MachineBasicBlock.h revision 9b9cc5ab713099306a18e4ec284c5937f355f0e7
1//===-- llvm/CodeGen/MachineBasicBlock.h ------------------------*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file was developed by the LLVM research group and is distributed under 6// the University of Illinois Open Source License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// Collect the sequence of machine instructions for a basic block. 11// 12//===----------------------------------------------------------------------===// 13 14#ifndef LLVM_CODEGEN_MACHINEBASICBLOCK_H 15#define LLVM_CODEGEN_MACHINEBASICBLOCK_H 16 17#include "llvm/CodeGen/MachineInstr.h" 18#include "llvm/ADT/GraphTraits.h" 19#include "llvm/ADT/ilist" 20 21namespace llvm { 22 class MachineFunction; 23 24// ilist_traits 25template <> 26struct ilist_traits<MachineInstr> { 27protected: 28 // this is only set by the MachineBasicBlock owning the ilist 29 friend class MachineBasicBlock; 30 MachineBasicBlock* parent; 31 32public: 33 ilist_traits<MachineInstr>() : parent(0) { } 34 35 static MachineInstr* getPrev(MachineInstr* N) { return N->prev; } 36 static MachineInstr* getNext(MachineInstr* N) { return N->next; } 37 38 static const MachineInstr* 39 getPrev(const MachineInstr* N) { return N->prev; } 40 41 static const MachineInstr* 42 getNext(const MachineInstr* N) { return N->next; } 43 44 static void setPrev(MachineInstr* N, MachineInstr* prev) { N->prev = prev; } 45 static void setNext(MachineInstr* N, MachineInstr* next) { N->next = next; } 46 47 static MachineInstr* createSentinel(); 48 static void destroySentinel(MachineInstr *MI) { delete MI; } 49 void addNodeToList(MachineInstr* N); 50 void removeNodeFromList(MachineInstr* N); 51 void transferNodesFromList( 52 iplist<MachineInstr, ilist_traits<MachineInstr> >& toList, 53 ilist_iterator<MachineInstr> first, 54 ilist_iterator<MachineInstr> last); 55}; 56 57class BasicBlock; 58 59class MachineBasicBlock { 60public: 61 typedef ilist<MachineInstr> Instructions; 62 Instructions Insts; 63 MachineBasicBlock *Prev, *Next; 64 const BasicBlock *BB; 65 std::vector<MachineBasicBlock *> Predecessors; 66 std::vector<MachineBasicBlock *> Successors; 67 int Number; 68 MachineFunction *Parent; 69 70public: 71 MachineBasicBlock(const BasicBlock *bb = 0) : Prev(0), Next(0), BB(bb), 72 Number(-1), Parent(0) { 73 Insts.parent = this; 74 } 75 76 ~MachineBasicBlock(); 77 78 /// getBasicBlock - Return the LLVM basic block that this instance 79 /// corresponded to originally. 80 /// 81 const BasicBlock *getBasicBlock() const { return BB; } 82 83 /// getParent - Return the MachineFunction containing this basic block. 84 /// 85 const MachineFunction *getParent() const { return Parent; } 86 MachineFunction *getParent() { return Parent; } 87 88 typedef ilist<MachineInstr>::iterator iterator; 89 typedef ilist<MachineInstr>::const_iterator const_iterator; 90 typedef std::reverse_iterator<const_iterator> const_reverse_iterator; 91 typedef std::reverse_iterator<iterator> reverse_iterator; 92 93 unsigned size() const { return Insts.size(); } 94 bool empty() const { return Insts.empty(); } 95 96 MachineInstr& front() { return Insts.front(); } 97 MachineInstr& back() { return Insts.back(); } 98 99 iterator begin() { return Insts.begin(); } 100 const_iterator begin() const { return Insts.begin(); } 101 iterator end() { return Insts.end(); } 102 const_iterator end() const { return Insts.end(); } 103 reverse_iterator rbegin() { return Insts.rbegin(); } 104 const_reverse_iterator rbegin() const { return Insts.rbegin(); } 105 reverse_iterator rend () { return Insts.rend(); } 106 const_reverse_iterator rend () const { return Insts.rend(); } 107 108 // Machine-CFG iterators 109 typedef std::vector<MachineBasicBlock *>::iterator pred_iterator; 110 typedef