DenseMap.h revision aee60d4d42b913bd3e4958f32ec9e7f2cf28b0ff
1//===- llvm/ADT/DenseMap.h - Dense probed hash table ------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file defines the DenseMap class.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_ADT_DENSEMAP_H
15#define LLVM_ADT_DENSEMAP_H
16
17#include "llvm/Support/Compiler.h"
18#include "llvm/Support/MathExtras.h"
19#include "llvm/Support/PointerLikeTypeTraits.h"
20#include "llvm/Support/type_traits.h"
21#include "llvm/ADT/DenseMapInfo.h"
22#include <algorithm>
23#include <iterator>
24#include <new>
25#include <utility>
26#include <cassert>
27#include <cstddef>
28#include <cstring>
29
30namespace llvm {
31
32template<typename KeyT, typename ValueT,
33         typename KeyInfoT = DenseMapInfo<KeyT>,
34         bool IsConst = false>
35class DenseMapIterator;
36
37template<typename KeyT, typename ValueT,
38         typename KeyInfoT = DenseMapInfo<KeyT> >
39class DenseMap {
40  typedef std::pair<KeyT, ValueT> BucketT;
41  unsigned NumBuckets;
42  BucketT *Buckets;
43
44  unsigned NumEntries;
45  unsigned NumTombstones;
46public:
47  typedef KeyT key_type;
48  typedef ValueT mapped_type;
49  typedef BucketT value_type;
50
51  DenseMap(const DenseMap &other) {
52    NumBuckets = 0;
53    CopyFrom(other);
54  }
55
56#if LLVM_USE_RVALUE_REFERENCES
57  DenseMap(DenseMap &&other) {
58    init(0);
59    swap(other);
60  }
61#endif
62
63  explicit DenseMap(unsigned NumInitBuckets = 0) {
64    init(NumInitBuckets);
65  }
66
67  template<typename InputIt>
68  DenseMap(const InputIt &I, const InputIt &E) {
69    init(NextPowerOf2(std::distance(I, E)));
70    insert(I, E);
71  }
72
73  ~DenseMap() {
74    DestroyAll();
75  }
76
77  typedef DenseMapIterator<KeyT, ValueT, KeyInfoT> iterator;
78  typedef DenseMapIterator<KeyT, ValueT,
79                           KeyInfoT, true> const_iterator;
80  inline iterator begin() {
81    // When the map is empty, avoid the overhead of AdvancePastEmptyBuckets().
82    return empty() ? end() : iterator(Buckets, Buckets+NumBuckets);
83  }
84  inline iterator end() {
85    return iterator(Buckets+NumBuckets, Buckets+NumBuckets, true);
86  }
87  inline const_iterator begin() const {
88    return empty() ? end() : const_iterator(Buckets, Buckets+NumBuckets);
89  }
90  inline const_iterator end() const {
91    return const_iterator(Buckets+NumBuckets, Buckets+NumBuckets, true);
92  }
93
94  bool empty() const { return NumEntries == 0; }
95  unsigned size() const { return NumEntries; }
96
97  /// Grow the densemap so that it has at least Size buckets. Does not shrink
98  void resize(size_t Size) {
99    if (Size > NumBuckets)
100      grow(Size);
101  }
102
103  void clear() {
104    if (NumEntries == 0 && NumTombstones == 0) return;
105
106    // If the capacity of the array is huge, and the # elements used is small,
107    // shrink the array.
108    if (NumEntries * 4 < NumBuckets && NumBuckets > 64) {
109      shrink_and_clear();
110      return;
111    }
112
113    const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
114    for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) {
115      if (!KeyInfoT::isEqual(P->first, EmptyKey)) {
116        if (!KeyInfoT::isEqual(P->first, TombstoneKey)) {
117          P->second.~ValueT();
118          --NumEntries;
119        }
120        P->first = EmptyKey;
121      }
122    }
123    assert(NumEntries == 0 && "Node count imbalance!");
124    NumTombstones = 0;
125  }
126
127  /// count - Return true if the specified key is in the map.
