FoldingSet.h revision 0d651e0c9d47a459b91755ccf711119f5b085dc5
1//===-- llvm/ADT/FoldingSet.h - Uniquing Hash Set ---------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file defines a hash set that can be used to remove duplication of nodes
11// in a graph.  This code was originally created by Chris Lattner for use with
12// SelectionDAGCSEMap, but was isolated to provide use across the llvm code set.
13//
14//===----------------------------------------------------------------------===//
15
16#ifndef LLVM_ADT_FOLDINGSET_H
17#define LLVM_ADT_FOLDINGSET_H
18
19#include "llvm/Support/DataTypes.h"
20#include "llvm/ADT/SmallVector.h"
21#include "llvm/ADT/StringRef.h"
22
23namespace llvm {
24  class APFloat;
25  class APInt;
26  class BumpPtrAllocator;
27
28/// This folding set used for two purposes:
29///   1. Given information about a node we want to create, look up the unique
30///      instance of the node in the set.  If the node already exists, return
31///      it, otherwise return the bucket it should be inserted into.
32///   2. Given a node that has already been created, remove it from the set.
33///
34/// This class is implemented as a single-link chained hash table, where the
35/// "buckets" are actually the nodes themselves (the next pointer is in the
36/// node).  The last node points back to the bucket to simplify node removal.
37///
38/// Any node that is to be included in the folding set must be a subclass of
39/// FoldingSetNode.  The node class must also define a Profile method used to
40/// establish the unique bits of data for the node.  The Profile method is
41/// passed a FoldingSetNodeID object which is used to gather the bits.  Just
42/// call one of the Add* functions defined in the FoldingSetImpl::NodeID class.
43/// NOTE: That the folding set does not own the nodes and it is the
44/// responsibility of the user to dispose of the nodes.
45///
46/// Eg.
47///    class MyNode : public FoldingSetNode {
48///    private:
49///      std::string Name;
50///      unsigned Value;
51///    public:
52///      MyNode(const char *N, unsigned V) : Name(N), Value(V) {}
53///       ...
54///      void Profile(FoldingSetNodeID &ID) const {
55///        ID.AddString(Name);
56///        ID.AddInteger(Value);
57///      }
58///      ...
59///    };
60///
61/// To define the folding set itself use the FoldingSet template;
62///
63/// Eg.
64///    FoldingSet<MyNode> MyFoldingSet;
65///
66/// Four public methods are available to manipulate the folding set;
67///
68/// 1) If you have an existing node that you want add to the set but unsure
69/// that the node might already exist then call;
70///
71///    MyNode *M = MyFoldingSet.GetOrInsertNode(N);
72///
73/// If The result is equal to the input then the node has been inserted.
74/// Otherwise, the result is the node existing in the folding set, and the
75/// input can be discarded (use the result instead.)
76///
77/// 2) If you are ready to construct a node but want to check if it already
78/// exists, then call FindNodeOrInsertPos with a FoldingSetNodeID of the bits to
79/// check;
80///
81///   FoldingSetNodeID ID;
82///   ID.AddString(Name);
83///   ID.AddInteger(Value);
84///   void *InsertPoint;
85///
86///    MyNode *M = MyFoldingSet.FindNodeOrInsertPos(ID, InsertPoint);
87///
88/// If found then M with be non-NULL, else InsertPoint will point to where it
89/// should be inserted using InsertNode.
90///
91/// 3) If you get a NULL result from FindNodeOrInsertPos then you can as a new
92/// node with FindNodeOrInsertPos;
93///
94///    InsertNode(N, InsertPoint);
95///
96/// 4) Finally, if you want to remove a node from the folding set call;
97///
98///    bool WasRemoved = RemoveNode(N);
99///
100/// The result indicates whether the node existed in the folding set.
101
102class FoldingSetNodeID;
103
104//===----------------------------------------------------------------------===//
105/// FoldingSetImpl - Implements the folding set functionality.  The main
106/// structure is an array of buckets.  Each bucket is indexed by the hash of
107/// the nodes it contains.  The bucket itself points to the nodes contained
108/// in the bucket via a singly linked list.  The last node in the list points
109/// back to the bucket to facilitate node removal.
