InlineCost.h revision e4aeec003f82a5263ffb168e175e6fca8b6f681d
1//===- InlineCost.cpp - Cost analysis for inliner ---------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements heuristics for inlining decisions.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_ANALYSIS_INLINECOST_H
15#define LLVM_ANALYSIS_INLINECOST_H
16
17#include <cassert>
18#include <climits>
19#include <map>
20#include <vector>
21
22namespace llvm {
23
24  class Value;
25  class Function;
26  class BasicBlock;
27  class CallSite;
28  template<class PtrType, unsigned SmallSize>
29  class SmallPtrSet;
30
31  namespace InlineConstants {
32    // Various magic constants used to adjust heuristics.
33    const int CallPenalty = 5;
34    const int LastCallToStaticBonus = -15000;
35    const int ColdccPenalty = 2000;
36    const int NoreturnPenalty = 10000;
37  }
38
39  /// InlineCost - Represent the cost of inlining a function. This
40  /// supports special values for functions which should "always" or
41  /// "never" be inlined. Otherwise, the cost represents a unitless
42  /// amount; smaller values increase the likelyhood of the function
43  /// being inlined.
44  class InlineCost {
45    enum Kind {
46      Value,
47      Always,
48      Never
49    };
50
51    // This is a do-it-yourself implementation of
52    //   int Cost : 30;
53    //   unsigned Type : 2;
54    // We used to use bitfields, but they were sometimes miscompiled (PR3822).
55    enum { TYPE_BITS = 2 };
56    enum { COST_BITS = unsigned(sizeof(unsigned)) * CHAR_BIT - TYPE_BITS };
57    unsigned TypedCost; // int Cost : COST_BITS; unsigned Type : TYPE_BITS;
58
59    Kind getType() const {
60      return Kind(TypedCost >> COST_BITS);
61    }
62
63    int getCost() const {
64      // Sign-extend the bottom COST_BITS bits.
65      return (int(TypedCost << TYPE_BITS)) >> TYPE_BITS;
66    }
67
68    InlineCost(int C, int T) {
69      TypedCost = (unsigned(C << TYPE_BITS) >> TYPE_BITS) | (T << COST_BITS);
70      assert(getCost() == C && "Cost exceeds InlineCost precision");
71    }
72  public:
73    static InlineCost get(int Cost) { return InlineCost(Cost, Value); }
74    static InlineCost getAlways() { return InlineCost(0, Always); }
75    static InlineCost getNever() { return InlineCost(0, Never); }
76
77    bool isVariable() const { return getType() == Value; }
78    bool isAlways() const { return getType() == Always; }
79    bool isNever() const { return getType() == Never; }
80
81    /// getValue() - Return a "variable" inline cost's amount. It is
82    /// an error to call this on an "always" or "never" InlineCost.
83    int getValue() const {
84      assert(getType() == Value && "Invalid access of InlineCost");
85      return getCost();
86    }
87  };
88
89  /// InlineCostAnalyzer - Cost analyzer used by inliner.
90  class InlineCostAnalyzer {
91    struct ArgInfo {
92    public:
93      unsigned ConstantWeight;
94      unsigned AllocaWeight;
95
96      ArgInfo(unsigned CWeight, unsigned AWeight)
97        : ConstantWeight(CWeight), AllocaWeight(AWeight) {}
98    };
99
100    // RegionInfo - Calculate size and a few related metrics for a set of
101    // basic blocks.
102    struct RegionInfo {
103      /// NeverInline - True if this callee should never be inlined into a
104      /// caller.
105      bool NeverInline;
106
107      /// usesDynamicAlloca - True if this function calls alloca (in the C sense).
108      bool usesDynamicAlloca;
109
110      /// NumInsts, NumBlocks - Keep track of how large each function is, which
111      /// is used to estimate the code size cost of inlining it.
112      unsigned NumInsts, NumBlocks;
113
114      /// NumVectorInsts - Keep track of how many instructions produce vector
115      /// values.  The inliner is being more aggressive with inlining vector
116      /// kernels.
117      unsigned NumVectorInsts;
118
119      /// NumRets - Keep track of how many Ret instructions the block contains.
120      unsigned NumRets;
121
122      /// ArgumentWeights - Each formal argument of the function is inspected to
123      /// see if it is used in any contexts where making it a constant or alloca
124      /// would reduce the code size.  If so, we add some value to the argument
125      /// entry here.
126      std::vector<ArgInfo> ArgumentWeights;
127
128      RegionInfo() : NeverInline(false), usesDynamicAlloca(false), NumInsts(0),
129                     NumBlocks(0), NumVectorInsts(0), NumRets(0) {}
130
131      /// analyzeBasicBlock - Add information about the specified basic block
132      /// to the current structure.
133      void analyzeBasicBlock(const BasicBlock *BB);
134
135      /// analyzeFunction - Add information about the specified function
136      /// to the current structure.
137      void analyzeFunction(Function *F);
138
139      /// CountCodeReductionForConstant - Figure out an approximation for how
140      /// many instructions will be constant folded if the specified value is
141      /// constant.
142      unsigned CountCodeReductionForConstant(Value *V);
143
144      /// CountCodeReductionForAlloca - Figure out an approximation of how much
145      /// smaller the function will be if it is inlined into a context where an
146      /// argument becomes an alloca.
147      ///
148      unsigned CountCodeReductionForAlloca(Value *V);
149    };
150
151    std::map<const Function *, RegionInfo> CachedFunctionInfo;
152
153  public:
154
155    /// getInlineCost - The heuristic used to determine if we should inline the
156    /// function call or not.
157    ///
158    InlineCost getInlineCost(CallSite CS,
159                             SmallPtrSet<const Function *, 16> &NeverInline);
160
161    /// getInlineFudgeFactor - Return a > 1.0 factor if the inliner should use a
162    /// higher threshold to determine if the function call should be inlined.
163    float getInlineFudgeFactor(CallSite CS);
164
165    /// resetCachedFunctionInfo - erase any cached cost info for this function.
166    void resetCachedCostInfo(Function* Caller) {
167      CachedFunctionInfo[Caller].NumBlocks = 0;
168    }
169  };
170}
171
172#endif
173