128  bool count(const KeyT &Val) const {
129    BucketT *TheBucket;
130    return LookupBucketFor(Val, TheBucket);
131  }
132
133  iterator find(const KeyT &Val) {
134    BucketT *TheBucket;
135    if (LookupBucketFor(Val, TheBucket))
136      return iterator(TheBucket, Buckets+NumBuckets, true);
137    return end();
138  }
139  const_iterator find(const KeyT &Val) const {
140    BucketT *TheBucket;
141    if (LookupBucketFor(Val, TheBucket))
142      return const_iterator(TheBucket, Buckets+NumBuckets, true);
143    return end();
144  }
145
146  /// Alternate version of find() which allows a different, and possibly
147  /// less expensive, key type.
148  /// The DenseMapInfo is responsible for supplying methods
149  /// getHashValue(LookupKeyT) and isEqual(LookupKeyT, KeyT) for each key
150  /// type used.
151  template<class LookupKeyT>
152  iterator find_as(const LookupKeyT &Val) {
153    BucketT *TheBucket;
154    if (LookupBucketFor(Val, TheBucket))
155      return iterator(TheBucket, Buckets+NumBuckets, true);
156    return end();
157  }
158  template<class LookupKeyT>
159  const_iterator find_as(const LookupKeyT &Val) const {
160    BucketT *TheBucket;
161    if (LookupBucketFor(Val, TheBucket))
162      return const_iterator(TheBucket, Buckets+NumBuckets, true);
163    return end();
164  }
165
166  /// lookup - Return the entry for the specified key, or a default
167  /// constructed value if no such entry exists.
168  ValueT lookup(const KeyT &Val) const {
169    BucketT *TheBucket;
170    if (LookupBucketFor(Val, TheBucket))
171      return TheBucket->second;
172    return ValueT();
173  }
174
175  // Inserts key,value pair into the map if the key isn't already in the map.
176  // If the key is already in the map, it returns false and doesn't update the
177  // value.
178  std::pair<iterator, bool> insert(const std::pair<KeyT, ValueT> &KV) {
179    BucketT *TheBucket;
180    if (LookupBucketFor(KV.first, TheBucket))
181      return std::make_pair(iterator(TheBucket, Buckets+NumBuckets, true),
182                            false); // Already in map.
183
184    // Otherwise, insert the new element.
185    TheBucket = InsertIntoBucket(KV.first, KV.second, TheBucket);
186    return std::make_pair(iterator(TheBucket, Buckets+NumBuckets, true), true);
187  }
188
189  /// insert - Range insertion of pairs.
190  template<typename InputIt>
191  void insert(InputIt I, InputIt E) {
192    for (; I != E; ++I)
193      insert(*I);
194  }
195
196
197  bool erase(const KeyT &Val) {
198    BucketT *TheBucket;
199    if (!LookupBucketFor(Val, TheBucket))
200      return false; // not in map.
