MachineBasicBlock.h revision 551ccae044b0ff658fe629dd67edd5ffe75d10e8
1//===-- llvm/CodeGen/MachineBasicBlock.h ------------------------*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file was developed by the LLVM research group and is distributed under 6// the University of Illinois Open Source License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// Collect the sequence of machine instructions for a basic block. 11// 12//===----------------------------------------------------------------------===// 13 14#ifndef LLVM_CODEGEN_MACHINEBASICBLOCK_H 15#define LLVM_CODEGEN_MACHINEBASICBLOCK_H 16 17#include "llvm/CodeGen/MachineInstr.h" 18#include "llvm/ADT/GraphTraits.h" 19#include "llvm/ADT/ilist" 20#include <iosfwd> 21 22namespace llvm { 23 class MachineFunction; 24 25// ilist_traits 26template <> 27class ilist_traits<MachineInstr> { 28 // this is only set by the MachineBasicBlock owning the ilist 29 friend class MachineBasicBlock; 30 MachineBasicBlock* parent; 31 32public: 33 ilist_traits<MachineInstr>() : parent(0) { } 34 35 static MachineInstr* getPrev(MachineInstr* N) { return N->prev; } 36 static MachineInstr* getNext(MachineInstr* N) { return N->next; } 37 38 static const MachineInstr* 39 getPrev(const MachineInstr* N) { return N->prev; } 40 41 static const MachineInstr* 42 getNext(const MachineInstr* N) { return N->next; } 43 44 static void setPrev(MachineInstr* N, MachineInstr* prev) { N->prev = prev; } 45 static void setNext(MachineInstr* N, MachineInstr* next) { N->next = next; } 46 47 static MachineInstr* createNode(); 48 void addNodeToList(MachineInstr* N); 49 void removeNodeFromList(MachineInstr* N); 50 void transferNodesFromList( 51 iplist<MachineInstr, ilist_traits<MachineInstr> >& toList, 52 ilist_iterator<MachineInstr> first, 53 ilist_iterator<MachineInstr> last); 54}; 55 56class BasicBlock; 57 58class MachineBasicBlock { 59public: 60 typedef ilist<MachineInstr> Instructions; 61 Instructions Insts; 62 MachineBasicBlock *Prev, *Next; 63 const BasicBlock *BB; 64 std::vector<MachineBasicBlock *> Predecessors; 65 std::vector<MachineBasicBlock *> Successors; 66 int Number; 67 MachineFunction *Parent; 68 69public: 70 MachineBasicBlock(const BasicBlock *bb = 0) : Prev(0), Next(0), BB(bb), 71 Number(-1), Parent(0) { 72 Insts.parent = this; 73 } 74 75 ~MachineBasicBlock(); 76 77 /// getBasicBlock - Return the LLVM basic block that this instance 78 /// corresponded to originally. 79 /// 80 const BasicBlock *getBasicBlock() const { return BB; } 81 82 /// getParent - Return the MachineFunction containing this basic block. 83 /// 84 const MachineFunction *getParent() const { return Parent; } 85 MachineFunction *getParent() { return Parent; } 86 87 typedef ilist<MachineInstr>::iterator iterator; 88 typedef ilist<MachineInstr>::const_iterator const_iterator; 89 typedef std::reverse_iterator<const_iterator> const_reverse_iterator; 90 typedef std::reverse_iterator<iterator> reverse_iterator; 91 92 unsigned size() const { return Insts.size(); } 93 bool empty() const { return Insts.empty(); } 94 95 MachineInstr& front() { return Insts.front(); } 96 MachineInstr& back() { return Insts.back(); } 97 98 iterator begin() { return Insts.begin(); } 99 const_iterator begin() const { return Insts.begin(); } 100 iterator end() { return Insts.end(); } 101 const_iterator end() const { return Insts.end(); } 102 reverse_iterator rbegin() { return Insts.rbegin(); } 103 const_reverse_iterator rbegin() const { return Insts.rbegin(); } 104 reverse_iterator rend () { return Insts.rend(); } 105 const_reverse_iterator rend () const { return Insts.rend(); } 106 107 // Machine-CFG iterators 108 typedef std::vector<MachineBasicBlock *>::iterator pred_iterator; 109 typedef std::vector<MachineBasicBlock *>::const_iterator const_pred_iterator; 110 typedef std::vector<MachineBasicBlock *>::iterator