MachineBasicBlock.h revision 0a3f39985b3827a02a7ce1ca5e310b68820fd26d
1//===-- llvm/CodeGen/MachineBasicBlock.h ------------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_CODEGEN_MACHINEBASICBLOCK_H
15#define LLVM_CODEGEN_MACHINEBASICBLOCK_H
16
17#include "llvm/CodeGen/MachineInstr.h"
18#include "llvm/ADT/GraphTraits.h"
19
20namespace llvm {
21
22class BasicBlock;
23class MachineFunction;
24class MCContext;
25class MCSymbol;
26class StringRef;
27class raw_ostream;
28
29template <>
30struct ilist_traits<MachineInstr> : public ilist_default_traits<MachineInstr> {
31private:
32  mutable ilist_half_node<MachineInstr> Sentinel;
33
34  // this is only set by the MachineBasicBlock owning the LiveList
35  friend class MachineBasicBlock;
36  MachineBasicBlock* Parent;
37
38public:
39  MachineInstr *createSentinel() const {
40    return static_cast<MachineInstr*>(&Sentinel);
41  }
42  void destroySentinel(MachineInstr *) const {}
43
44  MachineInstr *provideInitialHead() const { return createSentinel(); }
45  MachineInstr *ensureHead(MachineInstr*) const { return createSentinel(); }
46  static void noteHead(MachineInstr*, MachineInstr*) {}
47
48  void addNodeToList(MachineInstr* N);
49  void removeNodeFromList(MachineInstr* N);
50  void transferNodesFromList(ilist_traits &SrcTraits,
51                             ilist_iterator<MachineInstr> first,
52                             ilist_iterator<MachineInstr> last);
53  void deleteNode(MachineInstr *N);
54private:
55  void createNode(const MachineInstr &);
56};
57
58class MachineBasicBlock : public ilist_node<MachineBasicBlock> {
59  typedef ilist<MachineInstr> Instructions;
60  Instructions Insts;
61  const BasicBlock *BB;
62  int Number;
63  MachineFunction *xParent;
64
65  /// Predecessors/Successors - Keep track of the predecessor / successor
66  /// basicblocks.
67  std::vector<MachineBasicBlock *> Predecessors;
68  std::vector<MachineBasicBlock *> Successors;
69
70  /// LiveIns - Keep track of the physical registers that are livein of
71  /// the basicblock.
72  std::vector<unsigned> LiveIns;
73
74  /// Alignment - Alignment of the basic block. Zero if the basic block does
75  /// not need to be aligned.
76  unsigned Alignment;
77
78  /// IsLandingPad - Indicate that this basic block is entered via an
79  /// exception handler.
80  bool IsLandingPad;
81
82  /// AddressTaken - Indicate that this basic block is potentially the
83  /// target of an indirect branch.
84  bool AddressTaken;
85
86  // Intrusive list support
87  MachineBasicBlock() {}
88
89  explicit MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb);
90
91  ~MachineBasicBlock();
92
93  // MachineBasicBlocks are allocated and owned by MachineFunction.
94  friend class MachineFunction;
95
96public:
97  /// getBasicBlock - Return the LLVM basic block that this instance
98  /// corresponded to originally. Note that this may be NULL if this instance
99  /// does not correspond directly to an LLVM basic block.
100  ///
101  const BasicBlock *getBasicBlock() const { return BB; }
102
103  /// getName - Return the name of the corresponding LLVM basic block, or
104  /// "(null)".
105  StringRef getName() const;
106
107  /// hasAddressTaken - Test whether this block is potentially the target
108  /// of an indirect branch.
109  bool hasAddressTaken() const { return AddressTaken; }
110
111  /// setHasAddressTaken - Set this block to reflect that it potentially
112  /// is the target of an indirect branch.
113  void setHasAddressTaken() { AddressTaken = true; }
114
115  /// getParent - Return the MachineFunction containing this basic block.
