glProvokingVertex");
310gl->fenceSync									= (glFenceSyncFunc)										loader->get("glFenceSync");
311gl->isSync										= (glIsSyncFunc)										loader->get("glIsSync");
312gl->deleteSync									= (glDeleteSyncFunc)									loader->get("glDeleteSync");
313gl->clientWaitSync								= (glClientWaitSyncFunc)								loader->get("glClientWaitSync");
314gl->waitSync									= (glWaitSyncFunc)										loader->get("glWaitSync");
315gl->getInteger64v								= (glGetInteger64vFunc)									loader->get("glGetInteger64v");
316gl->getSynciv									= (glGetSyncivFunc)										loader->get("glGetSynciv");
317gl->texImage2DMultisample						= (glTexImage2DMultisampleFunc)							loader->get("glTexImage2DMultisample");
318gl->texImage3DMultisample						= (glTexImage3DMultisampleFunc)							loader->get("glTexImage3DMultisample");
319gl->getMultisamplefv							= (glGetMultisamplefvFunc)								loader->get("glGetMultisamplefv");
320gl->sampleMaski									= (glSampleMaskiFunc)									loader->get("glSampleMaski");
321gl->vertexAttribDivisor							= (glVertexAttribDivisorFunc)							loader->get("glVertexAttribDivisor");
322gl->bindFragDataLocationIndexed					= (glBindFragDataLocationIndexedFunc)					loader->get("glBindFragDataLocationIndexed");
323gl->getFragDataIndex							= (glGetFragDataIndexFunc)								loader->get("glGetFragDataIndex");
324gl->genSamplers									= (glGenSamplersFunc)									loader->get("glGenSamplers");
325gl->deleteSamplers								= (glDeleteSamplersFunc)								loader->get("glDeleteSamplers");
326gl->isSampler									= (glIsSamplerFunc)										loader->get("glIsSampler");
327gl->bindSampler									= (glBindSamplerFunc)									loader->get("glBindSampler");
328gl->samplerParameteri							= (glSamplerParameteriFunc)								loader->get("glSamplerParameteri");
329gl->samplerParameteriv							= (glSamplerParameterivFunc)							loader->get("glSamplerParameteriv");
330gl->samplerParameterf							= (glSamplerParameterfFunc)								loader->get("glSamplerParameterf");
331gl->samplerParameterfv							= (glSamplerParameterfvFunc)							loader->get("glSamplerParameterfv");
332gl->samplerParameterIiv							= (glSamplerParameterIivFunc)							loader->get("glSamplerParameterIiv");
333gl->samplerParameterIuiv						= (glSamplerParameterIuivFunc)							loader->get("glSamplerParameterIuiv");
334gl->getSamplerParameteriv						= (glGetSamplerParameterivFunc)							loader->get("glGetSamplerParameteriv");
335gl->getSamplerParameterIiv						= (glGetSamplerParameterIivFunc)						loader->get("glGetSamplerParameterIiv");
336gl->getSamplerParameterfv						= (glGetSamplerParameterfvFunc)							loader->get("glGetSamplerParameterfv");
337gl->getSamplerParameterIuiv						= (glGetSamplerParameterIuivFunc)						loader->get("glGetSamplerParameterIuiv");
338gl->queryCounter								= (glQueryCounterFunc)									loader->get("glQueryCounter");
339gl->getQueryObjecti64v							= (glGetQueryObjecti64vFunc)							loader->get("glGetQueryObjecti64v");
340gl->getQueryObjectui64v							= (glGetQueryObjectui64vFunc)							loader->get("glGetQueryObjectui64v");
341gl->vertexAttribP1ui							= (glVertexAttribP1uiFunc)								loader->get("glVertexAttribP1ui");
342gl->vertexAttribP1uiv							= (glVertexAttribP1uivFunc)								loader->get("glVertexAttribP1uiv");
343gl->vertexAttribP2ui							= (glVertexAttribP2uiFunc)								loader->get("glVertexAttribP2ui");
344gl->vertexAttribP2uiv							= (glVertexAttribP2uivFunc)								loader->get("glVertexAttribP2uiv");
345gl->vertexAttribP3ui							= (glVertexAttribP3uiFunc)								loader->get("glVertexAttribP3ui");
346gl->vertexAttribP3uiv							= (glVertexAttribP3uivFunc)								loader->get("glVertexAttribP3uiv");
347gl->vertexAttribP4ui							= (glVertexAttribP4uiFunc)								loader->get("glVertexAttribP4ui");
348gl->vertexAttribP4uiv							= (glVertexAttribP4uivFunc)								loader->get("glVertexAttribP4uiv");