110///
111class FoldingSetImpl {
112protected:
113  /// Buckets - Array of bucket chains.
114  ///
115  void **Buckets;
116
117  /// NumBuckets - Length of the Buckets array.  Always a power of 2.
118  ///
119  unsigned NumBuckets;
120
121  /// NumNodes - Number of nodes in the folding set. Growth occurs when NumNodes
122  /// is greater than twice the number of buckets.
123  unsigned NumNodes;
124
125public:
126  explicit FoldingSetImpl(unsigned Log2InitSize = 6);
127  virtual ~FoldingSetImpl();
128
129  //===--------------------------------------------------------------------===//
130  /// Node - This class is used to maintain the singly linked bucket list in
131  /// a folding set.
132  ///
133  class Node {
134  private:
135    // NextInFoldingSetBucket - next link in the bucket list.
136    void *NextInFoldingSetBucket;
137
138  public:
139
140    Node() : NextInFoldingSetBucket(0) {}
141
142    // Accessors
143    void *getNextInBucket() const { return NextInFoldingSetBucket; }
144    void SetNextInBucket(void *N) { NextInFoldingSetBucket = N; }
145  };
146
147  /// clear - Remove all nodes from the folding set.
148  void clear();
149
150  /// RemoveNode - Remove a node from the folding set, returning true if one
151  /// was removed or false if the node was not in the folding set.
152  bool RemoveNode(Node *N);
153
154  /// GetOrInsertNode - If there is an existing simple Node exactly
155  /// equal to the specified node, return it.  Otherwise, insert 'N' and return
156  /// it instead.
157  Node *GetOrInsertNode(Node *N);
158
159  /// FindNodeOrInsertPos - Look up the node specified by ID.  If it exists,
160  /// return it.  If not, return the insertion token that will make insertion
161  /// faster.
162  Node *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos);
163
164  /// InsertNode - Insert the specified node into the folding set, knowing that
165  /// it is not already in the folding set.  InsertPos must be obtained from
166  /// FindNodeOrInsertPos.
167  void InsertNode(Node *N, void *InsertPos);
168
169  /// InsertNode - Insert the specified node into the folding set, knowing that
170  /// it is not already in the folding set.
171  void InsertNode(Node *N) {
172    Node *Inserted = GetOrInsertNode(N);
173    (void)Inserted;
174    assert(Inserted == N && "Node already inserted!");
175  }
176
177  /// size - Returns the number of nodes in the folding set.
178  unsigned size() const { return NumNodes; }
179
180  /// empty - Returns true if there are no nodes in the folding set.
181  bool empty() const { return NumNodes == 0; }
182
183private:
184
185  /// GrowHashTable - Double the size of the hash table and rehash everything.
186  ///
187  void GrowHashTable();
188
189protected:
190
191  /// GetNodeProfile - Instantiations of the FoldingSet template implement
192  /// this function to gather data bits for the given node.
193  virtual void GetNodeProfile(Node *N, FoldingSetNodeID &ID) const = 0;
194  /// NodeEquals - Instantiations of the FoldingSet template implement
195  /// this function to compare the given node with the given ID.
196  virtual bool NodeEquals(Node *N, const FoldingSetNodeID &ID, unsigned IDHash,
197                          FoldingSetNodeID &TempID) const=0;
198  /// ComputeNodeHash - Instantiations of the FoldingSet template implement
199  /// this function to compute a hash value for the given node.
200  virtual unsigned ComputeNodeHash(Node *N, FoldingSetNodeID &TempID) const = 0;
201};
202
203//===----------------------------------------------------------------------===//
204
205template<typename T> struct FoldingSetTrait;
206
207/// DefaultFoldingSetTrait - This class provides default implementations
208/// for FoldingSetTrait implementations.
209///
210template<typename T> struct DefaultFoldingSetTrait {
211  static void Profile(const T &X, FoldingSetNodeID &ID) {
212    X.Profile(ID);
213  }
214  static void Profile(T &X, FoldingSetNodeID &ID) {
215    X.Profile(ID);
216  }
217
218  // Equals - Test if the profile for X would match ID, using TempID
219  // to compute a temporary ID if necessary. The default implementation
220  // just calls Profile and does a regular comparison. Implementations
221  // can override this to provide more efficient implementations.