116  ///
117  const MachineFunction *getParent() const { return xParent; }
118  MachineFunction *getParent() { return xParent; }
119
120  typedef Instructions::iterator                              iterator;
121  typedef Instructions::const_iterator                  const_iterator;
122  typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
123  typedef std::reverse_iterator<iterator>             reverse_iterator;
124
125  unsigned size() const { return (unsigned)Insts.size(); }
126  bool empty() const { return Insts.empty(); }
127
128  MachineInstr& front() { return Insts.front(); }
129  MachineInstr& back()  { return Insts.back(); }
130  const MachineInstr& front() const { return Insts.front(); }
131  const MachineInstr& back()  const { return Insts.back(); }
132
133  iterator                begin()       { return Insts.begin();  }
134  const_iterator          begin() const { return Insts.begin();  }
135  iterator                  end()       { return Insts.end();    }
136  const_iterator            end() const { return Insts.end();    }
137  reverse_iterator       rbegin()       { return Insts.rbegin(); }
138  const_reverse_iterator rbegin() const { return Insts.rbegin(); }
139  reverse_iterator       rend  ()       { return Insts.rend();   }
140  const_reverse_iterator rend  () const { return Insts.rend();   }
141
142  // Machine-CFG iterators
143  typedef std::vector<MachineBasicBlock *>::iterator       pred_iterator;
144  typedef std::vector<MachineBasicBlock *>::const_iterator const_pred_iterator;
145  typedef std::vector<MachineBasicBlock *>::iterator       succ_iterator;
146  typedef std::vector<MachineBasicBlock *>::const_iterator const_succ_iterator;
147  typedef std::vector<MachineBasicBlock *>::reverse_iterator
148                                                         pred_reverse_iterator;
149  typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
150                                                   const_pred_reverse_iterator;
151  typedef std::vector<MachineBasicBlock *>::reverse_iterator
152                                                         succ_reverse_iterator;
153  typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
154                                                   const_succ_reverse_iterator;
155
156  pred_iterator        pred_begin()       { return Predecessors.begin(); }
157  const_pred_iterator  pred_begin() const { return Predecessors.begin(); }
158  pred_iterator        pred_end()         { return Predecessors.end();   }
159  const_pred_iterator  pred_end()   const { return Predecessors.end();   }
160  pred_reverse_iterator        pred_rbegin()
161                                          { return Predecessors.rbegin();}
162  const_pred_reverse_iterator  pred_rbegin() const
163                                          { return Predecessors.rbegin();}
164  pred_reverse_iterator        pred_rend()
165                                          { return Predecessors.rend();  }
166  const_pred_reverse_iterator  pred_rend()   const
167                                          { return Predecessors.rend();  }
168  unsigned             pred_size()  const {
169    return (unsigned)Predecessors.size();
170  }
171  bool                 pred_empty() const { return Predecessors.empty(); }
172  succ_iterator        succ_begin()       { return Successors.begin();   }
173  const_succ_iterator  succ_begin() const { return Successors.begin();   }
174  succ_iterator        succ_end()         { return Successors.end();     }
175  const_succ_iterator  succ_end()   const { return Successors.end();     }
176  succ_reverse_iterator        succ_rbegin()
177                                          { return Successors.rbegin();  }
178  const_succ_reverse_iterator  succ_rbegin() const
179                                          { return Successors.rbegin();  }
180  succ_reverse_iterator        succ_rend()
181                                          { return Successors.rend();    }
182  const_succ_reverse_iterator  succ_rend()   const
183                                          { return Successors.rend();    }
184  unsigned             succ_size()  const {
185    return (unsigned)Successors.size();
186  }
187  bool                 succ_empty() const { return Successors.empty();   }
188
189  // LiveIn management methods.
190
191  /// addLiveIn - Add the specified register as a live in.  Note that it
192  /// is an error to add the same register to the same set more than once.
193  void addLiveIn(unsigned Reg)  { LiveIns.push_back(Reg); }
194
195  /// removeLiveIn - Remove the specified register from the live in set.
196  ///
197  void removeLiveIn(unsigned Reg);
198
199  /// isLiveIn - Return true if the specified register is in the live in set.
200  ///
201  bool isLiveIn(unsigned Reg) const;
202
203  // Iteration support for live in sets.  These sets are kept in sorted
204  // order by their register number.
205  typedef std::vector<unsigned>::iterator       livein_iterator;
206  typedef std::vector<unsigned>::const_iterator const_livein_iterator;
207  livein_iterator       livein_begin()       { return LiveIns.begin(); }
208  const_livein_iterator livein_begin() const { return LiveIns.begin(); }
209  livein_iterator       livein_end()         { return LiveIns.end(); }
210  const_livein_iterator livein_end()   const { return LiveIns.end(); }
211  bool            livein_empty() const { return LiveIns.empty(); }
212
213  /// getAlignment - Return alignment of the basic block.
214  ///
215  unsigned getAlignment() const { return Alignment; }
216
217  /// setAlignment - Set alignment of the basic block.
218  ///
219  void setAlignment(unsigned Align) { Alignment = Align; }
220
221  /// isLandingPad - Returns true if the block is a landing pad. That is
222  /// this basic block is entered via an exception handler.
223  bool isLandingPad() const { return IsLandingPad; }
224
225  /// setIsLandingPad - Indicates the block is a landing pad.  That is
226  /// this basic block is entered via an exception handler.
227  void setIsLandingPad() { IsLandingPad = true; }
228
229  // Code Layout methods.
