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11      LLDB Python Reference
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18			<div class="post">
19				<h1 class ="postheader">Introduction</h1>
20				<div class="postcontent">
21
22                    <p>The entire LLDB API is available as Python functions through a script bridging interface. 
23                    This means the LLDB API's can be used directly from python either interactively or to build python apps that
24                    provide debugger features.  </p>
25                    <p>Additionally, Python can be used as a programmatic interface within the 
26                    lldb command interpreter (we refer to this for brevity as the embedded interpreter).  Of course,
27                    in this context it has full access to the LLDB API - with some additional conveniences we will 
28                    call out in the FAQ.</p>
29
30				</div>
31				<div class="postfooter"></div>
32    		<div class="post">
33    			<h1 class ="postheader">Documentation</h1>
34    			<div class="postcontent">
35
36                    <p>The LLDB API is contained in a python module named <b>lldb</b> documented <a href="python_reference/index.html">here</a>. The documentation is also accessible in an interactive debugger session with the following command:</p>
37<code><pre><tt>(lldb) <b>script help(lldb)</b>
38    Help on package lldb:
39
40    NAME
41        lldb - The lldb module contains the public APIs for Python binding.
42
43    FILE
44        /System/Library/PrivateFrameworks/LLDB.framework/Versions/A/Resources/Python/lldb/__init__.py
45
46    DESCRIPTION
47...
48</tt></pre></code>
49                    <p>You can also get help using a module class name. The full API that is exposed for that class will be displayed in a man page style window. Below we want to get help on the lldb.SBFrame class:</p>
50<code><pre><tt>(lldb) <b>script help(lldb.SBFrame)</b>
51    Help on class SBFrame in module lldb:
52
53    class SBFrame(__builtin__.object)
54     |  Represents one of the stack frames associated with a thread.
55     |  SBThread contains SBFrame(s). For example (from test/lldbutil.py),
56     |  
57     |  def print_stacktrace(thread, string_buffer = False):
58     |      '''Prints a simple stack trace of this thread.'''
59     |  
60...
61</tt></pre></code>
62                    <p>Or you can get help using any python object, here we use the <b>lldb.process</b> object which is a global variable in the <b>lldb</b> module which represents the currently selected process:</p>
63<code><pre><tt>(lldb) <b>script help(lldb.process)</b>
64    Help on SBProcess in module lldb object:
65
66    class SBProcess(__builtin__.object)
67     |  Represents the process associated with the target program.
68     |  
69     |  SBProcess supports thread iteration. For example (from test/lldbutil.py),
70     |  
71     |  # ==================================================
72     |  # Utility functions related to Threads and Processes
73     |  # ==================================================
74     |  
75...
76</tt></pre></code>
77
78    				</div>
79    				<div class="postfooter"></div>
80
81			<div class="post">
82				<h1 class ="postheader">Embedded Python Interpreter</h1>
83				<div class="postcontent">
84
85                    <p>The embedded python interpreter can be accessed in a variety of ways from within LLDB. The
86                    easiest way is to use the lldb command <b>script</b> with no arguments at the lldb command prompt:</p>
87<code><pre><tt>(lldb) <strong>script</strong>
88Python Interactive Interpreter. To exit, type 'quit()', 'exit()' or Ctrl-D.
89>>> 2+3
905
91>>> hex(12345)
92'0x3039'
93>>> 
94</tt></pre></code>
95
96                    <p>This drops you into the embedded python interpreter. When running under the <b>script</b> command, 
97                       lldb sets some convenience variables that give you quick access to the currently selected entities that characterize
98                       the program and debugger state.  In each case, if there is no currently selected entity of the appropriate
99                       type, the variable's <b>IsValid</b> method will return false. These variables are:</p>