succ_iterator; 111 typedef std::vector<MachineBasicBlock *>::const_iterator const_succ_iterator; 112 113 pred_iterator pred_begin() { return Predecessors.begin (); } 114 const_pred_iterator pred_begin() const { return Predecessors.begin (); } 115 pred_iterator pred_end() { return Predecessors.end (); } 116 const_pred_iterator pred_end() const { return Predecessors.end (); } 117 unsigned pred_size() const { return Predecessors.size (); } 118 bool pred_empty() const { return Predecessors.empty(); } 119 succ_iterator succ_begin() { return Successors.begin (); } 120 const_succ_iterator succ_begin() const { return Successors.begin (); } 121 succ_iterator succ_end() { return Successors.end (); } 122 const_succ_iterator succ_end() const { return Successors.end (); } 123 unsigned succ_size() const { return Successors.size (); } 124 bool succ_empty() const { return Successors.empty(); } 125 126 // Machine-CFG mutators 127 128 /// addSuccessor - Add succ as a successor of this MachineBasicBlock. 129 /// The Predecessors list of succ is automatically updated. 130 /// 131 void addSuccessor(MachineBasicBlock *succ) { 132 Successors.push_back(succ); 133 succ->addPredecessor(this); 134 } 135 136 /// removeSuccessor - Remove successor from the successors list of this 137 /// MachineBasicBlock. The Predecessors list of succ is automatically updated. 138 /// 139 void removeSuccessor(MachineBasicBlock *succ) { 140 succ->removePredecessor(this); 141 succ_iterator I = std::find(Successors.begin(), Successors.end(), succ); 142 assert(I != Successors.end() && "Not a current successor!"); 143 Successors.erase(I); 144 } 145 146 /// removeSuccessor - Remove specified successor from the successors list of 147 /// this MachineBasicBlock. The Predecessors list of succ is automatically 148 /// updated. 149 /// 150 void removeSuccessor(succ_iterator I) { 151 assert(I != Successors.end() && "Not a current successor!"); 152 (*I)->removePredecessor(this); 153 Successors.erase(I); 154 } 155 156 /// getFirstTerminator - returns an iterator to the first terminator 157 /// instruction of this basic block. If a terminator does not exist, 158 /// it returns end() 159 iterator getFirstTerminator(); 160 161 void pop_front() { Insts.pop_front(); } 162 void pop_back() { Insts.pop_back(); } 163 void push_back(MachineInstr *MI) { Insts.push_back(MI); } 164 template<typename IT> 165 void insert(iterator I, IT S, IT E) { Insts.insert(I, S, E); } 166 iterator insert(iterator I, MachineInstr *M) { return Insts.insert(I, M); } 167 168 // erase - Remove the specified element or range from the instruction list. 169 // These functions delete any instructions removed. 170 // 171 iterator erase(iterator I) { return Insts.erase(I); } 172 iterator erase(iterator I, iterator E) { return Insts.erase(I, E); } 173 MachineInstr *remove(MachineInstr *I) { return Insts.remove(I); } 174 void clear() { Insts.clear(); } 175 176 /// splice - Take a block of instructions from MBB 'Other' in the range [From, 177 /// To), and insert them into this MBB right before 'where'. 178 void splice(iterator where, MachineBasicBlock *Other, iterator From, 179 iterator To) { 180 Insts.splice(where, Other->Insts, From, To); 181 } 182 183 // Debugging methods. 184 void dump() const; 185 void print(std::ostream &OS) const; 186 187 /// getNumber - MachineBasicBlocks are uniquely numbered at the function 188 /// level, unless they're not in a MachineFunction yet, in which case this 189 /// will return -1. 190 /// 191 int getNumber() const { return Number; } 192 193private: // Methods used to maintain doubly linked list of blocks... 194 friend class ilist_traits<MachineBasicBlock>; 195 196 MachineBasicBlock *getPrev() const { return Prev; } 197 MachineBasicBlock *getNext() const { return Next; } 198 void setPrev(MachineBasicBlock *P) { Prev = P; } 199 void setNext(MachineBasicBlock *N) { Next = N; } 200 201 // Machine-CFG mutators 202 203 /// addPredecessor - Remove pred as a predecessor of this MachineBasicBlock. 