1//==--- ImmutableList.h - Immutable (functional) list interface --*- C++ -*-==//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file defines the ImmutableList class.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_ADT_IMMUTABLELIST_H
15#define LLVM_ADT_IMMUTABLELIST_H
16
17#include "llvm/ADT/FoldingSet.h"
18#include "llvm/Support/Allocator.h"
19#include "llvm/Support/DataTypes.h"
20#include <cassert>
21
22namespace llvm {
23
24template <typename T> class ImmutableListFactory;
25
26template <typename T>
27class ImmutableListImpl : public FoldingSetNode {
28  T Head;
29  const ImmutableListImpl* Tail;
30
31  ImmutableListImpl(const T& head, const ImmutableListImpl* tail = 0)
32    : Head(head), Tail(tail) {}
33
34  friend class ImmutableListFactory<T>;
35
36  void operator=(const ImmutableListImpl&) LLVM_DELETED_FUNCTION;
37  ImmutableListImpl(const ImmutableListImpl&) LLVM_DELETED_FUNCTION;
38
39public:
40  const T& getHead() const { return Head; }
41  const ImmutableListImpl* getTail() const { return Tail; }
42
43  static inline void Profile(FoldingSetNodeID& ID, const T& H,
44                             const ImmutableListImpl* L){
45    ID.AddPointer(L);
46    ID.Add(H);
47  }
48
49  void Profile(FoldingSetNodeID& ID) {
50    Profile(ID, Head, Tail);
51  }
52};
53
54/// ImmutableList - This class represents an immutable (functional) list.
55///  It is implemented as a smart pointer (wraps ImmutableListImpl), so it
56///  it is intended to always be copied by value as if it were a pointer.
57///  This interface matches ImmutableSet and ImmutableMap.  ImmutableList
58///  objects should almost never be created directly, and instead should
59///  be created by ImmutableListFactory objects that manage the lifetime
60///  of a group of lists.  When the factory object is reclaimed, all lists
61///  created by that factory are released as well.
62template <typename T>
63class ImmutableList {
64public:
65  typedef T value_type;
66  typedef ImmutableListFactory<T> Factory;
67
68private:
69  const ImmutableListImpl<T>* X;
70
71public:
72  // This constructor should normally only be called by ImmutableListFactory<T>.
73  // There may be cases, however, when one needs to extract the internal pointer
74  // and reconstruct a list object from that pointer.
75  ImmutableList(const ImmutableListImpl<T>* x = 0) : X(x) {}
76
77  const ImmutableListImpl<T>* getInternalPointer() const {
78    return X;
79  }
80
81  class iterator {
82    const ImmutableListImpl<T>* L;
83  public:
84    iterator() : L(0) {}
85    iterator(ImmutableList l) : L(l.getInternalPointer()) {}
86
87    iterator& operator++() { L = L->getTail(); return *this; }
88    bool operator==(const iterator& I) const { return L == I.L; }
89    bool operator!=(const iterator& I) const { return L != I.L; }
90    const value_type& operator*() const { return L->getHead(); }
91    ImmutableList getList() const { return L; }
92  };
93
94  /// begin - Returns an iterator referring to the head of the list, or
95  ///  an iterator denoting the end of the list if the list is empty.
96  iterator begin() const { return iterator(X); }
97
98  /// end - Returns an iterator denoting the end of the list.  This iterator
99  ///  does not refer to a valid list element.
100  iterator end() const { return iterator(); }
101
102  /// isEmpty - Returns true if the list is empty.
103  bool isEmpty() const { return !X; }
104
105  bool contains(const T& V) const {
106    for (iterator I = begin(), E = end(); I != E; ++I) {
107      if (*I == V)
108        return true;
109    }
110    return false;
111  }
112
113  /// isEqual - Returns true if two lists are equal.  Because all lists created
114  ///  from the same ImmutableListFactory are uniqued, this has O(1) complexity
115  ///  because it the contents of the list do not need to be compared.  Note
116  ///  that you should only compare two lists created from the same
117  ///  ImmutableListFactory.
