LoopInfoImpl.h revision 37aa33bc11c01a7142bfa2428a5a4d219b07b6c3
1cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//===- llvm/Analysis/LoopInfoImpl.h - Natural Loop Calculator ---*- C++ -*-===//
2cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//
3cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//                     The LLVM Compiler Infrastructure
4cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//
5cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick// This file is distributed under the University of Illinois Open Source
6cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick// License. See LICENSE.TXT for details.
7cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//
8cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//===----------------------------------------------------------------------===//
9cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//
10cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick// This is the generic implementation of LoopInfo used for both Loops and
11cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick// MachineLoops.
12cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//
13cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//===----------------------------------------------------------------------===//
14cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
15cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick#ifndef LLVM_ANALYSIS_LOOP_INFO_IMPL_H
16cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick#define LLVM_ANALYSIS_LOOP_INFO_IMPL_H
17cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
18cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick#include "llvm/Analysis/LoopInfo.h"
1937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick#include "llvm/ADT/PostOrderIterator.h"
20cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
21cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricknamespace llvm {
22cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
23cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//===----------------------------------------------------------------------===//
24cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick// APIs for simple analysis of the loop. See header notes.
25cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
26cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// getExitingBlocks - Return all blocks inside the loop that have successors
27cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// outside of the loop.  These are the blocks _inside of the current loop_
28cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// which branch out.  The returned list is always unique.
29cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick///
30cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
31cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopBase<BlockT, LoopT>::
32cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickgetExitingBlocks(SmallVectorImpl<BlockT *> &ExitingBlocks) const {
33cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Sort the blocks vector so that we can use binary search to do quick
34cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // lookups.
35cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  SmallVector<BlockT*, 128> LoopBBs(block_begin(), block_end());
36cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  std::sort(LoopBBs.begin(), LoopBBs.end());
37cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
38cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typedef GraphTraits<BlockT*> BlockTraits;
39cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (block_iterator BI = block_begin(), BE = block_end(); BI != BE; ++BI)
40cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    for (typename BlockTraits::ChildIteratorType I =
41cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick           BlockTraits::child_begin(*BI), E = BlockTraits::child_end(*BI);
42cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         I != E; ++I)
43cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      if (!std::binary_search(LoopBBs.begin(), LoopBBs.end(), *I)) {
44cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        // Not in current loop? It must be an exit block.
45cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        ExitingBlocks.push_back(*BI);
46cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        break;
47cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      }
48cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
49cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
50cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// getExitingBlock - If getExitingBlocks would return exactly one block,
51cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// return that block. Otherwise return null.
52cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
53cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickBlockT *LoopBase<BlockT, LoopT>::getExitingBlock() const {
54cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  SmallVector<BlockT*, 8> ExitingBlocks;
55cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  getExitingBlocks(ExitingBlocks);
56cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  if (ExitingBlocks.size() == 1)
57cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    return ExitingBlocks[0];
58cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  return 0;
59cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
60cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
61cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// getExitBlocks - Return all of the successor blocks of this loop.  These
62cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// are the blocks _outside of the current loop_ which are branched to.
63cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick///
64cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
65cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopBase<BlockT, LoopT>::
66cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickgetExitBlocks(SmallVectorImpl<BlockT*> &ExitBlocks) const {
67cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Sort the blocks vector so that we can use binary search to do quick
68cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // lookups.
69cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  SmallVector<BlockT*, 128> LoopBBs(block_begin(), block_end());
70cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  std::sort(LoopBBs.begin(), LoopBBs.end());
71cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
72cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typedef GraphTraits<BlockT*> BlockTraits;
73cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (block_iterator BI = block_begin(), BE = block_end(); BI != BE; ++BI)
74cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    for (typename BlockTraits::ChildIteratorType I =
75cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick           BlockTraits::child_begin(*BI), E = BlockTraits::child_end(*BI);
76cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         I != E; ++I)
77cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      if (!std::binary_search(LoopBBs.begin(), LoopBBs.end(), *I))
78cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        // Not in current loop? It must be an exit block.
79cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        ExitBlocks.push_back(*I);
80cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
81cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
82cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// getExitBlock - If getExitBlocks would return exactly one block,
83cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// return that block. Otherwise return null.
84cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
85cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickBlockT *LoopBase<BlockT, LoopT>::getExitBlock() const {
86cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  SmallVector<BlockT*, 8> ExitBlocks;
87cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  getExitBlocks(ExitBlocks);
88cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  if (ExitBlocks.size() == 1)
89cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    return ExitBlocks[0];
90cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  return 0;
91cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
92cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
93cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// getExitEdges - Return all pairs of (_inside_block_,_outside_block_).
94cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
95cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopBase<BlockT, LoopT>::
96cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickgetExitEdges(SmallVectorImpl<Edge> &ExitEdges) const {
97cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Sort the blocks vector so that we can use binary search to do quick
98cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // lookups.
99cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  SmallVector<BlockT*, 128> LoopBBs(block_begin(), block_end());
100cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  array_pod_sort(LoopBBs.begin(), LoopBBs.end());
101cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
102cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typedef GraphTraits<BlockT*> BlockTraits;
103cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (block_iterator BI = block_begin(), BE = block_end(); BI != BE; ++BI)
104cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    for (typename BlockTraits::ChildIteratorType I =
105cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick           BlockTraits::child_begin(*BI), E = BlockTraits::child_end(*BI);
106cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         I != E; ++I)
107cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      if (!std::binary_search(LoopBBs.begin(), LoopBBs.end(), *I))
108cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        // Not in current loop? It must be an exit block.
109cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        ExitEdges.push_back(Edge(*BI, *I));
110cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
111cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
112cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// getLoopPreheader - If there is a preheader for this loop, return it.  A
113cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// loop has a preheader if there is only one edge to the header of the loop
114cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// from outside of the loop.  If this is the case, the block branching to the
115cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// header of the loop is the preheader node.
116cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick///
117cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// This method returns null if there is no preheader for the loop.
118cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick///
119cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
120cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickBlockT *LoopBase<BlockT, LoopT>::getLoopPreheader() const {
121cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Keep track of nodes outside the loop branching to the header...
122cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  BlockT *Out = getLoopPredecessor();
123cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  if (!Out) return 0;
124cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
125cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Make sure there is only one exit out of the preheader.
126cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typedef GraphTraits<BlockT*> BlockTraits;
127cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typename BlockTraits::ChildIteratorType SI = BlockTraits::child_begin(Out);
128cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  ++SI;
129cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  if (SI != BlockTraits::child_end(Out))
130cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    return 0;  // Multiple exits from the block, must not be a preheader.
131cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
132cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // The predecessor has exactly one successor, so it is a preheader.
133cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  return Out;
134cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
135cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
136cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// getLoopPredecessor - If the given loop's header has exactly one unique
137cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// predecessor outside the loop, return it. Otherwise return null.
138cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// This is less strict that the loop "preheader" concept, which requires
139cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// the predecessor to have exactly one successor.
140cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick///
141cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
142cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickBlockT *LoopBase<BlockT, LoopT>::getLoopPredecessor() const {
143cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Keep track of nodes outside the loop branching to the header...
144cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  BlockT *Out = 0;
145cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
146cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Loop over the predecessors of the header node...
147cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  BlockT *Header = getHeader();
148cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typedef GraphTraits<BlockT*> BlockTraits;
149cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
150cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (typename InvBlockTraits::ChildIteratorType PI =
151cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         InvBlockTraits::child_begin(Header),
152cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         PE = InvBlockTraits::child_end(Header); PI != PE; ++PI) {
153cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    typename InvBlockTraits::NodeType *N = *PI;
154cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    if (!contains(N)) {     // If the block is not in the loop...
155cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      if (Out && Out != N)
156cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        return 0;             // Multiple predecessors outside the loop
157cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      Out = N;
158cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    }
159cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  }
160cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
161cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Make sure there is only one exit out of the preheader.
162cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert(Out && "Header of loop has no predecessors from outside loop?");
163cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  return Out;
164cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
165cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
166cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// getLoopLatch - If there is a single latch block for this loop, return it.
167cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// A latch block is a block that contains a branch back to the header.
168cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
169cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickBlockT *LoopBase<BlockT, LoopT>::getLoopLatch() const {
170cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  BlockT *Header = getHeader();
171cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
172cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typename InvBlockTraits::ChildIteratorType PI =
173cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    InvBlockTraits::child_begin(Header);
174cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typename InvBlockTraits::ChildIteratorType PE =
175cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    InvBlockTraits::child_end(Header);
176cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  BlockT *Latch = 0;
177cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (; PI != PE; ++PI) {
178cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    typename InvBlockTraits::NodeType *N = *PI;
179cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    if (contains(N)) {
180cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      if (Latch) return 0;
181cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      Latch = N;
182cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    }
183cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  }
184cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
185cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  return Latch;
186cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
187cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
188cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//===----------------------------------------------------------------------===//
189cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick// APIs for updating loop information after changing the CFG
190cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//
191cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
192cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// addBasicBlockToLoop - This method is used by other analyses to update loop
193cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// information.  NewBB is set to be a new member of the current loop.
194cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// Because of this, it is added as a member of all parent loops, and is added
195cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// to the specified LoopInfo object as being in the current basic block.  It
196cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// is not valid to replace the loop header with this method.
197cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick///
198cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
199cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopBase<BlockT, LoopT>::
200cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickaddBasicBlockToLoop(BlockT *NewBB, LoopInfoBase<BlockT, LoopT> &LIB) {
201cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert((Blocks.empty() || LIB[getHeader()] == this) &&
202cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         "Incorrect LI specified for this loop!");
203cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert(NewBB && "Cannot add a null basic block to the loop!");
204cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert(LIB[NewBB] == 0 && "BasicBlock already in the loop!");
205cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
206cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  LoopT *L = static_cast<LoopT *>(this);
207cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
208cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Add the loop mapping to the LoopInfo object...
209cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  LIB.BBMap[NewBB] = L;
210cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
211cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Add the basic block to this loop and all parent loops...
212cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  while (L) {
213cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    L->Blocks.push_back(NewBB);
214cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    L = L->getParentLoop();
215cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  }
216cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
217cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
218cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// replaceChildLoopWith - This is used when splitting loops up.  It replaces
219cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// the OldChild entry in our children list with NewChild, and updates the
220cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// parent pointer of OldChild to be null and the NewChild to be this loop.
221cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// This updates the loop depth of the new child.
222cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
223cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopBase<BlockT, LoopT>::
224cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickreplaceChildLoopWith(LoopT *OldChild, LoopT *NewChild) {
225cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert(OldChild->ParentLoop == this && "This loop is already broken!");
226cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert(NewChild->ParentLoop == 0 && "NewChild already has a parent!");
227cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typename std::vector<LoopT *>::iterator I =
228cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    std::find(SubLoops.begin(), SubLoops.end(), OldChild);
229cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert(I != SubLoops.end() && "OldChild not in loop!");
230cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  *I = NewChild;
231cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  OldChild->ParentLoop = 0;
232cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  NewChild->ParentLoop = static_cast<LoopT *>(this);
233cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
234cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
235cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// verifyLoop - Verify loop structure
236cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
237cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopBase<BlockT, LoopT>::verifyLoop() const {
238cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick#ifndef NDEBUG
239cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert(!Blocks.empty() && "Loop header is missing");
240cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
241cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Setup for using a depth-first iterator to visit every block in the loop.
242cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  SmallVector<BlockT*, 8> ExitBBs;
243cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  getExitBlocks(ExitBBs);
244cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  llvm::SmallPtrSet<BlockT*, 8> VisitSet;
245cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  VisitSet.insert(ExitBBs.begin(), ExitBBs.end());
246cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  df_ext_iterator<BlockT*, llvm::SmallPtrSet<BlockT*, 8> >
247cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    BI = df_ext_begin(getHeader(), VisitSet),
248cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    BE = df_ext_end(getHeader(), VisitSet);
249cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
250cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Keep track of the number of BBs visited.
251cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  unsigned NumVisited = 0;
252cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
253cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Sort the blocks vector so that we can use binary search to do quick
254cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // lookups.
255cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  SmallVector<BlockT*, 128> LoopBBs(block_begin(), block_end());
256cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  std::sort(LoopBBs.begin(), LoopBBs.end());
257cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
258cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Check the individual blocks.
259cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for ( ; BI != BE; ++BI) {
260cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    BlockT *BB = *BI;
261cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    bool HasInsideLoopSuccs = false;
262cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    bool HasInsideLoopPreds = false;
263cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    SmallVector<BlockT *, 2> OutsideLoopPreds;
264cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
265cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    typedef GraphTraits<BlockT*> BlockTraits;
266cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    for (typename BlockTraits::ChildIteratorType SI =
267cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick           BlockTraits::child_begin(BB), SE = BlockTraits::child_end(BB);
268cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         SI != SE; ++SI)
269cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      if (std::binary_search(LoopBBs.begin(), LoopBBs.end(), *SI)) {
270cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        HasInsideLoopSuccs = true;
271cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        break;
272cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      }
273cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
274cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    for (typename InvBlockTraits::ChildIteratorType PI =
275cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick           InvBlockTraits::child_begin(BB), PE = InvBlockTraits::child_end(BB);
276cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         PI != PE; ++PI) {
277cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      BlockT *N = *PI;
278cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      if (std::binary_search(LoopBBs.begin(), LoopBBs.end(), N))
279cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        HasInsideLoopPreds = true;
280cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      else
281cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        OutsideLoopPreds.push_back(N);
282cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    }
283cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
284cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    if (BB == getHeader()) {
285cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        assert(!OutsideLoopPreds.empty() && "Loop is unreachable!");
286cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    } else if (!OutsideLoopPreds.empty()) {
287cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      // A non-header loop shouldn't be reachable from outside the loop,
288cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      // though it is permitted if the predecessor is not itself actually
289cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      // reachable.
290cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      BlockT *EntryBB = BB->getParent()->begin();
291cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        for (df_iterator<BlockT *> NI = df_begin(EntryBB),
292cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick               NE = df_end(EntryBB); NI != NE; ++NI)
293cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick          for (unsigned i = 0, e = OutsideLoopPreds.size(); i != e; ++i)
294cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick            assert(*NI != OutsideLoopPreds[i] &&
295cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick                   "Loop has multiple entry points!");
296cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    }
297cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    assert(HasInsideLoopPreds && "Loop block has no in-loop predecessors!");
298cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    assert(HasInsideLoopSuccs && "Loop block has no in-loop successors!");
299cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    assert(BB != getHeader()->getParent()->begin() &&
300cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick           "Loop contains function entry block!");
301cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
302cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    NumVisited++;
303cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  }
304cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
305cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert(NumVisited == getNumBlocks() && "Unreachable block in loop");
306cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
307cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Check the subloops.
308cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (iterator I = begin(), E = end(); I != E; ++I)
309cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    // Each block in each subloop should be contained within this loop.
310cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    for (block_iterator BI = (*I)->block_begin(), BE = (*I)->block_end();
311cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         BI != BE; ++BI) {
312cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        assert(std::binary_search(LoopBBs.begin(), LoopBBs.end(), *BI) &&
313cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick               "Loop does not contain all the blocks of a subloop!");
314cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    }
315cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
316cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Check the parent loop pointer.
317cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  if (ParentLoop) {
318cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    assert(std::find(ParentLoop->begin(), ParentLoop->end(), this) !=
319cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick           ParentLoop->end() &&
320cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick           "Loop is not a subloop of its parent!");
321cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  }
322cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick#endif
323cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
324cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
325cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// verifyLoop - Verify loop structure of this loop and all nested loops.
326cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
327cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopBase<BlockT, LoopT>::verifyLoopNest(
328cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  DenseSet<const LoopT*> *Loops) const {
329cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  Loops->insert(static_cast<const LoopT *>(this));
330cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Verify this loop.
331cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  verifyLoop();
332cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Verify the subloops.
333cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (iterator I = begin(), E = end(); I != E; ++I)
334cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    (*I)->verifyLoopNest(Loops);
335cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
336cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
337cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
338cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopBase<BlockT, LoopT>::print(raw_ostream &OS, unsigned Depth) const {
339cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  OS.indent(Depth*2) << "Loop at depth " << getLoopDepth()
340cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick       << " containing: ";
341cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
342cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (unsigned i = 0; i < getBlocks().size(); ++i) {
343cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    if (i) OS << ",";
344cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    BlockT *BB = getBlocks()[i];
345cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    WriteAsOperand(OS, BB, false);
346cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    if (BB == getHeader())    OS << "<header>";
347cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    if (BB == getLoopLatch()) OS << "<latch>";
348cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    if (isLoopExiting(BB))    OS << "<exiting>";
349cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  }
350cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  OS << "\n";
351cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
352cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (iterator I = begin(), E = end(); I != E; ++I)
353cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    (*I)->print(OS, Depth+2);
354cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
355cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
356cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick//===----------------------------------------------------------------------===//
357cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// LoopInfo - This class builds and contains all of the top level loop
358cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// structures in the specified function.
359cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick///
360cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
361cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
362cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopInfoBase<BlockT, LoopT>::Calculate(DominatorTreeBase<BlockT> &DT) {
363cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  BlockT *RootNode = DT.getRootNode()->getBlock();
364cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
365cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (df_iterator<BlockT*> NI = df_begin(RootNode),
366cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         NE = df_end(RootNode); NI != NE; ++NI)
367cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    if (LoopT *L = ConsiderForLoop(*NI, DT))
368cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      TopLevelLoops.push_back(L);
369cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
370cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
371cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
372cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickLoopT *LoopInfoBase<BlockT, LoopT>::
373cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickConsiderForLoop(BlockT *BB, DominatorTreeBase<BlockT> &DT) {
374cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  if (BBMap.count(BB)) return 0; // Haven't processed this node?
375cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
376cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  std::vector<BlockT *> TodoStack;
377cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
378cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Scan the predecessors of BB, checking to see if BB dominates any of
379cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // them.  This identifies backedges which target this node...
380cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
381cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (typename InvBlockTraits::ChildIteratorType I =
382cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         InvBlockTraits::child_begin(BB), E = InvBlockTraits::child_end(BB);
383cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick       I != E; ++I) {
384cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    typename InvBlockTraits::NodeType *N = *I;
385cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    // If BB dominates its predecessor...
386cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    if (DT.dominates(BB, N) && DT.isReachableFromEntry(N))
387cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      TodoStack.push_back(N);
388cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  }
389cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
390cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  if (TodoStack.empty()) return 0;  // No backedges to this block...
391cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
392cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Create a new loop to represent this basic block...
393cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  LoopT *L = new LoopT(BB);
394cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  BBMap[BB] = L;
395cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
396cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  while (!TodoStack.empty()) {  // Process all the nodes in the loop
397cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    BlockT *X = TodoStack.back();
398cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    TodoStack.pop_back();
399cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
400cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    if (!L->contains(X) &&         // As of yet unprocessed??
401cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        DT.isReachableFromEntry(X)) {
402cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      // Check to see if this block already belongs to a loop.  If this occurs
403cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      // then we have a case where a loop that is supposed to be a child of
404cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      // the current loop was processed before the current loop.  When this
405cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      // occurs, this child loop gets added to a part of the current loop,
406cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      // making it a sibling to the current loop.  We have to reparent this
407cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      // loop.
408cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      if (LoopT *SubLoop =
409cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick          const_cast<LoopT *>(getLoopFor(X)))
410cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        if (SubLoop->getHeader() == X && isNotAlreadyContainedIn(SubLoop, L)){
411cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick          // Remove the subloop from its current parent...
412cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick          assert(SubLoop->ParentLoop && SubLoop->ParentLoop != L);
413cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick          LoopT *SLP = SubLoop->ParentLoop;  // SubLoopParent
414cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick          typename std::vector<LoopT *>::iterator I =
415cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick            std::find(SLP->SubLoops.begin(), SLP->SubLoops.end(), SubLoop);
416cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick          assert(I != SLP->SubLoops.end() &&"SubLoop not a child of parent?");
417cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick          SLP->SubLoops.erase(I);   // Remove from parent...
418cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
419cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick          // Add the subloop to THIS loop...
420cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick          SubLoop->ParentLoop = L;
421cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick          L->SubLoops.push_back(SubLoop);
422cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        }
423cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
424cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      // Normal case, add the block to our loop...
425cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      L->Blocks.push_back(X);
426cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
427cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
428cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
429cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      // Add all of the predecessors of X to the end of the work stack...
430cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      TodoStack.insert(TodoStack.end(), InvBlockTraits::child_begin(X),
431cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick                       InvBlockTraits::child_end(X));
432cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    }
433cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  }
434cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
435cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // If there are any loops nested within this loop, create them now!
436cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (typename std::vector<BlockT*>::iterator I = L->Blocks.begin(),
437cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         E = L->Blocks.end(); I != E; ++I)
438cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    if (LoopT *NewLoop = ConsiderForLoop(*I, DT)) {
439cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      L->SubLoops.push_back(NewLoop);
440cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      NewLoop->ParentLoop = L;
441cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    }
442cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
443cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Add the basic blocks that comprise this loop to the BBMap so that this
444cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // loop can be found for them.
445cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  //
446cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (typename std::vector<BlockT*>::iterator I = L->Blocks.begin(),
447cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         E = L->Blocks.end(); I != E; ++I)
448cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    BBMap.insert(std::make_pair(*I, L));
449cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
450cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Now that we have a list of all of the child loops of this loop, check to
451cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // see if any of them should actually be nested inside of each other.  We
452cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // can accidentally pull loops our of their parents, so we must make sure to
453cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // organize the loop nests correctly now.
454cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  {
455cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    std::map<BlockT *, LoopT *> ContainingLoops;
456cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    for (unsigned i = 0; i != L->SubLoops.size(); ++i) {
457cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      LoopT *Child = L->SubLoops[i];
458cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      assert(Child->getParentLoop() == L && "Not proper child loop?");
459cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
460cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      if (LoopT *ContainingLoop = ContainingLoops[Child->getHeader()]) {
461cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        // If there is already a loop which contains this loop, move this loop
462cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        // into the containing loop.
463cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        MoveSiblingLoopInto(Child, ContainingLoop);
464cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        --i;  // The loop got removed from the SubLoops list.
465cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      } else {
466cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        // This is currently considered to be a top-level loop.  Check to see
467cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        // if any of the contained blocks are loop headers for subloops we
468cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        // have already processed.
469cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        for (unsigned b = 0, e = Child->Blocks.size(); b != e; ++b) {
470cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick          LoopT *&BlockLoop = ContainingLoops[Child->Blocks[b]];
471cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick          if (BlockLoop == 0) {   // Child block not processed yet...
472cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick            BlockLoop = Child;
473cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick          } else if (BlockLoop != Child) {
474cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick            LoopT *SubLoop = BlockLoop;
475cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick            // Reparent all of the blocks which used to belong to BlockLoops
476cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick            for (unsigned j = 0, f = SubLoop->Blocks.size(); j != f; ++j)
477cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick              ContainingLoops[SubLoop->Blocks[j]] = Child;
478cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
479cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick            // There is already a loop which contains this block, that means
480cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick            // that we should reparent the loop which the block is currently
481cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick            // considered to belong to to be a child of this loop.
482cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick            MoveSiblingLoopInto(SubLoop, Child);
483cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick            --i;  // We just shrunk the SubLoops list.
484cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick          }
485cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick        }
486cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      }
487cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    }
488cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  }
489cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
490cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  return L;
491cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
492cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
493cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// MoveSiblingLoopInto - This method moves the NewChild loop to live inside
494cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// of the NewParent Loop, instead of being a sibling of it.
495cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
496cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopInfoBase<BlockT, LoopT>::
497cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew TrickMoveSiblingLoopInto(LoopT *NewChild, LoopT *NewParent) {
498cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  LoopT *OldParent = NewChild->getParentLoop();
499cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert(OldParent && OldParent == NewParent->getParentLoop() &&
500cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         NewChild != NewParent && "Not sibling loops!");
501cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
502cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Remove NewChild from being a child of OldParent
503cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  typename std::vector<LoopT *>::iterator I =
504cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    std::find(OldParent->SubLoops.begin(), OldParent->SubLoops.end(),
505cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick              NewChild);
506cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert(I != OldParent->SubLoops.end() && "Parent fields incorrect??");
507cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  OldParent->SubLoops.erase(I);   // Remove from parent's subloops list
508cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  NewChild->ParentLoop = 0;
509cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
510cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  InsertLoopInto(NewChild, NewParent);
511cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
512cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
513cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// InsertLoopInto - This inserts loop L into the specified parent loop.  If
514cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// the parent loop contains a loop which should contain L, the loop gets
515cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick/// inserted into L instead.
516cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
517cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopInfoBase<BlockT, LoopT>::InsertLoopInto(LoopT *L, LoopT *Parent) {
518cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  BlockT *LHeader = L->getHeader();
519cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  assert(Parent->contains(LHeader) &&
520cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         "This loop should not be inserted here!");
521cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
522cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // Check to see if it belongs in a child loop...
523cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (unsigned i = 0, e = static_cast<unsigned>(Parent->SubLoops.size());
524cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick       i != e; ++i)
525cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    if (Parent->SubLoops[i]->contains(LHeader)) {
526cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      InsertLoopInto(L, Parent->SubLoops[i]);
527cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick      return;
528cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    }
529cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
530cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  // If not, insert it here!
531cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  Parent->SubLoops.push_back(L);
532cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  L->ParentLoop = Parent;
533cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
534cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
53537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick//===----------------------------------------------------------------------===//
53637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// Stable LoopInfo Analysis - Build a loop tree using stable iterators so the
53737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// result does / not depend on use list (block predecessor) order.
53837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick///
53937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
54037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// Discover a subloop with the specified backedges such that: All blocks within
54137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// this loop are mapped to this loop or a subloop. And all subloops within this
54237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// loop have their parent loop set to this loop or a subloop.
54337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Tricktemplate<class BlockT, class LoopT>
54437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trickstatic void discoverAndMapSubloop(LoopT *L, ArrayRef<BlockT*> Backedges,
54537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick                                  LoopInfoBase<BlockT, LoopT> *LI,
54637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick                                  DominatorTreeBase<BlockT> &DomTree) {
54737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
54837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
54937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  unsigned NumBlocks = 0;
55037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  unsigned NumSubloops = 0;
55137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
55237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  // Perform a backward CFG traversal using a worklist.
55337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  std::vector<BlockT *> ReverseCFGWorklist(Backedges.begin(), Backedges.end());
55437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  while (!ReverseCFGWorklist.empty()) {
55537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    BlockT *PredBB = ReverseCFGWorklist.back();
55637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    ReverseCFGWorklist.pop_back();
55737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
55837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    LoopT *Subloop = LI->getLoopFor(PredBB);
55937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    if (!Subloop) {
56037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      if (!DomTree.isReachableFromEntry(PredBB))
56137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick        continue;
56237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
56337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // This is an undiscovered block. Map it to the current loop.
56437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      LI->changeLoopFor(PredBB, L);
56537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      ++NumBlocks;
56637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      if (PredBB == L->getHeader())
56737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick          continue;
56837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // Push all block predecessors on the worklist.