100
101                    <table class="stats" width="620" cellspacing="0">
102                    <tr>
103                        <td class="hed" width="20%">Variable</td>
104                        <td class="hed" width="10%">Type</td>
105                        <td class="hed" width="70%">Description</td>
106                    </tr>
107
108                    <tr>
109                        <td class="content">
110                            <b>lldb.debugger</b>
111                        </td>
112                        <td class="content">
113                            <b>lldb.SBDebugger</b>
114                        </td>
115                        <td class="content">
116                            Contains the debugger object whose <b>script</b> command was invoked.
117                            The <b>lldb.SBDebugger</b> object owns the command interpreter 
118                            and all the targets in your debug session.  There will always be a 
119                            Debugger in the embedded interpreter.
120                        </td>
121                    </tr>
122                    <tr>
123                        <td class="content">
124                            <b>lldb.target</b>
125                        </td>
126                        <td class="content">
127                            <b>lldb.SBTarget</b>
128                        </td>
129                        <td class="content">
130                            Contains the currently selected target - for instance the one made with the
131                            <b>file</b> or selected by the <b>target select &lt;target-index&gt;</b> command.
132                            The <b>lldb.SBTarget</b> manages one running process, and all the executable
133                            and debug files for the process.
134                        </td>
135                    </tr>
136                    <tr>
137                        <td class="content">
138                            <b>lldb.process</b>
139                        </td>
140                        <td class="content">
141                            <b>lldb.SBProcess</b>
142                        </td>
143                        <td class="content">
144                            Contains the process of the currently selected target.
145                            The <b>lldb.SBProcess</b> object manages the threads and allows access to
146                            memory for the process.
147                        </td>
148                    </tr>
149                    <tr>
150                        <td class="content">
151                            <b>lldb.thread</b>
152                        </td>
153                        <td class="content">
154                            <b>lldb.SBThread</b>
155                        </td>
156                        <td class="content">
157                            Contains the currently selected thread.
158                            The <b>lldb.SBThread</b> object manages the stack frames in that thread.
159                            A thread is always selected in the command interpreter when a target stops.
160                            The <b>thread select &lt;thread-index&gt;</b> command can be used to change the 
161                            currently selected thread.  So as long as you have a stopped process, there will be
162                            some selected thread.
163                        </td>
164                    </tr>
165                    <tr>
166                        <td class="content">
167                            <b>lldb.frame</b>
168                        </td>
169                        <td class="content">
170                            <b>lldb.SBFrame</b>
171                        </td>
172                        <td class="content">
173                            Contains the currently selected stack frame.
174                            The <b>lldb.SBFrame</b> object manage the stack locals and the register set for
175                            that stack.
176                            A stack frame is always selected in the command interpreter when a target stops.
177                            The <b>frame select &lt;frame-index&gt;</b> command can be used to change the 
178                            currently selected frame.  So as long as you have a stopped process, there will
179                            be some selected frame.
180                        </td>
181                    </tr>
182                    </table>
183
184                    <p>While extremely convenient, these variables have a couple caveats that you should be aware of.
185                       First of all, they hold the values
186                       of the selected objects on entry to the embedded interpreter.  They do not update as you use the LLDB
187                       API's to change, for example, the currently selected stack frame or thread.  
188                     <p>Moreover, they are only defined and meaningful while in the interactive Python interpreter.
189                       There is no guarantee on their value in any other situation, hence you should not use them when defining
190                       Python formatters, breakpoint scripts and commands (or any other Python extension point that LLDB provides).
191                       As a rationale for such behavior, consider that lldb can
192                       run in a multithreaded environment, and another thread might call the "script" command, changing the value out
193                       from under you.</p>
194
195                    <p>To get started with these objects and LLDB scripting, please note that almost 
196                       all of the <b>lldb</b> Python objects are able to briefly describe themselves when you pass them 
197                       to the Python <b>print</b> function:
198<code><pre><tt>(lldb) <b>script</b>
199Python Interactive Interpreter. To exit, type 'quit()', 'exit()' or Ctrl-D.
