1/*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES 2.0 Module
3 * -------------------------------------------------
4 *
5 * Copyright 2014 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 *      http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Texture format performance tests.
22 *//*--------------------------------------------------------------------*/
23
24#include "es2pTextureFormatTests.hpp"
25#include "es2pTextureCases.hpp"
26#include "gluStrUtil.hpp"
27
28#include "glwEnums.hpp"
29
30using std::string;
31
32namespace deqp
33{
34namespace gles2
35{
36namespace Performance
37{
38
39TextureFormatTests::TextureFormatTests (Context& context)
40	: TestCaseGroup(context, "format", "Texture Format Performance Tests")
41{
42}
43
44TextureFormatTests::~TextureFormatTests (void)
45{
46}
47
48void TextureFormatTests::init (void)
49{
50	static const struct
51	{
52		const char*	name;
53		deUint32	format;
54		deUint32	dataType;
55	} texFormats[] =
56	{
57		{ "a8",			GL_ALPHA,			GL_UNSIGNED_BYTE },
58		{ "l8",			GL_LUMINANCE,		GL_UNSIGNED_BYTE },
59		{ "la88",		GL_LUMINANCE_ALPHA,	GL_UNSIGNED_BYTE },
60		{ "rgb565",		GL_RGB,				GL_UNSIGNED_SHORT_5_6_5 },
61		{ "rgba4444",	GL_RGBA,			GL_UNSIGNED_SHORT_4_4_4_4 },
62		{ "rgba5551",	GL_RGBA,			GL_UNSIGNED_SHORT_5_5_5_1 },
63		{ "rgb888",		GL_RGB,				GL_UNSIGNED_BYTE },
64		{ "rgba8888",	GL_RGBA,			GL_UNSIGNED_BYTE }
65	};
66
67	for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(texFormats); formatNdx++)
68	{
69		deUint32	format			= texFormats[formatNdx].format;
70		deUint32	dataType		= texFormats[formatNdx].dataType;
71		string		nameBase		= texFormats[formatNdx].name;
72		deUint32	wrapS			= GL_CLAMP_TO_EDGE;
73		deUint32	wrapT			= GL_CLAMP_TO_EDGE;
74		deUint32	minFilter		= GL_NEAREST;
75		deUint32	magFilter		= GL_NEAREST;
76		int			numTextures		= 1;
77		string		descriptionBase	= string(glu::getPixelFormatName(format)) + ", " + glu::getTypeName(dataType);
78
79		addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
80	}
81}
82
83} // Performance
84} // gles2
85} // deqp
86