std::vector<MachineBasicBlock *>::const_iterator const_pred_iterator; 111 typedef std::vector<MachineBasicBlock *>::iterator succ_iterator; 112 typedef std::vector<MachineBasicBlock *>::const_iterator const_succ_iterator; 113 114 pred_iterator pred_begin() { return Predecessors.begin(); } 115 const_pred_iterator pred_begin() const { return Predecessors.begin(); } 116 pred_iterator pred_end() { return Predecessors.end(); } 117 const_pred_iterator pred_end() const { return Predecessors.end(); } 118 unsigned pred_size() const { return Predecessors.size(); } 119 bool pred_empty() const { return Predecessors.empty(); } 120 succ_iterator succ_begin() { return Successors.begin(); } 121 const_succ_iterator succ_begin() const { return Successors.begin(); } 122 succ_iterator succ_end() { return Successors.end(); } 123 const_succ_iterator succ_end() const { return Successors.end(); } 124 unsigned succ_size() const { return Successors.size(); } 125 bool succ_empty() const { return Successors.empty(); } 126 127 // Code Layout methods. 128 129 /// moveBefore/moveAfter - move 'this' block before or after the specified 130 /// block. This only moves the block, it does not modify the CFG or adjust 131 /// potential fall-throughs at the end of the block. 132 void moveBefore(MachineBasicBlock *NewAfter); 133 void moveAfter(MachineBasicBlock *NewBefore); 134 135 // Machine-CFG mutators 136 137 /// addSuccessor - Add succ as a successor of this MachineBasicBlock. 138 /// The Predecessors list of succ is automatically updated. 139 /// 140 void addSuccessor(MachineBasicBlock *succ); 141 142 /// removeSuccessor - Remove successor from the successors list of this 143 /// MachineBasicBlock. The Predecessors list of succ is automatically updated. 144 /// 145 void removeSuccessor(MachineBasicBlock *succ); 146 147 /// removeSuccessor - Remove specified successor from the successors list of 148 /// this MachineBasicBlock. The Predecessors list of succ is automatically 149 /// updated. 150 /// 151 void removeSuccessor(succ_iterator I); 152 153 /// isSuccessor - Return true if the specified MBB is a successor of this 154 /// block. 155 bool isSuccessor(MachineBasicBlock *MBB) const { 156 for (const_succ_iterator I = succ_begin(), E = succ_end(); I != E; ++I) 157 if (*I == MBB) 158 return true; 159 return false; 160 } 161 162 /// getFirstTerminator - returns an iterator to the first terminator 163 /// instruction of this basic block. If a terminator does not exist, 164 /// it returns end() 165 iterator getFirstTerminator(); 166 167 void pop_front() { Insts.pop_front(); } 168 void pop_back() { Insts.pop_back(); } 169 void push_back(MachineInstr *MI) { Insts.push_back(MI); } 170 template<typename IT> 171 void insert(iterator I, IT S, IT E) { Insts.insert(I, S, E); } 172 iterator insert(iterator I, MachineInstr *M) { return Insts.insert(I, M); } 173 174 // erase - Remove the specified element or range from the instruction list. 175 // These functions delete any instructions removed. 176 // 177 iterator erase(iterator I) { return Insts.erase(I); } 178 iterator erase(iterator I, iterator E) { return Insts.erase(I, E); } 179 MachineInstr *remove(MachineInstr *I) { return Insts.remove(I); } 180 void clear() { Insts.clear(); } 181 182 /// splice - Take a block of instructions from MBB 'Other' in the range [From, 183 /// To), and insert them into this MBB right before 'where'. 184 void splice(iterator where, MachineBasicBlock *Other, iterator From, 185 iterator To) { 186 Insts.splice(where, Other->Insts, From, To); 187 } 188 189 // Debugging methods. 190 void dump() const; 191 void print(std::ostream &OS) const; 192 193 /// getNumber - MachineBasicBlocks are uniquely numbered at the function 194 /// level, unless they're not in a MachineFunction yet, in which case this 195 /// will return -1. 