MachineBasicBlock.h revision 1edb8e0910db4cda46a81a4abad80a2a755442aa
1//===-- llvm/CodeGen/MachineBasicBlock.h ------------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_CODEGEN_MACHINEBASICBLOCK_H
15#define LLVM_CODEGEN_MACHINEBASICBLOCK_H
16
17#include "llvm/CodeGen/MachineInstr.h"
18#include "llvm/ADT/GraphTraits.h"
19
20namespace llvm {
21
22class BasicBlock;
23class MachineFunction;
24class raw_ostream;
25
26template <>
27struct ilist_traits<MachineInstr> : public ilist_default_traits<MachineInstr> {
28private:
29  mutable ilist_half_node<MachineInstr> Sentinel;
30
31  // this is only set by the MachineBasicBlock owning the LiveList
32  friend class MachineBasicBlock;
33  MachineBasicBlock* Parent;
34
35public:
36  MachineInstr *createSentinel() const {
37    return static_cast<MachineInstr*>(&Sentinel);
38  }
39  void destroySentinel(MachineInstr *) const {}
40
41  MachineInstr *provideInitialHead() const { return createSentinel(); }
42  MachineInstr *ensureHead(MachineInstr*) const { return createSentinel(); }
43  static void noteHead(MachineInstr*, MachineInstr*) {}
44
45  void addNodeToList(MachineInstr* N);
46  void removeNodeFromList(MachineInstr* N);
47  void transferNodesFromList(ilist_traits &SrcTraits,
48                             ilist_iterator<MachineInstr> first,
49                             ilist_iterator<MachineInstr> last);
50  void deleteNode(MachineInstr *N);
51private:
52  void createNode(const MachineInstr &);
53};
54
55class MachineBasicBlock : public ilist_node<MachineBasicBlock> {
56  typedef ilist<MachineInstr> Instructions;
57  Instructions Insts;
58  const BasicBlock *BB;
59  int Number;
60  MachineFunction *xParent;
61
62  /// Predecessors/Successors - Keep track of the predecessor / successor
63  /// basicblocks.
64  std::vector<MachineBasicBlock *> Predecessors;
65  std::vector<MachineBasicBlock *> Successors;
66
67  /// LiveIns - Keep track of the physical registers that are livein of
68  /// the basicblock.
69  std::vector<unsigned> LiveIns;
70
71  /// Alignment - Alignment of the basic block. Zero if the basic block does
72  /// not need to be aligned.
73  unsigned Alignment;
74
75  /// IsLandingPad - Indicate that this basic block is entered via an
76  /// exception handler.
77  bool IsLandingPad;
78
79  /// AddressTaken - Indicate that this basic block is potentially the
80  /// target of an indirect branch.
81  bool AddressTaken;
82
83  // Intrusive list support
84  MachineBasicBlock() {}
85
86  explicit MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb);
87
88  ~MachineBasicBlock();
89
90  // MachineBasicBlocks are allocated and owned by MachineFunction.
91  friend class MachineFunction;
92
93public:
94  /// getBasicBlock - Return the LLVM basic block that this instance
95  /// corresponded to originally.
96  ///
97  const BasicBlock *getBasicBlock() const { return BB; }
98
99  /// hasAddressTaken - Test whether this block is potentially the target
100  /// of an indirect branch.
101  bool hasAddressTaken() const { return AddressTaken; }
102
103  /// setHasAddressTaken - Set this block to reflect that it potentially
104  /// is the target of an indirect branch.
105  void setHasAddressTaken() { AddressTaken = true; }
106
107  /// getParent - Return the MachineFunction containing this basic block.
