13c827367444ee418f129b2c238299f49d3264554Jarkko Poyry#ifndef _GLSRANDOMSHADERPROGRAM_HPP
23c827367444ee418f129b2c238299f49d3264554Jarkko Poyry#define _GLSRANDOMSHADERPROGRAM_HPP
33c827367444ee418f129b2c238299f49d3264554Jarkko Poyry/*-------------------------------------------------------------------------
43c827367444ee418f129b2c238299f49d3264554Jarkko Poyry * drawElements Quality Program OpenGL (ES) Module
53c827367444ee418f129b2c238299f49d3264554Jarkko Poyry * -----------------------------------------------
63c827367444ee418f129b2c238299f49d3264554Jarkko Poyry *
73c827367444ee418f129b2c238299f49d3264554Jarkko Poyry * Copyright 2014 The Android Open Source Project
83c827367444ee418f129b2c238299f49d3264554Jarkko Poyry *
93c827367444ee418f129b2c238299f49d3264554Jarkko Poyry * Licensed under the Apache License, Version 2.0 (the "License");
103c827367444ee418f129b2c238299f49d3264554Jarkko Poyry * you may not use this file except in compliance with the License.
113c827367444ee418f129b2c238299f49d3264554Jarkko Poyry * You may obtain a copy of the License at
123c827367444ee418f129b2c238299f49d3264554Jarkko Poyry *
133c827367444ee418f129b2c238299f49d3264554Jarkko Poyry *      http://www.apache.org/licenses/LICENSE-2.0
143c827367444ee418f129b2c238299f49d3264554Jarkko Poyry *
153c827367444ee418f129b2c238299f49d3264554Jarkko Poyry * Unless required by applicable law or agreed to in writing, software
163c827367444ee418f129b2c238299f49d3264554Jarkko Poyry * distributed under the License is distributed on an "AS IS" BASIS,
173c827367444ee418f129b2c238299f49d3264554Jarkko Poyry * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
183c827367444ee418f129b2c238299f49d3264554Jarkko Poyry * See the License for the specific language governing permissions and
193c827367444ee418f129b2c238299f49d3264554Jarkko Poyry * limitations under the License.
203c827367444ee418f129b2c238299f49d3264554Jarkko Poyry *
213c827367444ee418f129b2c238299f49d3264554Jarkko Poyry *//*!
223c827367444ee418f129b2c238299f49d3264554Jarkko Poyry * \file
233c827367444ee418f129b2c238299f49d3264554Jarkko Poyry * \brief sglr-rsg adaptation.
243c827367444ee418f129b2c238299f49d3264554Jarkko Poyry *//*--------------------------------------------------------------------*/
253c827367444ee418f129b2c238299f49d3264554Jarkko Poyry
263c827367444ee418f129b2c238299f49d3264554Jarkko Poyry#include "tcuDefs.hpp"
273c827367444ee418f129b2c238299f49d3264554Jarkko Poyry#include "sglrContext.hpp"
283c827367444ee418f129b2c238299f49d3264554Jarkko Poyry#include "rsgExecutionContext.hpp"
293c827367444ee418f129b2c238299f49d3264554Jarkko Poyry
303c827367444ee418f129b2c238299f49d3264554Jarkko Poyrynamespace rsg
313c827367444ee418f129b2c238299f49d3264554Jarkko Poyry{
323c827367444ee418f129b2c238299f49d3264554Jarkko Poyryclass Shader;
333c827367444ee418f129b2c238299f49d3264554Jarkko Poyryclass ShaderInput;
343c827367444ee418f129b2c238299f49d3264554Jarkko Poyry}
353c827367444ee418f129b2c238299f49d3264554Jarkko Poyry
363c827367444ee418f129b2c238299f49d3264554Jarkko Poyrynamespace deqp
373c827367444ee418f129b2c238299f49d3264554Jarkko Poyry{
383c827367444ee418f129b2c238299f49d3264554Jarkko Poyrynamespace gls
393c827367444ee418f129b2c238299f49d3264554Jarkko Poyry{
403c827367444ee418f129b2c238299f49d3264554Jarkko Poyry
413c827367444ee418f129b2c238299f49d3264554Jarkko Poyryclass RandomShaderProgram : public sglr::ShaderProgram
423c827367444ee418f129b2c238299f49d3264554Jarkko Poyry{
433c827367444ee418f129b2c238299f49d3264554Jarkko Poyrypublic:
443c827367444ee418f129b2c238299f49d3264554Jarkko Poyry										RandomShaderProgram			(const rsg::Shader& vertexShader, const rsg::Shader& fragmentShader, int numUnifiedUniforms, const rsg::ShaderInput* const* unifiedUniforms);
453c827367444ee418f129b2c238299f49d3264554Jarkko Poyry
463c827367444ee418f129b2c238299f49d3264554Jarkko Poyryprivate:
473c827367444ee418f129b2c238299f49d3264554Jarkko Poyry	virtual void						shadeVertices				(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
483c827367444ee418f129b2c238299f49d3264554Jarkko Poyry	virtual void						shadeFragments				(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
493c827367444ee418f129b2c238299f49d3264554Jarkko Poyry
503c827367444ee418f129b2c238299f49d3264554Jarkko Poyry	void								refreshUniforms				(void) const;
513c827367444ee418f129b2c238299f49d3264554Jarkko Poyry
523c827367444ee418f129b2c238299f49d3264554Jarkko Poyry	const rsg::Shader&					m_vertexShader;
533c827367444ee418f129b2c238299f49d3264554Jarkko Poyry	const rsg::Shader&					m_fragmentShader;
543c827367444ee418f129b2c238299f49d3264554Jarkko Poyry	const int							m_numUnifiedUniforms;
553c827367444ee418f129b2c238299f49d3264554Jarkko Poyry	const rsg::ShaderInput* const*		m_unifiedUniforms;
563c827367444ee418f129b2c238299f49d3264554Jarkko Poyry
573c827367444ee418f129b2c238299f49d3264554Jarkko Poyry	const rsg::Variable*				m_positionVar;
583c827367444ee418f129b2c238299f49d3264554Jarkko Poyry	std::vector<const rsg::Variable*>	m_vertexOutputs;			//!< Other vertex outputs in the order they are passed to fragment shader.
593c827367444ee418f129b2c238299f49d3264554Jarkko Poyry	const rsg::Variable*				m_fragColorVar;
603c827367444ee418f129b2c238299f49d3264554Jarkko Poyry
613c827367444ee418f129b2c238299f49d3264554Jarkko Poyry	rsg::Sampler2DMap					m_sampler2DMap;
623c827367444ee418f129b2c238299f49d3264554Jarkko Poyry	rsg::SamplerCubeMap					m_samplerCubeMap;
633c827367444ee418f129b2c238299f49d3264554Jarkko Poyry	mutable rsg::ExecutionContext		m_execCtx;
643c827367444ee418f129b2c238299f49d3264554Jarkko Poyry};
653c827367444ee418f129b2c238299f49d3264554Jarkko Poyry
663c827367444ee418f129b2c238299f49d3264554Jarkko Poyry} // gls
673c827367444ee418f129b2c238299f49d3264554Jarkko Poyry} // deqp
683c827367444ee418f129b2c238299f49d3264554Jarkko Poyry
693c827367444ee418f129b2c238299f49d3264554Jarkko Poyry#endif // _GLSRANDOMSHADERPROGRAM_HPP
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