56937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      ReverseCFGWorklist.insert(ReverseCFGWorklist.end(),
57037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick                                InvBlockTraits::child_begin(PredBB),
57137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick                                InvBlockTraits::child_end(PredBB));
57237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    }
57337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    else {
57437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // This is a discovered block. Find its outermost discovered loop.
57537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      while (LoopT *Parent = Subloop->getParentLoop())
57637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick        Subloop = Parent;
57737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
57837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // If it is already discovered to be a subloop of this loop, continue.
57937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      if (Subloop == L)
58037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick        continue;
58137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
58237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // Discover a subloop of this loop.
58337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      Subloop->setParentLoop(L);
58437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      ++NumSubloops;
58537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      NumBlocks += Subloop->getBlocks().capacity();
58637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      PredBB = Subloop->getHeader();
58737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // Continue traversal along predecessors that are not loop-back edges from
58837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // within this subloop tree itself. Note that a predecessor may directly
58937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // reach another subloop that is not yet discovered to be a subloop of
59037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // this loop, which we must traverse.
59137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      for (typename InvBlockTraits::ChildIteratorType PI =
59237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick             InvBlockTraits::child_begin(PredBB),
59337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick             PE = InvBlockTraits::child_end(PredBB); PI != PE; ++PI) {
59437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick        if (LI->getLoopFor(*PI) != Subloop)
59537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick          ReverseCFGWorklist.push_back(*PI);
59637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      }
59737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    }
59837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  }
59937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  L->getSubLoopsVector().reserve(NumSubloops);
60037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  L->getBlocksVector().reserve(NumBlocks);
60137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick}
60237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
60337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Tricknamespace {
60437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// Populate all loop data in a stable order during a single forward DFS.
60537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Tricktemplate<class BlockT, class LoopT>
60637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trickclass PopulateLoopsDFS {
60737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  typedef GraphTraits<BlockT*> BlockTraits;
60837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  typedef typename BlockTraits::ChildIteratorType SuccIterTy;
60937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
61037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  LoopInfoBase<BlockT, LoopT> *LI;
61137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  DenseSet<const BlockT *> VisitedBlocks;
61237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  std::vector<std::pair<BlockT*, SuccIterTy> > DFSStack;
61337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
61437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trickpublic:
61537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  PopulateLoopsDFS(LoopInfoBase<BlockT, LoopT> *li):
61637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    LI(li) {}
61737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
61837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  void traverse(BlockT *EntryBlock);
61937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
62037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trickprotected:
62137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  void reverseInsertIntoLoop(BlockT *Block);
62237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
62337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  BlockT *dfsSource() { return DFSStack.back().first; }
62437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  SuccIterTy &dfsSucc() { return DFSStack.back().second; }
62537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  SuccIterTy dfsSuccEnd() { return BlockTraits::child_end(dfsSource()); }
62637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
62737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  void pushBlock(BlockT *Block) {
62837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    DFSStack.push_back(std::make_pair(Block, BlockTraits::child_begin(Block)));
62937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  }
63037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick};
63137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick} // anonymous
63237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
63337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// Top-level driver for the forward DFS within the loop.
63437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Tricktemplate<class BlockT, class LoopT>
63537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trickvoid PopulateLoopsDFS<BlockT, LoopT>::traverse(BlockT *EntryBlock) {
63637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  pushBlock(EntryBlock);
63737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  VisitedBlocks.insert(EntryBlock);
63837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  while (!DFSStack.empty()) {
63937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    // Traverse the leftmost path as far as possible.
64037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    while (dfsSucc() != dfsSuccEnd()) {
64137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      BlockT *BB = *dfsSucc();
64237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      ++dfsSucc();
64337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      if (!VisitedBlocks.insert(BB).second)
64437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick        continue;
64537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
64637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // Push the next DFS successor onto the stack.
64737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      pushBlock(BB);
64837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    }
64937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    // Visit the top of the stack in postorder and backtrack.
65037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    reverseInsertIntoLoop(dfsSource());
65137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    DFSStack.pop_back();
65237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  }
65337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick}
65437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
65537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// Add a single Block to its ancestor loops in PostOrder. If the block is a
65637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// subloop header, add the subloop to its parent in PostOrder, then reverse the
65737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// Block and Subloop vectors of the now complete subloop to achieve RPO.