230
231  /// moveBefore/moveAfter - move 'this' block before or after the specified
232  /// block.  This only moves the block, it does not modify the CFG or adjust
233  /// potential fall-throughs at the end of the block.
234  void moveBefore(MachineBasicBlock *NewAfter);
235  void moveAfter(MachineBasicBlock *NewBefore);
236
237  /// updateTerminator - Update the terminator instructions in block to account
238  /// for changes to the layout. If the block previously used a fallthrough,
239  /// it may now need a branch, and if it previously used branching it may now
240  /// be able to use a fallthrough.
241  void updateTerminator();
242
243  // Machine-CFG mutators
244
245  /// addSuccessor - Add succ as a successor of this MachineBasicBlock.
246  /// The Predecessors list of succ is automatically updated.
247  ///
248  void addSuccessor(MachineBasicBlock *succ);
249
250  /// removeSuccessor - Remove successor from the successors list of this
251  /// MachineBasicBlock. The Predecessors list of succ is automatically updated.
252  ///
253  void removeSuccessor(MachineBasicBlock *succ);
254
255  /// removeSuccessor - Remove specified successor from the successors list of
256  /// this MachineBasicBlock. The Predecessors list of succ is automatically
257  /// updated.  Return the iterator to the element after the one removed.
258  ///
259  succ_iterator removeSuccessor(succ_iterator I);
260
261  /// transferSuccessors - Transfers all the successors from MBB to this
262  /// machine basic block (i.e., copies all the successors fromMBB and
263  /// remove all the successors from fromMBB).
264  void transferSuccessors(MachineBasicBlock *fromMBB);
265
266  /// isSuccessor - Return true if the specified MBB is a successor of this
267  /// block.
268  bool isSuccessor(const MachineBasicBlock *MBB) const;
269
270  /// isLayoutSuccessor - Return true if the specified MBB will be emitted
271  /// immediately after this block, such that if this block exits by
272  /// falling through, control will transfer to the specified MBB. Note
273  /// that MBB need not be a successor at all, for example if this block
274  /// ends with an unconditional branch to some other block.
275  bool isLayoutSuccessor(const MachineBasicBlock *MBB) const;
276
277  /// canFallThrough - Return true if the block can implicitly transfer
278  /// control to the block after it by falling off the end of it.  This should
279  /// return false if it can reach the block after it, but it uses an explicit
280  /// branch to do so (e.g., a table jump).  True is a conservative answer.
281  bool canFallThrough();
282
283  /// getFirstTerminator - returns an iterator to the first terminator
284  /// instruction of this basic block. If a terminator does not exist,
285  /// it returns end()
286  iterator getFirstTerminator();
287
288  void pop_front() { Insts.pop_front(); }
289  void pop_back() { Insts.pop_back(); }
290  void push_back(MachineInstr *MI) { Insts.push_back(MI); }
291  template<typename IT>
292  void insert(iterator I, IT S, IT E) { Insts.insert(I, S, E); }
293  iterator insert(iterator I, MachineInstr *M) { return Insts.insert(I, M); }
294
295  // erase - Remove the specified element or range from the instruction list.
296  // These functions delete any instructions removed.
297  //
298  iterator erase(iterator I)             { return Insts.erase(I); }
299  iterator erase(iterator I, iterator E) { return Insts.erase(I, E); }
300  MachineInstr *remove(MachineInstr *I)  { return Insts.remove(I); }
301  void clear()                           { Insts.clear(); }
302
303  /// splice - Take an instruction from MBB 'Other' at the position From,
304  /// and insert it into this MBB right before 'where'.
305  void splice(iterator where, MachineBasicBlock *Other, iterator From) {
306    Insts.splice(where, Other->Insts, From);
307  }
308
309  /// splice - Take a block of instructions from MBB 'Other' in the range [From,
310  /// To), and insert them into this MBB right before 'where'.
311  void splice(iterator where, MachineBasicBlock *Other, iterator From,
312              iterator To) {
313    Insts.splice(where, Other->Insts, From, To);
314  }
315
316  /// removeFromParent - This method unlinks 'this' from the containing
317  /// function, and returns it, but does not delete it.
318  MachineBasicBlock *removeFromParent();
319
320  /// eraseFromParent - This method unlinks 'this' from the containing
321  /// function and deletes it.
322  void eraseFromParent();
323
324  /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
325  /// 'Old', change the code and CFG so that it branches to 'New' instead.
326  void ReplaceUsesOfBlockWith(MachineBasicBlock *Old, MachineBasicBlock *New);
327
328  /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in
329  /// the CFG to be inserted.  If we have proven that MBB can only branch to
330  /// DestA and DestB, remove any other MBB successors from the CFG. DestA and
331  /// DestB can be null. Besides DestA and DestB, retain other edges leading
332  /// to LandingPads (currently there can be only one; we don't check or require
333  /// that here). Note it is possible that DestA and/or DestB are LandingPads.
