BreakpointLocation.h revision 54e7afa84d945f9137f9372ecde432f9e1a702fc
1//===-- BreakpointLocation.h ------------------------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9
10#ifndef liblldb_BreakpointLocation_h_
11#define liblldb_BreakpointLocation_h_
12
13// C Includes
14
15// C++ Includes
16#include <list>
17#include <memory>
18
19// Other libraries and framework includes
20
21// Project includes
22#include "lldb/lldb-private.h"
23#include "lldb/Core/UserID.h"
24#include "lldb/Breakpoint/StoppointLocation.h"
25#include "lldb/Core/Address.h"
26#include "lldb/Breakpoint/Breakpoint.h"
27#include "lldb/Breakpoint/BreakpointOptions.h"
28#include "lldb/Target/Process.h"
29#include "lldb/Core/StringList.h"
30
31namespace lldb_private {
32
33//----------------------------------------------------------------------
34/// @class BreakpointLocation BreakpointLocation.h "lldb/Breakpoint/BreakpointLocation.h"
35/// @brief Class that manages one unique (by address) instance of a logical breakpoint.
36//----------------------------------------------------------------------
37
38//----------------------------------------------------------------------
39/// General Outline:
40/// A breakpoint location is defined by the breakpoint that produces it,
41/// and the address that resulted in this particular instantiation.
42/// Each breakpoint location also may have a breakpoint site if its
43/// address has been loaded into the program.
44/// Finally it has a settable options object.
45///
46/// FIXME: Should we also store some fingerprint for the location, so
47/// we can map one location to the "equivalent location" on rerun?  This
48/// would be useful if you've set options on the locations.
49//----------------------------------------------------------------------
50
51class BreakpointLocation : public StoppointLocation
52{
53public:
54
55    ~BreakpointLocation ();
56
57    //------------------------------------------------------------------
58    /// Gets the load address for this breakpoint location
59    /// @return
60    ///     Returns breakpoint location load address, \b
61    ///     LLDB_INVALID_ADDRESS if not yet set.
62    //------------------------------------------------------------------
63    lldb::addr_t
64    GetLoadAddress () const;
65
66    //------------------------------------------------------------------
67    /// Gets the Address for this breakpoint location
68    /// @return
69    ///     Returns breakpoint location Address.
70    //------------------------------------------------------------------
71    Address &
72    GetAddress ();
73    //------------------------------------------------------------------
74    /// Gets the Breakpoint that created this breakpoint location
75    /// @return
76    ///     Returns the owning breakpoint.
77    //------------------------------------------------------------------
78    Breakpoint &
79    GetBreakpoint ();
80
81    //------------------------------------------------------------------
82    /// Determines whether we should stop due to a hit at this
83    /// breakpoint location.
84    ///
85    /// Side Effects: This may evaluate the breakpoint condition, and
86    /// run the callback.  So this command may do a considerable amount
87    /// of work.
88    ///
89    /// @return
90    ///     \b true if this breakpoint location thinks we should stop,
91    ///     \b false otherwise.
92    //------------------------------------------------------------------
93    bool
94    ShouldStop (StoppointCallbackContext *context);
95
96    //------------------------------------------------------------------
97    // The next section deals with various breakpoint options.
98    //------------------------------------------------------------------
99
100    //------------------------------------------------------------------
101    /// If \a enable is \b true, enable the breakpoint, if \b false
102    /// disable it.
103    //------------------------------------------------------------------
104    void
105    SetEnabled(bool enabled);
106
107    //------------------------------------------------------------------
108    /// Check the Enable/Disable state.
109    ///
110    /// @return
111    ///     \b true if the breakpoint is enabled, \b false if disabled.
112    //------------------------------------------------------------------
113    bool
114    IsEnabled ();
115
116    //------------------------------------------------------------------
117    /// Return the current Ignore Count.
118    ///
119    /// @return
120    ///     The number of breakpoint hits to be ignored.
121    //------------------------------------------------------------------
122    uint32_t
123    GetIgnoreCount ();
124
125    //------------------------------------------------------------------
126    /// Set the breakpoint to ignore the next \a count breakpoint hits.
127    ///
128    /// @param[in] count
129    ///    The number of breakpoint hits to ignore.
130    //------------------------------------------------------------------
131    void
132    SetIgnoreCount (uint32_t n);
133
134    //------------------------------------------------------------------
135    /// Set the callback action invoked when the breakpoint is hit.
136    ///
137    /// The callback will return a bool indicating whether the target
138    /// should stop at this breakpoint or not.
139    ///
140    /// @param[in] callback
141    ///     The method that will get called when the breakpoint is hit.
142    ///
143    /// @param[in] callback_baton_sp
144    ///     A shared pointer to a Baton that provides the void * needed
145    ///     for the callback.
146    ///
147    /// @see lldb_private::Baton
148    //------------------------------------------------------------------
149    void
150    SetCallback (BreakpointHitCallback callback,
151                 const lldb::BatonSP &callback_baton_sp,
152                 bool is_synchronous);
153
154    void
155    SetCallback (BreakpointHitCallback callback,
156                 void *baton,
157                 bool is_synchronous);
158
159    void
160    ClearCallback ();
161
162    //------------------------------------------------------------------
163    /// Set the condition expression to be checked when the breakpoint is hit.
164    ///
165    /// @param[in] expression
166    ///    The method that will get called when the breakpoint is hit.
167    //------------------------------------------------------------------
168    void
169    SetCondition (void *condition);
170
171
172    //------------------------------------------------------------------
173    /// Set the valid thread to be checked when the breakpoint is hit.
174    ///
175    /// @param[in] thread_id
176    ///    If this thread hits the breakpoint, we stop, otherwise not.