201
202    TheBucket->second.~ValueT();
203    TheBucket->first = getTombstoneKey();
204    --NumEntries;
205    ++NumTombstones;
206    return true;
207  }
208  void erase(iterator I) {
209    BucketT *TheBucket = &*I;
210    TheBucket->second.~ValueT();
211    TheBucket->first = getTombstoneKey();
212    --NumEntries;
213    ++NumTombstones;
214  }
215
216  void swap(DenseMap& RHS) {
217    std::swap(NumBuckets, RHS.NumBuckets);
218    std::swap(Buckets, RHS.Buckets);
219    std::swap(NumEntries, RHS.NumEntries);
220    std::swap(NumTombstones, RHS.NumTombstones);
221  }
222
223  value_type& FindAndConstruct(const KeyT &Key) {
224    BucketT *TheBucket;
225    if (LookupBucketFor(Key, TheBucket))
226      return *TheBucket;
227
228    return *InsertIntoBucket(Key, ValueT(), TheBucket);
229  }
230
231  ValueT &operator[](const KeyT &Key) {
232    return FindAndConstruct(Key).second;
233  }
234
235#if LLVM_USE_RVALUE_REFERENCES
236  value_type& FindAndConstruct(KeyT &&Key) {
237    BucketT *TheBucket;
238    if (LookupBucketFor(Key, TheBucket))
239      return *TheBucket;
240
241    return *InsertIntoBucket(Key, ValueT(), TheBucket);
242  }
243
244  ValueT &operator[](KeyT &&Key) {
245    return FindAndConstruct(Key).second;
246  }
247#endif
248
249  DenseMap& operator=(const DenseMap& other) {
250    CopyFrom(other);
251    return *this;
252  }
253
254#if LLVM_USE_RVALUE_REFERENCES
255  DenseMap& operator=(DenseMap &&other) {
256    DestroyAll();
257    init(0);
258    swap(other);
259  }
260#endif
261
262  /// isPointerIntoBucketsArray - Return true if the specified pointer points
263  /// somewhere into the DenseMap's array of buckets (i.e. either to a key or
264  /// value in the DenseMap).
265  bool isPointerIntoBucketsArray(const void *Ptr) const {
266    return Ptr >= Buckets && Ptr < Buckets+NumBuckets;
267  }
268
269  /// getPointerIntoBucketsArray() - Return an opaque pointer into the buckets
270  /// array.  In conjunction with the previous method, this can be used to
271  /// determine whether an insertion caused the DenseMap to reallocate.
272  const void *getPointerIntoBucketsArray() const { return Buckets; }
273
274private:
275  void DestroyAll() {
276    const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
277    for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) {
278      if (!KeyInfoT::isEqual(P->first, EmptyKey) &&
279          !KeyInfoT::isEqual(P->first, TombstoneKey))
280        P->second.~ValueT();
281      P->first.~KeyT();
282    }
283
284    if (NumBuckets) {
285#ifndef NDEBUG
286      memset((void*)Buckets, 0x5a, sizeof(BucketT)*NumBuckets);
287#endif
288      operator delete(Buckets);
289    }
290  }
291
292  void CopyFrom(const DenseMap& other) {
293    DestroyAll();
294
295    NumEntries = other.NumEntries;
296    NumTombstones = other.NumTombstones;
297    NumBuckets = other.NumBuckets;
298
299    if (NumBuckets == 0) {
300      Buckets = 0;
301      return;
302    }
303
304    Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT) * NumBuckets));
305
306    if (isPodLike<KeyT>::value && isPodLike<ValueT>::value)
307      memcpy(Buckets, other.Buckets, NumBuckets * sizeof(BucketT));
308    else
309      for (size_t i = 0; i < NumBuckets; ++i) {
310        new (&Buckets[i].first) KeyT(other.Buckets[i].first);
311        if (!KeyInfoT::isEqual(Buckets[i].first, getEmptyKey()) &&
312            !KeyInfoT::isEqual(Buckets[i].first, getTombstoneKey()))
313          new (&Buckets[i].second) ValueT(other.Buckets[i].second);
314      }
315  }
316
317  BucketT *InsertIntoBucket(const KeyT &Key, const ValueT &Value,
318                            BucketT *TheBucket) {
319    TheBucket = InsertIntoBucketImpl(Key, TheBucket);
320
321    TheBucket->first = Key;
322    new (&TheBucket->second) ValueT(Value);
323    return TheBucket;
324  }
325
326#if LLVM_USE_RVALUE_REFERENCES
327  BucketT *InsertIntoBucket(const KeyT &Key, ValueT &&Value,
328                            BucketT *TheBucket) {
329    TheBucket = InsertIntoBucketImpl(Key, TheBucket);
330
331    TheBucket->first = Key;
332    new (&TheBucket->second) ValueT(std::move(Value));
333    return TheBucket;
334  }
335
336  BucketT *InsertIntoBucket(KeyT &&Key, ValueT &&Value, BucketT *TheBucket) {
337    TheBucket = InsertIntoBucketImpl(Key, TheBucket);
338
339    TheBucket->first = std::move(Key);
340    new (&TheBucket->second) ValueT(std::move(Value));
341    return TheBucket;
342  }
343#endif
344
345  BucketT *InsertIntoBucketImpl(const KeyT &Key, BucketT *TheBucket) {
346    // If the load of the hash table is more than 3/4, or if fewer than 1/8 of
347    // the buckets are empty (meaning that many are filled with tombstones),
348    // grow the table.
