MachineBasicBlock.h revision 30b8e51addc23fb317c03d093a25828d3d5be45a
1//===-- llvm/CodeGen/MachineBasicBlock.h ------------------------*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file was developed by the LLVM research group and is distributed under 6// the University of Illinois Open Source License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// Collect the sequence of machine instructions for a basic block. 11// 12//===----------------------------------------------------------------------===// 13 14#ifndef LLVM_CODEGEN_MACHINEBASICBLOCK_H 15#define LLVM_CODEGEN_MACHINEBASICBLOCK_H 16 17#include "llvm/CodeGen/MachineInstr.h" 18#include "llvm/ADT/GraphTraits.h" 19#include "llvm/ADT/ilist" 20#include "llvm/Support/Streams.h" 21 22namespace llvm { 23 class MachineFunction; 24 25// ilist_traits 26template <> 27struct ilist_traits<MachineInstr> { 28protected: 29 // this is only set by the MachineBasicBlock owning the ilist 30 friend class MachineBasicBlock; 31 MachineBasicBlock* parent; 32 33public: 34 ilist_traits<MachineInstr>() : parent(0) { } 35 36 static MachineInstr* getPrev(MachineInstr* N) { return N->prev; } 37 static MachineInstr* getNext(MachineInstr* N) { return N->next; } 38 39 static const MachineInstr* 40 getPrev(const MachineInstr* N) { return N->prev; } 41 42 static const MachineInstr* 43 getNext(const MachineInstr* N) { return N->next; } 44 45 static void setPrev(MachineInstr* N, MachineInstr* prev) { N->prev = prev; } 46 static void setNext(MachineInstr* N, MachineInstr* next) { N->next = next; } 47 48 static MachineInstr* createSentinel(); 49 static void destroySentinel(MachineInstr *MI) { delete MI; } 50 void addNodeToList(MachineInstr* N); 51 void removeNodeFromList(MachineInstr* N); 52 void transferNodesFromList( 53 iplist<MachineInstr, ilist_traits<MachineInstr> >& toList, 54 ilist_iterator<MachineInstr> first, 55 ilist_iterator<MachineInstr> last); 56}; 57 58class BasicBlock; 59 60class MachineBasicBlock { 61public: 62 typedef ilist<MachineInstr> Instructions; 63 Instructions Insts; 64 MachineBasicBlock *Prev, *Next; 65 const BasicBlock *BB; 66 int Number; 67 MachineFunction *Parent; 68 69 /// Predecessors/Successors - Keep track of the predecessor / successor 70 /// basicblocks. 71 std::vector<MachineBasicBlock *> Predecessors; 72 std::vector<MachineBasicBlock *> Successors; 73 74 /// LiveIns - Keep track of the physical registers that are livein of 75 /// the basicblock. 76 std::vector<unsigned> LiveIns; 77 78 /// IsLandingPad - Indicate that this basic block is entered via an 79 /// exception handler. 80 bool IsLandingPad; 81 82public: 83 MachineBasicBlock(const BasicBlock *bb = 0) : Prev(0), Next(0), BB(bb), 84 Number(-1), Parent(0), 85 IsLandingPad(false) { 86 Insts.parent = this; 87 } 88 89 ~MachineBasicBlock(); 90 91 /// getBasicBlock - Return the LLVM basic block that this instance 92 /// corresponded to originally. 93 /// 94 const BasicBlock *getBasicBlock() const { return BB; } 95 96 /// getParent - Return the MachineFunction containing this basic block. 97 /// 98 const MachineFunction *getParent() const { return Parent; } 99 MachineFunction *getParent() { return Parent; } 100 101 typedef ilist<MachineInstr>::iterator iterator; 102 typedef ilist<MachineInstr>::const_iterator const_iterator; 103 typedef std::reverse_iterator<const_iterator> const_reverse_iterator; 104 typedef std::reverse_iterator<iterator> reverse_iterator; 105 106 unsigned size() const { return Insts.size(); } 107 bool empty() const { return Insts.empty(); } 108 109 MachineInstr& front() { return Insts.front(); } 110 MachineInstr& back() { return Insts.back(); } 111 112 iterator begin() { return Insts.begin(); } 113 const_iterator begin() const { return Insts.begin(); } 114 iterator end() { return Insts.end(); } 115 const_iterator end() const { return Insts.end(); } 116 reverse_iterator rbegin() { return Insts.rbegin(); } 117 const_reverse_iterator rbegin() const { return Insts.rbegin(); } 118 reverse_iterator rend () { return Insts.rend(); } 119 const_reverse_iterator rend () const { return Insts.rend(); } 120 121 // Machine-CFG iterators 122 typedef std::vector<MachineBasicBlock *>::iterator pred_iterator; 123 typedef std::vector<MachineBasicBlock *>::const_iterator const_pred_iterator; 124 typedef std::vector<MachineBasicBlock *>::iterator succ_iterator; 125 typedef std::vector<MachineBasicBlock *>::const_iterator const_succ_iterator; 126 127 pred_iterator