1#include "../cache.h"
2#include "../progress.h"
3#include "../libslang.h"
4#include "../ui.h"
5#include "../browser.h"
6
7static void tui_progress__update(u64 curr, u64 total, const char *title)
8{
9	int bar, y;
10	/*
11	 * FIXME: We should have a per UI backend way of showing progress,
12	 * stdio will just show a percentage as NN%, etc.
13	 */
14	if (use_browser <= 0)
15		return;
16
17	if (total == 0)
18		return;
19
20	ui__refresh_dimensions(true);
21	pthread_mutex_lock(&ui__lock);
22	y = SLtt_Screen_Rows / 2 - 2;
23	SLsmg_set_color(0);
24	SLsmg_draw_box(y, 0, 3, SLtt_Screen_Cols);
25	SLsmg_gotorc(y++, 1);
26	SLsmg_write_string((char *)title);
27	SLsmg_set_color(HE_COLORSET_SELECTED);
28	bar = ((SLtt_Screen_Cols - 2) * curr) / total;
29	SLsmg_fill_region(y, 1, 1, bar, ' ');
30	SLsmg_refresh();
31	pthread_mutex_unlock(&ui__lock);
32}
33
34static struct ui_progress tui_progress_fns =
35{
36	.update		= tui_progress__update,
37};
38
39void ui_progress__init(void)
40{
41	progress_fns = &tui_progress_fns;
42}
43