108  ///
109  const MachineFunction *getParent() const { return xParent; }
110  MachineFunction *getParent() { return xParent; }
111
112  typedef Instructions::iterator                              iterator;
113  typedef Instructions::const_iterator                  const_iterator;
114  typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
115  typedef std::reverse_iterator<iterator>             reverse_iterator;
116
117  unsigned size() const { return (unsigned)Insts.size(); }
118  bool empty() const { return Insts.empty(); }
119
120  MachineInstr& front() { return Insts.front(); }
121  MachineInstr& back()  { return Insts.back(); }
122  const MachineInstr& front() const { return Insts.front(); }
123  const MachineInstr& back()  const { return Insts.back(); }
124
125  iterator                begin()       { return Insts.begin();  }
126  const_iterator          begin() const { return Insts.begin();  }
127  iterator                  end()       { return Insts.end();    }
128  const_iterator            end() const { return Insts.end();    }
129  reverse_iterator       rbegin()       { return Insts.rbegin(); }
130  const_reverse_iterator rbegin() const { return Insts.rbegin(); }
131  reverse_iterator       rend  ()       { return Insts.rend();   }
132  const_reverse_iterator rend  () const { return Insts.rend();   }
133
134  // Machine-CFG iterators
135  typedef std::vector<MachineBasicBlock *>::iterator       pred_iterator;
136  typedef std::vector<MachineBasicBlock *>::const_iterator const_pred_iterator;
137  typedef std::vector<MachineBasicBlock *>::iterator       succ_iterator;
138  typedef std::vector<MachineBasicBlock *>::const_iterator const_succ_iterator;
139  typedef std::vector<MachineBasicBlock *>::reverse_iterator
140                                                         pred_reverse_iterator;
141  typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
142                                                   const_pred_reverse_iterator;
143  typedef std::vector<MachineBasicBlock *>::reverse_iterator
144                                                         succ_reverse_iterator;
145  typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
146                                                   const_succ_reverse_iterator;
147
148  pred_iterator        pred_begin()       { return Predecessors.begin(); }
149  const_pred_iterator  pred_begin() const { return Predecessors.begin(); }
150  pred_iterator        pred_end()         { return Predecessors.end();   }
151  const_pred_iterator  pred_end()   const { return Predecessors.end();   }
152  pred_reverse_iterator        pred_rbegin()
153                                          { return Predecessors.rbegin();}
154  const_pred_reverse_iterator  pred_rbegin() const
155                                          { return Predecessors.rbegin();}
156  pred_reverse_iterator        pred_rend()
157                                          { return Predecessors.rend();  }
158  const_pred_reverse_iterator  pred_rend()   const
159                                          { return Predecessors.rend();  }
160  unsigned             pred_size()  const {
161    return (unsigned)Predecessors.size();
162  }
163  bool                 pred_empty() const { return Predecessors.empty(); }
164  succ_iterator        succ_begin()       { return Successors.begin();   }
165  const_succ_iterator  succ_begin() const { return Successors.begin();   }
166  succ_iterator        succ_end()         { return Successors.end();     }
167  const_succ_iterator  succ_end()   const { return Successors.end();     }
168  succ_reverse_iterator        succ_rbegin()
169                                          { return Successors.rbegin();  }
170  const_succ_reverse_iterator  succ_rbegin() const
171                                          { return Successors.rbegin();  }
172  succ_reverse_iterator        succ_rend()
173                                          { return Successors.rend();    }
174  const_succ_reverse_iterator  succ_rend()   const
175                                          { return Successors.rend();    }
176  unsigned             succ_size()  const {
177    return (unsigned)Successors.size();
178  }
179  bool                 succ_empty() const { return Successors.empty();   }
180
181  // LiveIn management methods.
182
183  /// addLiveIn - Add the specified register as a live in.  Note that it
184  /// is an error to add the same register to the same set more than once.
185  void addLiveIn(unsigned Reg)  { LiveIns.push_back(Reg); }
186
187  /// removeLiveIn - Remove the specified register from the live in set.
188  ///
189  void removeLiveIn(unsigned Reg);
190
191  /// isLiveIn - Return true if the specified register is in the live in set.
192  ///
193  bool isLiveIn(unsigned Reg) const;
194
195  // Iteration support for live in sets.  These sets are kept in sorted
196  // order by their register number.
197  typedef std::vector<unsigned>::iterator       livein_iterator;
198  typedef std::vector<unsigned>::const_iterator const_livein_iterator;
199  livein_iterator       livein_begin()       { return LiveIns.begin(); }
200  const_livein_iterator livein_begin() const { return LiveIns.begin(); }
201  livein_iterator       livein_end()         { return LiveIns.end(); }
202  const_livein_iterator livein_end()   const { return LiveIns.end(); }
203  bool            livein_empty() const { return LiveIns.empty(); }
204
205  /// getAlignment - Return alignment of the basic block.
206  ///
207  unsigned getAlignment() const { return Alignment; }
208
209  /// setAlignment - Set alignment of the basic block.
210  ///
211  void setAlignment(unsigned Align) { Alignment = Align; }
212
213  /// isLandingPad - Returns true if the block is a landing pad. That is
214  /// this basic block is entered via an exception handler.
215  bool isLandingPad() const { return IsLandingPad; }
216
217  /// setIsLandingPad - Indicates the block is a landing pad.  That is
218  /// this basic block is entered via an exception handler.