pred_begin() { return Predecessors.begin(); } 128 const_pred_iterator pred_begin() const { return Predecessors.begin(); } 129 pred_iterator pred_end() { return Predecessors.end(); } 130 const_pred_iterator pred_end() const { return Predecessors.end(); } 131 unsigned pred_size() const { return Predecessors.size(); } 132 bool pred_empty() const { return Predecessors.empty(); } 133 succ_iterator succ_begin() { return Successors.begin(); } 134 const_succ_iterator succ_begin() const { return Successors.begin(); } 135 succ_iterator succ_end() { return Successors.end(); } 136 const_succ_iterator succ_end() const { return Successors.end(); } 137 unsigned succ_size() const { return Successors.size(); } 138 bool succ_empty() const { return Successors.empty(); } 139 140 // LiveIn management methods. 141 142 /// addLiveIn - Add the specified register as a live in. Note that it 143 /// is an error to add the same register to the same set more than once. 144 void addLiveIn(unsigned Reg) { LiveIns.push_back(Reg); } 145 146 /// removeLiveIn - Remove the specified register from the live in set. 147 /// 148 void removeLiveIn(unsigned Reg); 149 150 // Iteration support for live in sets. These sets are kept in sorted 151 // order by their register number. 152 typedef std::vector<unsigned>::iterator livein_iterator; 153 typedef std::vector<unsigned>::const_iterator const_livein_iterator; 154 livein_iterator livein_begin() { return LiveIns.begin(); } 155 const_livein_iterator livein_begin() const { return LiveIns.begin(); } 156 livein_iterator livein_end() { return LiveIns.end(); } 157 const_livein_iterator livein_end() const { return LiveIns.end(); } 158 bool livein_empty() const { return LiveIns.empty(); } 159 160 /// isLandingPad - Returns true if the block is a landing pad. That is 161 /// this basic block is entered via an exception handler. 162 bool isLandingPad() const { return IsLandingPad; } 163 164 /// setIsLandingPad - Indicates the block is a landing pad. That is 165 /// this basic block is entered via an exception handler. 166 void setIsLandingPad() { IsLandingPad = true; } 167 168 /// isAccessable - Returns true if the block is alive. That is, if it has 169 /// predecessors or is an eh landing pad. 170 bool isAccessable() const { return !pred_empty() || isLandingPad(); } 171 172 // Code Layout methods. 173 174 /// moveBefore/moveAfter - move 'this' block before or after the specified 175 /// block. This only moves the block, it does not modify the CFG or adjust 176 /// potential fall-throughs at the end of the block. 177 void moveBefore(MachineBasicBlock *NewAfter); 178 void moveAfter(MachineBasicBlock *NewBefore); 179 180 // Machine-CFG mutators 181 182 /// addSuccessor - Add succ as a successor of this MachineBasicBlock. 183 /// The Predecessors list of succ is automatically updated. 184 /// 185 void addSuccessor(MachineBasicBlock *succ); 186 187 /// removeSuccessor - Remove successor from the successors list of this 188 /// MachineBasicBlock. The Predecessors list of succ is automatically updated. 189 /// 190 void removeSuccessor(MachineBasicBlock *succ); 191 192 /// removeSuccessor - Remove specified successor from the successors list of 193 /// this MachineBasicBlock. The Predecessors list of succ is automatically 194 /// updated. 195 /// 196 void removeSuccessor(succ_iterator I); 197 198 /// isSuccessor - Return true if the specified MBB is a successor of this 199 /// block. 200 bool isSuccessor(MachineBasicBlock *MBB) const { 201 for (const_succ_iterator I = succ_begin(), E = succ_end(); I != E; ++I) 202 if (*I == MBB) 203 return true; 204 return false; 205 } 206 207 /// getFirstTerminator - returns an iterator to the first terminator 208 /// instruction of this basic block. If a terminator does not exist, 209 /// it returns end() 210 iterator getFirstTerminator(); 211 212 void pop_front() { Insts.pop_front(); } 213 void pop_back() { Insts.pop_back(); } 214 void push_back(MachineInstr *MI) { Insts.push_back(MI); } 215 template<typename IT> 216 void insert(iterator I, IT S, IT E) { Insts.insert(I, S, E); } 217 iterator insert(iterator I, MachineInstr *M) { return Insts.insert(I, M); } 218 219 // erase - Remove the specified element or range from the instruction list. 220 // These functions delete any instructions removed. 