200>>> <strong>print lldb.debugger</strong>
201Debugger (instance: "debugger_1", id: 1)
202>>> <strong>print lldb.target</strong>
203a.out
204>>> <strong>print lldb.process</strong>
205SBProcess: pid = 59289, state = stopped, threads = 1, executable = a.out
206>>> <strong>print lldb.thread</strong>
207SBThread: tid = 0x1f03
208>>> <strong>print lldb.frame</strong>
209frame #0: 0x0000000100000bb6 a.out main + 54 at main.c:16
210</tt></pre></code>
211
212				</div>
213				<div class="postfooter"></div>
214
215      	</div>
216		<div class="post">
217			<h1 class ="postheader">Running a Python script when a breakpoint gets hit</h1>
218			<div class="postcontent">
219
220                <p>One very powerful use of the lldb Python API is to have a python script run when a breakpoint gets hit. Adding python
221                    scripts to breakpoints provides a way to create complex breakpoint
222                    conditions and also allows for smart logging and data gathering.</p>
223                <p>When your process hits a breakpoint to which you have attached some python code, the code is executed as the
224                   body of a function which takes three arguments:</p>
225                    <p>
226<code><pre><tt>def breakpoint_function_wrapper(<b>frame</b>, <b>bp_loc</b>, <b>dict</b>):
227  <font color=green># Your code goes here</font>
228</tt></pre></code>
229                    <p><table class="stats" width="620" cellspacing="0">
230                    <tr>
231                        <td class="hed" width="10%">Argument</td>
232                        <td class="hed" width="10%">Type</td>
233                        <td class="hed" width="80%">Description</td>
234                    </tr>
235
236                    <tr>
237                        <td class="content">
238                            <b>frame</b>
239                        </td>
240                        <td class="content">
241                            <b>lldb.SBFrame</b>
242                        </td>
243                        <td class="content">
244                            The current stack frame where the breakpoint got hit.
245                            The object will always be valid.
246                            This <b>frame</b> argument might <i>not</i> match the currently selected stack frame found in the <b>lldb</b> module global variable <b>lldb.frame</b>.
247                        </td>
248                    </tr>
249                    <tr>
250                        <td class="content">
251                            <b>bp_loc</b>
252                        </td>
253                        <td class="content">
254                            <b>lldb.SBBreakpointLocation</b>
255                        </td>
256                        <td class="content">
257                            The breakpoint location that just got hit. Breakpoints are represented by <b>lldb.SBBreakpoint</b>
258                            objects. These breakpoint objects can have one or more locations. These locations
259                            are represented by <b>lldb.SBBreakpointLocation</b> objects.
260                        </td>
261                    </tr>
262                    <tr>
263                        <td class="content">
264                            <b>dict</b>
265                        </td>
266                        <td class="content">
267                            <b>dict</b>
268                        </td>
269                        <td class="content">
270                            The python session dictionary as a standard python dictionary object.
271                        </td>
272                    </tr>
273                    </table>
274             <p>Optionally, a Python breakpoint command can return a value. Returning False tells LLDB that you do not want to stop at the breakpoint.
275                Any other return value (including None or leaving out the return statement altogether) is akin to telling LLDB to actually stop at the breakpoint.
276                This can be useful in situations where a breakpoint only needs to stop the process when certain conditions are met, and you do not want to inspect the
277                program state manually at every stop and then continue.
278             <p>An example will show how simple it is to write some python code and attach it to a breakpoint. 
279                The following example will allow you to track the order in which the functions in a given shared library 
280                are first executed during one run of your program.  This is a simple method to gather an order file which
281                can be used to optimize function placement within a binary for execution locality.</p>
282             <p>We do this by setting a regular expression breakpoint
283                that will match every function in the shared library. The regular expression '.' will match
284                any string that has at least one character in it, so we will use that. 
285                This will result in one <b>lldb.SBBreakpoint</b> object
286                that contains an <b>lldb.SBBreakpointLocation</b> object for each function. As the breakpoint gets
287                hit, we use a counter to track the order in which the function at this particular breakpoint location got hit.
288                Since our code is passed the location that was hit, we can get the name of the function from the location,
289                disable the location so we won't count this function again; then log some info and continue the process.</p>
290             <p>Note we also have to initialize our counter, which we do with the simple one-line version of the <b>script</b>
291                command.
292             <p>Here is the code:
293
294<code><pre><tt>(lldb) <strong>breakpoint set --func-regex=. --shlib=libfoo.dylib</strong>
295Breakpoint created: 1: regex = '.', module = libfoo.dylib, locations = 223
296(lldb) <strong>script counter = 0</strong>
297(lldb) <strong>breakpoint command add --script-type python 1</strong>
298Enter your Python command(s). Type 'DONE' to end.