349gl->blendEquationi								= (glBlendEquationiFunc)								loader->get("glBlendEquationi");
350gl->blendEquationSeparatei						= (glBlendEquationSeparateiFunc)						loader->get("glBlendEquationSeparatei");
351gl->blendFunci									= (glBlendFunciFunc)									loader->get("glBlendFunci");
352gl->blendFuncSeparatei							= (glBlendFuncSeparateiFunc)							loader->get("glBlendFuncSeparatei");
353gl->drawArraysIndirect							= (glDrawArraysIndirectFunc)							loader->get("glDrawArraysIndirect");
354gl->drawElementsIndirect						= (glDrawElementsIndirectFunc)							loader->get("glDrawElementsIndirect");
355gl->uniform1d									= (glUniform1dFunc)										loader->get("glUniform1d");
356gl->uniform2d									= (glUniform2dFunc)										loader->get("glUniform2d");
357gl->uniform3d									= (glUniform3dFunc)										loader->get("glUniform3d");
358gl->uniform4d									= (glUniform4dFunc)										loader->get("glUniform4d");
359gl->uniform1dv									= (glUniform1dvFunc)									loader->get("glUniform1dv");
360gl->uniform2dv									= (glUniform2dvFunc)									loader->get("glUniform2dv");
361gl->uniform3dv									= (glUniform3dvFunc)									loader->get("glUniform3dv");
362gl->uniform4dv									= (glUniform4dvFunc)									loader->get("glUniform4dv");
363gl->uniformMatrix2dv							= (glUniformMatrix2dvFunc)								loader->get("glUniformMatrix2dv");
364gl->uniformMatrix3dv							= (glUniformMatrix3dvFunc)								loader->get("glUniformMatrix3dv");
365gl->uniformMatrix4dv							= (glUniformMatrix4dvFunc)								loader->get("glUniformMatrix4dv");
366gl->uniformMatrix2x3dv							= (glUniformMatrix2x3dvFunc)							loader->get("glUniformMatrix2x3dv");
367gl->uniformMatrix2x4dv							= (glUniformMatrix2x4dvFunc)							loader->get("glUniformMatrix2x4dv");
368gl->uniformMatrix3x2dv							= (glUniformMatrix3x2dvFunc)							loader->get("glUniformMatrix3x2dv");
369gl->uniformMatrix3x4dv							= (glUniformMatrix3x4dvFunc)							loader->get("glUniformMatrix3x4dv");
370gl->uniformMatrix4x2dv							= (glUniformMatrix4x2dvFunc)							loader->get("glUniformMatrix4x2dv");
371gl->uniformMatrix4x3dv							= (glUniformMatrix4x3dvFunc)							loader->get("glUniformMatrix4x3dv");
372gl->getUniformdv								= (glGetUniformdvFunc)									loader->get("glGetUniformdv");
373gl->minSampleShading							= (glMinSampleShadingFunc)								loader->get("glMinSampleShading");
374gl->getSubroutineUniformLocation				= (glGetSubroutineUniformLocationFunc)					loader->get("glGetSubroutineUniformLocation");
375gl->getSubroutineIndex							= (glGetSubroutineIndexFunc)							loader->get("glGetSubroutineIndex");
376gl->getActiveSubroutineUniformiv				= (glGetActiveSubroutineUniformivFunc)					loader->get("glGetActiveSubroutineUniformiv");
377gl->getActiveSubroutineUniformName				= (glGetActiveSubroutineUniformNameFunc)				loader->get("glGetActiveSubroutineUniformName");
378gl->getActiveSubroutineName						= (glGetActiveSubroutineNameFunc)						loader->get("glGetActiveSubroutineName");
379gl->uniformSubroutinesuiv						= (glUniformSubroutinesuivFunc)							loader->get("glUniformSubroutinesuiv");
380gl->getUniformSubroutineuiv						= (glGetUniformSubroutineuivFunc)						loader->get("glGetUniformSubroutineuiv");
381gl->getProgramStageiv							= (glGetProgramStageivFunc)								loader->get("glGetProgramStageiv");
382gl->patchParameteri								= (glPatchParameteriFunc)								loader->get("glPatchParameteri");
383gl->patchParameterfv							= (glPatchParameterfvFunc)								loader->get("glPatchParameterfv");
384gl->bindTransformFeedback						= (glBindTransformFeedbackFunc)							loader->get("glBindTransformFeedback");
385gl->deleteTransformFeedbacks					= (glDeleteTransformFeedbacksFunc)						loader->get("glDeleteTransformFeedbacks");
386gl->genTransformFeedbacks						= (glGenTransformFeedbacksFunc)							loader->get("glGenTransformFeedbacks");