222  static inline bool Equals(T &X, const FoldingSetNodeID &ID, unsigned IDHash,
223                            FoldingSetNodeID &TempID);
224
225  // ComputeHash - Compute a hash value for X, using TempID to
226  // compute a temporary ID if necessary. The default implementation
227  // just calls Profile and does a regular hash computation.
228  // Implementations can override this to provide more efficient
229  // implementations.
230  static inline unsigned ComputeHash(T &X, FoldingSetNodeID &TempID);
231};
232
233/// FoldingSetTrait - This trait class is used to define behavior of how
234/// to "profile" (in the FoldingSet parlance) an object of a given type.
235/// The default behavior is to invoke a 'Profile' method on an object, but
236/// through template specialization the behavior can be tailored for specific
237/// types.  Combined with the FoldingSetNodeWrapper class, one can add objects
238/// to FoldingSets that were not originally designed to have that behavior.
239template<typename T> struct FoldingSetTrait
240  : public DefaultFoldingSetTrait<T> {};
241
242template<typename T, typename Ctx> struct ContextualFoldingSetTrait;
243
244/// DefaultContextualFoldingSetTrait - Like DefaultFoldingSetTrait, but
245/// for ContextualFoldingSets.
246template<typename T, typename Ctx>
247struct DefaultContextualFoldingSetTrait {
248  static void Profile(T &X, FoldingSetNodeID &ID, Ctx Context) {
249    X.Profile(ID, Context);
250  }
251  static inline bool Equals(T &X, const FoldingSetNodeID &ID, unsigned IDHash,
252                            FoldingSetNodeID &TempID, Ctx Context);
253  static inline unsigned ComputeHash(T &X, FoldingSetNodeID &TempID,
254                                     Ctx Context);
255};
256
257/// ContextualFoldingSetTrait - Like FoldingSetTrait, but for
258/// ContextualFoldingSets.
259template<typename T, typename Ctx> struct ContextualFoldingSetTrait
260  : public DefaultContextualFoldingSetTrait<T, Ctx> {};
261
262//===--------------------------------------------------------------------===//
263/// FoldingSetNodeIDRef - This class describes a reference to an interned
264/// FoldingSetNodeID, which can be a useful to store node id data rather
265/// than using plain FoldingSetNodeIDs, since the 32-element SmallVector
266/// is often much larger than necessary, and the possibility of heap
267/// allocation means it requires a non-trivial destructor call.
268class FoldingSetNodeIDRef {
269  const unsigned *Data;
270  size_t Size;
271public:
272  FoldingSetNodeIDRef() : Data(0), Size(0) {}
273  FoldingSetNodeIDRef(const unsigned *D, size_t S) : Data(D), Size(S) {}
274
275  /// ComputeHash - Compute a strong hash value for this FoldingSetNodeIDRef,
276  /// used to lookup the node in the FoldingSetImpl.
277  unsigned ComputeHash() const;
278
279  bool operator==(FoldingSetNodeIDRef) const;
280
281  /// Used to compare the "ordering" of two nodes as defined by the
282  /// profiled bits and their ordering defined by memcmp().
283  bool operator<(FoldingSetNodeIDRef) const;
284
285  const unsigned *getData() const { return Data; }
286  size_t getSize() const { return Size; }
287};
288
289//===--------------------------------------------------------------------===//
290/// FoldingSetNodeID - This class is used to gather all the unique data bits of
291/// a node.  When all the bits are gathered this class is used to produce a
292/// hash value for the node.
293///
294class FoldingSetNodeID {
295  /// Bits - Vector of all the data bits that make the node unique.
296  /// Use a SmallVector to avoid a heap allocation in the common case.
297  SmallVector<unsigned, 32> Bits;
298
299public:
300  FoldingSetNodeID() {}
301
302  FoldingSetNodeID(FoldingSetNodeIDRef Ref)
303    : Bits(Ref.getData(), Ref.getData() + Ref.getSize()) {}
304
305  /// Add* - Add various data types to Bit data.