299> <font color=green># Increment our counter.  Since we are in a function, this must be a global python variable</font>
300> <strong>global counter</strong> 
301> <strong>counter += 1</strong>
302> <font color=green># Get the name of the function</font>
303> <strong>name = frame.GetFunctionName()</strong>
304> <font color=green># Print the order and the function name</font>
305> <strong>print '[%i] %s' % (counter, name)</strong>
306> <font color=green># Disable the current breakpoint location so it doesn't get hit again</font>
307> <strong>bp_loc.SetEnabled(False)</strong>
308> <font color=green># No need to stop here</font>
309> <strong>return False</strong>
310> <strong>DONE</strong>
311</tt></pre></code>
312            <p>The <b>breakpoint command add</b> command above attaches a python script to breakpoint 1.
313            To remove the breakpoint command:
314            <p><code>(lldb) <strong>breakpoint command delete 1</strong></code>
315            </div>
316        </div>
317		<div class="post">
318			<h1 class ="postheader">Create a new LLDB command using a python function</h1>
319			<div class="postcontent">
320
321                <p>Python functions can be used to create new LLDB command interpreter commands, which will work
322                   like all the natively defined lldb commands. This provides a very flexible and easy way to extend LLDB to meet your
323                    debugging requirements. </p>
324                <p>To write a python function that implements a new LDB command define the function to take four arguments as follows:</p>
325                        
326        <code><pre><tt>def command_function(<b>debugger</b>, <b>command</b>, <b>result</b>, <b>internal_dict</b>):
327          <font color=green># Your code goes here</font>
328        </tt></pre></code>
329
330		Optionally, you can also provide a Python docstring, and LLDB will use it when providing help for your command, as in:
331        <code><pre><tt>def command_function(<b>debugger</b>, <b>command</b>, <b>result</b>, <b>internal_dict</b>):
332          <font color=green>"""This command takes a lot of options and does many fancy things"""</font>    
333          <font color=green># Your code goes here</font>
334        </tt></pre></code>
335
336        <p><table class="stats" width="620" cellspacing="0">
337        <tr>
338            <td class="hed" width="10%">Argument</td>
339            <td class="hed" width="10%">Type</td>
340            <td class="hed" width="80%">Description</td>
341        </tr>
342
343        <tr>
344            <td class="content">
345                <b>debugger</b>
346            </td>
347            <td class="content">
348                <b>lldb.SBDebugger</b>
349            </td>
350            <td class="content">
351                The current debugger object.
352            </td>
353        </tr>
354        <tr>
355            <td class="content">
356                <b>command</b>
357            </td>
358            <td class="content">
359                <b>python string</b>
360            </td>
361            <td class="content">
362                A python string containing all arguments for your command. If you need to chop up the arguments
363                try using the <b>shlex</b> module's <code>shlex.split(command)</code> to properly extract the
364                arguments.
365            </td>
366        </tr>
367        <tr>
368            <td class="content">
369                <b>result</b>
370            </td>
371            <td class="content">
372                <b>lldb.SBCommandReturnObject</b>
373            </td>
374            <td class="content">
375                A return object which encapsulates success/failure information for the command and output text
376                that needs to be printed as a result of the command. The plain Python "print" command also works but
377                text won't go in the result by default (it is useful as a temporary logging facility).
378            </td>
379        </tr>
380        <tr>
381            <td class="content">
382                <b>internal_dict</b>
383            </td>
384            <td class="content">
385                <b>python dict object</b>
386            </td>
387            <td class="content">
388                The dictionary for the current embedded script session which contains all variables 
389                and functions.
390            </td>
391        </tr>
392        </table>
393        <p>As a convenience, you can treat the result object as a Python file object, and say
394        <code><pre><tt>print >>result, "my command does lots of cool stuff"</tt></pre></code>
395        SBCommandReturnObject and SBStream
396        both support this file-like behavior by providing write() and flush() calls at the Python layer.</p>
397        <p>One other handy convenience when defining lldb command-line commands is the command
398          <b>command script import</b> which will import a module specified by file path - so you
399          don't have to change your PYTHONPATH for temporary scripts.  It also has another convenience
400          that if your new script module has a function of the form:</p>
401
402<code><pre><tt>def __lldb_init_module(<b>debugger</b>, <b>internal_dict</b>):
403    <font color=green># Command Initialization code goes here</font>
404</tt></pre></code>
405
406        <p>where <b>debugger</b> and <b>internal_dict</b> are as above, that function will get run when the module is loaded
407           allowing you to add whatever commands you want into the current debugger. Note that
408           this function will only be run when using the LLDB comand <b>command script import</b>,
409           it will not get run if anyone imports your module from another module. 