65837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Tricktemplate<class BlockT, class LoopT>
65937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trickvoid PopulateLoopsDFS<BlockT, LoopT>::reverseInsertIntoLoop(BlockT *Block) {
66037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  for (LoopT *Subloop = LI->getLoopFor(Block);
66137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick       Subloop; Subloop = Subloop->getParentLoop()) {
66237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
66337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    if (Block != Subloop->getHeader()) {
66437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      Subloop->getBlocksVector().push_back(Block);
66537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      continue;
66637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    }
66737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    if (Subloop->getParentLoop())
66837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      Subloop->getParentLoop()->getSubLoopsVector().push_back(Subloop);
66937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    else
67037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      LI->addTopLevelLoop(Subloop);
67137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
67237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    // For convenience, Blocks and Subloops are inserted in postorder. Reverse
67337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    // the lists, except for the loop header, which is always at the beginning.
67437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    std::reverse(Subloop->getBlocksVector().begin()+1,
67537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick                 Subloop->getBlocksVector().end());
67637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    std::reverse(Subloop->getSubLoopsVector().begin(),
67737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick                 Subloop->getSubLoopsVector().end());
67837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  }
67937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick}
68037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
68137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// Analyze LoopInfo discovers loops during a postorder DominatorTree traversal
68237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// interleaved with backward CFG traversals within each subloop
68337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// (discoverAndMapSubloop). The backward traversal skips inner subloops, so
68437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// this part of the algorithm is linear in the number of CFG edges. Subloop and
68537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// Block vectors are then populated during a single forward CFG traversal
68637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// (PopulateLoopDFS).
68737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick///
68837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// During the two CFG traversals each block is seen three times:
68937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// 1) Discovered and mapped by a reverse CFG traversal.
69037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// 2) Visited during a forward DFS CFG traversal.
69137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// 3) Reverse-inserted in the loop in postorder following forward DFS.
69237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick///
69337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// The Block vectors are inclusive, so step 3 requires loop-depth number of
69437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick/// insertions per block.
69537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Tricktemplate<class BlockT, class LoopT>
69637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trickvoid LoopInfoBase<BlockT, LoopT>::
69737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew TrickAnalyze(DominatorTreeBase<BlockT> &DomTree) {
69837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
69937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  // Postorder traversal of the dominator tree.
70037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  DomTreeNodeBase<BlockT>* DomRoot = DomTree.getRootNode();
70137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  for (po_iterator<DomTreeNodeBase<BlockT>*> DomIter = po_begin(DomRoot),
70237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick         DomEnd = po_end(DomRoot); DomIter != DomEnd; ++DomIter) {
70337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
70437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    BlockT *Header = DomIter->getBlock();
70537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    SmallVector<BlockT *, 4> Backedges;
70637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
70737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    // Check each predecessor of the potential loop header.
70837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
70937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    for (typename InvBlockTraits::ChildIteratorType PI =
71037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick           InvBlockTraits::child_begin(Header),
71137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick           PE = InvBlockTraits::child_end(Header); PI != PE; ++PI) {
71237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
71337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      BlockT *Backedge = *PI;
71437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
71537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      // If Header dominates predBB, this is a new loop. Collect the backedges.
71637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      if (DomTree.dominates(Header, Backedge)
71737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick          && DomTree.isReachableFromEntry(Backedge)) {
71837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick        Backedges.push_back(Backedge);
71937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      }
72037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    }
72137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    // Perform a backward CFG traversal to discover and map blocks in this loop.
72237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    if (!Backedges.empty()) {
72337aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      LoopT *L = new LoopT(Header);
72437aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick      discoverAndMapSubloop(L, ArrayRef<BlockT*>(Backedges), this, DomTree);
72537aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick    }
72637aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  }
72737aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  // Perform a single forward CFG traversal to populate block and subloop
72837aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  // vectors for all loops.
72937aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  PopulateLoopsDFS<BlockT, LoopT> DFS(this);
73037aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick  DFS.traverse(DomRoot->getBlock());
73137aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick}
73237aa33bc11c01a7142bfa2428a5a4d219b07b6c3Andrew Trick
733cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick// Debugging
734cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Tricktemplate<class BlockT, class LoopT>
735cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trickvoid LoopInfoBase<BlockT, LoopT>::print(raw_ostream &OS) const {
736cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (unsigned i = 0; i < TopLevelLoops.size(); ++i)
737cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    TopLevelLoops[i]->print(OS);
738cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick#if 0
739cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick  for (DenseMap<BasicBlock*, LoopT*>::const_iterator I = BBMap.begin(),
740cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick         E = BBMap.end(); I != E; ++I)
741cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick    OS << "BB '" << I->first->getName() << "' level = "
742cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick       << I->second->getLoopDepth() << "\n";
743cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick#endif
744cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick}
745cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
746cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick} // End llvm namespace
747cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick
748cbf24b4e58c2f621f480883c5bb1f2f2b2b8d497Andrew Trick#endif
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