349    //
350    // The later case is tricky.  For example, if we had one empty bucket with
351    // tons of tombstones, failing lookups (e.g. for insertion) would have to
352    // probe almost the entire table until it found the empty bucket.  If the
353    // table completely filled with tombstones, no lookup would ever succeed,
354    // causing infinite loops in lookup.
355    ++NumEntries;
356    if (NumEntries*4 >= NumBuckets*3) {
357      this->grow(NumBuckets * 2);
358      LookupBucketFor(Key, TheBucket);
359    }
360    if (NumBuckets-(NumEntries+NumTombstones) < NumBuckets/8) {
361      this->grow(NumBuckets);
362      LookupBucketFor(Key, TheBucket);
363    }
364
365    // If we are writing over a tombstone, remember this.
366    if (!KeyInfoT::isEqual(TheBucket->first, getEmptyKey()))
367      --NumTombstones;
368
369    return TheBucket;
370  }
371
372  static unsigned getHashValue(const KeyT &Val) {
373    return KeyInfoT::getHashValue(Val);
374  }
375  template<typename LookupKeyT>
376  static unsigned getHashValue(const LookupKeyT &Val) {
377    return KeyInfoT::getHashValue(Val);
378  }
379  static const KeyT getEmptyKey() {
380    return KeyInfoT::getEmptyKey();
381  }
382  static const KeyT getTombstoneKey() {
383    return KeyInfoT::getTombstoneKey();
384  }
385
386  /// LookupBucketFor - Lookup the appropriate bucket for Val, returning it in
387  /// FoundBucket.  If the bucket contains the key and a value, this returns
388  /// true, otherwise it returns a bucket with an empty marker or tombstone and
389  /// returns false.
390  template<typename LookupKeyT>
391  bool LookupBucketFor(const LookupKeyT &Val, BucketT *&FoundBucket) const {
392    unsigned BucketNo = getHashValue(Val);
393    unsigned ProbeAmt = 1;
394    BucketT *BucketsPtr = Buckets;
395
396    if (NumBuckets == 0) {
397      FoundBucket = 0;
398      return false;
399    }
400
401    // FoundTombstone - Keep track of whether we find a tombstone while probing.
402    BucketT *FoundTombstone = 0;
403    const KeyT EmptyKey = getEmptyKey();
404    const KeyT TombstoneKey = getTombstoneKey();
405    assert(!KeyInfoT::isEqual(Val, EmptyKey) &&
406           !KeyInfoT::isEqual(Val, TombstoneKey) &&
407           "Empty/Tombstone value shouldn't be inserted into map!");
408
409    while (1) {
410      BucketT *ThisBucket = BucketsPtr + (BucketNo & (NumBuckets-1));
411      // Found Val's bucket?  If so, return it.
412      if (KeyInfoT::isEqual(Val, ThisBucket->first)) {
413        FoundBucket = ThisBucket;
414        return true;
415      }
416
417      // If we found an empty bucket, the key doesn't exist in the set.
418      // Insert it and return the default value.
419      if (KeyInfoT::isEqual(ThisBucket->first, EmptyKey)) {
420        // If we've already seen a tombstone while probing, fill it in instead
421        // of the empty bucket we eventually probed to.