306  ///
307  void AddPointer(const void *Ptr);
308  void AddInteger(signed I);
309  void AddInteger(unsigned I);
310  void AddInteger(long I);
311  void AddInteger(unsigned long I);
312  void AddInteger(long long I);
313  void AddInteger(unsigned long long I);
314  void AddBoolean(bool B) { AddInteger(B ? 1U : 0U); }
315  void AddString(StringRef String);
316  void AddNodeID(const FoldingSetNodeID &ID);
317
318  template <typename T>
319  inline void Add(const T &x) { FoldingSetTrait<T>::Profile(x, *this); }
320
321  /// clear - Clear the accumulated profile, allowing this FoldingSetNodeID
322  /// object to be used to compute a new profile.
323  inline void clear() { Bits.clear(); }
324
325  /// ComputeHash - Compute a strong hash value for this FoldingSetNodeID, used
326  /// to lookup the node in the FoldingSetImpl.
327  unsigned ComputeHash() const;
328
329  /// operator== - Used to compare two nodes to each other.
330  ///
331  bool operator==(const FoldingSetNodeID &RHS) const;
332  bool operator==(const FoldingSetNodeIDRef RHS) const;
333
334  /// Used to compare the "ordering" of two nodes as defined by the
335  /// profiled bits and their ordering defined by memcmp().
336  bool operator<(const FoldingSetNodeID &RHS) const;
337  bool operator<(const FoldingSetNodeIDRef RHS) const;
338
339  /// Intern - Copy this node's data to a memory region allocated from the
340  /// given allocator and return a FoldingSetNodeIDRef describing the
341  /// interned data.
342  FoldingSetNodeIDRef Intern(BumpPtrAllocator &Allocator) const;
343};
344
345// Convenience type to hide the implementation of the folding set.
346typedef FoldingSetImpl::Node FoldingSetNode;
347template<class T> class FoldingSetIterator;
348template<class T> class FoldingSetBucketIterator;
349
350// Definitions of FoldingSetTrait and ContextualFoldingSetTrait functions, which
351// require the definition of FoldingSetNodeID.
352template<typename T>
353inline bool
354DefaultFoldingSetTrait<T>::Equals(T &X, const FoldingSetNodeID &ID,
355                                  unsigned IDHash, FoldingSetNodeID &TempID) {
356  FoldingSetTrait<T>::Profile(X, TempID);
357  return TempID == ID;
358}
359template<typename T>
360inline unsigned
361DefaultFoldingSetTrait<T>::ComputeHash(T &X, FoldingSetNodeID &TempID) {
362  FoldingSetTrait<T>::Profile(X, TempID);
363  return TempID.ComputeHash();
364}
365template<typename T, typename Ctx>
366inline bool
367DefaultContextualFoldingSetTrait<T, Ctx>::Equals(T &X,
368                                                 const FoldingSetNodeID &ID,
369                                                 unsigned IDHash,
370                                                 FoldingSetNodeID &TempID,
371                                                 Ctx Context) {
372  ContextualFoldingSetTrait<T, Ctx>::Profile(X, TempID, Context);
373  return TempID == ID;
374}
375template<typename T, typename Ctx>
376inline unsigned
377DefaultContextualFoldingSetTrait<T, Ctx>::ComputeHash(T &X,
378                                                      FoldingSetNodeID &TempID,
379                                                      Ctx Context) {
380  ContextualFoldingSetTrait<T, Ctx>::Profile(X, TempID, Context);
381  return TempID.ComputeHash();
382}
383
384//===----------------------------------------------------------------------===//
385/// FoldingSet - This template class is used to instantiate a specialized
386/// implementation of the folding set to the node class T.  T must be a
387/// subclass of FoldingSetNode and implement a Profile function.
388///
389template<class T> class FoldingSet : public FoldingSetImpl {
390private:
391  /// GetNodeProfile - Each instantiatation of the FoldingSet needs to provide a
392  /// way to convert nodes into a unique specifier.