118  bool isEqual(const ImmutableList& L) const { return X == L.X; }
119
120  bool operator==(const ImmutableList& L) const { return isEqual(L); }
121
122  /// getHead - Returns the head of the list.
123  const T& getHead() {
124    assert (!isEmpty() && "Cannot get the head of an empty list.");
125    return X->getHead();
126  }
127
128  /// getTail - Returns the tail of the list, which is another (possibly empty)
129  ///  ImmutableList.
130  ImmutableList getTail() {
131    return X ? X->getTail() : 0;
132  }
133
134  void Profile(FoldingSetNodeID& ID) const {
135    ID.AddPointer(X);
136  }
137};
138
139template <typename T>
140class ImmutableListFactory {
141  typedef ImmutableListImpl<T> ListTy;
142  typedef FoldingSet<ListTy>   CacheTy;
143
144  CacheTy Cache;
145  uintptr_t Allocator;
146
147  bool ownsAllocator() const {
148    return Allocator & 0x1 ? false : true;
149  }
150
151  BumpPtrAllocator& getAllocator() const {
152    return *reinterpret_cast<BumpPtrAllocator*>(Allocator & ~0x1);
153  }
154
155public:
156  ImmutableListFactory()
157    : Allocator(reinterpret_cast<uintptr_t>(new BumpPtrAllocator())) {}
158
159  ImmutableListFactory(BumpPtrAllocator& Alloc)
160  : Allocator(reinterpret_cast<uintptr_t>(&Alloc) | 0x1) {}
161
162  ~ImmutableListFactory() {
163    if (ownsAllocator()) delete &getAllocator();
164  }
165
166  ImmutableList<T> concat(const T& Head, ImmutableList<T> Tail) {
167    // Profile the new list to see if it already exists in our cache.
168    FoldingSetNodeID ID;
169    void* InsertPos;
170
171    const ListTy* TailImpl = Tail.getInternalPointer();
172    ListTy::Profile(ID, Head, TailImpl);
173    ListTy* L = Cache.FindNodeOrInsertPos(ID, InsertPos);
174
175    if (!L) {
176      // The list does not exist in our cache.  Create it.
177      BumpPtrAllocator& A = getAllocator();
178      L = (ListTy*) A.Allocate<ListTy>();
179      new (L) ListTy(Head, TailImpl);
180
181      // Insert the new list into the cache.
182      Cache.InsertNode(L, InsertPos);
183    }
184
185    return L;
186  }
187
188  ImmutableList<T> add(const T& D, ImmutableList<T> L) {
189    return concat(D, L);
190  }
191
192  ImmutableList<T> getEmptyList() const {
193    return ImmutableList<T>(0);
194  }
195
196  ImmutableList<T> create(const T& X) {
197    return Concat(X, getEmptyList());
198  }
199};
200
201//===----------------------------------------------------------------------===//
202// Partially-specialized Traits.
203//===----------------------------------------------------------------------===//
204
205template<typename T> struct DenseMapInfo;
206template<typename T> struct DenseMapInfo<ImmutableList<T> > {
207  static inline ImmutableList<T> getEmptyKey() {
208    return reinterpret_cast<ImmutableListImpl<T>*>(-1);
209  }
210  static inline ImmutableList<T> getTombstoneKey() {
211    return reinterpret_cast<ImmutableListImpl<T>*>(-2);
212  }
213  static unsigned getHashValue(ImmutableList<T> X) {
214    uintptr_t PtrVal = reinterpret_cast<uintptr_t>(X.getInternalPointer());
215    return (unsigned((uintptr_t)PtrVal) >> 4) ^
216           (unsigned((uintptr_t)PtrVal) >> 9);
217  }
218  static bool isEqual(ImmutableList<T> X1, ImmutableList<T> X2) {
219    return X1 == X2;
220  }
221};
222
223template <typename T> struct isPodLike;
224template <typename T>
225struct isPodLike<ImmutableList<T> > { static const bool value = true; };
226
227} // end llvm namespace
228
229#endif
230