221 // 222 iterator erase(iterator I) { return Insts.erase(I); } 223 iterator erase(iterator I, iterator E) { return Insts.erase(I, E); } 224 MachineInstr *remove(MachineInstr *I) { return Insts.remove(I); } 225 void clear() { Insts.clear(); } 226 227 /// splice - Take a block of instructions from MBB 'Other' in the range [From, 228 /// To), and insert them into this MBB right before 'where'. 229 void splice(iterator where, MachineBasicBlock *Other, iterator From, 230 iterator To) { 231 Insts.splice(where, Other->Insts, From, To); 232 } 233 234 // Debugging methods. 235 void dump() const; 236 void print(std::ostream &OS) const; 237 void print(std::ostream *OS) const { if (OS) print(*OS); } 238 239 /// getNumber - MachineBasicBlocks are uniquely numbered at the function 240 /// level, unless they're not in a MachineFunction yet, in which case this 241 /// will return -1. 242 /// 243 int getNumber() const { return Number; } 244 void setNumber(int N) { Number = N; } 245 246private: // Methods used to maintain doubly linked list of blocks... 247 friend struct ilist_traits<MachineBasicBlock>; 248 249 MachineBasicBlock *getPrev() const { return Prev; } 250 MachineBasicBlock *getNext() const { return Next; } 251 void setPrev(MachineBasicBlock *P) { Prev = P; } 252 void setNext(MachineBasicBlock *N) { Next = N; } 253 254 // Machine-CFG mutators 255 256 /// addPredecessor - Remove pred as a predecessor of this MachineBasicBlock. 257 /// Don't do this unless you know what you're doing, because it doesn't 258 /// update pred's successors list. Use pred->addSuccessor instead. 259 /// 260 void addPredecessor(MachineBasicBlock *pred); 261 262 /// removePredecessor - Remove pred as a predecessor of this 263 /// MachineBasicBlock. Don't do this unless you know what you're 264 /// doing, because it doesn't update pred's successors list. Use 265 /// pred->removeSuccessor instead. 266 /// 267 void removePredecessor(MachineBasicBlock *pred); 268}; 269 270std::ostream& operator<<(std::ostream &OS, const MachineBasicBlock &MBB); 271 272//===--------------------------------------------------------------------===// 273// GraphTraits specializations for machine basic block graphs (machine-CFGs) 274//===--------------------------------------------------------------------===// 275 276// Provide specializations of GraphTraits to be able to treat a 277// MachineFunction as a graph of MachineBasicBlocks... 278// 279 280template <> struct GraphTraits<MachineBasicBlock *> { 281 typedef MachineBasicBlock NodeType; 282 typedef MachineBasicBlock::succ_iterator ChildIteratorType; 283 284 static NodeType *getEntryNode(MachineBasicBlock *BB) { return BB; } 285 static inline ChildIteratorType child_begin(NodeType *N) { 286 return N->succ_begin(); 287 } 288 static inline ChildIteratorType child_end(NodeType *N) { 289 return N->succ_end(); 290 } 291}; 292 293template <> struct GraphTraits<const MachineBasicBlock *> { 294 typedef const MachineBasicBlock NodeType; 295 typedef MachineBasicBlock::const_succ_iterator ChildIteratorType; 296 297 static NodeType *getEntryNode(const MachineBasicBlock *BB) { return BB; } 298 static inline ChildIteratorType child_begin(NodeType *N) { 299 return N->succ_begin(); 300 } 301 static inline ChildIteratorType child_end(NodeType *N) { 302 return N->succ_end(); 303 } 304}; 305 306// Provide specializations of GraphTraits to be able to treat a 307// MachineFunction as a graph of MachineBasicBlocks... and to walk it 308// in inverse order. Inverse order for a function is considered 309// to be when traversing the predecessor edges of a MBB 310// instead of the successor edges. 311// 312template <> struct GraphTraits<Inverse<MachineBasicBlock*> > { 313 typedef MachineBasicBlock NodeType; 314 typedef MachineBasicBlock::pred_iterator ChildIteratorType; 315 static NodeType *getEntryNode(Inverse<MachineBasicBlock *> G) { 316 return G.Graph; 317 } 318 static inline ChildIteratorType child_begin(NodeType *N) { 319 return N->pred_begin(); 320 } 321 static inline ChildIteratorType child_end(NodeType *N) { 322 return N->pred_end(); 323 } 324}; 325 326template <> struct GraphTraits<Inverse<const MachineBasicBlock*> > { 327 typedef const MachineBasicBlock NodeType; 328 typedef MachineBasicBlock::const_pred_iterator ChildIteratorType; 329 static NodeType *getEntryNode(Inverse<const MachineBasicBlock*> G) { 330 return G.Graph; 331 } 332 static inline ChildIteratorType child_begin(NodeType *N) { 333 return N->pred_begin(); 334 } 335 static inline ChildIteratorType child_end(NodeType *N) { 336 return N->pred_end(); 337 } 338}; 339 340} // End llvm namespace 341 342#endif 343