387gl->isTransformFeedback							= (glIsTransformFeedbackFunc)							loader->get("glIsTransformFeedback");
388gl->pauseTransformFeedback						= (glPauseTransformFeedbackFunc)						loader->get("glPauseTransformFeedback");
389gl->resumeTransformFeedback						= (glResumeTransformFeedbackFunc)						loader->get("glResumeTransformFeedback");
390gl->drawTransformFeedback						= (glDrawTransformFeedbackFunc)							loader->get("glDrawTransformFeedback");
391gl->drawTransformFeedbackStream					= (glDrawTransformFeedbackStreamFunc)					loader->get("glDrawTransformFeedbackStream");
392gl->beginQueryIndexed							= (glBeginQueryIndexedFunc)								loader->get("glBeginQueryIndexed");
393gl->endQueryIndexed								= (glEndQueryIndexedFunc)								loader->get("glEndQueryIndexed");
394gl->getQueryIndexediv							= (glGetQueryIndexedivFunc)								loader->get("glGetQueryIndexediv");
395gl->releaseShaderCompiler						= (glReleaseShaderCompilerFunc)							loader->get("glReleaseShaderCompiler");
396gl->shaderBinary								= (glShaderBinaryFunc)									loader->get("glShaderBinary");
397gl->getShaderPrecisionFormat					= (glGetShaderPrecisionFormatFunc)						loader->get("glGetShaderPrecisionFormat");
398gl->depthRangef									= (glDepthRangefFunc)									loader->get("glDepthRangef");
399gl->clearDepthf									= (glClearDepthfFunc)									loader->get("glClearDepthf");
400gl->getProgramBinary							= (glGetProgramBinaryFunc)								loader->get("glGetProgramBinary");
401gl->programBinary								= (glProgramBinaryFunc)									loader->get("glProgramBinary");
402gl->programParameteri							= (glProgramParameteriFunc)								loader->get("glProgramParameteri");
403gl->useProgramStages							= (glUseProgramStagesFunc)								loader->get("glUseProgramStages");
404gl->activeShaderProgram							= (glActiveShaderProgramFunc)							loader->get("glActiveShaderProgram");
405gl->createShaderProgramv						= (glCreateShaderProgramvFunc)							loader->get("glCreateShaderProgramv");
406gl->bindProgramPipeline							= (glBindProgramPipelineFunc)							loader->get("glBindProgramPipeline");
407gl->deleteProgramPipelines						= (glDeleteProgramPipelinesFunc)						loader->get("glDeleteProgramPipelines");
408gl->genProgramPipelines							= (glGenProgramPipelinesFunc)							loader->get("glGenProgramPipelines");
409gl->isProgramPipeline							= (glIsProgramPipelineFunc)								loader->get("glIsProgramPipeline");
410gl->getProgramPipelineiv						= (glGetProgramPipelineivFunc)							loader->get("glGetProgramPipelineiv");
411gl->programUniform1i							= (glProgramUniform1iFunc)								loader->get("glProgramUniform1i");
412gl->programUniform1iv							= (glProgramUniform1ivFunc)								loader->get("glProgramUniform1iv");
413gl->programUniform1f							= (glProgramUniform1fFunc)								loader->get("glProgramUniform1f");
414gl->programUniform1fv							= (glProgramUniform1fvFunc)								loader->get("glProgramUniform1fv");
415gl->programUniform1d							= (glProgramUniform1dFunc)								loader->get("glProgramUniform1d");
416gl->programUniform1dv							= (glProgramUniform1dvFunc)								loader->get("glProgramUniform1dv");
417gl->programUniform1ui							= (glProgramUniform1uiFunc)								loader->get("glProgramUniform1ui");
418gl->programUniform1uiv							= (glProgramUniform1uivFunc)							loader->get("glProgramUniform1uiv");
419gl->programUniform2i							= (glProgramUniform2iFunc)								loader->get("glProgramUniform2i");
420gl->programUniform2iv							= (glProgramUniform2ivFunc)								loader->get("glProgramUniform2iv");
421gl->programUniform2f							= (glProgramUniform2fFunc)								loader->get("glProgramUniform2f");
422gl->programUniform2fv							= (glProgramUniform2fvFunc)								loader->get("glProgramUniform2fv");
423gl->programUniform2d							= (glProgramUniform2dFunc)								loader->get("glProgramUniform2d");