196 /// 197 int getNumber() const { return Number; } 198 void setNumber(int N) { Number = N; } 199 200private: // Methods used to maintain doubly linked list of blocks... 201 friend struct ilist_traits<MachineBasicBlock>; 202 203 MachineBasicBlock *getPrev() const { return Prev; } 204 MachineBasicBlock *getNext() const { return Next; } 205 void setPrev(MachineBasicBlock *P) { Prev = P; } 206 void setNext(MachineBasicBlock *N) { Next = N; } 207 208 // Machine-CFG mutators 209 210 /// addPredecessor - Remove pred as a predecessor of this MachineBasicBlock. 211 /// Don't do this unless you know what you're doing, because it doesn't 212 /// update pred's successors list. Use pred->addSuccessor instead. 213 /// 214 void addPredecessor(MachineBasicBlock *pred); 215 216 /// removePredecessor - Remove pred as a predecessor of this 217 /// MachineBasicBlock. Don't do this unless you know what you're 218 /// doing, because it doesn't update pred's successors list. Use 219 /// pred->removeSuccessor instead. 220 /// 221 void removePredecessor(MachineBasicBlock *pred); 222}; 223 224std::ostream& operator<<(std::ostream &OS, const MachineBasicBlock &MBB); 225 226 227//===--------------------------------------------------------------------===// 228// GraphTraits specializations for machine basic block graphs (machine-CFGs) 229//===--------------------------------------------------------------------===// 230 231// Provide specializations of GraphTraits to be able to treat a 232// MachineFunction as a graph of MachineBasicBlocks... 233// 234 235template <> struct GraphTraits<MachineBasicBlock *> { 236 typedef MachineBasicBlock NodeType; 237 typedef MachineBasicBlock::succ_iterator ChildIteratorType; 238 239 static NodeType *getEntryNode(MachineBasicBlock *BB) { return BB; } 240 static inline ChildIteratorType child_begin(NodeType *N) { 241 return N->succ_begin(); 242 } 243 static inline ChildIteratorType child_end(NodeType *N) { 244 return N->succ_end(); 245 } 246}; 247 248template <> struct GraphTraits<const MachineBasicBlock *> { 249 typedef const MachineBasicBlock NodeType; 250 typedef MachineBasicBlock::const_succ_iterator ChildIteratorType; 251 252 static NodeType *getEntryNode(const MachineBasicBlock *BB) { return BB; } 253 static inline ChildIteratorType child_begin(NodeType *N) { 254 return N->succ_begin(); 255 } 256 static inline ChildIteratorType child_end(NodeType *N) { 257 return N->succ_end(); 258 } 259}; 260 261// Provide specializations of GraphTraits to be able to treat a 262// MachineFunction as a graph of MachineBasicBlocks... and to walk it 263// in inverse order. Inverse order for a function is considered 264// to be when traversing the predecessor edges of a MBB 265// instead of the successor edges. 266// 267template <> struct GraphTraits<Inverse<MachineBasicBlock*> > { 268 typedef MachineBasicBlock NodeType; 269 typedef MachineBasicBlock::pred_iterator ChildIteratorType; 270 static NodeType *getEntryNode(Inverse<MachineBasicBlock *> G) { 271 return G.Graph; 272 } 273 static inline ChildIteratorType child_begin(NodeType *N) { 274 return N->pred_begin(); 275 } 276 static inline ChildIteratorType child_end(NodeType *N) { 277 return N->pred_end(); 278 } 279}; 280 281template <> struct GraphTraits<Inverse<const MachineBasicBlock*> > { 282 typedef const MachineBasicBlock NodeType; 283 typedef MachineBasicBlock::const_pred_iterator ChildIteratorType; 284 static NodeType *getEntryNode(Inverse<const MachineBasicBlock*> G) { 285 return G.Graph; 286 } 287 static inline ChildIteratorType child_begin(NodeType *N) { 288 return N->pred_begin(); 289 } 290 static inline ChildIteratorType child_end(NodeType *N) { 291 return N->pred_end(); 292 } 293}; 294 295} // End llvm namespace 296 297#endif 298