177    //------------------------------------------------------------------
178    void
179    SetThreadID (lldb::tid_t thread_id);
180
181    //------------------------------------------------------------------
182    // The next section deals with this location's breakpoint sites.
183    //------------------------------------------------------------------
184
185    //------------------------------------------------------------------
186    /// Try to resolve the breakpoint site for this location.
187    ///
188    /// @return
189    ///     \b true if we were successful at setting a breakpoint site,
190    ///     \b false otherwise.
191    //------------------------------------------------------------------
192    bool
193    ResolveBreakpointSite ();
194
195    //------------------------------------------------------------------
196    /// Clear this breakpoint location's breakpoint site - for instance
197    /// when disabling the breakpoint.
198    ///
199    /// @return
200    ///     \b true if there was a breakpoint site to be cleared, \b false
201    ///     otherwise.
202    //------------------------------------------------------------------
203    bool
204    ClearBreakpointSite ();
205
206    //------------------------------------------------------------------
207    /// Return whether this breakpoint location has a breakpoint site.
208    /// @return
209    ///     \b true if there was a breakpoint site for this breakpoint
210    ///     location, \b false otherwise.
211    //------------------------------------------------------------------
212    bool
213    IsResolved () const;
214
215    //------------------------------------------------------------------
216    // The next section are generic report functions.
217    //------------------------------------------------------------------
218
219    //------------------------------------------------------------------
220    /// Print a description of this breakpoint location to the stream
221    /// \a s.
222    ///
223    /// @param[in] s
224    ///     The stream to which to print the description.
225    ///
226    /// @param[in] level
227    ///     The description level that indicates the detail level to
228    ///     provide.
229    ///
230    /// @see lldb::DescriptionLevel
231    //------------------------------------------------------------------
232    void
233    GetDescription (Stream *s, lldb::DescriptionLevel level);
234
235    //------------------------------------------------------------------
236    /// Standard "Dump" method.  At present it does nothing.
237    //------------------------------------------------------------------
238    void
239    Dump (Stream *s) const;
240
241    //------------------------------------------------------------------
242    /// Use this to set location specific breakpoint options.
243    ///
244    /// It will create a copy of the containing breakpoint's options if
245    /// that hasn't been done already
246    ///
247    /// @return
248    ///    A pointer to the breakpoint options.
249    //------------------------------------------------------------------
250    BreakpointOptions *
251    GetLocationOptions ();
252
253    //------------------------------------------------------------------
254    /// Use this to access breakpoint options from this breakpoint location.
255    /// This will point to the owning breakpoint's options unless options have
256    /// been set specifically on this location.
257    ///
258    /// @return
259    ///     A pointer to the containing breakpoint's options if this
260    ///     location doesn't have its own copy.
261    //------------------------------------------------------------------
262    const BreakpointOptions *
263    GetOptionsNoCreate () const;
264
265    bool
266    ValidForThisThread (Thread *thread);
267
268protected:
269    friend class Breakpoint;
270    friend class CommandObjectBreakpointCommandAdd;
271    friend class Process;
272
273    //------------------------------------------------------------------
274    /// Invoke the callback action when the breakpoint is hit.
275    ///
276    /// Meant to be used by the BreakpointLocation class.
277    ///
278    /// @param[in] context
279    ///    Described the breakpoint event.
280    ///
281    /// @param[in] bp_loc_id
282    ///    Which breakpoint location hit this breakpoint.
283    ///
284    /// @return
285    ///     \b true if the target should stop at this breakpoint and \b
286    ///     false not.
287    //------------------------------------------------------------------
288    bool
289    InvokeCallback (StoppointCallbackContext *context);
290
291    //------------------------------------------------------------------
292    /// Set the breakpoint site for this location to \a bp_site_sp.
293    ///
294    /// @param[in] bp_site_sp
295    ///      The breakpoint site we are setting for this location.
296    ///
297    /// @return
298    ///     \b true if we were successful at setting the breakpoint site,
299    ///     \b false otherwise.
300    //------------------------------------------------------------------
301    bool
302    SetBreakpointSite (lldb::BreakpointSiteSP& bp_site_sp);
303
304private:
305
306    //------------------------------------------------------------------
307    // Constructors and Destructors
308    //
309    // Only the Breakpoint can make breakpoint locations, and it owns
310    // them.
311    //------------------------------------------------------------------
312
313    //------------------------------------------------------------------
314    /// Constructor.
315    ///
316    /// @param[in] owner
317    ///     A back pointer to the breakpoint that owns this location.
318    ///
319    /// @param[in] addr
320    ///     The Address defining this location.
321    ///
322    /// @param[in] tid
323    ///     The thread for which this breakpoint location is valid, or
324    ///     LLDB_INVALID_THREAD_ID if it is valid for all threads.
325    ///
326    /// @param[in] hardware
327    ///     \b true if a hardware breakpoint is requested.
328    //------------------------------------------------------------------
329
330    BreakpointLocation (lldb::break_id_t bid,
331                        Breakpoint &owner,
332                        Address &addr,
333                        lldb::tid_t tid = LLDB_INVALID_THREAD_ID,
334                        bool hardware = false);
335
336    //------------------------------------------------------------------
337    // Data members:
338    //------------------------------------------------------------------
339    Address m_address; ///< The address defining this location.
340    Breakpoint &m_owner; ///< The breakpoint that produced this object.
341    std::auto_ptr<BreakpointOptions> m_options_ap; ///< Breakpoint options pointer, NULL if we're using our breakpoint's options.
342    lldb::BreakpointSiteSP m_bp_site_sp; ///< Our breakpoint site (it may be shared by more than one location.)
343
344    DISALLOW_COPY_AND_ASSIGN (BreakpointLocation);
345};
346
347} // namespace lldb_private
348
349#endif  // liblldb_BreakpointLocation_h_
350