StdVector.h revision 7faaa9f3f0df9d23790277834d426c3d992ac3ba
1// This file is part of Eigen, a lightweight C++ template library
2// for linear algebra.
3//
4// Copyright (C) 2009 Gael Guennebaud <gael.guennebaud@inria.fr>
5// Copyright (C) 2009 Hauke Heibel <hauke.heibel@googlemail.com>
6//
7// This Source Code Form is subject to the terms of the Mozilla
8// Public License v. 2.0. If a copy of the MPL was not distributed
9// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
10
11#ifndef EIGEN_STDVECTOR_H
12#define EIGEN_STDVECTOR_H
13
14#include "details.h"
15
16/**
17 * This section contains a convenience MACRO which allows an easy specialization of
18 * std::vector such that for data types with alignment issues the correct allocator
19 * is used automatically.
20 */
21#define EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(...) \
22namespace std \
23{ \
24  template<> \
25  class vector<__VA_ARGS__, std::allocator<__VA_ARGS__> >  \
26    : public vector<__VA_ARGS__, EIGEN_ALIGNED_ALLOCATOR<__VA_ARGS__> > \
27  { \
28    typedef vector<__VA_ARGS__, EIGEN_ALIGNED_ALLOCATOR<__VA_ARGS__> > vector_base; \
29  public: \
30    typedef __VA_ARGS__ value_type; \
31    typedef vector_base::allocator_type allocator_type; \
32    typedef vector_base::size_type size_type;  \
33    typedef vector_base::iterator iterator;  \
34    explicit vector(const allocator_type& a = allocator_type()) : vector_base(a) {}  \
35    template<typename InputIterator> \
36    vector(InputIterator first, InputIterator last, const allocator_type& a = allocator_type()) : vector_base(first, last, a) {} \
37    vector(const vector& c) : vector_base(c) {}  \
38    explicit vector(size_type num, const value_type& val = value_type()) : vector_base(num, val) {} \
39    vector(iterator start, iterator end) : vector_base(start, end) {}  \
40    vector& operator=(const vector& x) {  \
41      vector_base::operator=(x);  \
42      return *this;  \
43    } \
44  }; \
45}
46
47namespace std {
48
49#define EIGEN_STD_VECTOR_SPECIALIZATION_BODY \
50  public:  \
51    typedef T value_type; \
52    typedef typename vector_base::allocator_type allocator_type; \
53    typedef typename vector_base::size_type size_type;  \
54    typedef typename vector_base::iterator iterator;  \
55    typedef typename vector_base::const_iterator const_iterator;  \
56    explicit vector(const allocator_type& a = allocator_type()) : vector_base(a) {}  \
57    template<typename InputIterator> \
58    vector(InputIterator first, InputIterator last, const allocator_type& a = allocator_type()) \
59    : vector_base(first, last, a) {} \
60    vector(const vector& c) : vector_base(c) {}  \
61    explicit vector(size_type num, const value_type& val = value_type()) : vector_base(num, val) {} \
62    vector(iterator start, iterator end) : vector_base(start, end) {}  \
63    vector& operator=(const vector& x) {  \
64      vector_base::operator=(x);  \
65      return *this;  \
66    }
67
68  template<typename T>
69  class vector<T,EIGEN_ALIGNED_ALLOCATOR<T> >
70    : public vector<EIGEN_WORKAROUND_MSVC_STL_SUPPORT(T),
71                    Eigen::aligned_allocator_indirection<EIGEN_WORKAROUND_MSVC_STL_SUPPORT(T)> >
72{
73  typedef vector<EIGEN_WORKAROUND_MSVC_STL_SUPPORT(T),
74                 Eigen::aligned_allocator_indirection<EIGEN_WORKAROUND_MSVC_STL_SUPPORT(T)> > vector_base;
75  EIGEN_STD_VECTOR_SPECIALIZATION_BODY
76
77  void resize(size_type new_size)
78  { resize(new_size, T()); }
79
80#if defined(_VECTOR_)
81  // workaround MSVC std::vector implementation
82  void resize(size_type new_size, const value_type& x)
83  {
84    if (vector_base::size() < new_size)
85      vector_base::_Insert_n(vector_base::end(), new_size - vector_base::size(), x);
86    else if (new_size < vector_base::size())
87      vector_base::erase(vector_base::begin() + new_size, vector_base::end());
88  }
89  void push_back(const value_type& x)
90  { vector_base::push_back(x); }
91  using vector_base::insert;
92  iterator insert(const_iterator position, const value_type& x)
93  { return vector_base::insert(position,x); }
94  void insert(const_iterator position, size_type new_size, const value_type& x)
95  { vector_base::insert(position, new_size, x); }
96#elif defined(_GLIBCXX_VECTOR) && (!(EIGEN_GNUC_AT_LEAST(4,1)))
97  /* Note that before gcc-4.1 we already have: std::vector::resize(size_type,const T&).
98   * However, this specialization is still needed to make the above EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION trick to work. */
99  void resize(size_type new_size, const value_type& x)
100  {
101    vector_base::resize(new_size,x);
102  }
103#elif defined(_GLIBCXX_VECTOR) && EIGEN_GNUC_AT_LEAST(4,2)
104  // workaround GCC std::vector implementation
105  void resize(size_type new_size, const value_type& x)
106  {
107    if (new_size < vector_base::size())
108      vector_base::_M_erase_at_end(this->_M_impl._M_start + new_size);
109    else
110      vector_base::insert(vector_base::end(), new_size - vector_base::size(), x);
111  }
112#else
113  // either GCC 4.1 or non-GCC
114  // default implementation which should always work.
115  void resize(size_type new_size, const value_type& x)
116  {
117    if (new_size < vector_base::size())
118      vector_base::erase(vector_base::begin() + new_size, vector_base::end());
119    else if (new_size > vector_base::size())
120      vector_base::insert(vector_base::end(), new_size - vector_base::size(), x);
121  }
122#endif
123  };
124}
125
126#endif // EIGEN_STDVECTOR_H
127