204 /// Don't do this unless you know what you're doing, because it doesn't 205 /// update pred's successors list. Use pred->addSuccessor instead. 206 /// 207 void addPredecessor (MachineBasicBlock *pred) { 208 Predecessors.push_back (pred); 209 } 210 211 /// removePredecessor - Remove pred as a predecessor of this 212 /// MachineBasicBlock. Don't do this unless you know what you're 213 /// doing, because it doesn't update pred's successors list. Use 214 /// pred->removeSuccessor instead. 215 /// 216 void removePredecessor (MachineBasicBlock *pred) { 217 std::vector<MachineBasicBlock *>::iterator goner = 218 std::find (Predecessors.begin(), Predecessors.end (), pred); 219 Predecessors.erase (goner); 220 } 221}; 222 223// This is useful when building DenseMaps keyed on MachineBasicBlocks 224struct MachineBasicBlock2IndexFunctor 225 : std::unary_function<const MachineBasicBlock*, unsigned> { 226 unsigned operator()(const MachineBasicBlock* MBB) const { 227 assert(MBB->getNumber() != -1 && 228 "MachineBasicBlock does not belong to a MachineFunction"); 229 return MBB->getNumber(); 230 } 231}; 232 233 234//===--------------------------------------------------------------------===// 235// GraphTraits specializations for machine basic block graphs (machine-CFGs) 236//===--------------------------------------------------------------------===// 237 238// Provide specializations of GraphTraits to be able to treat a 239// MachineFunction as a graph of MachineBasicBlocks... 240// 241 242template <> struct GraphTraits<MachineBasicBlock *> { 243 typedef MachineBasicBlock NodeType; 244 typedef MachineBasicBlock::succ_iterator ChildIteratorType; 245 246 static NodeType *getEntryNode(MachineBasicBlock *BB) { return BB; } 247 static inline ChildIteratorType child_begin(NodeType *N) { 248 return N->succ_begin(); 249 } 250 static inline ChildIteratorType child_end(NodeType *N) { 251 return N->succ_end(); 252 } 253}; 254 255template <> struct GraphTraits<const MachineBasicBlock *> { 256 typedef const MachineBasicBlock NodeType; 257 typedef MachineBasicBlock::const_succ_iterator ChildIteratorType; 258 259 static NodeType *getEntryNode(const MachineBasicBlock *BB) { return BB; } 260 static inline ChildIteratorType child_begin(NodeType *N) { 261 return N->succ_begin(); 262 } 263 static inline ChildIteratorType child_end(NodeType *N) { 264 return N->succ_end(); 265 } 266}; 267 268// Provide specializations of GraphTraits to be able to treat a 269// MachineFunction as a graph of MachineBasicBlocks... and to walk it 270// in inverse order. Inverse order for a function is considered 271// to be when traversing the predecessor edges of a MBB 272// instead of the successor edges. 273// 274template <> struct GraphTraits<Inverse<MachineBasicBlock*> > { 275 typedef MachineBasicBlock NodeType; 276 typedef MachineBasicBlock::pred_iterator ChildIteratorType; 277 static NodeType *getEntryNode(Inverse<MachineBasicBlock *> G) { 278 return G.Graph; 279 } 280 static inline ChildIteratorType child_begin(NodeType *N) { 281 return N->pred_begin(); 282 } 283 static inline ChildIteratorType child_end(NodeType *N) { 284 return N->pred_end(); 285 } 286}; 287 288template <> struct GraphTraits<Inverse<const MachineBasicBlock*> > { 289 typedef const MachineBasicBlock NodeType; 290 typedef MachineBasicBlock::const_pred_iterator ChildIteratorType; 291 static NodeType *getEntryNode(Inverse<const MachineBasicBlock*> G) { 292 return G.Graph; 293 } 294 static inline ChildIteratorType child_begin(NodeType *N) { 295 return N->pred_begin(); 296 } 297 static inline ChildIteratorType child_end(NodeType *N) { 298 return N->pred_end(); 299 } 300}; 301 302} // End llvm namespace 303 304#endif 305