219  void setIsLandingPad() { IsLandingPad = true; }
220
221  // Code Layout methods.
222
223  /// moveBefore/moveAfter - move 'this' block before or after the specified
224  /// block.  This only moves the block, it does not modify the CFG or adjust
225  /// potential fall-throughs at the end of the block.
226  void moveBefore(MachineBasicBlock *NewAfter);
227  void moveAfter(MachineBasicBlock *NewBefore);
228
229  // Machine-CFG mutators
230
231  /// addSuccessor - Add succ as a successor of this MachineBasicBlock.
232  /// The Predecessors list of succ is automatically updated.
233  ///
234  void addSuccessor(MachineBasicBlock *succ);
235
236  /// removeSuccessor - Remove successor from the successors list of this
237  /// MachineBasicBlock. The Predecessors list of succ is automatically updated.
238  ///
239  void removeSuccessor(MachineBasicBlock *succ);
240
241  /// removeSuccessor - Remove specified successor from the successors list of
242  /// this MachineBasicBlock. The Predecessors list of succ is automatically
243  /// updated.  Return the iterator to the element after the one removed.
244  ///
245  succ_iterator removeSuccessor(succ_iterator I);
246
247  /// transferSuccessors - Transfers all the successors from MBB to this
248  /// machine basic block (i.e., copies all the successors fromMBB and
249  /// remove all the successors from fromMBB).
250  void transferSuccessors(MachineBasicBlock *fromMBB);
251
252  /// isSuccessor - Return true if the specified MBB is a successor of this
253  /// block.
254  bool isSuccessor(const MachineBasicBlock *MBB) const;
255
256  /// isLayoutSuccessor - Return true if the specified MBB will be emitted
257  /// immediately after this block, such that if this block exits by
258  /// falling through, control will transfer to the specified MBB. Note
259  /// that MBB need not be a successor at all, for example if this block
260  /// ends with an unconditional branch to some other block.
261  bool isLayoutSuccessor(const MachineBasicBlock *MBB) const;
262
263  /// getFirstTerminator - returns an iterator to the first terminator
264  /// instruction of this basic block. If a terminator does not exist,
265  /// it returns end()
266  iterator getFirstTerminator();
267
268  /// isOnlyReachableViaFallthough - Return true if this basic block has
269  /// exactly one predecessor and the control transfer mechanism between
270  /// the predecessor and this block is a fall-through.
271  bool isOnlyReachableByFallthrough() const;
272
273  void pop_front() { Insts.pop_front(); }
274  void pop_back() { Insts.pop_back(); }
275  void push_back(MachineInstr *MI) { Insts.push_back(MI); }
276  template<typename IT>
277  void insert(iterator I, IT S, IT E) { Insts.insert(I, S, E); }
278  iterator insert(iterator I, MachineInstr *M) { return Insts.insert(I, M); }
279
280  // erase - Remove the specified element or range from the instruction list.
281  // These functions delete any instructions removed.
282  //
283  iterator erase(iterator I)             { return Insts.erase(I); }
284  iterator erase(iterator I, iterator E) { return Insts.erase(I, E); }
285  MachineInstr *remove(MachineInstr *I)  { return Insts.remove(I); }
286  void clear()                           { Insts.clear(); }
287
288  /// splice - Take an instruction from MBB 'Other' at the position From,
289  /// and insert it into this MBB right before 'where'.
290  void splice(iterator where, MachineBasicBlock *Other, iterator From) {
291    Insts.splice(where, Other->Insts, From);
292  }
293
294  /// splice - Take a block of instructions from MBB 'Other' in the range [From,
295  /// To), and insert them into this MBB right before 'where'.
296  void splice(iterator where, MachineBasicBlock *Other, iterator From,
297              iterator To) {
298    Insts.splice(where, Other->Insts, From, To);
299  }
300
301  /// removeFromParent - This method unlinks 'this' from the containing
302  /// function, and returns it, but does not delete it.
303  MachineBasicBlock *removeFromParent();
304
305  /// eraseFromParent - This method unlinks 'this' from the containing
306  /// function and deletes it.
307  void eraseFromParent();
308
309  /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
310  /// 'Old', change the code and CFG so that it branches to 'New' instead.