424gl->programUniform2dv							= (glProgramUniform2dvFunc)								loader->get("glProgramUniform2dv");
425gl->programUniform2ui							= (glProgramUniform2uiFunc)								loader->get("glProgramUniform2ui");
426gl->programUniform2uiv							= (glProgramUniform2uivFunc)							loader->get("glProgramUniform2uiv");
427gl->programUniform3i							= (glProgramUniform3iFunc)								loader->get("glProgramUniform3i");
428gl->programUniform3iv							= (glProgramUniform3ivFunc)								loader->get("glProgramUniform3iv");
429gl->programUniform3f							= (glProgramUniform3fFunc)								loader->get("glProgramUniform3f");
430gl->programUniform3fv							= (glProgramUniform3fvFunc)								loader->get("glProgramUniform3fv");
431gl->programUniform3d							= (glProgramUniform3dFunc)								loader->get("glProgramUniform3d");
432gl->programUniform3dv							= (glProgramUniform3dvFunc)								loader->get("glProgramUniform3dv");
433gl->programUniform3ui							= (glProgramUniform3uiFunc)								loader->get("glProgramUniform3ui");
434gl->programUniform3uiv							= (glProgramUniform3uivFunc)							loader->get("glProgramUniform3uiv");
435gl->programUniform4i							= (glProgramUniform4iFunc)								loader->get("glProgramUniform4i");
436gl->programUniform4iv							= (glProgramUniform4ivFunc)								loader->get("glProgramUniform4iv");
437gl->programUniform4f							= (glProgramUniform4fFunc)								loader->get("glProgramUniform4f");
438gl->programUniform4fv							= (glProgramUniform4fvFunc)								loader->get("glProgramUniform4fv");
439gl->programUniform4d							= (glProgramUniform4dFunc)								loader->get("glProgramUniform4d");
440gl->programUniform4dv							= (glProgramUniform4dvFunc)								loader->get("glProgramUniform4dv");
441gl->programUniform4ui							= (glProgramUniform4uiFunc)								loader->get("glProgramUniform4ui");
442gl->programUniform4uiv							= (glProgramUniform4uivFunc)							loader->get("glProgramUniform4uiv");
443gl->programUniformMatrix2fv						= (glProgramUniformMatrix2fvFunc)						loader->get("glProgramUniformMatrix2fv");
444gl->programUniformMatrix3fv						= (glProgramUniformMatrix3fvFunc)						loader->get("glProgramUniformMatrix3fv");
445gl->programUniformMatrix4fv						= (glProgramUniformMatrix4fvFunc)						loader->get("glProgramUniformMatrix4fv");
446gl->programUniformMatrix2dv						= (glProgramUniformMatrix2dvFunc)						loader->get("glProgramUniformMatrix2dv");
447gl->programUniformMatrix3dv						= (glProgramUniformMatrix3dvFunc)						loader->get("glProgramUniformMatrix3dv");
448gl->programUniformMatrix4dv						= (glProgramUniformMatrix4dvFunc)						loader->get("glProgramUniformMatrix4dv");
449gl->programUniformMatrix2x3fv					= (glProgramUniformMatrix2x3fvFunc)						loader->get("glProgramUniformMatrix2x3fv");
450gl->programUniformMatrix3x2fv					= (glProgramUniformMatrix3x2fvFunc)						loader->get("glProgramUniformMatrix3x2fv");
451gl->programUniformMatrix2x4fv					= (glProgramUniformMatrix2x4fvFunc)						loader->get("glProgramUniformMatrix2x4fv");
452gl->programUniformMatrix4x2fv					= (glProgramUniformMatrix4x2fvFunc)						loader->get("glProgramUniformMatrix4x2fv");
453gl->programUniformMatrix3x4fv					= (glProgramUniformMatrix3x4fvFunc)						loader->get("glProgramUniformMatrix3x4fv");
454gl->programUniformMatrix4x3fv					= (glProgramUniformMatrix4x3fvFunc)						loader->get("glProgramUniformMatrix4x3fv");
455gl->programUniformMatrix2x3dv					= (glProgramUniformMatrix2x3dvFunc)						loader->get("glProgramUniformMatrix2x3dv");
456gl->programUniformMatrix3x2dv					= (glProgramUniformMatrix3x2dvFunc)						loader->get("glProgramUniformMatrix3x2dv");
457gl->programUniformMatrix2x4dv					= (glProgramUniformMatrix2x4dvFunc)						loader->get("glProgramUniformMatrix2x4dv");
458gl->programUniformMatrix4x2dv					= (glProgramUniformMatrix4x2dvFunc)						loader->get("glProgramUniformMatrix4x2dv");