393  virtual void GetNodeProfile(Node *N, FoldingSetNodeID &ID) const {
394    T *TN = static_cast<T *>(N);
395    FoldingSetTrait<T>::Profile(*TN, ID);
396  }
397  /// NodeEquals - Instantiations may optionally provide a way to compare a
398  /// node with a specified ID.
399  virtual bool NodeEquals(Node *N, const FoldingSetNodeID &ID, unsigned IDHash,
400                          FoldingSetNodeID &TempID) const {
401    T *TN = static_cast<T *>(N);
402    return FoldingSetTrait<T>::Equals(*TN, ID, IDHash, TempID);
403  }
404  /// ComputeNodeHash - Instantiations may optionally provide a way to compute a
405  /// hash value directly from a node.
406  virtual unsigned ComputeNodeHash(Node *N, FoldingSetNodeID &TempID) const {
407    T *TN = static_cast<T *>(N);
408    return FoldingSetTrait<T>::ComputeHash(*TN, TempID);
409  }
410
411public:
412  explicit FoldingSet(unsigned Log2InitSize = 6)
413  : FoldingSetImpl(Log2InitSize)
414  {}
415
416  typedef FoldingSetIterator<T> iterator;
417  iterator begin() { return iterator(Buckets); }
418  iterator end() { return iterator(Buckets+NumBuckets); }
419
420  typedef FoldingSetIterator<const T> const_iterator;
421  const_iterator begin() const { return const_iterator(Buckets); }
422  const_iterator end() const { return const_iterator(Buckets+NumBuckets); }
423
424  typedef FoldingSetBucketIterator<T> bucket_iterator;
425
426  bucket_iterator bucket_begin(unsigned hash) {
427    return bucket_iterator(Buckets + (hash & (NumBuckets-1)));
428  }
429
430  bucket_iterator bucket_end(unsigned hash) {
431    return bucket_iterator(Buckets + (hash & (NumBuckets-1)), true);
432  }
433
434  /// GetOrInsertNode - If there is an existing simple Node exactly
435  /// equal to the specified node, return it.  Otherwise, insert 'N' and
436  /// return it instead.
437  T *GetOrInsertNode(Node *N) {
438    return static_cast<T *>(FoldingSetImpl::GetOrInsertNode(N));
439  }
440
441  /// FindNodeOrInsertPos - Look up the node specified by ID.  If it exists,
442  /// return it.  If not, return the insertion token that will make insertion
443  /// faster.
444  T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) {
445    return static_cast<T *>(FoldingSetImpl::FindNodeOrInsertPos(ID, InsertPos));
446  }
447};
448
449//===----------------------------------------------------------------------===//
450/// ContextualFoldingSet - This template class is a further refinement
451/// of FoldingSet which provides a context argument when calling
452/// Profile on its nodes.  Currently, that argument is fixed at
453/// initialization time.
454///
455/// T must be a subclass of FoldingSetNode and implement a Profile
456/// function with signature
457///   void Profile(llvm::FoldingSetNodeID &, Ctx);
458template <class T, class Ctx>
459class ContextualFoldingSet : public FoldingSetImpl {
460  // Unfortunately, this can't derive from FoldingSet<T> because the
461  // construction vtable for FoldingSet<T> requires
462  // FoldingSet<T>::GetNodeProfile to be instantiated, which in turn
463  // requires a single-argument T::Profile().
464
465private:
466  Ctx Context;
467
468  /// GetNodeProfile - Each instantiatation of the FoldingSet needs to provide a
469  /// way to convert nodes into a unique specifier.
