hb-ot-shape-normalize.cc revision 8d1eef3f32fb539de2a72804fa3834acc18daab5
1/* 2 * Copyright © 2011,2012 Google, Inc. 3 * 4 * This is part of HarfBuzz, a text shaping library. 5 * 6 * Permission is hereby granted, without written agreement and without 7 * license or royalty fees, to use, copy, modify, and distribute this 8 * software and its documentation for any purpose, provided that the 9 * above copyright notice and the following two paragraphs appear in 10 * all copies of this software. 11 * 12 * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR 13 * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES 14 * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN 15 * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH 16 * DAMAGE. 17 * 18 * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, 19 * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND 20 * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS 21 * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO 22 * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. 23 * 24 * Google Author(s): Behdad Esfahbod 25 */ 26 27#include "hb-ot-shape-normalize-private.hh" 28#include "hb-ot-shape-private.hh" 29 30 31/* 32 * HIGHLEVEL DESIGN: 33 * 34 * This file exports one main function: _hb_ot_shape_normalize(). 35 * 36 * This function closely reflects the Unicode Normalization Algorithm, 37 * yet it's different. 38 * 39 * Each shaper specifies whether it prefers decomposed (NFD) or composed (NFC). 40 * The logic however tries to use whatever the font can support. 41 * 42 * In general what happens is that: each grapheme is decomposed in a chain 43 * of 1:2 decompositions, marks reordered, and then recomposed if desired, 44 * so far it's like Unicode Normalization. However, the decomposition and 45 * recomposition only happens if the font supports the resulting characters. 46 * 47 * The goals are: 48 * 49 * - Try to render all canonically equivalent strings similarly. To really 50 * achieve this we have to always do the full decomposition and then 51 * selectively recompose from there. It's kinda too expensive though, so 52 * we skip some cases. For example, if composed is desired, we simply 53 * don't touch 1-character clusters that are supported by the font, even 54 * though their NFC may be different. 55 * 56 * - When a font has a precomposed character for a sequence but the 'ccmp' 57 * feature in the font is not adequate, use the precomposed character 58 * which typically has better mark positioning. 59 * 60 * - When a font does not support a combining mark, but supports it precomposed 61 * with previous base, use that. This needs the itemizer to have this 62 * knowledge too. We need to provide assistance to the itemizer. 63 * 64 * - When a font does not support a character but supports its decomposition, 65 * well, use the decomposition (preferring the canonical decomposition, but 66 * falling back to the compatibility decomposition if necessary). The 67 * compatibility decomposition is really nice to have, for characters like 68 * ellipsis, or various-sized space characters. 69 * 70 * - The complex shapers can customize the compose and decompose functions to 71 * offload some of their requirements to the normalizer. For example, the 72 * Indic shaper may want to disallow recomposing of two matras. 73 * 74 * - We try compatibility decomposition if decomposing through canonical 75 * decomposition alone failed to find a sequence that the font supports. 76 * We don't try compatibility decomposition recursively during the canonical 77 * decomposition phase. This has minimal impact. There are only a handful 78 * of Greek letter that have canonical decompositions that include characters 79 * with compatibility decomposition. Those can be found using this command: 80 * 81 * egrep "`echo -n ';('; grep ';<' UnicodeData.txt | cut -d';' -f1 | tr '\n' '|'; echo ') '`" UnicodeData.txt 82 */ 83 84static hb_bool_t 85decompose_func (hb_unicode_funcs_t *unicode, 86 hb_codepoint_t ab, 87 hb_codepoint_t *a, 88 hb_codepoint_t *b) 89{ 90 /* XXX FIXME, move these to complex shapers and propagage to normalizer.