es3fShaderPrecisionTests.hpp revision 3c827367444ee418f129b2c238299f49d3264554
1#ifndef _ES3FSHADERPRECISIONTESTS_HPP
2#define _ES3FSHADERPRECISIONTESTS_HPP
3/*-------------------------------------------------------------------------
4 * drawElements Quality Program OpenGL ES 3.0 Module
5 * -------------------------------------------------
6 *
7 * Copyright 2014 The Android Open Source Project
8 *
9 * Licensed under the Apache License, Version 2.0 (the "License");
10 * you may not use this file except in compliance with the License.
11 * You may obtain a copy of the License at
12 *
13 *      http://www.apache.org/licenses/LICENSE-2.0
14 *
15 * Unless required by applicable law or agreed to in writing, software
16 * distributed under the License is distributed on an "AS IS" BASIS,
17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18 * See the License for the specific language governing permissions and
19 * limitations under the License.
20 *
21 *//*!
22 * \file
23 * \brief Shader precision tests.
24 *//*--------------------------------------------------------------------*/
25
26#include "tes3TestCase.hpp"
27
28namespace deqp
29{
30namespace gles3
31{
32namespace Functional
33{
34
35class ShaderPrecisionTests : public TestCaseGroup
36{
37public:
38								ShaderPrecisionTests		(Context& context);
39	virtual						~ShaderPrecisionTests		(void);
40
41	virtual void				init						(void);
42
43private:
44								ShaderPrecisionTests		(const ShaderPrecisionTests&);		// not allowed!
45	ShaderPrecisionTests&		operator=					(const ShaderPrecisionTests&);		// not allowed!
46};
47
48} // Functional
49} // gles3
50} // deqp
51
52#endif // _ES3FSHADERPRECISIONTESTS_HPP
53