459gl->programUniformMatrix3x4dv					= (glProgramUniformMatrix3x4dvFunc)						loader->get("glProgramUniformMatrix3x4dv");
460gl->programUniformMatrix4x3dv					= (glProgramUniformMatrix4x3dvFunc)						loader->get("glProgramUniformMatrix4x3dv");
461gl->validateProgramPipeline						= (glValidateProgramPipelineFunc)						loader->get("glValidateProgramPipeline");
462gl->getProgramPipelineInfoLog					= (glGetProgramPipelineInfoLogFunc)						loader->get("glGetProgramPipelineInfoLog");
463gl->vertexAttribL1d								= (glVertexAttribL1dFunc)								loader->get("glVertexAttribL1d");
464gl->vertexAttribL2d								= (glVertexAttribL2dFunc)								loader->get("glVertexAttribL2d");
465gl->vertexAttribL3d								= (glVertexAttribL3dFunc)								loader->get("glVertexAttribL3d");
466gl->vertexAttribL4d								= (glVertexAttribL4dFunc)								loader->get("glVertexAttribL4d");
467gl->vertexAttribL1dv							= (glVertexAttribL1dvFunc)								loader->get("glVertexAttribL1dv");
468gl->vertexAttribL2dv							= (glVertexAttribL2dvFunc)								loader->get("glVertexAttribL2dv");
469gl->vertexAttribL3dv							= (glVertexAttribL3dvFunc)								loader->get("glVertexAttribL3dv");
470gl->vertexAttribL4dv							= (glVertexAttribL4dvFunc)								loader->get("glVertexAttribL4dv");
471gl->vertexAttribLPointer						= (glVertexAttribLPointerFunc)							loader->get("glVertexAttribLPointer");
472gl->getVertexAttribLdv							= (glGetVertexAttribLdvFunc)							loader->get("glGetVertexAttribLdv");
473gl->viewportArrayv								= (glViewportArrayvFunc)								loader->get("glViewportArrayv");
474gl->viewportIndexedf							= (glViewportIndexedfFunc)								loader->get("glViewportIndexedf");
475gl->viewportIndexedfv							= (glViewportIndexedfvFunc)								loader->get("glViewportIndexedfv");
476gl->scissorArrayv								= (glScissorArrayvFunc)									loader->get("glScissorArrayv");
477gl->scissorIndexed								= (glScissorIndexedFunc)								loader->get("glScissorIndexed");
478gl->scissorIndexedv								= (glScissorIndexedvFunc)								loader->get("glScissorIndexedv");
479gl->depthRangeArrayv							= (glDepthRangeArrayvFunc)								loader->get("glDepthRangeArrayv");
480gl->depthRangeIndexed							= (glDepthRangeIndexedFunc)								loader->get("glDepthRangeIndexed");
481gl->getFloati_v									= (glGetFloati_vFunc)									loader->get("glGetFloati_v");
482gl->getDoublei_v								= (glGetDoublei_vFunc)									loader->get("glGetDoublei_v");
483gl->drawArraysInstancedBaseInstance				= (glDrawArraysInstancedBaseInstanceFunc)				loader->get("glDrawArraysInstancedBaseInstance");
484gl->drawElementsInstancedBaseInstance			= (glDrawElementsInstancedBaseInstanceFunc)				loader->get("glDrawElementsInstancedBaseInstance");
485gl->drawElementsInstancedBaseVertexBaseInstance	= (glDrawElementsInstancedBaseVertexBaseInstanceFunc)	loader->get("glDrawElementsInstancedBaseVertexBaseInstance");
486gl->drawTransformFeedbackInstanced				= (glDrawTransformFeedbackInstancedFunc)				loader->get("glDrawTransformFeedbackInstanced");
487gl->drawTransformFeedbackStreamInstanced		= (glDrawTransformFeedbackStreamInstancedFunc)			loader->get("glDrawTransformFeedbackStreamInstanced");
488gl->getInternalformativ							= (glGetInternalformativFunc)							loader->get("glGetInternalformativ");
489gl->getActiveAtomicCounterBufferiv				= (glGetActiveAtomicCounterBufferivFunc)				loader->get("glGetActiveAtomicCounterBufferiv");
490gl->bindImageTexture							= (glBindImageTextureFunc)								loader->get("glBindImageTexture");
491gl->memoryBarrier								= (glMemoryBarrierFunc)									loader->get("glMemoryBarrier");
492gl->texStorage1D								= (glTexStorage1DFunc)									loader->get("glTexStorage1D");
493gl->texStorage2D								= (glTexStorage2DFunc)									loader->get("glTexStorage2D");
494gl->texStorage3D								= (glTexStorage3DFunc)									loader->get("glTexStorage3D");
495