*/ 91 switch (ab) { 92 case 0x0AC9 : return false; 93 94 case 0x0931 : return false; 95 case 0x0B94 : return false; 96 97 /* These ones have Unicode decompositions, but we do it 98 * this way to be close to what Uniscribe does. */ 99 case 0x0DDA : *a = 0x0DD9; *b= 0x0DDA; return true; 100 case 0x0DDC : *a = 0x0DD9; *b= 0x0DDC; return true; 101 case 0x0DDD : *a = 0x0DD9; *b= 0x0DDD; return true; 102 case 0x0DDE : *a = 0x0DD9; *b= 0x0DDE; return true; 103 104 case 0x0F77 : *a = 0x0FB2; *b= 0x0F81; return true; 105 case 0x0F79 : *a = 0x0FB3; *b= 0x0F81; return true; 106 case 0x17BE : *a = 0x17C1; *b= 0x17BE; return true; 107 case 0x17BF : *a = 0x17C1; *b= 0x17BF; return true; 108 case 0x17C0 : *a = 0x17C1; *b= 0x17C0; return true; 109 case 0x17C4 : *a = 0x17C1; *b= 0x17C4; return true; 110 case 0x17C5 : *a = 0x17C1; *b= 0x17C5; return true; 111 case 0x1925 : *a = 0x1920; *b= 0x1923; return true; 112 case 0x1926 : *a = 0x1920; *b= 0x1924; return true; 113 case 0x1B3C : *a = 0x1B42; *b= 0x1B3C; return true; 114 case 0x1112E : *a = 0x11127; *b= 0x11131; return true; 115 case 0x1112F : *a = 0x11127; *b= 0x11132; return true; 116#if 0 117 case 0x0B57 : *a = 0xno decomp, -> RIGHT; return true; 118 case 0x1C29 : *a = 0xno decomp, -> LEFT; return true; 119 case 0xA9C0 : *a = 0xno decomp, -> RIGHT; return true; 120 case 0x111BF : *a = 0xno decomp, -> ABOVE; return true; 121#endif 122 } 123 return unicode->decompose (ab, a, b); 124} 125 126static hb_bool_t 127compose_func (hb_unicode_funcs_t *unicode, 128 hb_codepoint_t a, 129 hb_codepoint_t b, 130 hb_codepoint_t *ab) 131{ 132 /* XXX, this belongs to indic normalizer. */ 133 if ((FLAG (unicode->general_category (a)) & 134 (FLAG (HB_UNICODE_GENERAL_CATEGORY_SPACING_MARK) | 135 FLAG (HB_UNICODE_GENERAL_CATEGORY_ENCLOSING_MARK) | 136 FLAG (HB_UNICODE_GENERAL_CATEGORY_NON_SPACING_MARK)))) 137 return false; 138 /* XXX, add composition-exclusion exceptions to Indic shaper. */ 139 if (a == 0x09AF && b == 0x09BC) { *ab = 0x09DF; return true; } 140 141 /* XXX, these belong to the hebew / default shaper. */ 142 /* Hebrew presentation-form shaping. 143 * https://bugzilla.mozilla.org/show_bug.cgi?id=728866 */ 144 // Hebrew presentation forms with dagesh, for characters 0x05D0..0x05EA; 145 // note that some letters do not have a dagesh presForm encoded 146 static const hb_codepoint_t sDageshForms[0x05EA - 0x05D0 + 1] = { 147 0xFB30, // ALEF 148 0xFB31, // BET 149 0xFB32, // GIMEL 150 0xFB33, // DALET 151 0xFB34, // HE 152 0xFB35, // VAV 153 0xFB36, // ZAYIN 154 0, // HET 155 0xFB38, // TET 156 0xFB39, // YOD 157 0xFB3A, // FINAL KAF 158 0xFB3B, // KAF 159 0xFB3C, // LAMED 160 0, // FINAL MEM 161 0xFB3E, // MEM 162 0, // FINAL NUN 163 0xFB40, // NUN 164 0xFB41, // SAMEKH 165 0, // AYIN 166 0xFB43, // FINAL PE 167 0xFB44, // PE 168 0, // FINAL TSADI 169 0xFB46, // TSADI 170 0xFB47, // QOF 171 0xFB48, // RESH 172 0xFB49, // SHIN 173 0xFB4A // TAV 174 }; 175 176 hb_bool_t found = unicode->compose (a, b, ab); 177 178 if (!found && (b & ~0x7F) == 0x0580) { 179 // special-case Hebrew presentation forms that are excluded from 180 // standard normalization, but wanted for old fonts 181 switch (b) { 182 case 0x05B4: // HIRIQ 183 if (a == 0x05D9) { // YOD 184 *ab = 0xFB1D; 185 found = true; 186 } 187 break; 188 case 0x05B7: // patah 189 if (a == 0x05F2) { // YIDDISH YOD YOD 190 *ab = 0xFB1F; 191 found = true; 192 } else if (a == 0x05D0) { // ALEF 193 *ab = 0xFB2E; 194 found = true; 195 } 196 break; 197 case 0x05B8: // QAMATS 198 if (a == 0x05D0) { // ALEF 199 *ab = 0xFB2F; 200 found = true; 201 } 202 break; 203 case 0x05B9: // HOLAM 204 if (a == 0x05D5) { // VAV 205 *ab = 0xFB4B; 206 found = true; 207 } 208 break; 209 case 0x05BC: // DAGESH 210 if (a >= 0x05D0 && a <= 0x05EA) { 211 *ab = sDageshForms[a - 0x05D0]; 212 found = (*ab != 0); 213 } else if (a == 0xFB2A) { // SHIN WITH SHIN DOT 214 *ab = 0xFB2C; 215 found = true; 216 } else if (a == 0xFB2B) { // SHIN WITH SIN DOT 217 *ab = 0xFB2D; 218 found = true; 219 } 220 break; 221 case 0x05BF: // RAFE 222 switch (a) { 223 case 0x05D1: // BET 224 *ab = 0xFB4C; 225 found = true; 226 break; 227 case 0x05DB: // KAF 228 *ab = 0xFB4D; 229 found = true; 230 break; 231 case 0x05E4: // PE 232 *ab = 0xFB4E; 233 found = true; 234 break; 235 } 236 break; 237 case 0x05C1: // SHIN DOT 238 if (a == 0x05E9) { // SHIN 239 *ab = 0xFB2A; 240 found = true; 241 } else if (a == 0xFB49) { // SHIN WITH DAGESH 242 *ab = 0xFB2C; 243 found = true; 244 } 245 break; 246 case 0x05C2: // SIN DOT 247 if (a == 0x05E9) { // SHIN 248 *ab = 0xFB2B; 249 found = true; 250 } else if (a == 0xFB49) { // SHIN WITH DAGESH 251 *ab = 0xFB2D; 252 found = true; 253 } 254 break; 255 } 256 } 257 258 return found; 259} 260 261static inline void 262output_char (hb_buffer_t *buffer, hb_codepoint_t unichar) 263{ 264 buffer->output_glyph (unichar); 265 _hb_glyph_info_set_unicode_props (&buffer->prev(), buffer->unicode); 266} 267 268static inline void 269next_char (hb_buffer_t *buffer) 270{ 271 buffer->next_glyph (); 272} 273 274static inline void 275skip_char (hb_buffer_t *buffer) 276{ 277 buffer->skip_glyph (); 278} 279 280static bool 281decompose (hb_font_t *font, hb_buffer_t *buffer, 282 bool shortest, 283 hb_codepoint_t ab) 284{ 285 hb_codepoint_t a, b, glyph; 286 287 if (!decompose_func (buffer->unicode, ab, &a, &b) || 288 (b && !font->get_glyph (b, 0, &glyph))) 289 return false; 290 291 bool has_a = font->get_glyph (a, 0, &glyph); 292 if (shortest && has_a) { 293 /* Output a and b */ 294 output_char (buffer, a); 295 if (b) 296 output_char (buffer, b); 297 return true; 298 } 299 300 if (decompose (font, buffer, shortest, a)) { 301 if (b) 302 output_char (buffer, b); 303 return true; 304 } 305 306 if (has_a) { 307 output_char (buffer, a); 308 if (b) 309 output_char (buffer, b); 310 return true; 311 } 312 313 return false; 314} 315 316static bool 317decompose_compatibility (hb_font_t *font, hb_buffer_t *buffer, 318 hb_codepoint_t u) 319{ 320 unsigned int len, i; 321 hb_codepoint_t decomposed[HB_UNICODE_MAX_DECOMPOSITION_LEN]; 322 323 len = buffer->unicode->decompose_compatibility (u, decomposed); 324 if (!len) 325 return false; 326 327 hb_codepoint_t glyph; 328 for (i = 0; i < len; i++) 329 if (!font->get_glyph (decomposed[i], 0, &glyph)) 330 return false; 331 332 for (i = 0; i < len; i++) 333 output_char (buffer, decomposed[i]); 334 335 return true; 336} 337 338static void 339decompose_current_character (hb_font_t *font, hb_buffer_t *buffer, 340 bool shortest) 341{ 342 hb_codepoint_t glyph; 343 344 /* Kind of a cute waterfall here... */ 345 if (shortest && font->get_glyph (buffer->cur().codepoint, 0, &glyph)) 346 next_char (buffer); 347 else if (decompose (font, buffer, shortest, buffer->cur().codepoint)) 348 skip_char (buffer); 349 else if (!shortest && font->get_glyph (buffer->cur().codepoint, 0, &glyph)) 350 next_char (buffer); 351 else if (decompose_compatibility (font, buffer, buffer->cur().codepoint)) 352 skip_char (buffer); 353 else 354 next_char (buffer); 355} 356 357static void 358decompose_multi_char_cluster (hb_font_t *font, hb_buffer_t *buffer, 359 unsigned int end) 360{ 361 /* TODO Currently if there's a variation-selector we give-up, it's just too hard. */ 362 for (unsigned int i = buffer->idx; i < end; i++) 363 if (unlikely (buffer->unicode->is_variation_selector (buffer->info[i].codepoint))) { 364 while (buffer->idx < end) 365 next_char (buffer); 366 return; 367 } 368 369 while (buffer->idx < end) 370 decompose_current_character (font, buffer, false); 371} 372 373static int 374compare_combining_class (const hb_glyph_info_t *pa, const hb_glyph_info_t *pb) 375{ 376 unsigned int a = _hb_glyph_info_get_modified_combining_class (pa); 377 unsigned int b = _hb_glyph_info_get_modified_combining_class (pb); 378 379 return a < b ? -1 : a == b ? 