470  virtual void GetNodeProfile(FoldingSetImpl::Node *N,
471                              FoldingSetNodeID &ID) const {
472    T *TN = static_cast<T *>(N);
473    ContextualFoldingSetTrait<T, Ctx>::Profile(*TN, ID, Context);
474  }
475  virtual bool NodeEquals(FoldingSetImpl::Node *N,
476                          const FoldingSetNodeID &ID, unsigned IDHash,
477                          FoldingSetNodeID &TempID) const {
478    T *TN = static_cast<T *>(N);
479    return ContextualFoldingSetTrait<T, Ctx>::Equals(*TN, ID, IDHash, TempID,
480                                                     Context);
481  }
482  virtual unsigned ComputeNodeHash(FoldingSetImpl::Node *N,
483                                   FoldingSetNodeID &TempID) const {
484    T *TN = static_cast<T *>(N);
485    return ContextualFoldingSetTrait<T, Ctx>::ComputeHash(*TN, TempID, Context);
486  }
487
488public:
489  explicit ContextualFoldingSet(Ctx Context, unsigned Log2InitSize = 6)
490  : FoldingSetImpl(Log2InitSize), Context(Context)
491  {}
492
493  Ctx getContext() const { return Context; }
494
495
496  typedef FoldingSetIterator<T> iterator;
497  iterator begin() { return iterator(Buckets); }
498  iterator end() { return iterator(Buckets+NumBuckets); }
499
500  typedef FoldingSetIterator<const T> const_iterator;
501  const_iterator begin() const { return const_iterator(Buckets); }
502  const_iterator end() const { return const_iterator(Buckets+NumBuckets); }
503
504  typedef FoldingSetBucketIterator<T> bucket_iterator;
505
506  bucket_iterator bucket_begin(unsigned hash) {
507    return bucket_iterator(Buckets + (hash & (NumBuckets-1)));
508  }
509
510  bucket_iterator bucket_end(unsigned hash) {
511    return bucket_iterator(Buckets + (hash & (NumBuckets-1)), true);
512  }
513
514  /// GetOrInsertNode - If there is an existing simple Node exactly
515  /// equal to the specified node, return it.  Otherwise, insert 'N'
516  /// and return it instead.
517  T *GetOrInsertNode(Node *N) {
518    return static_cast<T *>(FoldingSetImpl::GetOrInsertNode(N));
519  }
520
521  /// FindNodeOrInsertPos - Look up the node specified by ID.  If it
522  /// exists, return it.  If not, return the insertion token that will
523  /// make insertion faster.
524  T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) {
525    return static_cast<T *>(FoldingSetImpl::FindNodeOrInsertPos(ID, InsertPos));
526  }
527};
528
529//===----------------------------------------------------------------------===//
530/// FoldingSetVectorIterator - This implements an iterator for
531/// FoldingSetVector. It is only necessary because FoldingSetIterator provides
532/// a value_type of T, while the vector in FoldingSetVector exposes
533/// a value_type of T*. Fortunately, FoldingSetIterator doesn't expose very
534/// much besides operator* and operator->, so we just wrap the inner vector
535/// iterator and perform the extra dereference.
536template <class T, class VectorIteratorT>
537class FoldingSetVectorIterator {
538  // Provide a typedef to workaround the lack of correct injected class name
539  // support in older GCCs.
540  typedef FoldingSetVectorIterator<T, VectorIteratorT> SelfT;
541
542  VectorIteratorT Iterator;
543
544public:
545  FoldingSetVectorIterator(VectorIteratorT I) : Iterator(I) {}
546
547  bool operator==(const SelfT &RHS) const {
548    return Iterator == RHS.Iterator;
549  }
550  bool operator!=(const SelfT &RHS) const {
551    return Iterator != RHS.Iterator;
552  }
553
554  T &operator*() const { return **Iterator; }
555
556  T *operator->() const { return *Iterator; }
557
558  inline SelfT &operator++() {
559    ++Iterator;
560    return *this;
561  }
562  SelfT operator++(int) {
563    SelfT tmp = *this;
564    ++*this;
565    return tmp;
566  }
567};
568
569//===----------------------------------------------------------------------===//
570/// FoldingSetVector - This template class combines a FoldingSet and a vector
571/// to provide the interface of FoldingSet but with deterministic iteration
572/// order based on the insertion order. T must be a subclass of FoldingSetNode
573/// and implement a Profile function.
