1package com.bumptech.glide.load.resource.bytes;
2
3import com.bumptech.glide.load.engine.Resource;
4
5public class BytesResource extends Resource<byte[]> {
6    private byte[] bytes;
7
8    public BytesResource(byte[] bytes) {
9        this.bytes = bytes;
10    }
11
12    @Override
13    public byte[] get() {
14        return bytes;
15    }
16
17    @Override
18    public int getSize() {
19        return bytes.length;
20    }
21
22    @Override
23    protected void recycleInternal() {  }
24}
25