311  void ReplaceUsesOfBlockWith(MachineBasicBlock *Old, MachineBasicBlock *New);
312
313  /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in
314  /// the CFG to be inserted.  If we have proven that MBB can only branch to
315  /// DestA and DestB, remove any other MBB successors from the CFG. DestA and
316  /// DestB can be null. Besides DestA and DestB, retain other edges leading
317  /// to LandingPads (currently there can be only one; we don't check or require
318  /// that here). Note it is possible that DestA and/or DestB are LandingPads.
319  bool CorrectExtraCFGEdges(MachineBasicBlock *DestA,
320                            MachineBasicBlock *DestB,
321                            bool isCond);
322
323  // Debugging methods.
324  void dump() const;
325  void print(raw_ostream &OS) const;
326
327  /// getNumber - MachineBasicBlocks are uniquely numbered at the function
328  /// level, unless they're not in a MachineFunction yet, in which case this
329  /// will return -1.
330  ///
331  int getNumber() const { return Number; }
332  void setNumber(int N) { Number = N; }
333
334private:   // Methods used to maintain doubly linked list of blocks...
335  friend struct ilist_traits<MachineBasicBlock>;
336
337  // Machine-CFG mutators
338
339  /// addPredecessor - Remove pred as a predecessor of this MachineBasicBlock.
340  /// Don't do this unless you know what you're doing, because it doesn't
341  /// update pred's successors list. Use pred->addSuccessor instead.
342  ///
343  void addPredecessor(MachineBasicBlock *pred);
344
345  /// removePredecessor - Remove pred as a predecessor of this
346  /// MachineBasicBlock. Don't do this unless you know what you're
347  /// doing, because it doesn't update pred's successors list. Use
348  /// pred->removeSuccessor instead.
349  ///
350  void removePredecessor(MachineBasicBlock *pred);
351};
352
353raw_ostream& operator<<(raw_ostream &OS, const MachineBasicBlock &MBB);
354
355//===--------------------------------------------------------------------===//
356// GraphTraits specializations for machine basic block graphs (machine-CFGs)
357//===--------------------------------------------------------------------===//
358
359// Provide specializations of GraphTraits to be able to treat a
360// MachineFunction as a graph of MachineBasicBlocks...
361//
362
363template <> struct GraphTraits<MachineBasicBlock *> {
364  typedef MachineBasicBlock NodeType;
365  typedef MachineBasicBlock::succ_iterator ChildIteratorType;
366
367  static NodeType *getEntryNode(MachineBasicBlock *BB) { return BB; }
368  static inline ChildIteratorType child_begin(NodeType *N) {
369    return N->succ_begin();
370  }
371  static inline ChildIteratorType child_end(NodeType *N) {
372    return N->succ_end();
373  }
374};
375
376template <> struct GraphTraits<const MachineBasicBlock *> {
377  typedef const MachineBasicBlock NodeType;
378  typedef MachineBasicBlock::const_succ_iterator ChildIteratorType;
379
380  static NodeType *getEntryNode(const MachineBasicBlock *BB) { return BB; }
381  static inline ChildIteratorType child_begin(NodeType *N) {
382    return N->succ_begin();
383  }
384  static inline ChildIteratorType child_end(NodeType *N) {
385    return N->succ_end();
386  }
387};
388
389// Provide specializations of GraphTraits to be able to treat a
390// MachineFunction as a graph of MachineBasicBlocks... and to walk it
391// in inverse order.  Inverse order for a function is considered
392// to be when traversing the predecessor edges of a MBB
393// instead of the successor edges.
394//
395template <> struct GraphTraits<Inverse<MachineBasicBlock*> > {
396  typedef MachineBasicBlock NodeType;
397  typedef MachineBasicBlock::pred_iterator ChildIteratorType;
398  static NodeType *getEntryNode(Inverse<MachineBasicBlock *> G) {
399    return G.Graph;
400  }
401  static inline ChildIteratorType child_begin(NodeType *N) {
402    return N->pred_begin();
403  }
404  static inline ChildIteratorType child_end(NodeType *N) {
405    return N->pred_end();
406  }
407};
408
409template <> struct GraphTraits<Inverse<const MachineBasicBlock*> > {
410  typedef const MachineBasicBlock NodeType;
411  typedef MachineBasicBlock::const_pred_iterator ChildIteratorType;
412  static NodeType *getEntryNode(Inverse<const MachineBasicBlock*> G) {
413    return G.Graph;
414  }
415  static inline ChildIteratorType child_begin(NodeType *N) {
416    return N->pred_begin();
417  }
418  static inline ChildIteratorType child_end(NodeType *N) {
419    return N->pred_end();
420  }
421};
422
423} // End llvm namespace
424
425#endif
426