410           If you want to always run code when your module is loaded from LLDB
411           <u>or</u> when loaded via an <b>import</b> statement in python code
412           you can test the <b>lldb.debugger</b> object, since you imported the
413           <lldb> module at the top of the python <b>ls.py</b> module. This test
414           must be in code that isn't contained inside of any function or class,
415           just like the standard test for <b>__main__</b> like all python modules
416           usally do. Sample code would look like:
417
418<code><pre><tt>if __name__ == '__main__':
419    <font color=green># Create a new debugger instance in your module if your module 
420    # can be run from the command line. When we run a script from
421    # the command line, we won't have any debugger object in
422    # lldb.debugger, so we can just create it if it will be needed</font>
423    lldb.debugger = lldb.SBDebugger.Create()
424elif lldb.debugger:
425    <font color=green># Module is being run inside the LLDB interpreter</font>
426    lldb.debugger.HandleCommand('command script add -f ls.ls ls')
427    print 'The "ls" python command has been installed and is ready for use.'
428</tt></pre></code>
429        <p>Now we can create a module called <b>ls.py</b> in the file <b>~/ls.py</b> that will implement a function that
430           can be used by LLDB's python command code:</p>
431        
432<code><pre><tt><font color=green>#!/usr/bin/python</font>
433
434import lldb
435import commands
436import optparse
437import shlex
438
439def ls(debugger, command, result, internal_dict):
440    print >>result, (commands.getoutput('/bin/ls %s' % command))
441
442<font color=green># And the initialization code to add your commands </font>
443def __lldb_init_module(debugger, internal_dict):
444    debugger.HandleCommand('command script add -f ls.ls ls')
445    print 'The "ls" python command has been installed and is ready for use.'
446</tt></pre></code>
447        <p>Now we can load the module into LLDB and use it</p>
448<code><pre><tt>% lldb
449(lldb) <strong>command script import ~/ls.py</strong>
450The "ls" python command has been installed and is ready for use.
451(lldb) <strong>ls -l /tmp/</strong>
452total 365848
453-rw-r--r--@  1 someuser  wheel         6148 Jan 19 17:27 .DS_Store
454-rw-------   1 someuser  wheel         7331 Jan 19 15:37 crash.log
455</tt></pre></code>
456        <p>A more interesting template has been created in the source repository that can help you to create
457            lldb command quickly:</p>
458        <a href="http://llvm.org/svn/llvm-project/lldb/trunk/examples/python/cmdtemplate.py">cmdtemplate.py</a>
459		<p>
460		A commonly required facility is being able to create a command that does some token substitution, and then runs a different debugger command
461		(usually, it po'es the result of an expression evaluated on its argument). For instance, given the following program:
462		<code><pre><tt>
463#import &lt;Foundation/Foundation.h&gt;
464NSString*
465ModifyString(NSString* src)
466{
467	return [src stringByAppendingString:@"foobar"];
468}
469
470int main()
471{
472	NSString* aString = @"Hello world";
473	NSString* anotherString = @"Let's be friends";
474	return 1;
475}
476		</tt></pre></code>
477		you may want a pofoo X command, that equates po [ModifyString(X) capitalizedString].
478		The following debugger interaction shows how to achieve that goal:
479		<code><pre><tt>
480(lldb) <b>script</b>
481Python Interactive Interpreter. To exit, type 'quit()', 'exit()' or Ctrl-D.
482>>> <b>def pofoo_funct(debugger, command, result, internal_dict):</b>
483...	<b>cmd = "po [ModifyString(" + command + ") capitalizedString]"</b>
484...	<b>lldb.debugger.HandleCommand(cmd)</b>
485... 