0 : +1; 380} 381 382void 383_hb_ot_shape_normalize (hb_font_t *font, hb_buffer_t *buffer, 384 hb_ot_shape_normalization_mode_t mode) 385{ 386 bool recompose = mode != HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED; 387 bool has_multichar_clusters = false; 388 unsigned int count; 389 390 /* We do a fairly straightforward yet custom normalization process in three 391 * separate rounds: decompose, reorder, recompose (if desired). Currently 392 * this makes two buffer swaps. We can make it faster by moving the last 393 * two rounds into the inner loop for the first round, but it's more readable 394 * this way. */ 395 396 397 /* First round, decompose */ 398 399 buffer->clear_output (); 400 count = buffer->len; 401 for (buffer->idx = 0; buffer->idx < count;) 402 { 403 unsigned int end; 404 for (end = buffer->idx + 1; end < count; end++) 405 if (buffer->cur().cluster != buffer->info[end].cluster) 406 break; 407 408 if (buffer->idx + 1 == end) 409 decompose_current_character (font, buffer, recompose); 410 else { 411 decompose_multi_char_cluster (font, buffer, end); 412 has_multichar_clusters = true; 413 } 414 } 415 buffer->swap_buffers (); 416 417 418 if (mode != HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_FULL && !has_multichar_clusters) 419 return; /* Done! */ 420 421 422 /* Second round, reorder (inplace) */ 423 424 count = buffer->len; 425 for (unsigned int i = 0; i < count; i++) 426 { 427 if (_hb_glyph_info_get_modified_combining_class (&buffer->info[i]) == 0) 428 continue; 429 430 unsigned int end; 431 for (end = i + 1; end < count; end++) 432 if (_hb_glyph_info_get_modified_combining_class (&buffer->info[end]) == 0) 433 break; 434 435 /* We are going to do a bubble-sort. Only do this if the 436 * sequence is short. Doing it on long sequences can result 437 * in an O(n^2) DoS. */ 438 if (end - i > 10) { 439 i = end; 440 continue; 441 } 442 443 hb_bubble_sort (buffer->info + i, end - i, compare_combining_class); 444 445 i = end; 446 } 447 448 449 if (!recompose) 450 return; 451 452 /* Third round, recompose */ 453 454 /* As noted in the comment earlier, we don't try to combine 455 * ccc=0 chars with their previous Starter. */ 456 457 buffer->clear_output (); 458 count = buffer->len; 459 unsigned int starter = 0; 460 next_char (buffer); 461 while (buffer->idx < count) 462 { 463 hb_codepoint_t composed, glyph; 464 if (/* If mode is NOT COMPOSED_FULL (ie. it's COMPOSED_DIACRITICS), we don't try to 465 * compose a CCC=0 character with it's preceding starter. */ 466 (mode == HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_FULL || 467 _hb_glyph_info_get_modified_combining_class (&buffer->cur()) != 0) && 468 /* If there's anything between the starter and this char, they should have CCC 469 * smaller than this character's. */ 470 (starter == buffer->out_len - 1 || 471 _hb_glyph_info_get_modified_combining_class (&buffer->prev()) < _hb_glyph_info_get_modified_combining_class (&buffer->cur())) && 472 /* And compose. */ 473 compose_func (buffer->unicode, 474 buffer->out_info[starter].codepoint, 475 buffer->cur().codepoint, 476 &composed) && 477 /* And the font has glyph for the composite. */ 478 font->get_glyph (composed, 0, &glyph)) 479 { 480 /* Composes. */ 481 next_char (buffer); /* Copy to out-buffer. */ 482 if (unlikely (buffer->in_error)) 483 return; 484 buffer->merge_out_clusters (starter, buffer->out_len); 485 buffer->out_len--; /* Remove the second composable. */ 486 buffer->out_info[starter].codepoint = composed; /* Modify starter and carry on. */ 487 _hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer->unicode); 488 489 continue; 490 } 491 492 /* Blocked, or doesn't compose. */ 493 next_char (buffer); 494 495 if (_hb_glyph_info_get_modified_combining_class (&buffer->prev()) == 0) 496 starter = buffer->out_len - 1; 497 } 498 buffer->swap_buffers (); 499 500} 501