1#ifndef _MSC_VER 2 #warning deprecated 3#endif 4/* 5Matrix3d m = Matrix3d::Zero(); 6m.part<Eigen::UpperTriangular>().setOnes(); 7cout << "Here is the matrix m:" << endl << m << endl; 8Matrix3d n = Matrix3d::Ones(); 9n.part<Eigen::LowerTriangular>() *= 2; 10cout << "Here is the matrix n:" << endl << n << endl; 11cout << "And now here is m.inverse()*n, taking advantage of the fact that" 12 " m is upper-triangular:" << endl 13 << m.marked<Eigen::UpperTriangular>().solveTriangular(n); 14*/