422        if (FoundTombstone) ThisBucket = FoundTombstone;
423        FoundBucket = FoundTombstone ? FoundTombstone : ThisBucket;
424        return false;
425      }
426
427      // If this is a tombstone, remember it.  If Val ends up not in the map, we
428      // prefer to return it than something that would require more probing.
429      if (KeyInfoT::isEqual(ThisBucket->first, TombstoneKey) && !FoundTombstone)
430        FoundTombstone = ThisBucket;  // Remember the first tombstone found.
431
432      // Otherwise, it's a hash collision or a tombstone, continue quadratic
433      // probing.
434      BucketNo += ProbeAmt++;
435    }
436  }
437
438  void init(unsigned InitBuckets) {
439    NumEntries = 0;
440    NumTombstones = 0;
441    NumBuckets = InitBuckets;
442
443    if (InitBuckets == 0) {
444      Buckets = 0;
445      return;
446    }
447
448    assert(InitBuckets && (InitBuckets & (InitBuckets-1)) == 0 &&
449           "# initial buckets must be a power of two!");
450    Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT)*InitBuckets));
451    // Initialize all the keys to EmptyKey.
452    const KeyT EmptyKey = getEmptyKey();
453    for (unsigned i = 0; i != InitBuckets; ++i)
454      new (&Buckets[i].first) KeyT(EmptyKey);
455  }
456
457  void grow(unsigned AtLeast) {
458    unsigned OldNumBuckets = NumBuckets;
459    BucketT *OldBuckets = Buckets;
460
461    if (NumBuckets < 64)
462      NumBuckets = 64;
463
464    // Double the number of buckets.
465    while (NumBuckets < AtLeast)
466      NumBuckets <<= 1;
467    NumTombstones = 0;
468    Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT)*NumBuckets));
469
470    // Initialize all the keys to EmptyKey.
471    const KeyT EmptyKey = getEmptyKey();
472    for (unsigned i = 0, e = NumBuckets; i != e; ++i)
473      new (&Buckets[i].first) KeyT(EmptyKey);
474
475    // Insert all the old elements.
476    const KeyT TombstoneKey = getTombstoneKey();
477    for (BucketT *B = OldBuckets, *E = OldBuckets+OldNumBuckets; B != E; ++B) {
478      if (!KeyInfoT::isEqual(B->first, EmptyKey) &&
479          !KeyInfoT::isEqual(B->first, TombstoneKey)) {
480        // Insert the key/value into the new table.
481        BucketT *DestBucket;
482        bool FoundVal = LookupBucketFor(B->first, DestBucket);
483        (void)FoundVal; // silence warning.
484        assert(!FoundVal && "Key already in new map?");
485        DestBucket->first = llvm_move(B->first);
486        new (&DestBucket->second) ValueT(llvm_move(B->second));
487
488        // Free the value.
489        B->second.~ValueT();
490      }
491      B->first.~KeyT();
492    }
493
494#ifndef NDEBUG
495    if (OldNumBuckets)
496      memset((void*)OldBuckets, 0x5a, sizeof(BucketT)*OldNumBuckets);
497#endif
498    // Free the old table.
499    operator delete(OldBuckets);
500  }
501
502  void shrink_and_clear() {
503    unsigned OldNumBuckets = NumBuckets;
504    BucketT *OldBuckets = Buckets;
505
506    // Reduce the number of buckets.
507    NumBuckets = NumEntries > 32 ? 1 << (Log2_32_Ceil(NumEntries) + 1)
508                                 : 64;
509    NumTombstones = 0;
510    Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT)*NumBuckets));
511
512    // Initialize all the keys to EmptyKey.
513    const KeyT EmptyKey = getEmptyKey();
514    for (unsigned i = 0, e = NumBuckets; i != e; ++i)
515      new (&Buckets[i].first) KeyT(EmptyKey);
516
517    // Free the old buckets.