574template <class T, class VectorT = SmallVector<T*, 8> >
575class FoldingSetVector {
576  FoldingSet<T> Set;
577  VectorT Vector;
578
579public:
580  explicit FoldingSetVector(unsigned Log2InitSize = 6)
581      : Set(Log2InitSize) {
582  }
583
584  typedef FoldingSetVectorIterator<T, typename VectorT::iterator> iterator;
585  iterator begin() { return Vector.begin(); }
586  iterator end()   { return Vector.end(); }
587
588  typedef FoldingSetVectorIterator<const T, typename VectorT::const_iterator>
589    const_iterator;
590  const_iterator begin() const { return Vector.begin(); }
591  const_iterator end()   const { return Vector.end(); }
592
593  /// clear - Remove all nodes from the folding set.
594  void clear() { Set.clear(); Vector.clear(); }
595
596  /// FindNodeOrInsertPos - Look up the node specified by ID.  If it exists,
597  /// return it.  If not, return the insertion token that will make insertion
598  /// faster.
599  T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) {
600    return Set.FindNodeOrInsertPos(ID, InsertPos);
601  }
602
603  /// GetOrInsertNode - If there is an existing simple Node exactly
604  /// equal to the specified node, return it.  Otherwise, insert 'N' and
605  /// return it instead.
606  T *GetOrInsertNode(T *N) {
607    T *Result = Set.GetOrInsertNode(N);
608    if (Result == N) Vector.push_back(N);
609    return Result;
610  }
611
612  /// InsertNode - Insert the specified node into the folding set, knowing that
613  /// it is not already in the folding set.  InsertPos must be obtained from
614  /// FindNodeOrInsertPos.
615  void InsertNode(T *N, void *InsertPos) {
616    Set.InsertNode(N, InsertPos);
617    Vector.push_back(N);
618  }
619
620  /// InsertNode - Insert the specified node into the folding set, knowing that
621  /// it is not already in the folding set.
622  void InsertNode(T *N) {
623    Set.InsertNode(N);
624    Vector.push_back(N);
625  }
626
627  /// size - Returns the number of nodes in the folding set.
628  unsigned size() const { return Set.size(); }
629
630  /// empty - Returns true if there are no nodes in the folding set.
631  bool empty() const { return Set.empty(); }
632};
633
634//===----------------------------------------------------------------------===//
635/// FoldingSetIteratorImpl - This is the common iterator support shared by all
636/// folding sets, which knows how to walk the folding set hash table.
637class FoldingSetIteratorImpl {
638protected:
639  FoldingSetNode *NodePtr;
640  FoldingSetIteratorImpl(void **Bucket);
641  void advance();
642
643public:
644  bool operator==(const FoldingSetIteratorImpl &RHS) const {
645    return NodePtr == RHS.NodePtr;
646  }
647  bool operator!=(const FoldingSetIteratorImpl &RHS) const {
648    return NodePtr != RHS.NodePtr;
649  }
650};
651
652
653template<class T>
654class FoldingSetIterator : public FoldingSetIteratorImpl {
655public:
656  explicit FoldingSetIterator(void **Bucket) : FoldingSetIteratorImpl(Bucket) {}
657
658  T &operator*() const {
659    return *static_cast<T*>(NodePtr);
660  }
661
662  T *operator->() const {
663    return static_cast<T*>(NodePtr);
664  }
665
666  inline FoldingSetIterator &operator++() {          // Preincrement
667    advance();
668    return *this;
669  }
670  FoldingSetIterator operator++(int) {        // Postincrement
671    FoldingSetIterator tmp = *this; ++*this; return tmp;
672  }
673};
674
675//===----------------------------------------------------------------------===//
676/// FoldingSetBucketIteratorImpl - This is the common bucket iterator support
677/// shared by all folding sets, which knows how to walk a particular bucket
678/// of a folding set hash table.