334  bool CorrectExtraCFGEdges(MachineBasicBlock *DestA,
335                            MachineBasicBlock *DestB,
336                            bool isCond);
337
338  /// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
339  /// any DBG_VALUE instructions.  Return UnknownLoc if there is none.
340  DebugLoc findDebugLoc(MachineBasicBlock::iterator &MBBI);
341
342  // Debugging methods.
343  void dump() const;
344  void print(raw_ostream &OS) const;
345
346  /// getNumber - MachineBasicBlocks are uniquely numbered at the function
347  /// level, unless they're not in a MachineFunction yet, in which case this
348  /// will return -1.
349  ///
350  int getNumber() const { return Number; }
351  void setNumber(int N) { Number = N; }
352
353  /// getSymbol - Return the MCSymbol for this basic block.
354  ///
355  MCSymbol *getSymbol(MCContext &Ctx) const;
356
357private:   // Methods used to maintain doubly linked list of blocks...
358  friend struct ilist_traits<MachineBasicBlock>;
359
360  // Machine-CFG mutators
361
362  /// addPredecessor - Remove pred as a predecessor of this MachineBasicBlock.
363  /// Don't do this unless you know what you're doing, because it doesn't
364  /// update pred's successors list. Use pred->addSuccessor instead.
365  ///
366  void addPredecessor(MachineBasicBlock *pred);
367
368  /// removePredecessor - Remove pred as a predecessor of this
369  /// MachineBasicBlock. Don't do this unless you know what you're
370  /// doing, because it doesn't update pred's successors list. Use
371  /// pred->removeSuccessor instead.
372  ///
373  void removePredecessor(MachineBasicBlock *pred);
374};
375
376raw_ostream& operator<<(raw_ostream &OS, const MachineBasicBlock &MBB);
377
378void WriteAsOperand(raw_ostream &, const MachineBasicBlock*, bool t);
379
380//===--------------------------------------------------------------------===//
381// GraphTraits specializations for machine basic block graphs (machine-CFGs)
382//===--------------------------------------------------------------------===//
383
384// Provide specializations of GraphTraits to be able to treat a
385// MachineFunction as a graph of MachineBasicBlocks...
386//
387
388template <> struct GraphTraits<MachineBasicBlock *> {
389  typedef MachineBasicBlock NodeType;
390  typedef MachineBasicBlock::succ_iterator ChildIteratorType;
391
392  static NodeType *getEntryNode(MachineBasicBlock *BB) { return BB; }
393  static inline ChildIteratorType child_begin(NodeType *N) {
394    return N->succ_begin();
395  }
396  static inline ChildIteratorType child_end(NodeType *N) {
397    return N->succ_end();
398  }
399};
400
401template <> struct GraphTraits<const MachineBasicBlock *> {
402  typedef const MachineBasicBlock NodeType;
403  typedef MachineBasicBlock::const_succ_iterator ChildIteratorType;
404
405  static NodeType *getEntryNode(const MachineBasicBlock *BB) { return BB; }
406  static inline ChildIteratorType child_begin(NodeType *N) {
407    return N->succ_begin();
408  }
409  static inline ChildIteratorType child_end(NodeType *N) {
410    return N->succ_end();
411  }
412};
413
414// Provide specializations of GraphTraits to be able to treat a
415// MachineFunction as a graph of MachineBasicBlocks... and to walk it
416// in inverse order.  Inverse order for a function is considered
417// to be when traversing the predecessor edges of a MBB
418// instead of the successor edges.
419//
420template <> struct GraphTraits<Inverse<MachineBasicBlock*> > {
421  typedef MachineBasicBlock NodeType;
422  typedef MachineBasicBlock::pred_iterator ChildIteratorType;
423  static NodeType *getEntryNode(Inverse<MachineBasicBlock *> G) {
424    return G.Graph;
425  }
426  static inline ChildIteratorType child_begin(NodeType *N) {
427    return N->pred_begin();
428  }
429  static inline ChildIteratorType child_end(NodeType *N) {
430    return N->pred_end();
431  }
432};
433
434template <> struct GraphTraits<Inverse<const MachineBasicBlock*> > {
435  typedef const MachineBasicBlock NodeType;
436  typedef MachineBasicBlock::const_pred_iterator ChildIteratorType;
437  static NodeType *getEntryNode(Inverse<const MachineBasicBlock*> G) {
438    return G.Graph;
439  }
440  static inline ChildIteratorType child_begin(NodeType *N) {
441    return N->pred_begin();
442  }
443  static inline ChildIteratorType child_end(NodeType *N) {
444    return N->pred_end();
445  }
446};
447
448} // End llvm namespace
449
450#endif
451