518    const KeyT TombstoneKey = getTombstoneKey();
519    for (BucketT *B = OldBuckets, *E = OldBuckets+OldNumBuckets; B != E; ++B) {
520      if (!KeyInfoT::isEqual(B->first, EmptyKey) &&
521          !KeyInfoT::isEqual(B->first, TombstoneKey)) {
522        // Free the value.
523        B->second.~ValueT();
524      }
525      B->first.~KeyT();
526    }
527
528#ifndef NDEBUG
529    memset((void*)OldBuckets, 0x5a, sizeof(BucketT)*OldNumBuckets);
530#endif
531    // Free the old table.
532    operator delete(OldBuckets);
533
534    NumEntries = 0;
535  }
536
537public:
538  /// Return the approximate size (in bytes) of the actual map.
539  /// This is just the raw memory used by DenseMap.
540  /// If entries are pointers to objects, the size of the referenced objects
541  /// are not included.
542  size_t getMemorySize() const {
543    return NumBuckets * sizeof(BucketT);
544  }
545};
546
547template<typename KeyT, typename ValueT,
548         typename KeyInfoT, bool IsConst>
549class DenseMapIterator {
550  typedef std::pair<KeyT, ValueT> Bucket;
551  typedef DenseMapIterator<KeyT, ValueT,
552                           KeyInfoT, true> ConstIterator;
553  friend class DenseMapIterator<KeyT, ValueT, KeyInfoT, true>;
554public:
555  typedef ptrdiff_t difference_type;
556  typedef typename conditional<IsConst, const Bucket, Bucket>::type value_type;
557  typedef value_type *pointer;
558  typedef value_type &reference;
559  typedef std::forward_iterator_tag iterator_category;
560private:
561  pointer Ptr, End;
562public:
563  DenseMapIterator() : Ptr(0), End(0) {}
564
565  DenseMapIterator(pointer Pos, pointer E, bool NoAdvance = false)
566    : Ptr(Pos), End(E) {
567    if (!NoAdvance) AdvancePastEmptyBuckets();
568  }
569
570  // If IsConst is true this is a converting constructor from iterator to
571  // const_iterator and the default copy constructor is used.
572  // Otherwise this is a copy constructor for iterator.
573  DenseMapIterator(const DenseMapIterator<KeyT, ValueT,
574                                          KeyInfoT, false>& I)
575    : Ptr(I.Ptr), End(I.End) {}
576
577  reference operator*() const {
578    return *Ptr;
579  }
580  pointer operator->() const {
581    return Ptr;
582  }
583
584  bool operator==(const ConstIterator &RHS) const {
585    return Ptr == RHS.operator->();
586  }
587  bool operator!=(const ConstIterator &RHS) const {
588    return Ptr != RHS.operator->();
589  }
590
591  inline DenseMapIterator& operator++() {  // Preincrement
592    ++Ptr;
593    AdvancePastEmptyBuckets();
594    return *this;
595  }
596  DenseMapIterator operator++(int) {  // Postincrement
597    DenseMapIterator tmp = *this; ++*this; return tmp;
598  }
599
600private:
601  void AdvancePastEmptyBuckets() {
602    const KeyT Empty = KeyInfoT::getEmptyKey();
603    const KeyT Tombstone = KeyInfoT::getTombstoneKey();
604
605    while (Ptr != End &&
606           (KeyInfoT::isEqual(Ptr->first, Empty) ||
607            KeyInfoT::isEqual(Ptr->first, Tombstone)))
608      ++Ptr;
609  }
610};
611
612template<typename KeyT, typename ValueT, typename KeyInfoT>
613static inline size_t
614capacity_in_bytes(const DenseMap<KeyT, ValueT, KeyInfoT> &X) {
615  return X.getMemorySize();
616}
617
618} // end namespace llvm
619
620#endif
621