1package com.bumptech.glide.load.resource.bytes; 2 3import com.bumptech.glide.load.engine.Resource; 4 5public class BytesResource extends Resource<byte[]> { 6 private byte[] bytes; 7 8 public BytesResource(byte[] bytes) { 9 this.bytes = bytes; 10 } 11 12 @Override 13 public byte[] get() { 14 return bytes; 15 } 16 17 @Override 18 public int getSize() { 19 return bytes.length; 20 } 21 22 @Override 23 protected void recycleInternal() { } 24} 25