679
680class FoldingSetBucketIteratorImpl {
681protected:
682  void *Ptr;
683
684  explicit FoldingSetBucketIteratorImpl(void **Bucket);
685
686  FoldingSetBucketIteratorImpl(void **Bucket, bool)
687    : Ptr(Bucket) {}
688
689  void advance() {
690    void *Probe = static_cast<FoldingSetNode*>(Ptr)->getNextInBucket();
691    uintptr_t x = reinterpret_cast<uintptr_t>(Probe) & ~0x1;
692    Ptr = reinterpret_cast<void*>(x);
693  }
694
695public:
696  bool operator==(const FoldingSetBucketIteratorImpl &RHS) const {
697    return Ptr == RHS.Ptr;
698  }
699  bool operator!=(const FoldingSetBucketIteratorImpl &RHS) const {
700    return Ptr != RHS.Ptr;
701  }
702};
703
704
705template<class T>
706class FoldingSetBucketIterator : public FoldingSetBucketIteratorImpl {
707public:
708  explicit FoldingSetBucketIterator(void **Bucket) :
709    FoldingSetBucketIteratorImpl(Bucket) {}
710
711  FoldingSetBucketIterator(void **Bucket, bool) :
712    FoldingSetBucketIteratorImpl(Bucket, true) {}
713
714  T &operator*() const { return *static_cast<T*>(Ptr); }
715  T *operator->() const { return static_cast<T*>(Ptr); }
716
717  inline FoldingSetBucketIterator &operator++() { // Preincrement
718    advance();
719    return *this;
720  }
721  FoldingSetBucketIterator operator++(int) {      // Postincrement
722    FoldingSetBucketIterator tmp = *this; ++*this; return tmp;
723  }
724};
725
726//===----------------------------------------------------------------------===//
727/// FoldingSetNodeWrapper - This template class is used to "wrap" arbitrary
728/// types in an enclosing object so that they can be inserted into FoldingSets.
729template <typename T>
730class FoldingSetNodeWrapper : public FoldingSetNode {
731  T data;
732public:
733  explicit FoldingSetNodeWrapper(const T &x) : data(x) {}
734  virtual ~FoldingSetNodeWrapper() {}
735
736  template<typename A1>
737  explicit FoldingSetNodeWrapper(const A1 &a1)
738    : data(a1) {}
739
740  template <typename A1, typename A2>
741  explicit FoldingSetNodeWrapper(const A1 &a1, const A2 &a2)
742    : data(a1,a2) {}
743
744  template <typename A1, typename A2, typename A3>
745  explicit FoldingSetNodeWrapper(const A1 &a1, const A2 &a2, const A3 &a3)
746    : data(a1,a2,a3) {}
747
748  template <typename A1, typename A2, typename A3, typename A4>
749  explicit FoldingSetNodeWrapper(const A1 &a1, const A2 &a2, const A3 &a3,
750                                 const A4 &a4)
751    : data(a1,a2,a3,a4) {}
752
753  template <typename A1, typename A2, typename A3, typename A4, typename A5>
754  explicit FoldingSetNodeWrapper(const A1 &a1, const A2 &a2, const A3 &a3,
755                                 const A4 &a4, const A5 &a5)
756  : data(a1,a2,a3,a4,a5) {}
757
758
759  void Profile(FoldingSetNodeID &ID) { FoldingSetTrait<T>::Profile(data, ID); }
760
761  T &getValue() { return data; }
762  const T &getValue() const { return data; }
763
764  operator T&() { return data; }
765  operator const T&() const { return data; }
766};
767
768//===----------------------------------------------------------------------===//
769/// FastFoldingSetNode - This is a subclass of FoldingSetNode which stores
770/// a FoldingSetNodeID value rather than requiring the node to recompute it
771/// each time it is needed. This trades space for speed (which can be
772/// significant if the ID is long), and it also permits nodes to drop
773/// information that would otherwise only be required for recomputing an ID.
774class FastFoldingSetNode : public FoldingSetNode {
775  FoldingSetNodeID FastID;
776protected:
777  explicit FastFoldingSetNode(const FoldingSetNodeID &ID) : FastID(ID) {}
778public:
779  void Profile(FoldingSetNodeID &ID) const {
780    ID.AddNodeID(FastID);
781  }
782};
783
784//===----------------------------------------------------------------------===//
785// Partial specializations of FoldingSetTrait.
786
787template<typename T> struct FoldingSetTrait<T*> {
788  static inline void Profile(T *X, FoldingSetNodeID &ID) {
789    ID.AddPointer(X);
790  }
791};
792} // End of namespace llvm.
793
794#endif
795