486>>> ^D
487(lldb) <b>command script add pofoo -f pofoo_funct</b>
488(lldb) <b>pofoo aString</b>
489$1 = 0x000000010010aa00 Hello Worldfoobar
490(lldb) <b>pofoo anotherString</b>
491$2 = 0x000000010010aba0 Let's Be Friendsfoobar</tt></pre></code>
492        </div>
493		<div class="post">
494			<h1 class ="postheader">Using the lldb.py module in python</h1>
495			<div class="postcontent">
496
497                <p>LLDB has all of its core code build into a shared library which gets
498                    used by the <b>lldb</b> command line application. On Mac OS X this
499                    shared library is a framework: <b>LLDB.framework</b> and on other
500                    unix variants the program is a shared library: <b>lldb.so</b>. LLDB also
501                    provides an lldb.py module that contains the bindings from LLDB into Python.
502                    To use the 
503                    <b>LLDB.framework</b> to create your own stand-alone python programs, you will
504                    need to tell python where to look in order to find this module. This
505                    is done by setting the <b>PYTHONPATH</b> environment variable, adding
506                    a path to the directory that contains the <b>lldb.py</b> python module.  On 
507                    Mac OS X, this is contained inside the LLDB.framework, so you would do:
508                    
509                    <p>For csh and tcsh:</p>
510                    <p><code>% <b>setenv PYTHONPATH /Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Python</b></code></p>
511                    <p>For sh and bash:
512                    <p><code>% <b>export PYTHONPATH=/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Python</b></code></p>
513                    
514                    <p> Alternately, you can append the LLDB Python directory to the <b>sys.path</b> list directly in
515                    your Python code before importing the lldb module.</p>
516
517                    <p>
518                        Now your python scripts are ready to import the lldb module. Below is a
519                        python script that will launch a program from the current working directory
520                        called "a.out", set a breakpoint at "main", and then run and hit the breakpoint,
521                        and print the process, thread and frame objects if the process stopped:
522                        
523                    </p>
524<code><pre><tt><font color=green>#!/usr/bin/python</font>
525
526import lldb
527import os
528
529def disassemble_instructions(insts):
530    for i in insts:
531        print i
532
533<font color=green># Set the path to the executable to debug</font>
534exe = "/a.out"
535
536<font color=green># Create a new debugger instance</font>
537debugger = lldb.SBDebugger.Create()
538
539<font color=green># When we step or continue, don't return from the function until the process 
540# stops. Otherwise we would have to handle the process events ourselves which, while doable is
541#a little tricky.  We do this by setting the async mode to false.</font>
542debugger.SetAsync (False)
543
544<font color=green># Create a target from a file and arch</font>
545print "Creating a target for '%s'" % exe
546
547target = debugger.CreateTargetWithFileAndArch (exe, lldb.LLDB_ARCH_DEFAULT)
548
549if target:
550    <font color=green># If the target is valid set a breakpoint at main</font>
551    main_bp = target.BreakpointCreateByName ("main", target.GetExecutable().GetFilename());
552
553    print main_bp
554
555    <font color=green># Launch the process. Since we specified synchronous mode, we won't return
556    # from this function until we hit the breakpoint at main</font>
557    process = target.LaunchSimple (None, None, os.getcwd())
558    
559    <font color=green># Make sure the launch went ok</font>
560    if process:
561        <font color=green># Print some simple process info</font>
562        state = process.GetState ()
563        print process
564        if state == lldb.eStateStopped:
565            <font color=green># Get the first thread</font>
566            thread = process.GetThreadAtIndex (0)
567            if thread:
568                <font color=green># Print some simple thread info</font>
569                print thread
570                <font color=green># Get the first frame</font>
571                frame = thread.GetFrameAtIndex (0)
572                if frame:
573                    <font color=green># Print some simple frame info</font>
574                    print frame
575                    function = frame.GetFunction()
576                    <font color=green># See if we have debug info (a function)</font>
577                    if function:
578                        <font color=green># We do have a function, print some info for the function</font>
579                        print function
580                        <font color=green># Now get all instructions for this function and print them</font>
581                        insts = function.GetInstructions(target)
582                        disassemble_instructions (insts)
583                    else:
584                        <font color=green># See if we have a symbol in the symbol table for where we stopped</font>
585                        symbol = frame.GetSymbol();
586                        if symbol:
587                            <font color=green># We do have a symbol, print some info for the symbol</font>
588                            print symbol
589</tt></pre></code>
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